Mission 11: Boys In Blue (level31)¶
Set in Pelham on the night of 30 June 1979, after the police lock the area down when one of their own is killed. Cleon sends Cochise, Vermin and Cowboy to find the scouts Fox and Snow; the Warriors end up fighting Birdie, a wheelchair-bound lieutenant of the Turnbull AC, and his gang.
This summary is paraphrased from web sources until our own walkthrough of the mission replaces it. Sources:
| Status | ⬜ Not Started |
| Level | level31 (story mission 11) |
| Checkpoints | 0 of 6 built, 0 approved |
Checkpoints¶
| # | Status | Note |
|---|---|---|
| 1 | ⬜ Not Started | - |
| 2 | ⬜ Not Started | - |
| 3 | ⬜ Not Started | - |
| 4 | ⬜ Not Started | - |
| 5 | ⬜ Not Started | - |
| 6 | ⬜ Not Started | - |
What it needs¶
Its scripts can call 266 script bindings. 9 of them are new, which no earlier level of the story calls: 3 are implemented in Coney and 9 are traced. The full list is on the coverage page.
| Family | New bindings | In Coney |
|---|---|---|
| AI | 3 | 0 |
| Gangs | 2 | 1 |
| Cameras | 1 | 1 |
| World and objects | 1 | 0 |
| Sound and music | 2 | 1 |
Research:
Run it in Coney¶
With your own disc (Playing a level); --checkpoint picks where it starts, 1 to
6: