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Script bindings: mission 1 coverage

Verified against: SLUS_212.15 (NTSC-U, SHA1 e9cb2cc49aa046b9e494313dce2f5038ed17b2f4).

The 215 bindings the first mission can call, for the milestone "the first mission playable from the title screen to its end": the scripts level99.lua, level99_combat.lua, level99_lesson1.lua and level99_lesson2.lua, the global.lua helpers they reach, and the helpers the engine calls when the mission ends (UnlockAndLoad, runNextMission). The set is an upper bound (a branch the mission never takes still counts); how it is found is under Usage counts, and the mission's flow is on Scripts (Lua).

Researched: 215 of 215 are traced (the function behind the wrapper followed far enough to describe every argument). Coney: 215 implemented, 0 partial, 0 not yet (Coney status). A traced binding can still leave part of its effect open; its notes say which.

Binding Category Detail Evidence Coney
AddAnimCallback Characters traced confirmed (code) implemented
DelAnimCallback Characters traced confirmed (code) implemented
EnableCommand Characters traced confirmed (code) implemented
EnableCommands Characters traced confirmed (code) implemented
HuAttachSpinningIcon Characters traced confirmed (code) implemented
HuChangePlayerGang Characters traced confirmed (code) implemented
HuCreate Characters traced confirmed (code) implemented
HuDropWeapon Characters traced confirmed (code) implemented
HuGetGangType Characters traced confirmed (code) implemented
HuGetHealthPercent Characters traced confirmed (code) implemented
HuGetHeldObject Characters traced confirmed (code) implemented
HuIsAlive Characters traced confirmed (code) implemented
HuIsAPlayer Characters traced confirmed (code) implemented
HuIsArrested Characters traced confirmed (code) implemented
HuLockPad Characters traced confirmed (code) implemented
HuPlaceItemInHand Characters traced confirmed (code) implemented
HuRemoveSpinningIcon Characters traced confirmed (code) implemented
HuRevive Characters traced confirmed (code) implemented
HuSetArrested Characters traced confirmed (code) implemented
HuSetCarriedItem Characters traced confirmed (code) implemented
HuSetDemiGodMode Characters traced confirmed (code) implemented
HuSetFastClimber Characters traced confirmed (code) implemented
HuSetFullRage Characters traced confirmed (code) implemented
HuSetGodMode Characters traced confirmed (code) implemented
HuSetHealthPercent Characters traced confirmed (code) implemented
HuSetIncreasedReact Characters traced confirmed (code) implemented
HuSetKeepWeapon Characters traced confirmed (code) implemented
HuSetLockedRage Characters traced confirmed (code) implemented
HuSetLookTarget Characters traced confirmed (code) implemented
HuSetMoney Characters traced confirmed (code) implemented
HuSetMugCallback Characters traced confirmed (code) implemented
HuSetNormalMode Characters traced confirmed (code) implemented
HuSetNoTarget Characters traced confirmed (code) implemented
HuSetNoThrowWeapon Characters traced confirmed (code) implemented
HuSetPreventRage Characters traced confirmed (code) implemented
HuSetPushable Characters traced confirmed (code) implemented
HuSetRageFrac Characters traced confirmed (code) implemented
HuSetReducedReact Characters traced confirmed (code) implemented
HuSetTireless Characters traced confirmed (code) implemented
HuSetUngrabbable Characters traced confirmed (code) implemented
HuSetUngroundable Characters traced confirmed (code) implemented
HuSetUnstunnable Characters traced confirmed (code) implemented
HuShutUp Characters traced confirmed (code) implemented
HuSpeak Characters traced confirmed (code) implemented
HuSpeakNI Characters traced confirmed (code) implemented
HuTeleportNearHuman Characters traced confirmed (code) implemented
HuUseAnim Characters traced confirmed (code) implemented
SetDynamicAnimation Characters traced confirmed (code) implemented
TeleportToFlag Characters traced confirmed (code) implemented
WCEnableAllCommands Characters traced confirmed (code) implemented
WCIssueCommand Characters traced confirmed (code) implemented
ActLookAt AI traced confirmed (code) implemented
BrClearBackoff AI traced confirmed (code) implemented
BrDead AI traced confirmed (code) implemented
BrFlush AI traced confirmed (code) implemented
BrSetFollowSlot AI traced confirmed (code) implemented
BrSetFollowSlotSet AI traced confirmed (code) implemented
BrSetNumFollowSlots AI traced confirmed (code) implemented
BrSetThugWantsWeapon AI traced confirmed (code) implemented
BrSuspend AI traced confirmed (code) implemented
GoalAddressPerson AI traced confirmed (code) implemented
GoalBackoff AI traced confirmed (code) implemented
GoalBumLogic AI traced confirmed (code) implemented
GoalDealer AI traced confirmed (code) implemented
GoalFight AI traced confirmed (code) implemented
GoalJoinAnimation AI traced confirmed (code) implemented
GoalJoinCinematic AI traced confirmed (code) implemented
GoalJoinFixedScene AI traced confirmed (code) implemented
GoalMoveToFlag AI traced confirmed (code) implemented
GoalMoveToUseFlag AI traced confirmed (code) implemented
GoalPlayDynAnimation AI traced confirmed (code) implemented
GoalTrackHuman AI traced confirmed (code) implemented
SetInterrogateParam AI traced confirmed (code) implemented
TacticClear AI traced confirmed (code) implemented
TacticCrowd AI traced confirmed (code) implemented
GangAddSpawner Gangs traced confirmed (code) implemented
GangBrDead Gangs traced confirmed (code) implemented
GangBrFlush Gangs traced confirmed (code) implemented
GangClearResponders Gangs traced confirmed (code) implemented
GangClearWanted Gangs traced confirmed (code) implemented
GangCreate Gangs traced confirmed (code) implemented
GangDelete Gangs traced confirmed (code) implemented
GangInvincible Gangs traced confirmed (code) implemented
GangMakeEnemies Gangs traced confirmed (code) implemented
GangMakeFriends Gangs traced confirmed (code) implemented
GangSetMsgHandler Gangs traced confirmed (code) implemented
GangSetTargetable Gangs traced confirmed (code) implemented
GangSetThreatResponse Gangs traced confirmed (code) implemented
GangSuspend Gangs traced confirmed (code) implemented
CamEnable Cameras traced confirmed (code) implemented
CameraCreateLocked Cameras traced confirmed (code) implemented
CameraMakeActive Cameras traced confirmed (code) implemented
CameraReset Cameras traced confirmed (code) implemented
CamSetFollowAngle Cameras traced confirmed (code) implemented
CamSetFollowZoom Cameras traced confirmed (code) implemented
CamSetSecondary Cameras traced confirmed (code) implemented
CamSetupFollow Cameras traced confirmed (code) implemented
CamTarget Cameras traced confirmed (code) implemented
AddFlag World and objects traced confirmed (code) implemented
AddVolumeBox World and objects traced confirmed (code) implemented
CarMakeGoodAsNew World and objects traced confirmed (code) implemented
CarSetColor World and objects traced confirmed (code) implemented
CarSpawn World and objects traced confirmed (code) implemented
CarSpawnRadio World and objects traced confirmed (code) implemented
CloseDoor World and objects traced confirmed (code) implemented
DoorOpenDegree World and objects traced confirmed (code) implemented
FlagNetAddLink World and objects traced confirmed (code) implemented
FlagNetTraverse World and objects traced confirmed (code) implemented
GetLeftDoorHandle World and objects traced confirmed (code) implemented
ObjDestroy World and objects traced confirmed (code) implemented
ObjEnableZone World and objects traced confirmed (code) implemented
ObjShow World and objects traced confirmed (code) implemented
ObjSpawn World and objects traced confirmed (code) implemented
RotateVolumeBox World and objects traced confirmed (code) implemented
SpawnBreakableGlass World and objects traced confirmed (code) implemented
SpawnDoor World and objects traced confirmed (code) implemented
TriggerSphereCfg World and objects traced confirmed (code) implemented
EnableShadow Effects and lighting traced confirmed (code) implemented
QueueMotionBlurEffect Effects and lighting traced confirmed (code) implemented
ScreenQueueEffect Effects and lighting traced confirmed (code) implemented
SetFogColor Effects and lighting traced confirmed (code) implemented
SetLight Effects and lighting traced confirmed (code) implemented
SpawnParticle Effects and lighting traced confirmed (code) implemented
FlashRageBar HUD and menus traced confirmed (code) implemented
ForceShowPlayerHud HUD and menus traced confirmed (code) implemented
HideHud HUD and menus traced confirmed (code) implemented
HUDAddRadarHuman HUD and menus traced confirmed (code) implemented
HUDAddRadarMissionObjective HUD and menus traced confirmed (code) implemented
HUDAddSecondaryRadarMissionObjective HUD and menus traced confirmed (code) implemented
HUDDeleteRadarMissionObjective HUD and menus traced confirmed (code) implemented
HUDDeleteRadarObject HUD and menus traced confirmed (code) implemented
HUDEnableGameTutorialText HUD and menus traced confirmed (code) implemented
HUDEnableInstArrow HUD and menus traced confirmed (code) implemented
HUDFlushTutorialText HUD and menus traced confirmed (code) implemented
HUDGetNewPH HUD and menus traced confirmed (code) implemented
HUDLaunchMissionComplete HUD and menus traced confirmed (code) implemented
HUDReleasePH HUD and menus traced confirmed (code) implemented
HUDRemoveAllGoalText HUD and menus traced confirmed (code) implemented
HUDSetAnnounceMsg HUD and menus traced confirmed (code) implemented
HUDSetObjective HUD and menus traced confirmed (code) implemented
HUDSetPHValue HUD and menus traced confirmed (code) implemented
HUDSetRadarItemTexture HUD and menus traced confirmed (code) implemented
HUDSetRadarObjectFlash HUD and menus traced confirmed (code) implemented
HUDSetTutorialCallback HUD and menus traced confirmed (code) implemented
HUDSetTutorialText HUD and menus traced confirmed (code) implemented
HUDShowMissionSummaryText HUD and menus traced confirmed (code) implemented
HUDTurnOffRadar HUD and menus traced confirmed (code) implemented
HUDTurnOnRadar HUD and menus traced confirmed (code) implemented
RestoreHud HUD and menus traced confirmed (code) implemented
ShowHud HUD and menus traced confirmed (code) implemented
AddAmbientSoundEmitter2 Sound and music traced confirmed (code) implemented
SetAmbientEmitterPositions Sound and music traced confirmed (code) implemented
SetAmbientTrackVolume Sound and music traced confirmed (code) implemented
SndSetListener Sound and music traced confirmed (code) implemented
SoundLoopMusicTrack Sound and music traced confirmed (code) implemented
SoundPlayAmbientTrack Sound and music traced confirmed (code) implemented
SoundStopAmbientTrack Sound and music traced confirmed (code) implemented
SoundStopMusicTrack Sound and music traced confirmed (code) implemented
SceneAddObject Scenes and movies traced confirmed (code) implemented
ScenePlayAnimation Scenes and movies traced confirmed (code) implemented
ScenePlayCinematic Scenes and movies traced confirmed (code) implemented
ScenePlayFixedScene Scenes and movies traced confirmed (code) implemented
ScenePreload Scenes and movies traced confirmed (code) implemented
EnterStore Levels and game state traced confirmed (code) implemented
ExitStore Levels and game state traced confirmed (code) implemented
GetCheckPoint Levels and game state traced confirmed (code) implemented
GetDifficulty Levels and game state traced confirmed (code) implemented
GetLanguage Levels and game state traced confirmed (code) implemented
GiveMoney Levels and game state traced confirmed (code) implemented
InvGetMoney Levels and game state traced confirmed (code) implemented
InvGetSpraycanCharges Levels and game state traced confirmed (code) implemented
InvGiveItem Levels and game state traced confirmed (code) implemented
InvGiveRevive Levels and game state traced confirmed (code) implemented
InvGiveSkeletonKey Levels and game state traced confirmed (code) implemented
InvNumberOf Levels and game state traced confirmed (code) implemented
InvNumberRevives Levels and game state traced confirmed (code) implemented
InvNumberSkeletonKeys Levels and game state traced confirmed (code) implemented
InvSetMoney Levels and game state traced confirmed (code) implemented
InvSetSpraycanCharges Levels and game state traced confirmed (code) implemented
MenuLoadLevel Levels and game state traced confirmed (code) implemented
ReportCrime Levels and game state traced confirmed (code) implemented
SetCheckPoint Levels and game state traced confirmed (code) implemented
StatAdd Levels and game state traced confirmed (code) implemented
StatGetScore Levels and game state traced confirmed (code) implemented
StatResetPlayer Levels and game state traced confirmed (code) implemented
UM_IsLevelComplete Levels and game state traced confirmed (code) implemented
UM_Unlock Levels and game state traced confirmed (code) implemented
W_SetStopWatch Levels and game state traced confirmed (code) implemented
W_StartStopWatch Levels and game state traced confirmed (code) implemented
FlushScheduledFuncs Script flow traced confirmed (code) implemented
gc Script flow traced confirmed (code) implemented
preLoadFile Script flow traced confirmed (code) implemented
ScheduleFunc Script flow traced confirmed (code) implemented
ScheduleFuncArg1 Script flow traced confirmed (code) implemented
SetMsgHandler Script flow traced confirmed (code) implemented
SetMsgHandlerEx Script flow traced confirmed (code) implemented
SetStartGameCallback Script flow traced confirmed (code) implemented
PadSetHandler Pad input traced confirmed (code) implemented
PadSetHandlerEx Pad input traced confirmed (code) implemented
CfgFollowCamera Configuration (Cfg) traced confirmed (code) implemented
CfgInventoryCallback Configuration (Cfg) traced confirmed (code) implemented
CfgMultiplayerJoin Configuration (Cfg) traced confirmed (code) implemented
CfgPlayerMugging Configuration (Cfg) traced confirmed (code) implemented
CfgRageHandlers Configuration (Cfg) traced confirmed (code) implemented
CfgSetDatabaseSizes Configuration (Cfg) traced confirmed (code) implemented
CfgSetDefaultFollowSlotSet Configuration (Cfg) traced confirmed (code) implemented
CfgSetEnemySpotting Configuration (Cfg) traced confirmed (code) implemented
CfgSetGlobalTimeToLive Configuration (Cfg) traced confirmed (code) implemented
CfgSetStatValue Configuration (Cfg) traced confirmed (code) implemented
CfgSetSteroTheftHandler Configuration (Cfg) traced confirmed (code) implemented
CfgSetWarriorSpotting Configuration (Cfg) traced confirmed (code) implemented
CfgSubtitles Configuration (Cfg) traced confirmed (code) implemented
random Utilities traced confirmed (code) implemented
ToInt Utilities traced confirmed (code) implemented
DoorCRCCheck Debug traced confirmed (code) implemented