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Characters (humans)

Every character type CfgChar configures. A level script creates a character (a human) with HuCreate(name, type, position, heading, ...), and the type picks everything below: the model, health, damage and attack tables, voice, hat and weapon. See Characters.

Speeds are what the game uses in play: each clip's root displacement over its length, for the clip the type's character data plays in the walk, jog, run and sprint slots (the generic clip when it has none of its own). The speed class is only a fallback.

Stats come from four tables (Characters: stats): the type's own CfgChar record (this list), the power class it names, and for a player the Warrior class and power class his type picks. Stats (normal) joins them on normal difficulty, the one set at boot: the power class an AI human of the type fights with (v11d) and its power and stamina maxima; a player's own class when it differs (a Warriors type plays with his Warrior's class, 58-66, or 7 without one); and for the nine Warriors their Warrior class's Strength (damage %, the pause Stats screen's bar), Health % (with the health a player of the type has) and rage maximum. A gym upgrade raises a player's power and stamina maxima further (CfgWarriorUpgrade). Combat is the damage table times the damage scale, the attack table and the range table; Drop the object or grp_ group the human may carry and the +0xb4 value used with it (-1: the class money range).

What is complete

Every type CfgChar configures (449) is listed with every argument. The labels (who a type is) are hand-written and still sparse; the meaning of flag_14b is not traced.

449 entries. Data: research/references/characters.yaml.

Entries

Type Image Who Model Faction Category Speed class Health Stats (normal) Combat Hat Voice Weapon Drop Speeds (m/s) Script names Levels Notes
1 characters/warr_cl.png Cleon warr_cl Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 59, power 500, stamina 100
Warrior class 1: Strength 145 %, Health 85 % (1530), Rage max 120
DamageWarriors x 1, Att_Warrior, RangeNormal 0 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Cleon 2, 20, 80, 81, 86, 93
2 characters/warr_cl_gen.png Cleon (_gen model) warr_cl_gen Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 59, power 500, stamina 100
Warrior class 1: Strength 145 %, Health 85 % (1530), Rage max 120
DamageWarriors x 1, Att_Warrior, RangeNormal 0 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Cleon, FSW_01, cleon 9, 11, 31, 83, 92, 99
3 characters/warr_cl_ghost.png Cleon (_ghost model) warr_cl_ghost Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 59, power 500, stamina 100
Warrior class 1: Strength 145 %, Health 85 % (1530), Rage max 120
DamageWarriors x 1, Att_Warrior, RangeNormal 0 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 CleonSwan, CleonAjax 64
4 characters/warr_cl_chase.png Cleon (_chase model) warr_cl_chase Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 59, power 500, stamina 100
Warrior class 1: Strength 145 %, Health 85 % (1530), Rage max 120
DamageWarriors x 1, Att_Warrior, RangeNormal 0 walk 4.857, jog 7.801, run 10.245, sprint 12 Cleon 81
5 characters/warr_sw.png Swan warr_sw Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 66, power 500, stamina 100
Warrior class 8: Strength 145 %, Health 75 % (1350), Rage max 96
DamageWarriors x 1, Att_Warrior, RangeNormal 1 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Swan, swan 51, 52, 54, 55, 60, 61, 62, 63, 64, 81, 84, 86, 92
6 characters/warr_sw_gen.png Swan (_gen model) warr_sw_gen Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 66, power 500, stamina 100
Warrior class 8: Strength 145 %, Health 75 % (1350), Rage max 96
DamageWarriors x 1, Att_Warrior, RangeNormal 1 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Swan, FSW_02 31, 80, 83, 93
7 characters/warr_sw_cv.png Swan (_cv model) warr_sw_cv Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 66, power 500, stamina 100
Warrior class 8: Strength 145 %, Health 75 % (1350), Rage max 96
DamageWarriors x 1, Att_Warrior, RangeNormal 1 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Swan 92
8 characters/warr_sw_ghost.png Swan (_ghost model) warr_sw_ghost Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 66, power 500, stamina 100
Warrior class 8: Strength 145 %, Health 75 % (1350), Rage max 96
DamageWarriors x 1, Att_Warrior, RangeNormal 1 walk 1.629, jog 4.857, run 7.801, sprint 10.245
9 characters/warr_sw_chase.png Swan (_chase model) warr_sw_chase Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 66, power 500, stamina 100
Warrior class 8: Strength 145 %, Health 75 % (1350), Rage max 96
DamageWarriors x 1, Att_Warrior, RangeNormal 1 walk 4.857, jog 7.801, run 10.245, sprint 12 Swan 51, 81, 84
11 characters/warr_aj.png Ajax warr_aj Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 58, power 550, stamina 80
Warrior class 0: Strength 155 %, Health 85 % (1530), Rage max 150
DamageWarriors x 1, Att_Warrior, RangeNormal 2 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Ajax, ajax 3, 5, 20, 31, 54, 60, 61, 62, 63, 64, 81, 83, 87
12 characters/warr_aj_gen.png Ajax (_gen model) warr_aj_gen Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 58, power 550, stamina 80
Warrior class 0: Strength 155 %, Health 85 % (1530), Rage max 150
DamageWarriors x 1, Att_Warrior, RangeNormal 2 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Ajax, ajax, AjaxVest 31, 51, 52, 54, 80, 81, 83, 87, 93
13 characters/warr_aj_cv.png Ajax (_cv model) warr_aj_cv Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 58, power 550, stamina 80
Warrior class 0: Strength 155 %, Health 85 % (1530), Rage max 150
DamageWarriors x 1, Att_Warrior, RangeNormal 2 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Ajax 83
14 characters/warr_aj_ghost.png Ajax (_ghost model) warr_aj_ghost Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 58, power 550, stamina 80
Warrior class 0: Strength 155 %, Health 85 % (1530), Rage max 150
DamageWarriors x 1, Att_Warrior, RangeNormal 2 walk 1.629, jog 4.857, run 7.801, sprint 10.245
15 characters/warr_co.png Cochise warr_co Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 60, power 400, stamina 120
Warrior class 2: Strength 135 %, Health 55 % (990), Rage max 120
DamageWarriors x 1, Att_Warrior, RangeNormal 3 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Cochise, Cochise01, Cochise03 5, 14, 31, 55, 64
16 characters/warr_co_gen.png Cochise (_gen model) warr_co_gen Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 60, power 400, stamina 120
Warrior class 2: Strength 135 %, Health 55 % (990), Rage max 120
DamageWarriors x 1, Att_Warrior, RangeNormal 3 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Cochise, cochise, FSW_03 51, 52, 54, 55, 80, 83, 84, 93
17 characters/warr_co_cv.png Cochise (_cv model) warr_co_cv Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 60, power 400, stamina 120
Warrior class 2: Strength 135 %, Health 55 % (990), Rage max 120
DamageWarriors x 1, Att_Warrior, RangeNormal 3 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Cochise 11
18 characters/warr_cb.png Cowboy warr_cb Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 61, power 400, stamina 135
Warrior class 3: Strength 115 %, Health 50 % (900), Rage max 120
DamageWarriors x 1, Att_Warrior, RangeNormal dyn_warr_cb 4 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Cowboy, cowboy, Cowboy03 3, 14, 54, 55, 64, 81, 92
19 characters/warr_cb_gen.png Cowboy (_gen model) warr_cb_gen Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 61, power 400, stamina 135
Warrior class 3: Strength 115 %, Health 50 % (900), Rage max 120
DamageWarriors x 1, Att_Warrior, RangeNormal dyn_warr_cb 4 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Cowboy, cowboy, Cochise, FSW_05 3, 11, 31, 51, 52, 54, 55, 80, 83, 84, 87, 93
20 characters/warr_cb_cv.png Cowboy (_cv model) warr_cb_cv Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 61, power 400, stamina 135
Warrior class 3: Strength 115 %, Health 50 % (900), Rage max 120
DamageWarriors x 1, Att_Warrior, RangeNormal dyn_warr_cb 4 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Cowboy 92
21 characters/warr_fo.png Fox warr_fo Warriors 14 2 1800 AI: class 8, power 400, stamina 120
Player: class 62, power 400, stamina 135
Warrior class 4: Strength 115 %, Health 50 % (900), Rage max 150
DamageFox x 1, Att_Warrior, RangeNormal 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Fox 2, 81, 93
22 characters/warr_fo_gen.png Fox (_gen model) warr_fo_gen Warriors 14 2 1800 AI: class 8, power 400, stamina 120
Player: class 62, power 400, stamina 135
Warrior class 4: Strength 115 %, Health 50 % (900), Rage max 150
DamageFox x 1, Att_Warrior, RangeNormal 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Fox, fox 9, 11, 31, 51, 52, 54, 80
23 characters/warr_fo_cv1.png Fox (_cv1 model) warr_fo_cv1 Warriors 14 2 1800 AI: class 8, power 400, stamina 120
Player: class 62, power 400, stamina 135
Warrior class 4: Strength 115 %, Health 50 % (900), Rage max 150
DamageFox x 1, Att_Warrior, RangeNormal 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Fox 20
24 characters/warr_fo_cv2.png Fox (_cv2 model) warr_fo_cv2 Warriors 14 2 1800 AI: class 8, power 400, stamina 120
Player: class 62, power 400, stamina 135
Warrior class 4: Strength 115 %, Health 50 % (900), Rage max 150
DamageFox x 1, Att_Warrior, RangeNormal 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Fox 20
25 characters/warr_fo_ghost.png Fox (_ghost model) warr_fo_ghost Warriors 14 2 1800 AI: class 8, power 400, stamina 120
Player: class 62, power 400, stamina 135
Warrior class 4: Strength 115 %, Health 50 % (900), Rage max 150
DamageFox x 1, Att_Warrior, RangeNormal 5 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Fox03 64
26 characters/warr_ve.png Vermin warr_ve Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 63, power 400, stamina 120
Warrior class 5: Strength 125 %, Health 65 % (1170), Rage max 100
DamageWarriors x 1, Att_Warrior, RangeNormal 6 walk 1.654, jog 4.857, run 7.801, sprint 10.245 Vermin, Vermin03 20, 31, 34, 55, 64, 80, 81, 87, 93, 99
27 characters/warr_ve_gen.png Vermin (_gen model) warr_ve_gen Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 63, power 400, stamina 120
Warrior class 5: Strength 125 %, Health 65 % (1170), Rage max 100
DamageWarriors x 1, Att_Warrior, RangeNormal 6 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Vermin, vermin, FSW_04 11, 51, 52, 54, 83, 84, 86, 92, 99
28 characters/warr_ve.png Vermin warr_ve Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 63, power 400, stamina 120
Warrior class 5: Strength 125 %, Health 65 % (1170), Rage max 100
DamageWarriors x 1, Att_Warrior, RangeNormal 6 walk 1.654, jog 4.857, run 7.801, sprint 10.245
29 characters/warr_ve_cv.png Vermin (_cv model) warr_ve_cv Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 63, power 400, stamina 120
Warrior class 5: Strength 125 %, Health 65 % (1170), Rage max 100
DamageWarriors x 1, Att_Warrior, RangeNormal 6 walk 1.654, jog 4.857, run 7.801, sprint 10.245 Vermin 20
30 characters/warr_re.png Rembrandt warr_re Warriors 14 2 1800 AI: class 8, power 400, stamina 120
Player: class 64, power 400, stamina 135
Warrior class 6: Strength 115 %, Health 50 % (900), Rage max 78
DamageFox x 1, Att_Warrior, RangeNormal 7 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Rembrandt, Rembrandt03 3, 9, 55, 64, 81, 87, 99
31 characters/warr_re_gen.png Rembrandt (_gen model) warr_re_gen Warriors 14 2 1800 AI: class 8, power 400, stamina 120
Player: class 64, power 400, stamina 135
Warrior class 6: Strength 115 %, Health 50 % (900), Rage max 78
DamageFox x 1, Att_Warrior, RangeNormal 7 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Rembrandt, Remb, rembrandt 3, 5, 31, 51, 52, 54, 55, 80, 84, 93
32 characters/warr_re_cv.png Rembrandt (_cv model) warr_re_cv Warriors 14 2 1800 AI: class 8, power 400, stamina 120
Player: class 64, power 400, stamina 135
Warrior class 6: Strength 115 %, Health 50 % (900), Rage max 78
DamageFox x 1, Att_Warrior, RangeNormal 7 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Rembrandt 99 The type Coney spawns by default; runtime-checked (docs/research/characters.md).
33 characters/warr_sn.png Snow warr_sn Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 65, power 400, stamina 120
Warrior class 7: Strength 135 %, Health 60 % (1080), Rage max 120
DamageWarriors x 1, Att_Warrior, RangeNormal 8 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Snow, snow, Snow03 3, 9, 11, 20, 34, 51, 52, 54, 55, 64, 81, 83, 84, 93
34 characters/warr_sn_gen.png Snow (_gen model) warr_sn_gen Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 65, power 400, stamina 120
Warrior class 7: Strength 135 %, Health 60 % (1080), Rage max 120
DamageWarriors x 1, Att_Warrior, RangeNormal 8 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Snow, SnowVest 3, 5, 31, 55, 80, 81, 83, 86, 93
35 characters/warr_sn_cv.png Snow (_cv model) warr_sn_cv Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 65, power 400, stamina 120
Warrior class 7: Strength 135 %, Health 60 % (1080), Rage max 120
DamageWarriors x 1, Att_Warrior, RangeNormal 8 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Snow 83
36 characters/warr_sn_chase.png Snow (_chase model) warr_sn_chase Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 65, power 400, stamina 120
Warrior class 7: Strength 135 %, Health 60 % (1080), Rage max 120
DamageWarriors x 1, Att_Warrior, RangeNormal 8 walk 4.857, jog 7.801, run 10.245, sprint 12 Snow 51, 84
38 characters/warr_ty.png Ash warr_ty Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 64, power 400, stamina 135
Warrior class 6: Strength 115 %, Health 50 % (900), Rage max 78
DamageWarriors x 1, Att_Warrior, RangeNormal 9 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Ash 2, 34, 86, 99
40 characters/warr_ty_cv.png Ash (_cv model) warr_ty_cv Warriors 14 2 1800 AI: class 7, power 400, stamina 120
Player: class 64, power 400, stamina 135
Warrior class 6: Strength 115 %, Health 50 % (900), Rage max 78
DamageWarriors x 1, Att_Warrior, RangeNormal 9 walk 1.629, jog 4.857, run 7.801, sprint 10.245 DeadAsh, Ash 86, 99
41 characters/warr_jn.png warr_jn Warriors 14 2 1800 AI: class 7, power 400, stamina 120 DamageWarriors x 1, Att_Warrior, RangeNormal 13 walk 1.629, jog 4.857, run 7.801, sprint 10.245
43 characters/warr_ma.png an extra Warriors soldier warr_ma Warriors 14 2 1800 AI: class 7, power 400, stamina 120 DamageWarriors x 1, Att_Warrior, RangeNormal 10 walk 1.629, jog 4.857, run 7.801, sprint 10.245 WarriorsExtraSoldier, WarriorsExtraSoldier01, WarriorsExtraSoldier02, WarriorsExtraSoldier03, WarriorsExtraSoldier04, WarriorsExtraSoldier05, WarriorsExtraSoldier06, WarriorsExtraSoldier07 86
45 characters/warr_ly.png Lynx warr_ly Warriors 14 2 1800 AI: class 7, power 400, stamina 120 DamageWarriors x 1, Att_Warrior, RangeNormal 11 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Lynx 20
49 characters/warr_so_va1.png a Warriors soldier (_va1 model) warr_so_va1 Warriors 14 2 1800 AI: class 7, power 400, stamina 120 DamageWarriors x 1, Att_Warrior, RangeNormal 10 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Warrior1, Rhino, Warrior2 31, 93
50 characters/warr_so_va2.png a Warriors soldier (_va2 model) warr_so_va2 Warriors 14 2 1800 AI: class 7, power 400, stamina 120 DamageWarriors x 1, Att_Warrior, RangeNormal 14 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Cody, Warrior2, West 31, 93, 95
51 characters/warr_so_va3.png a Warriors soldier (_va3 model) warr_so_va3 Warriors 14 2 1800 AI: class 7, power 400, stamina 120 DamageWarriors x 1, Att_Warrior, RangeNormal 13 walk 1.629, jog 4.857, run 7.801, sprint 10.245
52 characters/warr_so_vb1.png a Warriors soldier (_vb1 model) warr_so_vb1 Warriors 14 2 1800 AI: class 7, power 400, stamina 120 DamageWarriors x 1, Att_Warrior, RangeNormal 11 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Rhino, Ace 2, 31
53 characters/warr_so_vb2.png a Warriors soldier (_vb2 model) warr_so_vb2 Warriors 14 2 1800 AI: class 7, power 400, stamina 120 DamageWarriors x 1, Att_Warrior, RangeNormal 12 walk 1.629, jog 4.857, run 7.801, sprint 10.245 West, InvasionWarrior 2, 95
54 characters/warr_so_vb3.png a Warriors soldier (_vb3 model) warr_so_vb3 Warriors 14 2 1800 AI: class 7, power 400, stamina 120 DamageWarriors x 1, Att_Warrior, RangeNormal 11 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Terrance 2, 31
55 characters/warr_so_va1_hr.png a Warriors soldier (_va1_hr model) warr_so_va1_hr Warriors 11 1 1400 AI: class 40, power 180, stamina 80 DamageNormal x 1, Att_Normal, RangeNormal 10 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spec201, W503, W403, W101, WS01, WS07, FSW_08, PP_04 83
56 characters/warr_so_va2_hr.png a Warriors soldier (_va2_hr model) warr_so_va2_hr Warriors 11 1 1400 AI: class 40, power 180, stamina 80 DamageNormal x 1, Att_Normal, RangeNormal 14 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spec208, W504, W402, W102, WS02, FSW_07, FSW_10, PP_03 83
57 characters/warr_so_va3_hr.png a Warriors soldier (_va3_hr model) warr_so_va3_hr Warriors 11 1 1400 AI: class 40, power 180, stamina 80 DamageNormal x 1, Att_Normal, RangeNormal 13 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spec203, W505, W401, W201, WS03, WS05, FSW_06, PP_02 83
58 characters/warr_so_vb1_hr.png a Warriors soldier (_vb1_hr model) warr_so_vb1_hr Warriors 11 1 1400 AI: class 40, power 180, stamina 80 DamageNormal x 1, Att_Normal, RangeNormal 11 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spec204, W301, W202, WS04, PP_01, FSWar2_05, Generic1, FenceWarrior101 83, 99
59 characters/warr_so_vb2_hr.png a Warriors soldier (_vb2_hr model) warr_so_vb2_hr Warriors 11 1 1400 AI: class 40, power 180, stamina 80 DamageNormal x 1, Att_Normal, RangeNormal 12 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spec205, W501, W404, W303, Cowboy, FSW_09, PP_05, FSWar2_02 83, 99
60 characters/warr_so_vb3_hr.png a Warriors soldier (_vb3_hr model) warr_so_vb3_hr Warriors 11 1 1400 AI: class 40, power 180, stamina 80 DamageNormal x 1, Att_Normal, RangeNormal 11 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spec206, W502, W302, WS06, FSWar2_06, Generic3, FenceWarrior103, FenceWarrior201 83, 99
61 characters/warr_dest_le.png warr_dest_le Warriors 12 1 650 AI: class 1, power 200, stamina 95 DamageNormal x 1, Att_DestLT, RangeNormal 90 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Lemmy 83
62 characters/riff_cy.png riff_cy Riffs 13 1 800 AI: class 4, power 240, stamina 95 DamageTough x 1, Att_Riff, RangeNormal 37 walk 1.629, jog 4.857, run 7.801, sprint 10.245
63 characters/riff_cy_ghost.png riff_cy_ghost Riffs 13 1 800 AI: class 4, power 240, stamina 95 DamageTough x 1, Att_Riff, RangeNormal 37 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Ghost of Cyrus 64
64 characters/riff_bo_va1.png riff_bo_va1 Riffs 13 1 800 AI: class 4, power 240, stamina 95 DamageTough x 1, Att_Riff, RangeNormal 38 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Masai, mas, RiffBoss 55, 60, 64, 84
65 characters/civl_hud.png civl_hud civilians 13 1 800 AI: class 4, power 240, stamina 95 DamageTough x 1, Att_Riff, RangeNormal 38 walk 1.629, jog 4.857, run 7.801, sprint 10.245
66 characters/riff_lt.png riff_lt Riffs 12 1 600 AI: class 5, power 300, stamina 95 DamageTough x 1, Att_Riff, RangeNormal 39 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 GamClubBouncer, lt, Masai01, Hannibal, Mumia 31, 55, 60, 64
67 characters/riff_em.png riff_em Riffs 12 1 600 AI: class 5, power 300, stamina 95 DamageTough x 1, Att_Riff, RangeNormal 39 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245
68 characters/riff_so_va1.png riff_so_va1 Riffs 11 1 400 AI: class 4, power 240, stamina 95 DamageTough x 1, Att_Riff, RangeNormal 40 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 01, Masai02, Cesar, Huey, Miles, King, Ezekiel, Cecil 55, 60, 64
69 characters/riff_so_va2.png riff_so_va2 Riffs 11 1 400 AI: class 4, power 240, stamina 95 DamageTough x 1, Att_Riff, RangeNormal 41 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 enemy3, enemy2, enemy1, 02, 03, Malcolm, Darrius, Kyran 55, 64
70 characters/riff_so_va1.png riff_so_va1 Riffs 11 1 400 AI: class 4, power 240, stamina 95 DamageTough x 1, Att_Riff, RangeNormal 40 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
71 characters/riff_so_vb1.png riff_so_vb1 Riffs 11 1 400 AI: class 4, power 240, stamina 95 DamageTough x 1, Att_Riff, RangeNormal 42 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 04, 05 55
72 characters/riff_so_vb2.png riff_so_vb2 Riffs 11 1 400 AI: class 4, power 240, stamina 95 DamageTough x 1, Att_Riff, RangeNormal 43 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
73 characters/riff_so_vc1.png riff_so_vc1 Riffs 11 1 400 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal 40 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Riff01, Riff05, Riff08, Riff12, Riff09, Riff16, Riff17 84
74 characters/riff_so_vc2.png riff_so_vc2 Riffs 11 1 400 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_bm_va2 41 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Riff04, Riff07, Riff11, Riff14, Riff15 84
75 characters/riff_so_vc3.png riff_so_vc3 Riffs 11 1 400 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_pl_ma2 42 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Riff02, Riff03, Riff06, Riff10, Riff13 84
76 characters/riff_so_vc4.png riff_so_vc4 Riffs 11 1 400 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_pl_ma3 43 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
77 characters/rogu_bo.png rogu_bo Rogues 13 1 1200 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Luther, RangeNormal 44 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Luther 64
78 characters/rogu_bo_vb.png rogu_bo_vb Rogues 13 1 1350 AI: class 15, power 600, stamina 95 DamageBoss x 1, Att_Luther, RangeNormal 44 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Luther, Rog01 84
79 characters/rogu_bo_gun.png rogu_bo_gun Rogues 13 1 575 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Normal, RangeNormal 44 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Luther 64, 84
80 characters/rogu_lt.png rogu_lt Rogues 12 1 700 AI: class 19, power 240, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_rogu_lt 45 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Slater, Cropsy, Finch 64
81 characters/rogu_so_va1.png rogu_so_va1 Rogues 11 1 500 AI: class 18, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_rogu_so 46 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Tick, SceneRogue2, Johnny, Rex, Sal, Reg, Syl, Dennis 34, 64, 84
82 characters/rogu_so_va2.png rogu_so_va2 Rogues 11 1 500 AI: class 18, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_rogu_so 47 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 SceneRogue1, Dee Dee, Zeb, Danny, Lem, Whistles, Verne, Fingers 34, 64, 84
83 characters/rogu_so_vb1.png rogu_so_vb1 Rogues 11 1 500 AI: class 18, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_rogu_so 48 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
84 characters/rogu_so_vb2.png rogu_so_vb2 Rogues 11 1 500 AI: class 18, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_rogu_so 49 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
85 characters/rogu_so_va1_hr.png rogu_so_va1_hr Rogues 11 1 500 AI: class 18, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_rogu_so 46 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
86 characters/rogu_so_va2_hr.png rogu_so_va2_hr Rogues 11 1 500 AI: class 18, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_rogu_so 47 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
87 characters/rogu_so_vb1_hr.png rogu_so_vb1_hr Rogues 11 1 500 AI: class 18, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_rogu_so 48 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
88 characters/rogu_so_vb2_hr.png rogu_so_vb2_hr Rogues 11 1 500 AI: class 18, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_rogu_so 49 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
89 characters/fury_bo.png fury_bo Furies 13 1 2400 AI: class 27, power 500, stamina 95 DamageGhost x 1, Att_FuryBoss, RangeNormal 50 dyn_lt_bat_blk_a walk 1.629, jog 4.857, run 7.801, sprint 10.245 backcatcher_01, Cobb 54, 64
90 characters/fury_lt.png fury_lt Furies 12 1 800 AI: class 5, power 300, stamina 95 DamageTough x 1, Att_FuryLT, RangeNormal 51 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 ParkFury01, ParkFury14, MFury1, MFury05, mf_02, mf_06, mf_1, PF2_1 34, 54, 64
91 characters/fury_so1.png fury_so1 Furies 11 1 600 AI: class 26, power 240, stamina 95 DamageTough x 1, Att_FurySold, RangeNormal 52 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 ParkFury02, ParkFury08, MFury04, mf_03, PF2_2, pfur3_02, pfur3_07, SplitFur_01 34, 54, 64
92 characters/fury_so2.png fury_so2 Furies 11 1 600 AI: class 26, power 240, stamina 95 DamageTough x 1, Att_FurySold, RangeNormal 53 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 ParkFury03, ParkFury09, MFury02, mf_04, PF2_3, pfur3_03, pfur3_08, SplitFur_02 34, 54, 64
93 characters/fury_so3.png fury_so3 Furies 11 1 600 AI: class 26, power 240, stamina 95 DamageTough x 1, Att_FurySold, RangeNormal 54 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 ParkFury04, ParkFury10, MFury03, MFury06, mf_05, mf_07, PF2_04, pfur3_04 34, 54
94 characters/fury_so4.png fury_so4 Furies 11 1 600 AI: class 26, power 240, stamina 95 DamageTough x 1, Att_FurySold, RangeNormal 55 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 ParkFury05, ParkFury06, ParkFury07, FenceFury3, FenceFury2, FenceFury1, MFury07, mf_08 34, 54
95 characters/fury_so2.png fury_so2 Furies 12 1 600 AI: class 28, power 240, stamina 95 DamageTough x 1, Att_FuryKill, RangeNormal 51 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Fur1_1, Fur1_02, Fur1_03, Fur1_04, Fur1_05, Fur1_06, Fur1_07, Fur1_08 54
96 characters/turn_bd.png turn_bd Turnbull ACs 13 1 2000 AI: class 24, power 240, stamina 55 DamageBoss x 1, Att_Brawler, RangeNormal 56 walk 2, jog 4, run 6, sprint 8 OutsideBirdie 31
97 characters/char_wheels.png char_wheels 13 1 1000 AI: class 24, power 240, stamina 55 DamageBoss x 1, Att_Brawler, RangeNormal dyn_mohawk 56 walk 2, jog 4, run 6, sprint 8
98 characters/turn_bd_gun.png turn_bd_gun Turnbull ACs 13 1 450 AI: class 24, power 240, stamina 55 DamageBoss x 1, Att_Brawler, RangeNormal 56 walk 2, jog 4, run 6, sprint 8 Birdie 31
99 characters/turn_bo.png turn_bo Turnbull ACs 13 1 1000 AI: class 24, power 240, stamina 55 DamageBoss x 1, Att_Brawler, RangeNormal 28 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
100 characters/turn_lt.png turn_lt Turnbull ACs 12 1 550 AI: class 25, power 300, stamina 55 DamageTough x 1, Att_TurnLT, RangeNormal 24 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator03, Spectator13, Spectator43, SewerTurnbull1, PoolAC01, TBF4Luiet, TBF101, TBStreet101 31, 51, 108, 112
101 characters/turn_so1.png turn_so1 Turnbull ACs 11 1 550 AI: class 24, power 240, stamina 55 DamageTough x 1, Att_TurnSolA, RangeNormal 16 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator11, Spectator09, Spectator01, Guitar1, Guitar2, TBStealth04, Spectator49, ArrestedBull01 31, 51, 104, 105, 108, 112
102 characters/turn_so2.png turn_so2 Turnbull ACs 11 1 550 AI: class 24, power 240, stamina 55 DamageTough x 1, Att_TurnSolB, RangeNormal 17 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator02, Spectator27, Spectator17, Spectator07, Spectator47, Drummer, Spectator12, Spectator22 31, 51, 104, 105, 108, 112
103 characters/turn_so3.png turn_so3 Turnbull ACs 11 1 550 AI: class 24, power 240, stamina 55 DamageTough x 1, Att_TurnSolA, RangeNormal 27 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator10, Spectator44, Spectator50, Spectator40, Spectator14, Spectator04, PlatformBull03, SewerTurnbull3 31, 51, 104, 108, 112
104 characters/turn_so4.png turn_so4 Turnbull ACs 11 1 550 AI: class 24, power 240, stamina 55 DamageTough x 1, Att_TurnSolB, RangeNormal dyn_turn_so 26 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator06, Spectator08, Spectator26, Spectator28, Spectator46, Spectator16, Spectator48, SewerTurnbull2 31, 104, 108, 112
105 characters/turn_so5.png turn_so5 Turnbull ACs 11 1 550 AI: class 24, power 240, stamina 55 DamageTough x 1, Att_TurnSolA, RangeNormal dyn_turn_so 19 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator05, Spectator15, Spectator45, 1DevilAC03, 2AC02, 2AC08 31, 104, 108, 112
106 characters/sava_bo.png sava_bo Savage Huns 13 1 4500 AI: class 53, power 500, stamina 95 DamageGhost x 1, Att_Ghost, RangeNormal dyn_ghost 51 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Ghost, Spectator21 20, 61, 114
107 characters/sava_lt.png sava_lt Savage Huns 12 1 700 AI: class 52, power 240, stamina 60 DamageNormal x 1, Att_HunLT, RangeNormal dyn_huns_lt1 60 dyn_hunter dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 GhostBackup2, GhostBackup3, ShadowHun01, StoreHuns01, SceneHun1, VandalHuns101, StallHuns1, MarketEnd101 20, 61
108 characters/sava_lt1.png sava_lt1 Savage Huns 12 1 700 AI: class 52, power 240, stamina 60 DamageNormal x 1, Att_HunLT, RangeNormal 60 dyn_hunter dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245
109 characters/sava_lt2.png sava_lt2 Savage Huns 12 1 700 AI: class 52, power 240, stamina 60 DamageNormal x 1, Att_HunLT, RangeNormal dyn_huns_lt2 60 dyn_hunter dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator20, Ling, Ting 61, 114
110 characters/sava_so1a.png sava_so1a Savage Huns 11 1 300 AI: class 51, power 200, stamina 60 DamageWeak x 1, Att_HunSol, RangeNormal 61 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 GhostBackup4, Spectator40, StoreHuns02, SceneHun2, VandalHuns102, MarketEnd103, ChaseHun101, ChaseHun108 20, 34, 61, 114
111 characters/sava_so1b.png sava_so1b Savage Huns 11 1 300 AI: class 51, power 200, stamina 60 DamageWeak x 1, Att_HunSol, RangeNormal 62 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 GhostBackup1, ShadowHun06, StoreHuns03, VandalHuns103, MarketEnd102, ChaseHun102, ChaseHun105, ChaseHun115 20, 34
112 characters/sava_so2a.png sava_so2a Savage Huns 11 1 300 AI: class 51, power 200, stamina 60 DamageWeak x 1, Att_HunSol, RangeNormal 63 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator11, ShadowHun03, ShadowHun07, StallHuns2, MarketEnd104, ChaseHun103, ChaseHun106, ChaseHun112 20, 114
113 characters/sava_so2b.png sava_so2b Savage Huns 11 1 300 AI: class 51, power 200, stamina 60 DamageWeak x 1, Att_HunSol, RangeNormal 64 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 GhostBackup5, Spectator27, Spectator35, Spectator50, ShadowHun04, StallHuns3, ChaseHun104, ChaseHun107 20, 114
114 characters/civl_monk1.png civl_monk1 civilians 4 1 200 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_HunSol, RangeNormal 58 dyn_revival, chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
115 characters/civl_monk2.png civl_monk2 civilians 4 1 200 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_HunSol, RangeNormal 59 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
116 characters/civl_monk_bo1.png civl_monk_bo1 civilians 13 1 800 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_KungFoo, RangeNormal 58 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator28 114
117 characters/civl_monk_bo2.png civl_monk_bo2 civilians 13 1 800 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_KungFoo, RangeNormal 59 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator18 114
118 characters/civl_ct_ma1.png civl_ct_ma1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_tr_cw 168 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245
119 characters/hurr_va.png hurr_va Hurricanes 13 1 1400 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Vargas, RangeNormal 66 walk 2.22, jog 6.57, run 7.68, sprint 7.68 Vargas 5, 62
120 characters/hurr_de.png hurr_de Hurricanes 13 1 3000 AI: class 6, power 300, stamina 95 DamageBoss x 1, Att_DiegoSwing, RangeNormal 65 walk 1.588, jog 5.135, run 6, sprint 6 Diego 5, 62
121 characters/civl_abe.png civl_abe civilians 12 1 1500 AI: class 4, power 240, stamina 95 DamageTough x 1, Att_HurrLT, RangeNormal dyn_abe 51 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 95
122 characters/hurr_sa.png hurr_sa Hurricanes 11 1 400 AI: class 4, power 240, stamina 95 DamageWeak x 1, Att_Normal, RangeNormal 67 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 sanchez, Sanchez 5, 62
123 characters/hurr_lt.png hurr_lt Hurricanes 12 1 800 AI: class 3, power 240, stamina 95 DamageNormal x 1, Att_HurrLT, RangeNormal dyn_hurr_lt 68 dyn_bowie dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 HurrA01, HurF201, HurF101, HurrB04, sanchez, Javier, Tejano, Camion 5, 62
124 characters/hurr_so1a.png hurr_so1a Hurricanes 11 1 600 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_HurrSol, RangeNormal dyn_hurr_so 69 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 HurrA02, HurrB07, HurrB02, HurF102, HurrC04, HurrB06, T2, HurrF602 5, 62
125 characters/hurr_so1b.png hurr_so1b Hurricanes 11 1 600 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_HurrSol, RangeNormal dyn_hurr_so 70 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 HurrB05, HurrB03, HurF204, HurrC01, T1, HurrF501, HurrB08, Toro 5, 62
126 characters/hurr_so2a.png hurr_so2a Hurricanes 11 1 600 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_HurrSol, RangeNormal dyn_hurr_so 71 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 HurrA03, HurrF401, HurF202, HurrC02 5
127 characters/hurr_so2b.png hurr_so2b Hurricanes 11 1 600 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_HurrSol, RangeNormal dyn_hurr_so 72 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 HurrA04, HurrB01, HurF203, HurrC03, sanchez 5
128 characters/bopp_bo.png bopp_bo Boppers 13 1 3500 AI: class 45, power 500, stamina 95 DamageBoss x 1, Att_BoppBoss, RangeNormal dyn_bopp_bo 73 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Moe, Big Moe 11, 62
129 characters/bopp_lt.png bopp_lt Boppers 12 1 400 AI: class 44, power 200, stamina 95 DamageNormal x 1, Att_BoppLT, RangeNormal dyn_bopp_lt 34 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 BopB1Lead, Bop2Lead, C1Bops01, Malcolm, Billy Dee, Deacon, Slick Cash 11, 62
130 characters/bopp_so1a.png bopp_so1a Boppers 11 1 250 AI: class 43, power 200, stamina 95 DamageWeak x 1, Att_BoppSolA, RangeNormal dyn_bopp_so 26 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Bop101, Bop105, BopB1Lead01, Bop2Front03, Bop403, Bop404, StreetBop502, StreetBop601 11, 62
131 characters/bopp_so1b.png bopp_so1b Boppers 11 1 250 AI: class 43, power 200, stamina 95 DamageWeak x 1, Att_BoppSolB, RangeNormal dyn_bopp_so 27 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Bop102, Bop104, Bop402, StreetBop503, StreetBop603, StreetBop403, StreetBop202, StreetBop102 11
132 characters/bopp_so1c.png bopp_so1c Boppers 11 1 250 AI: class 43, power 200, stamina 95 DamageWeak x 1, Att_BoppSolA, RangeNormal dyn_bopp_so 30 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Bop103, Bop2Front02, Bop405, StreetBop501, StreetBop602, StreetBop401, StreetBop203, StreetBop101 11
133 characters/bopp_so1d.png bopp_so1d Boppers 11 1 250 AI: class 43, power 200, stamina 95 DamageWeak x 1, Att_BoppSolB, RangeNormal dyn_bopp_so 32 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
134 characters/bopp_so2a.png bopp_so2a Boppers 11 1 250 AI: class 43, power 200, stamina 95 DamageWeak x 1, Att_BoppSolA, RangeNormal dyn_bopp_so 34 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Leroy, B Tricky, Jackson, T Bone, Boxcar, Uptown, C Note 62
135 characters/hiha_bo.png hiha_bo Hi-Hats 13 1 2800 AI: class 45, power 500, stamina 95 DamageBoss x 1, Att_HiHatBo, RangeNormal 74 walk 1.404, jog 3.141, run 3.141, sprint 10.245 ChatterBox, CB, EndHH01, f1, Chatterbox, DeadChat 3, 61, 81
136 characters/hiha_lt.png hiha_lt Hi-Hats 12 1 650 AI: class 50, power 240, stamina 95 DamageTough x 1, Att_HiHatLT, RangeNormal dyn_hiha_lt 76 dyn_hunter dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 HiHat1, HHEle01, HHA15, EndHH02, HHS04, HHF308, HHF309, HHF310 3, 61, 81
137 characters/hiha_lt_ft.png hiha_lt_ft Hi-Hats 12 1 650 AI: class 3, power 240, stamina 95 DamageTough x 1, Att_HiHat, RangeNormal dyn_hiha_lt_ft 75 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 CrackerJack, EndHH03 3, 61, 81
138 characters/hiha_so_va1.png hiha_so_va1 Hi-Hats 11 1 500 AI: class 49, power 800, stamina 95 DamageNormal x 1, Att_HiHat, RangeNormal dyn_hiha_so 77 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 HiHat1, HiHat2, Molotav1, Molotav2, Molotav3, HHA01, HHA02, HHA03 3, 61, 81, 107
139 characters/hiha_so_va2.png hiha_so_va2 Hi-Hats 11 1 500 AI: class 49, power 800, stamina 95 DamageNormal x 1, Att_HiHat, RangeNormal dyn_hiha_so 78 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 HiHat2, HiHat3, HHEle03, SHH01, HHS07, Pursuit_01, MidCut_03, mchase03 3, 81
140 characters/hiha_so_vb1.png hiha_so_vb1 Hi-Hats 11 1 500 AI: class 49, power 800, stamina 95 DamageNormal x 1, Att_HiHat, RangeNormal dyn_hiha_so 79 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 HHEle04, HHS06, MidCut_04, mchase01, MoreMimes_07, Pursuit_07, Pursuit_02, Pascal 3, 61, 81
141 characters/hiha_so_vb2.png hiha_so_vb2 Hi-Hats 11 1 500 AI: class 49, power 800, stamina 95 DamageNormal x 1, Att_HiHat, RangeNormal dyn_hiha_so 80 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 HHS05, Pursuit_03, Pursuit_09, Pursuit_10, MidCut_05, mchase02, mchase04, MoreMimes_03 3, 81
142 characters/sara_bo.png sara_bo Saracens 13 1 800 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Normal, RangeNormal 81 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Edge, Edge01 14
143 characters/sara_lt.png sara_lt Saracens 12 1 600 AI: class 3, power 240, stamina 95 DamageTough x 1, Att_Normal, RangeNormal 25 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 S03 14
144 characters/sara_so1a.png sara_so1a Saracens 11 1 400 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal 27 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 S01, S04, Saracen1 14, 92
145 characters/sara_so1b.png sara_so1b Saracens 11 1 400 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal 17 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 S02, Saracen2 14, 92
146 characters/sara_so2a.png sara_so2a Saracens 11 1 400 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal 29 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
147 characters/sara_so2b.png sara_so2b Saracens 11 1 400 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal 18 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 R, S05 14
148 characters/panz_bo.png panz_bo 13 1 800 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Normal, RangeNormal 27 walk 1.629, jog 4.857, run 7.801, sprint 10.245
149 characters/panz_lt.png panz_lt 12 1 800 AI: class 3, power 240, stamina 95 DamageTough x 1, Att_Normal, RangeNormal dyn_panz_lt 36 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245
150 characters/panz_so_va1.png panz_so_va1 11 1 600 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal 30 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 T301, T302, T303, Panzer1 3, 92
151 characters/panz_so_va2.png panz_so_va2 11 1 600 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal 29 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Panzer2 92
152 characters/panz_so_vb1.png panz_so_vb1 11 1 600 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_panz_so 28 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
153 characters/panz_so_vb2.png panz_so_vb2 11 1 600 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_panz_so 31 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
154 characters/jsbs_bo.png jsbs_bo Jones Street Boys 13 1 800 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Normal, RangeNormal 83 walk 1.629, jog 4.857, run 7.801, sprint 10.245 K01, JSB12, Knox 14, 60
155 characters/jsbs_lt.png jsbs_lt Jones Street Boys 12 1 600 AI: class 3, power 240, stamina 95 DamageTough x 1, Att_JSBSLT, RangeNormal 23 dyn_hunter dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 JSB01, JSB1, Harry, Larry, Perry 14, 60
156 characters/jsbs_so1.png jsbs_so1 Jones Street Boys 11 1 450 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_JSBS, RangeNormal dyn_pl_ma6 18 dyn_crowbar chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Sec03, JSB02, JSB06, JSB15, JSB17, T02, T03, T04 14, 31
157 characters/jsbs_so2.png jsbs_so2 Jones Street Boys 11 1 450 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_JSBS, RangeNormal dyn_tr_ma5 19 dyn_pipe_a chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 JSB03, T01, JSB16, SJ02, Tool02, Lance, Gene, Avery 14, 60
158 characters/jsbs_so3.png jsbs_so3 Jones Street Boys 11 1 450 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_JSBS, RangeNormal dyn_sml_fro 16 dyn_wrenchplumb chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 JSB04, SJ03, Brock, Charles, Duke, Liam, Chandler, Walter 14, 60
159 characters/jsbs_so4.png jsbs_so4 Jones Street Boys 11 1 450 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_JSBS, RangeNormal 21 dyn_hunter chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 JSB05, JSB13, JSB18, SJ04 14
160 characters/samo_bo.png samo_bo Saracens 13 1 1600 AI: class 32, power 400, stamina 65 DamageBoss x 1, Att_Brawler, RangeNormal dyn_sata_bo 84 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Cutter, Spider, SM101 60, 82
161 characters/samo_lt.png samo_lt Saracens 13 1 2500 AI: class 32, power 400, stamina 65 DamageTough x 1, Att_SaMoLT, RangeNormal 24 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Alan, Tiny, SM102 60, 82
162 characters/samo_so_va1.png samo_so_va1 Saracens 11 1 500 AI: class 31, power 240, stamina 55 DamageTough x 1, Att_SaMo, RangeNormal dyn_samo1 15 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 SM105, SM107, SMStealth05, WHPit03, WHPit09 82
163 characters/samo_so_va2.png samo_so_va2 Saracens 11 1 500 AI: class 31, power 240, stamina 55 DamageTough x 1, Att_SaMo, RangeNormal dyn_tr_ma5 16 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 SM104, WHPit04, WHPit06, SMStealth601 82
164 characters/samo_so_va3.png samo_so_va3 Saracens 11 1 500 AI: class 31, power 240, stamina 55 DamageTough x 1, Att_SaMo, RangeNormal dyn_pl_ma5 17 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Mother01, Mother03, Mother02, Brutus, Beefcake, Pusher, Python, Meathead 52, 60, 82
165 characters/samo_so_va4.png samo_so_va4 Saracens 11 1 500 AI: class 31, power 240, stamina 55 DamageTough x 1, Att_SaMo, RangeNormal dyn_samo2 18 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Mother02, Mother01, Killer, Seabass, Fathead, Grease, Biff, Ox 52, 60, 82
166 characters/juda_bo.png juda_bo 13 1 800 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Normal, RangeNormal 26 walk 1.629, jog 4.857, run 7.801, sprint 10.245
167 characters/juda_lt.png juda_lt 12 1 600 AI: class 1, power 200, stamina 95 DamageTough x 1, Att_Normal, RangeNormal dyn_pl_ma2 36 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245
168 characters/juda_so_va1.png juda_so_va1 11 1 400 AI: class 0, power 180, stamina 80 DamageNormal x 1, Att_Normal, RangeNormal 28 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
169 characters/juda_so_va2.png juda_so_va2 11 1 400 AI: class 0, power 180, stamina 80 DamageNormal x 1, Att_Normal, RangeNormal dyn_bm_va2 27 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
170 characters/juda_so_vb1.png juda_so_vb1 11 1 400 AI: class 0, power 180, stamina 80 DamageNormal x 1, Att_Normal, RangeNormal dyn_pl_ma2 33 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
171 characters/juda_so_vb2.png juda_so_vb2 11 1 400 AI: class 0, power 180, stamina 80 DamageNormal x 1, Att_Normal, RangeNormal dyn_pl_ma3 32 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
172 characters/elec_bo.png elec_bo 13 1 800 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Normal, RangeNormal 15 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Tracer 61
173 characters/elec_lt.png elec_lt 12 1 750 AI: class 3, power 240, stamina 95 DamageTough x 1, Att_Normal, RangeNormal 23 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Dash 61
174 characters/elec_so1.png elec_so1 11 1 500 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal 18 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Eliminator01, Eliminator03, T201, T202, T203, Styles, Flash, Flair 3, 52, 61, 92
175 characters/elec_so2.png elec_so2 11 1 500 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_sml_fro 19 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Eliminator02, Lazer, Slyde, Blaze, Speed, EE05b, EE05d, Eliminator2 52, 61, 92
176 characters/elec_so3.png elec_so3 11 1 500 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_tr_ma5 21 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
177 characters/elec_so4.png elec_so4 11 1 500 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_pl_ma6 22 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
178 characters/dest_bo.png dest_bo Destroyers 13 1 5000 AI: class 48, power 500, stamina 95 DamageBoss x 1, Att_Virg, RangeNormal 87 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Virgil, Virgil2 60, 80, 82, 86, 93
179 characters/dest_bo_tg.png dest_bo_tg Destroyers 13 1 1000 AI: class 48, power 500, stamina 95 DamageBoss x 1, Att_Virg, RangeNormal 87 walk 1.629, jog 4.857, run 7.801, sprint 10.245 virgil 87
180 characters/dest_lt.png dest_lt Destroyers 12 1 550 AI: class 47, power 200, stamina 95 DamageDestroyerLT x 1, Att_DestLT, RangeNormal dyn_dest_lta 35 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Destroyer1, FSD_10, FSD_01, FSD_07, FSD_08, StreetDest_02, StreetDest_04, MSD_02 83, 86, 92, 93
181 characters/dest_lt_hr.png dest_lt_hr Destroyers 12 1 550 AI: class 47, power 200, stamina 95 DamageDestroyerLT x 1, Att_DestLT, RangeNormal dyn_dest_lta 35 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 DestroyerLieut 80
182 characters/dest_lt_v1.png dest_lt_v1 Destroyers 12 1 550 AI: class 47, power 200, stamina 95 DamageDestroyerLT x 1, Att_DestLT, RangeNormal dyn_dest_lta 36 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245
183 characters/dest_lt_v2.png dest_lt_v2 Destroyers 12 1 550 AI: class 47, power 200, stamina 95 DamageDestroyerLT x 1, Att_DestLT, RangeNormal dyn_dest_lta 23 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Freak, Rat, Geek 60
184 characters/dest_lt_v3.png dest_lt_v3 Destroyers 12 1 550 AI: class 47, power 200, stamina 95 DamageDestroyerLT x 1, Att_DestLT, RangeNormal dyn_dest_lta 25 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245
185 characters/dest_lt_be.png dest_lt_be Destroyers 12 1 650 AI: class 1, power 200, stamina 95 DamageNormal x 1, Att_DestLT, RangeNormal dyn_beansie 89 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Beansie, D02, BD102, DD101, FSD_04, Destroyer1, Beansy 60, 80, 82, 83, 86, 93
186 characters/dest_lt_le.png dest_lt_le Destroyers 12 1 650 AI: class 1, power 200, stamina 95 DamageNormal x 1, Att_DestLT, RangeNormal 90 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Lemmy, Lem, BD101, Destroyer2, Destroyer1 60, 80, 82, 83, 86, 93
187 characters/dest_le_bare.png dest_le_bare Destroyers 12 1 650 AI: class 1, power 200, stamina 95 DamageNormal x 1, Att_DestLT, RangeNormal 90 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 dl, RevLem 83
189 characters/dest_cl.png dest_cl Destroyers 14 2 1800 AI: class 6, power 300, stamina 95
Player: class 59, power 500, stamina 100
Warrior class 1: Strength 145 %, Health 85 % (1530), Rage max 120
DamageWarriors x 1, Att_Warrior, RangeNormal dyn_dest_lt 0 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Cleon 82
191 characters/dest_ve.png dest_ve Destroyers 14 2 1800 AI: class 6, power 300, stamina 95
Player: class 63, power 400, stamina 120
Warrior class 5: Strength 125 %, Health 65 % (1170), Rage max 100
DamageWarriors x 1, Att_Warrior, RangeNormal 6 chance 5 walk 1.654, jog 4.857, run 7.801, sprint 10.245 Vermin 82
192 characters/dest_so1a.png dest_so1a Destroyers 11 1 450 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_DestSol, RangeNormal dyn_tr_ma5 15 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Destroyer1, Destroyer5, Weasel, Snake, Les, Stumpy, Steamy, Roach 60, 80, 86, 87, 92
193 characters/dest_so1a_hr.png dest_so1a_hr Destroyers 11 1 450 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_DestSol, RangeNormal dyn_tr_ma5 15 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Destroyer1 80
194 characters/dest_so1b.png dest_so1b Destroyers 11 1 450 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_DestSol, RangeNormal dyn_pl_ma6 19 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Destroyer2, Destroyer6, Destroyer1, Destroyer4, D03, Dest102, Dest105, BD106 80, 82, 83, 86, 87, 92
195 characters/dest_so1b_hr.png dest_so1b_hr Destroyers 11 1 450 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_DestSol, RangeNormal dyn_pl_ma6 19 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Destroyer2 80
196 characters/dest_so1c.png dest_so1c Destroyers 11 1 450 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_DestSol, RangeNormal 88 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 LC, BD103, RevLC, Destroyer3, DestroyerPak04 80, 82, 83, 86, 92, 93
197 characters/dest_so2a.png dest_so2a Destroyers 11 1 450 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_DestSol, RangeNormal 29 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Destroyer3, Ryan, Zak, Gopher, Toad, Cal, Jake, Sweats 60, 80, 82, 86, 87, 92
198 characters/dest_so2a_hr.png dest_so2a_hr Destroyers 11 1 450 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_DestSol, RangeNormal 29 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Destroyer3 80
199 characters/dest_so2b.png dest_so2b Destroyers 11 1 450 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_DestSol, RangeNormal dyn_bm_va2 33 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Destroyer4, Destroyer2, Destroyer6, D04, Dest107, Dest103, Dest106, BD104 80, 82, 83, 86, 87, 92
200 characters/dest_so2b_hr.png dest_so2b_hr Destroyers 11 1 450 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_DestSol, RangeNormal dyn_bm_va2 33 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Destroyer4 80
201 characters/dest_so1a_drnk.png dest_so1a_drnk Destroyers 6 4 400 AI: class 39, power 100, stamina 35 DamageWeak x 1, Att_Drunk, RangeNormal dyn_tr_ma5 102 chance 5 walk 0.964, jog 0.964, run 2.723, sprint 2.723
202 characters/dest_so1b_drnk.png dest_so1b_drnk Destroyers 6 4 400 AI: class 39, power 100, stamina 35 DamageWeak x 1, Att_Drunk, RangeNormal dyn_pl_ma6 103 chance 5 walk 0.964, jog 0.964, run 2.723, sprint 2.723
203 characters/dest_so2b_drnk.png dest_so2b_drnk Destroyers 6 4 400 AI: class 39, power 100, stamina 35 DamageWeak x 1, Att_Drunk, RangeNormal dyn_bm_va2 104 chance 5 walk 0.964, jog 0.964, run 2.723, sprint 2.723
204 characters/dest_so2a_drnk.png dest_so2a_drnk Destroyers 6 4 400 AI: class 39, power 100, stamina 35 DamageWeak x 0.75, Att_Drunk, RangeNormal 105 chance 5 walk 0.964, jog 0.964, run 2.723, sprint 2.723 DestHome_01, DestHome_02, DestHome_03, DestHome_04, DestHome_05, DestHome_06 87
205 characters/char_lcgf.png char_lcgf 4 1 275 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 161 chance 20 walk 1.445, jog 4.857, run 5.937, sprint 10.245 LCGirl_normal 83
206 characters/char_lcgf_vest.png char_lcgf_vest 4 1 275 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 161 chance 20 walk 1.445, jog 4.857, run 5.937, sprint 10.245 LCGirl 83
207 characters/dest_lt.png dest_lt Destroyers 12 1 650 AI: class 55, power 240, stamina 95 DamageTough x 1, Att_DestLT, RangeNormal dyn_dest_lta 35 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Destroyer1 93
208 characters/dest_so1a.png dest_so1a Destroyers 11 1 450 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_DestSol, RangeNormal dyn_tr_ma5 15 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Destroyer1, Destroyer2, Destroyer5, Destroyer3, Destroyer4, TagDestroyer, Destroyer9, Destroyer6 93
209 characters/dest_so1b.png dest_so1b Destroyers 11 1 450 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_DestSol, RangeNormal dyn_pl_ma6 17 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Destroyer2, Destroyer3, Destroyer4, Destroyer6, Destroyer5 93
210 characters/dest_so2a.png dest_so2a Destroyers 11 1 450 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_DestSol, RangeNormal 29 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Destroyer3, Destroyer4, Destroyer7 93
211 characters/dest_so2b.png dest_so2b Destroyers 11 1 450 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_DestSol, RangeNormal dyn_bm_va2 33 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Destroyer4, LC, Destroyer8 93
212 characters/dest_lt_le.png dest_lt_le Destroyers 12 1 700 AI: class 4, power 240, stamina 95 DamageTough x 1, Att_DestLT, RangeNormal 90 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Lemmy 93
213 characters/dest_lt_be.png dest_lt_be Destroyers 12 1 700 AI: class 4, power 240, stamina 95 DamageTough x 1, Att_DestLT, RangeNormal dyn_beansie 89 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245
214 characters/moon_bo.png moon_bo Moonrunners 13 1 800 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Moon, RangeNormal 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Bullet 63
215 characters/moon_lt.png moon_lt Moonrunners 12 1 600 AI: class 1, power 200, stamina 95 DamageMoonLT x 1, Att_MoonLT, RangeNormal 36 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Nova, Caps, Speeds, mplat1, FM_01, MInterr_03, MChill_01, MInterr_05 9, 63
216 characters/moon_so1a.png moon_so1a Moonrunners 11 1 450 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Moon, RangeNormal dyn_pl_ma2 28 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 T101, T102, T103, MoonTagger, Tracer, Comet, Flash, Rosebud 3, 9, 34, 63, 92
217 characters/moon_so1b.png moon_so1b Moonrunners 11 1 450 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Moon, RangeNormal dyn_pl_ma3 31 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 mplat03, Busted_01, FM_03, MInterr_01, MChill_02, MInterr_06, Moon2 9, 92
218 characters/moon_so2a.png moon_so2a Moonrunners 11 1 450 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Moon, RangeNormal 15 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Streak, Silver, Magnum, Cosmo, Striker, Crash, Freak, mplat04 9, 63
219 characters/moon_so2b.png moon_so2b Moonrunners 11 1 450 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Moon, RangeNormal dyn_bn_ma1 20 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 mplat05, FM_05 9
220 characters/orph_bo_va1.png orph_bo_va1 Orphans 13 1 900 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Weak, RangeNormal 92 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Sully 2, 52, 63
221 characters/orph_me.png orph_me Orphans 11 1 400 AI: class 57, power 200, stamina 95 DamageWeak x 1, Att_Mercy, RangeNormal 93 walk 1.445, jog 4.857, run 5.937, sprint 10.245 Mercy, mercy, Mercy03 2, 52, 54, 60, 64
222 characters/orph_me_vb.png orph_me_vb Orphans 11 1 400 AI: class 57, power 200, stamina 95 DamageWeak x 1, Att_Mercy, RangeNormal 93 walk 1.445, jog 4.857, run 5.937, sprint 10.245 Mercy 55, 84
223 characters/orph_lt_va.png orph_lt_va Orphans 12 1 600 AI: class 39, power 100, stamina 35 DamageNormal x 1, Att_OrphLT, RangeNormal 94 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Jesse 2, 52, 63
224 characters/orph_lt_vb.png orph_lt_vb Orphans 12 1 600 AI: class 1, power 200, stamina 95 DamageNormal x 1, Att_OrphLT, RangeNormal 25 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Clinic101, Park1, Wander101, Clubhouse1, Orph02a, West, Conner 2, 63
225 characters/orph_so_va1.png orph_so_va1 Orphans 11 1 500 AI: class 16, power 180, stamina 80 DamageWeak x 1, Att_OrphSol, RangeNormal 19 chance 1 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Orphan01, Orphan05, Cowards105, Cowards101, Clinic105, Gas1, Gas3, Gas4 2, 52, 63
226 characters/orph_so_va2.png orph_so_va2 Orphans 11 1 500 AI: class 16, power 180, stamina 80 DamageWeak x 1, Att_OrphSol, RangeNormal dyn_pl_ma6 20 chance 1 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Orphan02, Cowards102, Clinic102, Gas2, Gas5, Park2, Wander102, Wander203 2, 52, 63
227 characters/orph_so_vb1.png orph_so_vb1 Orphans 11 1 500 AI: class 16, power 180, stamina 80 DamageWeak x 1, Att_OrphSol, RangeNormal dyn_sml_fro 21 chance 1 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Orphan03, Cowards103, Clinic203, Clinic202, Orphan07, Orphan3, Orphan02, Orphan06 2, 52
228 characters/orph_so_vb2.png orph_so_vb2 Orphans 11 1 500 AI: class 16, power 180, stamina 80 DamageWeak x 1, Att_OrphSol, RangeNormal dyn_tr_ma5 22 chance 1 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Orphan04, Orphan08, Cowards104, Clinic104, Orphan05, Orphan09, Buzz 2, 52, 63
229 characters/punk_bo.png punk_bo Punks 13 1 1800 AI: class 22, power 240, stamina 95 DamageBoss x 1, Att_Brawler, RangeNormal 15 walk 1.629, jog 4.857, run 7.801, sprint 10.245 P01, Vance 55, 61
230 characters/punk_bo_vb.png punk_bo_vb Punks 13 1 1800 AI: class 22, power 240, stamina 95 DamageBoss x 1, Att_Brawler, RangeNormal 15 walk 1.629, jog 4.857, run 7.801, sprint 10.245 03 55
231 characters/punk_lt.png punk_lt Punks 12 1 1000 AI: class 23, power 300, stamina 95 DamageTough x 1, Att_Brawler, RangeNormal dyn_pl_ma6 25 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Lt, P02, Brett, Parker, Joey, Sammy 55, 61
233 characters/punk_so1a.png punk_so1a Punks 11 1 700 AI: class 22, power 240, stamina 95 DamageTough x 1, Att_SaMo, RangeNormal dyn_tr_ma5 16 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 01, P03, P07, P10, Tommy, Sidney, Stu, Fenn 55, 61
234 characters/punk_so1b.png punk_so1b Punks 11 1 700 AI: class 22, power 240, stamina 95 DamageTough x 1, Att_SaMo, RangeNormal dyn_tr_ma2 18 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 P04, Jonny, Billy, Dudley, Bernard, Ferris, Cutter, Styx 55, 61
235 characters/punk_so2a.png punk_so2a Punks 11 1 700 AI: class 22, power 240, stamina 95 DamageTough x 1, Att_SaMo, RangeNormal 32 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 02, P05, P09 55
236 characters/punk_so2b.png punk_so2b Punks 11 1 700 AI: class 22, power 240, stamina 95 DamageTough x 1, Att_SaMo, RangeNormal dyn_tr_ma5 22 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Bo, P06, P08, P13, P14 55
237 characters/lizz_bo.png lizz_bo Lizzies 13 1 600 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Lizz, RangeNormal 96 walk 1.445, jog 4.857, run 5.937, sprint 10.245 03, 101, Starr 55, 62
238 characters/lizz_lt.png lizz_lt Lizzies 12 1 300 AI: class 20, power 60, stamina 80 DamageNormal x 1, Att_Lizz, RangeNormal 97 dyn_revival, chance 50 walk 1.445, jog 4.857, run 5.937, sprint 10.245 01, 308, 201, 307, 401, Stacey, Blair, Corie 55, 62
239 characters/lizz_so_va1.png lizz_so_va1 Lizzies 11 1 300 AI: class 20, power 60, stamina 80 DamageWeak x 1, Att_Lizz, RangeNormal 98 chance 5 walk 1.445, jog 4.857, run 5.937, sprint 10.245 02, 309, 301, G01, 403, RS01, Sam, Kelly 55, 62
240 characters/lizz_so_va2.png lizz_so_va2 Lizzies 11 1 300 AI: class 20, power 60, stamina 80 DamageWeak x 1, Att_Lizz, RangeNormal 99 chance 5 walk 1.445, jog 4.857, run 5.937, sprint 10.245 06, 202, 205, G02, 402, RS02, Jesse, Terry 55, 62
241 characters/lizz_so_va3.png lizz_so_va3 Lizzies 11 1 300 AI: class 20, power 60, stamina 80 DamageWeak x 1, Att_Lizz, RangeNormal 97 chance 5 walk 1.445, jog 4.857, run 5.937, sprint 10.245 07, 306, 405, RS03 55
242 characters/lizz_so_vb1.png lizz_so_vb1 Lizzies 11 1 300 AI: class 20, power 60, stamina 80 DamageWeak x 1, Att_Lizz, RangeNormal 100 chance 5 walk 1.445, jog 4.857, run 5.937, sprint 10.245 04, 206, 303, 305, G04, 404, RS04 55
243 characters/lizz_so_vb2.png lizz_so_vb2 Lizzies 11 1 300 AI: class 20, power 60, stamina 80 DamageWeak x 1, Att_Lizz, RangeNormal 101 chance 5 walk 1.445, jog 4.857, run 5.937, sprint 10.245 05, 203, 204, 304, G05, 406 55
244 characters/civl_hud.png civl_hud civilians 12 1 600 AI: class 1, power 200, stamina 95 DamageNormal x 1, Att_Weak, RangeNormal 20 dyn_revival, chance 50 walk 1.629, jog 4.857, run 7.801, sprint 10.245
245 characters/cops_ty_va1.png cops_ty_va1 police 10 3 700 AI: class 9, power 600, stamina 45 DamageRookieCop x 1, Att_RailGoon, RangeNormal dyn_cops_vc 116 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245 Beast1_02, Arresters_02, TransitCop 9, 95
246 characters/cops_ty_va2.png cops_ty_va2 police 10 3 700 AI: class 9, power 600, stamina 45 DamageRookieCop x 1, Att_RailGoon, RangeNormal dyn_cops_vc 117 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245 Beast1_01, Arresters_01, Arresters_03 9
247 characters/cops_ty_vb1.png cops_ty_vb1 police 10 3 700 AI: class 9, power 600, stamina 45 DamageRookieCop x 1, Att_RailGoon, RangeNormal dyn_cops_vc 118 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245
248 characters/cops_ty_vb2.png cops_ty_vb2 police 10 3 700 AI: class 9, power 600, stamina 45 DamageRookieCop x 1, Att_RailGoon, RangeNormal dyn_cops_vc 119 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245
249 characters/cops_ty_va1.png cops_ty_va1 police 10 3 1000 AI: class 9, power 600, stamina 45 DamageBoss x 1, Att_RailGoon, RangeNormal dyn_cops_vc 116 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245
250 characters/cops_ty_va2.png cops_ty_va2 police 10 3 1000 AI: class 9, power 600, stamina 45 DamageBoss x 1, Att_RailGoon, RangeNormal dyn_cops_vc 117 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245
251 characters/cops_ty_vb1.png cops_ty_vb1 police 10 3 1000 AI: class 9, power 600, stamina 45 DamageBoss x 1, Att_RailGoon, RangeNormal dyn_cops_vc 118 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245
252 characters/cops_ty_vb2.png cops_ty_vb2 police 10 3 1000 AI: class 9, power 600, stamina 45 DamageBoss x 1, Att_RailGoon, RangeNormal dyn_cops_vc 119 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245 G7 9
253 characters/cops_va1.png cops_va1 police 9 3 1000 AI: class 9, power 600, stamina 45 DamageCop x 1, Att_Cop, RangeNormal dyn_cops_va 120 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245 Darryl, RumbleCop, RumbleCop01, RumbleCop05, RumbleCop07, RumbleCop03, RumbleCop02, RumbleCop04 52, 54, 80, 82, 136, 137
254 characters/cops_va2.png cops_va2 police 9 3 1000 AI: class 9, power 600, stamina 45 DamageCop x 1, Att_Cop, RangeNormal dyn_cops_va 121 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245 D01, Cop02, Cop2, C02, SO06, SO08, Trevor 14, 52, 80, 82
255 characters/cops_va3.png cops_va3 police 9 3 1000 AI: class 9, power 600, stamina 45 DamageCop x 1, Att_Cop, RangeNormal dyn_cops_va 124 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245 Cop03, SO03, SO07 52, 82
256 characters/cops_vb1.png cops_vb1 police 9 3 1000 AI: class 9, power 600, stamina 45 DamageCop x 1, Att_Cop, RangeNormal dyn_cops_va 122 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245 D02, mcop02, Cop3, Cop2, Cop1, C03 14, 54, 80, 82
257 characters/cops_vb2.png cops_vb2 police 9 3 1000 AI: class 9, power 600, stamina 45 DamageCop x 1, Att_Cop, RangeNormal dyn_cops_va 123 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245 mcop1, c3cop2, c3a_2, C04 54, 82
258 characters/cops_vb3.png cops_vb3 police 9 3 1000 AI: class 9, power 600, stamina 45 DamageCop x 1, Att_Cop, RangeNormal dyn_cops_va 124 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245
259 characters/cops_vc1.png cops_vc1 police 9 3 1000 AI: class 13, power 600, stamina 15 DamageCop x 1, Att_Riot_Cop, RangeNormal dyn_riot_visor 126 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245 PlatformCop03, PlatformCop02, PlatformCop01, ExtraCop101, ExtraCop201, SceneCop2, SceneCop1, SceneCop3 31, 34
260 characters/cops_uc1.png cops_uc1 police 9 3 1000 AI: class 9, power 600, stamina 45 DamageCop x 1, Att_Cop, RangeNormal 127 walk 1.445, jog 4.857, run 5.937, sprint 10.245 lcop 54
261 characters/cops_ia1.png cops_ia1 police 9 3 1000 AI: class 9, power 600, stamina 45 DamageCop x 1, Att_Normal, RangeNormal 128 walk 1.629, jog 4.857, run 7.801, sprint 10.245 IA01, SO01 14, 82
262 characters/cops_ia2.png cops_ia2 police 9 3 1000 AI: class 9, power 600, stamina 45 DamageCop x 1, Att_Normal, RangeNormal 129 walk 1.629, jog 4.857, run 7.801, sprint 10.245 IA02, SO02 14, 82
263 characters/cops_vd1.png cops_vd1 police 10 3 700 AI: class 9, power 600, stamina 45 DamageRookieCop x 1, Att_Cop, RangeNormal dyn_cops_va 133 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245 T02 14
264 characters/cops_vd2.png cops_vd2 police 10 3 700 AI: class 9, power 600, stamina 45 DamageRookieCop x 1, Att_Cop, RangeNormal dyn_cops_va 134 dyn_baton walk 1.629, jog 4.857, run 7.801, sprint 10.245 T01 14
265 characters/civl_sg1.png civl_sg1 civilians 9 3 800 AI: class 9, power 600, stamina 45 DamageBoss x 1, Att_Normal, RangeNormal dyn_cops_vb 120 walk 1.629, jog 4.857, run 7.801, sprint 10.245
266 characters/cops_vb1.png cops_vb1 police 9 3 800 AI: class 9, power 600, stamina 45 DamageBoss x 1, Att_Normal, RangeNormal dyn_cops_va 121 walk 1.629, jog 4.857, run 7.801, sprint 10.245
267 characters/cops_vc1.png cops_vc1 police 9 3 800 AI: class 9, power 600, stamina 45 DamageBoss x 1, Att_Normal, RangeNormal dyn_riot_visor 122 walk 1.629, jog 4.857, run 7.801, sprint 10.245
268 characters/char_db1.png char_db1 4 1 400 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 176 chance 20 walk 1.445, jog 4.857, run 5.937, sprint 10.245 B3Debbie 11
269 characters/char_db2.png char_db2 4 1 400 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 176 chance 20 walk 1.445, jog 4.857, run 5.937, sprint 10.245 B3Debbie01 11
270 characters/civl_bm_va1.png civl_bm_va1 civilians 6 4 300 AI: class 39, power 100, stamina 35 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_va1 143 grp_bum, -1 (the class money range) walk 0.964, jog 0.964, run 2.723, sprint 2.723 Crowd01 102
271 characters/civl_bm_va2.png civl_bm_va2 civilians 6 4 300 AI: class 39, power 100, stamina 35 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_va2 147 grp_bum, -1 (the class money range) walk 0.742, jog 0.742, run 1.59, sprint 1.59 Crowd02, Crowd01, Crowd03, Crowd04, Crowd05, Crowd06, Spectator20, Bum02 99, 102, 103
272 characters/civl_bm_vb1.png civl_bm_vb1 civilians 6 4 300 AI: class 39, power 100, stamina 35 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_va2 146 grp_bum, -1 (the class money range) walk 0.964, jog 0.964, run 2.723, sprint 2.723 Bum01, Bum04, Crowd03, TrainBum1, Bum09, Pistol Pete, Steve, Bob 20, 55, 82, 87, 92, 99, 102
273 characters/civl_bm_vb2.png civl_bm_vb2 civilians 6 4 300 AI: class 39, power 100, stamina 35 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_vb2 144 grp_bum, -1 (the class money range) walk 0.742, jog 0.742, run 1.59, sprint 1.59 Bum02, Bum05, Bum08, Crowd04, SewerBum101, SewerBum301, Bum03, Bum07 5, 20, 31, 51, 52, 54, 82, 92, 95, 99, 102
274 characters/civl_bm_vb3.png civl_bm_vb3 civilians 6 4 300 AI: class 39, power 100, stamina 35 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_vb3 147 grp_bum, -1 (the class money range) walk 0.964, jog 0.964, run 2.723, sprint 2.723 ChaseBum01, Crowd05, Bum101, Bum104, Bum201, Bum06, SewerBum102, SewerBum302 11, 20, 31, 82, 87, 92, 99, 102
275 characters/civl_bm_vb4.png civl_bm_vb4 civilians 6 4 300 AI: class 39, power 100, stamina 35 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_vb4 142 grp_bum, -1 (the class money range) walk 0.742, jog 0.742, run 1.59, sprint 1.59 Bum01, Bum03, Crowd06, IB01, Bum06, CivF2, Bum101, Bum04 5, 14, 31, 51, 52, 54, 80, 93, 95, 99, 102
276 characters/civl_bm_vb5.png civl_bm_vb5 civilians 6 4 300 AI: class 39, power 100, stamina 35 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_vb5 145 grp_bum, -1 (the class money range) walk 0.964, jog 0.964, run 2.723, sprint 2.723 ChaseBum03, Crowd01, SewerBum103, SewerBum303, Bum05, TrainBum02, Bum2, AB101 20, 31, 55, 80, 83, 87, 99, 102
277 characters/civl_bm_vb6.png civl_bm_vb6 civilians 6 4 300 AI: class 39, power 100, stamina 35 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_vb6 146 grp_bum, -1 (the class money range) walk 0.742, jog 0.742, run 1.59, sprint 1.59 Crowd02, Bum02, CivF3, Bum05, Bum3, Weed 5, 80, 95, 102
278 characters/civl_bm_vb7.png civl_bm_vb7 civilians 6 4 300 AI: class 39, power 100, stamina 35 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_vb7 145 grp_bum, -1 (the class money range) walk 0.964, jog 0.964, run 2.723, sprint 2.723 Bum01, ChaseBum02, Crowd03, Spectator29, Bum102, Bum103, Bum202, Bum203 2, 11, 20, 80, 86, 87, 102, 103
279 characters/civl_bm_vb8.png civl_bm_vb8 civilians 6 4 300 AI: class 39, power 100, stamina 35 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_vb8 145 grp_bum, -1 (the class money range) walk 0.742, jog 0.742, run 1.59, sprint 1.59 Bum02 86
280 characters/civl_bm_vb9.png civl_bm_vb9 civilians 6 4 300 AI: class 39, power 100, stamina 35 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_vb9 141 grp_bum, -1 (the class money range) walk 0.964, jog 0.964, run 2.723, sprint 2.723 Crowd04, Bum06 31, 102
281 characters/civl_bm_vb11.png civl_bm_vb11 civilians 6 4 300 AI: class 39, power 100, stamina 35 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_vb1 141 grp_bum, -1 (the class money range) walk 0.742, jog 0.742, run 1.59, sprint 1.59 Crowd05, SewerBum104, SewerBum304, Bum04 31, 102
282 characters/civl_bm_va2.png civl_bm_va2 civilians 6 0 350 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_va2 147 chance 5 walk 0.742, jog 0.742, run 1.59, sprint 1.59 Bum02, ClinicBum1, SewerBum202, Colin, BumFighter103 2, 14, 31
283 characters/civl_bm_vb5.png civl_bm_vb5 civilians 6 0 350 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_vb5 143 chance 5 walk 0.964, jog 0.964, run 2.723, sprint 2.723 Crowd06, Bum05, ClinicBum2, StreetBum, SewerBum201, Terry, BumFighter102, BumFighter104 2, 14, 31, 82, 102
284 characters/civl_bm_vb8.png civl_bm_vb8 civilians 6 0 350 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_vb8 146 chance 5 walk 0.742, jog 0.742, run 1.59, sprint 1.59 Bum04, Tom, BumFighter101 14, 31
285 characters/civl_bm_va1.png civl_bm_va1 civilians 6 0 350 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_va1 143 chance 5 walk 0.964, jog 0.964, run 2.723, sprint 2.723 Matt 31
286 characters/civl_bm_vb2.png civl_bm_vb2 civilians 6 0 350 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_vb2 141 chance 5 walk 0.742, jog 0.742, run 1.59, sprint 1.59 GateBum 2
287 characters/civl_bm_vb11.png civl_bm_vb11 civilians 6 0 350 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Bum, RangeNormal dyn_bm_vb1 142 chance 5 walk 0.742, jog 0.742, run 1.59, sprint 1.59 ClinicBum4, Reg 2, 31
288 characters/civl_gk.png civl_gk civilians 11 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 180 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 CarnySweeper1, CarnySweeper2 92
289 characters/civl_co_ic.png civl_co_ic civilians 8 1 400 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 154 chance 8 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Rosie06, Rosie, IceCreamGirl, DonutGirl 64, 83, 95
290 characters/civl_co_sh.png civl_co_sh civilians 8 1 400 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_tr_ma2 159 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 PharmacyOwner, HardwareOwner, MusicStoreOwner 34
291 characters/civl_co_di.png civl_co_di civilians 8 1 400 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_butcher 180 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 MeatClerk1, MeatClerk2 92
292 characters/civl_co_do.png civl_co_do civilians 8 1 400 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_tr_ma2 152 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 Donut 82
293 characters/civl_hl_b1.png civl_hl_b1 civilians 4 1 700 AI: class 4, power 240, stamina 95 DamageTough x 1, Att_Normal, RangeNormal 158 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator40, B2MCivil01, B2MCivil03 11, 103
294 characters/civl_hl_b2.png civl_hl_b2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 159 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 C203, B2MCivil05, B2MCivil08 11, 107, 122
295 characters/civl_hl_b3.png civl_hl_b3 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 160 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 B2MCivil02 11
296 characters/civl_cw_ma1.png civl_cw_ma1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_cw_m2 151 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator01, Spectator21, BirdieBro 31, 103
297 characters/civl_cw_ma2.png civl_cw_ma2 civilians 5 1 600 AI: class 2, power 200, stamina 95 DamageTough x 1, Att_Normal, RangeNormal dyn_cw_m1 150 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Worker01 31
298 characters/civl_cw_mb1.png civl_cw_mb1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_cw_m2 183 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Worker02 31
299 characters/civl_cw_mb2.png civl_cw_mb2 civilians 5 1 600 AI: class 2, power 200, stamina 95 DamageTough x 1, Att_Normal, RangeNormal dyn_cw_m1 182 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator15 103
300 characters/civl_co_lf1.png civl_co_lf1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 150 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 F101, F102 82
301 characters/civl_co_lf2.png civl_co_lf2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 150 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 F103, F104, F105 82
302 characters/civl_co_lf3.png civl_co_lf3 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 150 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 F106 82
303 characters/civl_ch.png civl_ch civilians 4 1 1000 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_ch 186 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Chuck, PlumbOwner 86, 92
304 characters/civl_sk_pe.png civl_sk_pe civilians 4 1 1000 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_sk_pe 187 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Twiggy, VoodooOwner 86, 92
305 characters/civl_tw.png civl_tw civilians 4 1 1000 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_tw 189 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Mildred, HeadOwner, Twiggy 86, 92, 95
306 characters/civl_csg.png civl_csg civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal dyn_cgs 155 chance 8 walk 1.445, jog 4.857, run 5.937, sprint 10.245
307 characters/civl_sp_ju.png civl_sp_ju civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 185 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Oates 3
308 characters/civl_prom_ma.png civl_prom_ma civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_pl_ma3 152 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 PromM01 55
309 characters/civl_prom_mb.png civl_prom_mb civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_pl_ma5 151 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 PromM02 55
310 characters/civl_prom_fa.png civl_prom_fa civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal dyn_prom_fa 155 chance 8 walk 1.445, jog 4.857, run 5.937, sprint 10.245 PartyGirl_01, PromF01 3, 55
311 characters/civl_prom_fb.png civl_prom_fb civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal dyn_tr_fa1 154 chance 8 walk 1.445, jog 4.857, run 5.937, sprint 10.245 PromF02 55
312 characters/civl_gypsy.png civl_gypsy civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal dyn_gypsy 176 chance 8 walk 1.445, jog 4.857, run 5.937, sprint 10.245
313 characters/bopp_fa1.png bopp_fa1 Boppers 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 155 chance 8 walk 1.445, jog 4.857, run 5.937, sprint 10.245 Bar401, MoeBitch01 11
314 characters/bopp_fa1.png bopp_fa1 Boppers 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 154 chance 8 walk 1.445, jog 4.857, run 5.937, sprint 10.245 Bar402, MoeBitch02 11
315 characters/civl_hd.png civl_hd civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_pl_ma9 171 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 HotDogGuy, Spectator11, Hot Dog Guy 60, 86, 95, 103
316 characters/civl_hl_br1.png civl_hl_br1 civilians 11 0 800 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Normal, RangeNormal 159 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 RomanBounce, J Sweet, Lucius 11, 62
317 characters/civl_hl_br2.png civl_hl_br2 civilians 11 0 800 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Normal, RangeNormal 156 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 B3Bouncer01, B3Bouncer04, Bouncer03, Desmond, Tommy G 11, 62
318 characters/civl_hl_br3.png civl_hl_br3 civilians 11 0 800 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Normal, RangeNormal 183 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 B3Bouncer03 11
319 characters/civl_hl_br4.png civl_hl_br4 civilians 11 0 800 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Normal, RangeNormal 158 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245
320 characters/civl_hl_br5.png civl_hl_br5 civilians 11 0 800 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Normal, RangeNormal 183 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 C204, Bouncer4504, Bouncer4503, Bouncer4501, Bouncer4502 11, 107, 122
321 characters/civl_gc_bt.png civl_gc_bt civilians 11 0 800 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Normal, RangeNormal 158 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 POwn 83
322 characters/civl_hl_dm1.png civl_hl_dm1 civilians 11 0 800 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Normal, RangeNormal 183 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 B3Owner, B2Doorman, B2Doorman01 11
323 characters/civl_hl_dm2.png civl_hl_dm2 civilians 11 0 800 AI: class 4, power 240, stamina 95 DamageBoss x 1, Att_Normal, RangeNormal 158 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245
324 characters/civl_hl_ma1.png civl_hl_ma1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 159 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 B1MCivil09, B1MCivil11, C1CivM, RomanLine03, B1MCivil14, B1MCivil13, PhoneGuy, B4CivFight_10 3, 11, 62, 110
325 characters/civl_hl_ma2.png civl_hl_ma2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 160 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 B1MCivil01, B1MCivil08, B1MCivil12, RomanLine04, RomanLine01, B1MCivil10, B1MCivil07, B4CivFight_03 3, 11, 110
326 characters/civl_hl_ma3.png civl_hl_ma3 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 158 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 B3Guy01, B4CivFight_04, B4CivFight_06, B4CivFight_14, B4CivFight_20, B4CivFight_23, B4CivFight_35, B4CivFight_36 3, 11, 62, 110
327 characters/civl_hl_ma4.png civl_hl_ma4 civilians 5 1 550 AI: class 2, power 200, stamina 95 DamageTough x 1, Att_Normal, RangeNormal 156 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 B4CivFight_19, Bar405, Line102, Line105, B3Guy03, B3Guy04, B3Guy05, B3Guy06 11, 110
328 characters/civl_hl_ma5.png civl_hl_ma5 civilians 5 1 700 AI: class 2, power 200, stamina 95 DamageTough x 1, Att_Normal, RangeNormal 183 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 B4CivFight_30, B4CivFight_31, Bar406, Bar408, Line101, B3Guy02, B3Guy07, B3Guy09 11, 110
329 characters/civl_hl_fb1.png civl_hl_fb1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 163 chance 8 walk 1.445, jog 4.857, run 5.937, sprint 10.245 B2FCivil02, B2FCivil05, B2FCivil09, CHChick01, CHChick02 11, 51
330 characters/civl_hl_fb2.png civl_hl_fb2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 161 chance 8 walk 1.445, jog 4.857, run 5.937, sprint 10.245 B2FCivil01, B2FCivil10 11
331 characters/civl_hl_ho1.png civl_hl_ho1 civilians 2 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal 176 chance 15 walk 1.196, jog 4.857, run 5.937, sprint 10.245 DestG01, Ali, Candi, Stacy, Hooker, HookerWalk2 82, 87, 93
332 characters/civl_hl_ho2.png civl_hl_ho2 civilians 2 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal dyn_tr_fa4 177 chance 15 walk 1.196, jog 4.857, run 5.937, sprint 10.245 Pimp02, D06, PC01, Jessica, Chrissy 5, 82, 87
333 characters/hook_01.png hook_01 2 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal 179 chance 15 walk 1.196, jog 4.857, run 5.937, sprint 10.245 Hooker2 93
334 characters/hook_03.png hook_03 2 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal 176 chance 15 walk 1.196, jog 4.857, run 5.937, sprint 10.245 Hooker1 93
335 characters/civl_hl_ho2.png civl_hl_ho2 civilians 2 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal 176 chance 15 walk 1.196, jog 4.857, run 5.937, sprint 10.245 HookerWalk1 93
336 characters/civl_hud.png civl_hud civilians 2 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal 176 chance 15 walk 1.629, jog 4.857, run 7.801, sprint 10.245
337 characters/civl_hl_tr.png civl_hl_tr civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 161 chance 8 walk 1.445, jog 4.857, run 5.937, sprint 10.245 Crissy 11
338 characters/civl_hl_fc1.png civl_hl_fc1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 161 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 B1FCivil09, B1FCivil11, B1FCivil12, C1CivF, RomanLine02, B1FCivil14, B1FCivil13, B1FCivil01 3, 11, 62, 110
339 characters/civl_hl_fc2.png civl_hl_fc2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 176 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 B1FCivil07, B1FCivil08, B1FCivil10, B4CivFight_01, B4CivFight_05, B4CivFight_17, B4CivFight_22, B4CivFight_26 3, 11, 60, 110
340 characters/civl_hl_fc3.png civl_hl_fc3 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 162 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 B4CivFight_15, B4CivFight_27, B4CivFight_33, PartyGirl_05, Ginger 3, 62, 110
341 characters/civl_hl_fc4.png civl_hl_fc4 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 177 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 B4CivFight_07, Line104, B4CivFight_01, B4CivFight_02, B4CivFight_11, B4CivFight_15, B4CivFight_17, B4CivFight_22 3, 11, 60, 110
342 characters/civl_hl_fc5.png civl_hl_fc5 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 163 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 B4CivFight_05, B4CivFight_12, B4CivFight_32, CH6OpenCiv03, CH6OpenCiv05, CH6OpenCiv07, PartyGirl_07 3, 11
343 characters/civl_bt1.png civl_bt1 civilians 8 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 170 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Bartender 5
344 characters/civl_hl_bt1.png civl_hl_bt1 civilians 8 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 159 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 B1Tender01, B1Tender 11
345 characters/civl_hl_bt2.png civl_hl_bt2 civilians 8 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 159 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 B2Tender 11
346 characters/civl_hl_bt3.png civl_hl_bt3 civilians 8 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 159 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 B3Tender 11
347 characters/civl_hl_bt4.png civl_hl_bt4 civilians 8 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 158 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245
348 characters/civl_hl_bt5.png civl_hl_bt5 civilians 11 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 158 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245
349 characters/civl_hl_bt5.png civl_hl_bt5 civilians 8 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 158 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 DevilBartender 31
350 characters/civl_hl_dj1.png civl_hl_dj1 civilians 4 1 400 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_civl_a 96 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Referee, DJ 62, 101, 129, 130
351 characters/dj.png dj 4 1 400 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 96 chance 8 walk 1.445, jog 4.857, run 5.937, sprint 10.245 TheDJ, Lady 51, 84
352 characters/civl_hud.png civl_hud civilians 4 1 400 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 96 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Dummah 101, 102, 103, 104, 105, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 118, 119, 120, 121, 122, 123, 124, 126, 127, 128, 129, 130, 131, 132, 133, 134, 136, 137
353 characters/civl_hl_st1a.png civl_hl_st1a civilians 4 1 275 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 177 chance 15 walk 1.445, jog 4.857, run 5.937, sprint 10.245 Stripper01, Stripper04, Cristy 11, 62
354 characters/civl_hl_st1b.png civl_hl_st1b civilians 4 1 275 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 177 chance 15 walk 1.445, jog 4.857, run 5.937, sprint 10.245 Charlene 62
355 characters/civl_hl_st2a.png civl_hl_st2a civilians 4 1 275 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 161 chance 15 walk 1.445, jog 4.857, run 5.937, sprint 10.245 Stripper02, Candy 11, 62
356 characters/civl_hl_st2b.png civl_hl_st2b civilians 4 1 275 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 161 chance 15 walk 1.445, jog 4.857, run 5.937, sprint 10.245 Cherry 62
357 characters/civl_hl_st3a.png civl_hl_st3a civilians 4 1 275 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Female, RangeNormal 162 chance 15 walk 1.445, jog 4.857, run 5.937, sprint 10.245 Stripper03 11
358 characters/civl_sg1.png civl_sg1 civilians 11 3 800 AI: class 4, power 240, stamina 95 DamageRookieCop x 1, Att_Normal, RangeNormal dyn_cops_vb 180 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Sec01, Sec02 14
359 characters/civl_sg2.png civl_sg2 civilians 11 3 800 AI: class 4, power 240, stamina 95 DamageRookieCop x 1, Att_Normal, RangeNormal dyn_cops_vb 181 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245
360 characters/civl_pl_ma1.png civl_pl_ma1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_pl_ma1 160 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 ParkPed01, ParkPed03 31
361 characters/civl_pl_ma2.png civl_pl_ma2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 183 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 ParkPed02 31
362 characters/civl_pl_ma3.png civl_pl_ma3 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_pl_ma3 158 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245
363 characters/civl_pl_ma5.png civl_pl_ma5 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_pl_ma5 171 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 Male01, Male05 31
364 characters/civl_pl_ma6.png civl_pl_ma6 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_pl_ma5 151 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 C102, C206, Male04, The Biz 31, 87, 107, 122
365 characters/civl_pl_ma8.png civl_pl_ma8 civilians 5 1 700 AI: class 2, power 200, stamina 95 DamageTough x 1, Att_Normal, RangeNormal dyn_pl_ma7 150 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 AlleyAC01, AlleyAC02, Roller, Mark, Vince, Todd 31, 87
366 characters/civl_pl_fa1.png civl_pl_fa1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal 155 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 Female04 31
367 characters/civl_pl_fa2.png civl_pl_fa2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal 154 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245
368 characters/civl_bn_fa1.png civl_bn_fa1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal dyn_bn_fa1 155 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 C205, Civ_1, Phoney, DinerPed02, IcePed01, BP_02 54, 83, 107, 122
369 characters/civl_bn_fa2.png civl_bn_fa2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal dyn_bn_fa2 154 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 P04, P06, P09, N02 14
370 characters/civl_bn_fa3.png civl_bn_fa3 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal 174 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 P07 14
371 characters/civl_bn_fa4.png civl_bn_fa4 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal 162 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245
372 characters/civl_bn_ma1.png civl_bn_ma1 civilians 4 1 750 AI: class 2, power 200, stamina 95 DamageTough x 1, Att_Normal, RangeNormal dyn_bn_ma1 150 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 P05, P08, P01, Civ_2 14, 54
373 characters/civl_bn_ma2.png civl_bn_ma2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 151 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 P01, P02, N01 14
374 characters/civl_bn_ma3.png civl_bn_ma3 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_bn_ma1 171 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 P03, PartyGuy_08, Duncan, IcePed02, Diner, Diner01, BP_01, BP_03 3, 14, 83
375 characters/civl_bn_ma4.png civl_bn_ma4 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_pl_ma2 160 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 C104, C108 107, 122
376 characters/civl_bn_mb1.png civl_bn_mb1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 152 grp_male_ped, -1 (the class money range) walk 0.964, jog 0.964, run 2.723, sprint 2.723
377 characters/civl_bn_ma1.png civl_bn_ma1 civilians 4 1 1000 AI: class 4, power 240, stamina 95 DamageTough x 1, Att_Normal, RangeNormal dyn_bn_ma1 150 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 TD01 14
378 characters/civl_bn_ma2.png civl_bn_ma2 civilians 4 1 400 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 151 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245
379 characters/civl_bn_ma3.png civl_bn_ma3 civilians 4 1 400 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_bn_ma1 171 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245
380 characters/civl_eh_fa1.png civl_eh_fa1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal dyn_eh_fa1 174 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 Civil03, Civil04, Stripper02 5
381 characters/civl_eh_fa2.png civl_eh_fa2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal dyn_eh_fa2 175 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 Stripper03, Stoop301 5
382 characters/civl_eh_fa3.png civl_eh_fa3 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal dyn_eh_fa3 173 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 PartyGirl_02, Stripper01 3, 5
383 characters/civl_eh_ma1.png civl_eh_ma1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 171 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 C103, C106, PartyGuy_05, Civil01, Civil06, Stoop302, Civil05, Civil04 3, 5, 107, 122
384 characters/civl_eh_ma2.png civl_eh_ma2 civilians 4 1 301 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_eh_ma2 170 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 Stoop303 5
385 characters/civl_eh_ma3.png civl_eh_ma3 civilians 5 1 600 AI: class 2, power 200, stamina 95 DamageTough x 1, Att_Normal, RangeNormal dyn_eh_ma3 170 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245
386 characters/civl_eh_ma4.png civl_eh_ma4 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_eh_ma4 160 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 Stoop304 5
387 characters/civl_eh_ma5.png civl_eh_ma5 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_eh_ma5 172 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 PartyGuy_04, Civil02 3, 5
388 characters/civl_tr_cw.png civl_tr_cw civilians 4 1 200 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_tr_cw 180 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 ClinicWorker 2
389 characters/civl_tr_fa1.png civl_tr_fa1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal dyn_tr_fa1 153 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 C101, Window3 2, 107, 122
390 characters/civl_tr_fa2.png civl_tr_fa2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal dyn_tr_fa2 154 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 C107, C208, Girl 80, 107, 122
391 characters/civl_tr_fa3.png civl_tr_fa3 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal 163 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 Window1, PartyChick1 2
392 characters/civl_tr_fa4.png civl_tr_fa4 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal dyn_tr_fa4 177 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 PartyChick2, MeatLooter2, RiotPed4, RiotPed8 2, 34
393 characters/civl_tr_ma1.png civl_tr_ma1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_pl_ma6 151 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 CarFlip04, Thrower04, TVLooter2, RadioLooter2, IntroLooters2 34
394 characters/civl_tr_ma2.png civl_tr_ma2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_tr_ma2 171 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245
395 characters/civl_tr_ma3.png civl_tr_ma3 civilians 4 1 500 AI: class 2, power 200, stamina 95 DamageTough x 1, Att_Normal, RangeNormal 158 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 Window2, CarFlip03, Thrower03, Thrower06, PedLooter2, TVLooter1, RiotPed3, RiotPed7 2, 34, 87
396 characters/civl_tr_ma4.png civl_tr_ma4 civilians 4 1 600 AI: class 2, power 200, stamina 95 DamageTough x 1, Att_Normal, RangeNormal dyn_pl_ma3 183 ngrp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 CarFlip02, Thrower02, RiotPed2, RiotPed6 34
397 characters/civl_tr_ma5.png civl_tr_ma5 civilians 5 1 700 AI: class 2, power 200, stamina 95 DamageTough x 1, Att_Normal, RangeNormal dyn_tr_ma5 150 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 CarFlip01, Thrower01, Thrower05, PedLooter1, MeatLooter1, RadioLooter1, RiotPed1, RiotPed5 34, 55
398 characters/civl_tr_ma1.png civl_tr_ma1 civilians 4 1 400 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_pl_ma6 151 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 VigalantePed1, MolotovPed 34
399 characters/civl_tr_ma3.png civl_tr_ma3 civilians 4 1 400 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 158 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 VigalantePed2 34
400 characters/civl_tr_ma4.png civl_tr_ma4 civilians 4 1 400 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_pl_ma3 183 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 VigalantePed3 34
401 characters/civl_tr_ma5.png civl_tr_ma5 civilians 4 1 400 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_tr_ma5 150 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245
402 characters/civl_ct_fa1.png civl_ct_fa1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal 165 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 C202, MarkCivs04, StorePed01, PharmacyPed01, Sec1Civ101, Sec1Civ201, Sec2Civ101, Sec2Civ201 20, 61, 86, 107, 122
403 characters/civl_ct_ma1.png civl_ct_ma1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_tr_cw 168 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 Civilians01_02, MarkerCiv, MarkCivs03, MarkCivs02, StorePed02, PharmacyPed02, Sec1Civ102, Sec1Civ202 3, 20, 61, 86, 134
404 characters/civl_ct_fa2.png civl_ct_fa2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal 164 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 Left02, BackalleyPed05, BackalleyPed06, PharmacyPed03, Sec1Civ103, Sec1Civ203, Sec2Civ103, Sec2Civ203 3, 20
405 characters/civl_ct_ma2.png civl_ct_ma2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_ct_ma2 168 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator43, Civilians01_04, Civilians01_03, MarkCivs01, Sec1Civ104, Sec1Civ204, Sec2Civ104, Sec2Civ204 20, 103, 114, 134
406 characters/civl_ct_fa3.png civl_ct_fa3 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal dyn_ct_fa3 166 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 Civilians01_06, Civilians01_05, Right03, BackalleyPed07, Spectator32, Sec1Civ105, Sec1Civ205, Sec2Civ105 3, 20, 114, 134
407 characters/civl_ct_ma3.png civl_ct_ma3 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 167 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 Civilians01_08, Civilians01_07, Right02, Spectator42, Sec1Civ106, Sec1Civ206, Sec2Civ206, SceneCiv3 20, 114, 134
408 characters/civl_ct_fa4.png civl_ct_fa4 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal dyn_ct_fa4 178 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 Sec1Civ207, Sec2Civ107, Sec2Civ108, Sec1Owner2 20
409 characters/civl_ct_ma4.png civl_ct_ma4 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 169 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 Left03, Sec1Civ208, StreetPed04, PartyGuy_06 3, 20
410 characters/civl_ct_ma5.png civl_ct_ma5 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 167 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 Right01, BackalleyPed08, MarkCivs05 20
411 characters/civl_ct_ck1.png civl_ct_ck1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 167 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Cook02, Sec1Owner1, Sec1Owner5, Sec1Owner7, Sec2Owner1, StreetVendor3, Cook05, Shop08c 20, 61
412 characters/civl_ct_ck2.png civl_ct_ck2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 168 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Cook01, Cook03, Sec1Owner3, StreetVendor2 20
413 characters/civl_ct_ck3.png civl_ct_ck3 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 169 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Cook04, Sec1Owner6, Sec2Owner2, Sec2Owner3, StreetVendor1 20
414 characters/civl_ct_eb.png civl_ct_eb civilians 11 1 450 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_sun 62 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 MarkerHolder 20
415 characters/civl_ct_ac.png civl_ct_ac civilians 11 1 450 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_ct_act 64 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 LedgerHolder 20
416 characters/civl_st.png civl_st civilians 8 1 400 AI: class 54, power 300, stamina 55 DamageWeak x 1, Att_Weak, RangeNormal dyn_butcher 188 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Marcello, MeatOwner 86, 92
417 characters/civl_co_ma1.png civl_co_ma1 civilians 4 1 600 AI: class 2, power 200, stamina 95 DamageTough x 1, Att_Normal, RangeNormal 158 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 Civilians01_01, Gambler1, Spectator42, Ped01, LiquorOwner, Civilian1, Ape, PoizoCiv 3, 93, 95, 99, 103, 134
418 characters/civl_co_ma2.png civl_co_ma2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_pl_ma6 152 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 C201, Gambler3, Ped02, Civilian2 3, 93, 107, 122
419 characters/civl_co_ma3.png civl_co_ma3 civilians 4 1 300 AI: class 2, power 200, stamina 95 DamageTough x 1, Att_Normal, RangeNormal dyn_co_ma3 182 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator41 103
420 characters/civl_co_ma4.png civl_co_ma4 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_tr_ma2 149 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 C105, C207, Gambler2, PC02, PC03, Civilian1 82, 93, 107, 122
421 characters/civl_co_ma5.png civl_co_ma5 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_co_ma5 21 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator39, Stalker 95, 103
422 characters/civl_pl_st1.png civl_pl_st1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 191 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Stoner2, Stoner3 92
423 characters/civl_pl_st2.png civl_pl_st2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 192 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245
424 characters/civl_pl_st3.png civl_pl_st3 civilians 4 1 303 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 193 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Stoner1, Stoner4 92
425 characters/civl_scps.png civl_scps civilians 4 1 303 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_scps 184 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 scopes, Scopes, fscopes 3, 9
426 characters/civl_dr_ma1.png civl_dr_ma1 civilians 15 2 800 AI: class 56, power 400, stamina 100 DamageBoss x 1, Att_Dealer, RangeNormal dyn_pl_ma5 200 walk 1.629, jog 4.857, run 7.801, sprint 10.245 DD 83
427 characters/civl_dr_ma2.png civl_dr_ma2 civilians 15 2 800 AI: class 56, power 400, stamina 100 DamageBoss x 1, Att_Dealer, RangeNormal dyn_bm_va2 203 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Revive01 11
428 characters/civl_dr_ma4.png civl_dr_ma4 civilians 15 2 800 AI: class 56, power 400, stamina 100 DamageBoss x 1, Att_Dealer, RangeNormal dyn_pl_ma6 212 walk 1.629, jog 4.857, run 7.801, sprint 10.245
429 characters/civl_dr_ma3.png civl_dr_ma3 civilians 15 2 800 AI: class 56, power 400, stamina 100 DamageBoss x 1, Att_Dealer, RangeNormal dyn_bm_vb4 206 walk 1.629, jog 4.857, run 7.801, sprint 10.245
430 characters/civl_dr_ma5.png civl_dr_ma5 civilians 15 2 800 AI: class 56, power 400, stamina 100 DamageBoss x 1, Att_Dealer, RangeNormal dyn_eh_ma2 209 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Dealer02, Ralphie, FlashDealer 86, 95, 99
431 characters/civl_sp_ma5.png civl_sp_ma5 civilians 15 2 800 AI: class 56, power 400, stamina 100 DamageBoss x 1, Att_Dealer, RangeNormal dyn_tr_ma5 202 walk 1.629, jog 4.857, run 7.801, sprint 10.245
432 characters/civl_sp_ma1.png civl_sp_ma1 civilians 15 2 800 AI: class 56, power 400, stamina 100 DamageBoss x 1, Att_Dealer, RangeNormal dyn_civl_pl_sp 205 walk 1.629, jog 4.857, run 7.801, sprint 10.245
433 characters/civl_sp_ma3.png civl_sp_ma3 civilians 15 2 800 AI: class 56, power 400, stamina 100 DamageBoss x 1, Att_Dealer, RangeNormal dyn_pl_ma6 214 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Red 95
434 characters/civl_sp_ma2.png civl_sp_ma2 civilians 15 2 800 AI: class 56, power 400, stamina 100 DamageBoss x 1, Att_Dealer, RangeNormal dyn_eh_ma4 211 walk 1.629, jog 4.857, run 7.801, sprint 10.245
435 characters/civl_sp_ma4.png civl_sp_ma4 civilians 15 2 800 AI: class 56, power 400, stamina 100 DamageBoss x 1, Att_Dealer, RangeNormal 208 walk 1.629, jog 4.857, run 7.801, sprint 10.245
436 characters/civl_we_ma2.png civl_we_ma2 civilians 15 2 800 AI: class 56, power 400, stamina 100 DamageBoss x 1, Att_Dealer, RangeNormal dyn_we_ma2 204 walk 1.629, jog 4.857, run 7.801, sprint 10.245
437 characters/civl_we_ma1.png civl_we_ma1 civilians 15 2 800 AI: class 56, power 400, stamina 100 DamageBoss x 1, Att_Dealer, RangeNormal dyn_tr_ma5 201 walk 1.629, jog 4.857, run 7.801, sprint 10.245
438 characters/civl_we_ma3.png civl_we_ma3 civilians 15 2 800 AI: class 56, power 400, stamina 100 DamageBoss x 1, Att_Dealer, RangeNormal dyn_bm_va2 207 walk 1.629, jog 4.857, run 7.801, sprint 10.245
439 characters/civl_we_ma4.png civl_we_ma4 civilians 15 2 800 AI: class 56, power 400, stamina 100 DamageBoss x 1, Att_Dealer, RangeNormal dyn_pl_ma9 216 walk 1.629, jog 4.857, run 7.801, sprint 10.245
440 characters/civl_we_ma5.png civl_we_ma5 civilians 15 2 800 AI: class 56, power 400, stamina 100 DamageBoss x 1, Att_Dealer, RangeNormal 210 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Dealer04 86
441 characters/civl_co_di.png civl_co_di civilians 4 0 500 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal 180 walk 1.629, jog 4.857, run 7.801, sprint 10.245 StoreOwner, PharmacyOwner 20
442 characters/civl_pimp1.png civl_pimp1 civilians 1 1 600 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Pimp, RangeNormal dyn_pimp_va 156 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Pimp01, Fillmore Jilly 5, 11, 87
443 characters/civl_pimp2.png civl_pimp2 civilians 1 1 2000 AI: class 56, power 400, stamina 100 DamageBoss x 1, Att_Pimp, RangeNormal dyn_pimp_vb 157 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Pimp 93
444 characters/civl_pimp1.png civl_pimp1 civilians 1 1 600 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Pimp, RangeNormal 149 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245
445 characters/civl_pl_pm.png civl_pl_pm civilians 1 1 600 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Pimp, RangeNormal dyn_pl_pm 148 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245
446 characters/civl_rs_ma1.png civl_rs_ma1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 160 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 PhonePed, SpecialCiv01, SpecialCiv02 52, 86
447 characters/civl_rs_ma2.png civl_rs_ma2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 180 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245
448 characters/civl_rs_ma3.png civl_rs_ma3 civilians 4 1 600 AI: class 4, power 240, stamina 95 DamageTough x 1, Att_Normal, RangeNormal 182 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 SpecialCiv03, PharmacyOwner 86, 93
449 characters/civl_rs_ma4.png civl_rs_ma4 civilians 4 1 700 AI: class 4, power 240, stamina 95 DamageTough x 1, Att_Normal, RangeNormal 158 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 PhonePed 93
450 characters/civl_rs_ma5.png civl_rs_ma5 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal 159 grp_male_ped, -1 (the class money range) walk 1.629, jog 4.857, run 7.801, sprint 10.245 Tony 86
451 characters/civl_rs_fa1.png civl_rs_fa1 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal 155 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 SpecialCiv07, SpecialCiv08, Victim 86, 95
452 characters/civl_rs_fa2.png civl_rs_fa2 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal 153 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245 SpecialCiv06, SpecialCiv09 86
453 characters/civl_rs_fa3.png civl_rs_fa3 civilians 4 1 300 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_SprayFemale, RangeNormal 163 grp_female_ped, -1 (the class money range) walk 1.445, jog 4.857, run 5.937, sprint 10.245
454 characters/civl_st.png civl_st civilians 8 1 400 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_butcher 188 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator27 103
455 characters/civl_ch.png civl_ch civilians 4 1 1000 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_ch 186 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245 Spectator17 103
456 characters/civl_sk_pe.png civl_sk_pe civilians 4 1 1000 AI: class 0, power 180, stamina 80 DamageWeak x 1, Att_Weak, RangeNormal dyn_sk_pe 187 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245
457 characters/civl_tw.png civl_tw civilians 5 1 1000 AI: class 2, power 200, stamina 95 DamageNormal x 1, Att_Normal, RangeNormal dyn_tw 189 chance 20 walk 1.629, jog 4.857, run 7.801, sprint 10.245
458 characters/turn_bd.png turn_bd Turnbull ACs 13 1 1000 AI: class 24, power 240, stamina 55 DamageBoss x 1, Att_Brawler, RangeNormal 56 chance 5 walk 2, jog 4, run 6, sprint 8
459 characters/char_wheels.png char_wheels 13 1 1000 AI: class 24, power 240, stamina 55 DamageBoss x 1, Att_Brawler, RangeNormal dyn_mohawk 56 chance 5 walk 2, jog 4, run 6, sprint 8
460 characters/punchbag.png punchbag 13 1 9999 AI: class 0, power 180, stamina 80 DamageBoss x 1, Att_Brawler, RangeNormal 56 chance 5 walk 1.629, jog 4.857, run 7.801, sprint 10.245 HeavyBaga 95

Sources and evidence

Evidence levels used: inferred.

  • config_preload2.lua, CfgChar

Fields

Field Type Hand-written Meaning
id int Character type: the number HuCreate takes and CfgChar configures.
label str yes Our short name for the type (who it is).
model str Model name: the Character List entry the type uses.
armies_model str The <model>_a model used instead in levels 60-64, when the list has one.
faction str The group the model's name prefix stands for (our reading of the prefix).
behaviour int Byte +0x11a: the brain kind given to the human's AI (3 the Warriors, 4 civilians).
category int Byte +0x11b: role category; picks the cash range and civilian reactions (14 Warriors).
speed_class int Byte +0x11c: the speed class used when no clip speeds exist.
v11d int Byte +0x11d: the power class (human +0x1b8, and +0x1b9 for a player unless a Warriors type gets its Warrior's).
health int 16-bit +0x116, copied to the human's maximum and current health.
damage_table str The 45-entry damage table (a global of config_preload2.lua).
attack_table str The 45-entry attack table.
damage_scale float Multiplier applied to the damage table.
range_table str The 45-entry range table.
hat str Hat object worn (an object name), or none.
voice int Voice set: the folder number of vags/character/voices/<n>/... (16-bit +0x118).
flag_14b int Byte +0x14b, copied to the human (+0x3b8); changes the body scale and a civilian colour.
drop_group str Item or object group the human may carry (+0x16c).
drop_chance int Value at +0xb4 used with the item: compared with a random 0-99 (a chance, inferred).
weapon str Weapon object the human is given at creation (+0x18c), or none.
speeds dict Walk, jog, run and sprint in m/s from the model's clips (root displacement / duration).
script_names list Names level scripts give humans of this type (HuCreate's first argument).
levels list Level numbers whose scripts create this type with a constant type argument.
image str A thumbnail, a path below docs/references/images/ (characters/warr_re_cv.png); set by extract from the files present.
source str yes Where the entry comes from: a script and binding, an address, a chunk.
evidence str yes How we know: confirmed-code, confirmed-runtime, inferred or speculative (evidence levels).
notes str yes Our own short notes.