Characters (humans)¶
Every character type CfgChar configures. A level script creates a character (a human) with
HuCreate(name, type, position, heading, ...), and the type picks everything below: the model, health,
damage and attack tables, voice, hat and weapon. See Characters.
Speeds are what the game uses in play: each clip's root displacement over its length, for the clip the type's character data plays in the walk, jog, run and sprint slots (the generic clip when it has none of its own). The speed class is only a fallback.
Stats come from four tables (Characters: stats): the type's own CfgChar
record (this list), the power class it names, and for a player the
Warrior class and power class his type picks. Stats (normal) joins them on normal
difficulty, the one set at boot: the power class an AI human of the type fights with (v11d) and its power and
stamina maxima; a player's own class when it differs (a Warriors type plays with his Warrior's class, 58-66, or 7
without one); and for the nine Warriors their Warrior class's Strength (damage %, the pause Stats screen's
bar), Health % (with the health a player of the type has) and rage maximum. A gym upgrade raises a player's
power and stamina maxima further (CfgWarriorUpgrade). Combat is the
damage table times the damage scale, the attack table and the range table; Drop the object or grp_ group the
human may carry and the +0xb4 value used with it (-1: the class money range).
What is complete
Every type CfgChar configures (449) is listed with every argument. The labels (who a type is)
are hand-written and still sparse; the meaning of flag_14b is not traced.
449 entries. Data: research/references/characters.yaml.
Entries¶
| Type | Image | Who | Model | Faction | Category | Speed class | Health | Stats (normal) | Combat | Hat | Voice | Weapon | Drop | Speeds (m/s) | Script names | Levels | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | ![]() |
Cleon | warr_cl |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 59, power 500, stamina 100 Warrior class 1: Strength 145 %, Health 85 % (1530), Rage max 120 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
0 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Cleon |
2, 20, 80, 81, 86, 93 | ||||
| 2 | ![]() |
Cleon (_gen model) |
warr_cl_gen |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 59, power 500, stamina 100 Warrior class 1: Strength 145 %, Health 85 % (1530), Rage max 120 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
0 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Cleon, FSW_01, cleon |
9, 11, 31, 83, 92, 99 | ||||
| 3 | ![]() |
Cleon (_ghost model) |
warr_cl_ghost |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 59, power 500, stamina 100 Warrior class 1: Strength 145 %, Health 85 % (1530), Rage max 120 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
0 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | CleonSwan, CleonAjax |
64 | |||
| 4 | ![]() |
Cleon (_chase model) |
warr_cl_chase |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 59, power 500, stamina 100 Warrior class 1: Strength 145 %, Health 85 % (1530), Rage max 120 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
0 | walk 4.857, jog 7.801, run 10.245, sprint 12 | Cleon |
81 | ||||
| 5 | ![]() |
Swan | warr_sw |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 66, power 500, stamina 100 Warrior class 8: Strength 145 %, Health 75 % (1350), Rage max 96 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
1 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Swan, swan |
51, 52, 54, 55, 60, 61, 62, 63, 64, 81, 84, 86, 92 | ||||
| 6 | ![]() |
Swan (_gen model) |
warr_sw_gen |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 66, power 500, stamina 100 Warrior class 8: Strength 145 %, Health 75 % (1350), Rage max 96 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
1 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Swan, FSW_02 |
31, 80, 83, 93 | ||||
| 7 | ![]() |
Swan (_cv model) |
warr_sw_cv |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 66, power 500, stamina 100 Warrior class 8: Strength 145 %, Health 75 % (1350), Rage max 96 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
1 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Swan |
92 | ||||
| 8 | ![]() |
Swan (_ghost model) |
warr_sw_ghost |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 66, power 500, stamina 100 Warrior class 8: Strength 145 %, Health 75 % (1350), Rage max 96 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
1 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 9 | ![]() |
Swan (_chase model) |
warr_sw_chase |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 66, power 500, stamina 100 Warrior class 8: Strength 145 %, Health 75 % (1350), Rage max 96 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
1 | walk 4.857, jog 7.801, run 10.245, sprint 12 | Swan |
51, 81, 84 | ||||
| 11 | ![]() |
Ajax | warr_aj |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 58, power 550, stamina 80 Warrior class 0: Strength 155 %, Health 85 % (1530), Rage max 150 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
2 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Ajax, ajax |
3, 5, 20, 31, 54, 60, 61, 62, 63, 64, 81, 83, 87 | ||||
| 12 | ![]() |
Ajax (_gen model) |
warr_aj_gen |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 58, power 550, stamina 80 Warrior class 0: Strength 155 %, Health 85 % (1530), Rage max 150 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
2 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Ajax, ajax, AjaxVest |
31, 51, 52, 54, 80, 81, 83, 87, 93 | ||||
| 13 | ![]() |
Ajax (_cv model) |
warr_aj_cv |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 58, power 550, stamina 80 Warrior class 0: Strength 155 %, Health 85 % (1530), Rage max 150 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
2 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Ajax |
83 | ||||
| 14 | ![]() |
Ajax (_ghost model) |
warr_aj_ghost |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 58, power 550, stamina 80 Warrior class 0: Strength 155 %, Health 85 % (1530), Rage max 150 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
2 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 15 | ![]() |
Cochise | warr_co |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 60, power 400, stamina 120 Warrior class 2: Strength 135 %, Health 55 % (990), Rage max 120 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
3 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Cochise, Cochise01, Cochise03 |
5, 14, 31, 55, 64 | ||||
| 16 | ![]() |
Cochise (_gen model) |
warr_co_gen |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 60, power 400, stamina 120 Warrior class 2: Strength 135 %, Health 55 % (990), Rage max 120 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
3 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Cochise, cochise, FSW_03 |
51, 52, 54, 55, 80, 83, 84, 93 | ||||
| 17 | ![]() |
Cochise (_cv model) |
warr_co_cv |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 60, power 400, stamina 120 Warrior class 2: Strength 135 %, Health 55 % (990), Rage max 120 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
3 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Cochise |
11 | ||||
| 18 | ![]() |
Cowboy | warr_cb |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 61, power 400, stamina 135 Warrior class 3: Strength 115 %, Health 50 % (900), Rage max 120 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
dyn_warr_cb |
4 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Cowboy, cowboy, Cowboy03 |
3, 14, 54, 55, 64, 81, 92 | |||
| 19 | ![]() |
Cowboy (_gen model) |
warr_cb_gen |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 61, power 400, stamina 135 Warrior class 3: Strength 115 %, Health 50 % (900), Rage max 120 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
dyn_warr_cb |
4 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Cowboy, cowboy, Cochise, FSW_05 |
3, 11, 31, 51, 52, 54, 55, 80, 83, 84, 87, 93 | |||
| 20 | ![]() |
Cowboy (_cv model) |
warr_cb_cv |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 61, power 400, stamina 135 Warrior class 3: Strength 115 %, Health 50 % (900), Rage max 120 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
dyn_warr_cb |
4 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Cowboy |
92 | |||
| 21 | ![]() |
Fox | warr_fo |
Warriors | 14 | 2 | 1800 | AI: class 8, power 400, stamina 120 Player: class 62, power 400, stamina 135 Warrior class 4: Strength 115 %, Health 50 % (900), Rage max 150 |
DamageFox x 1, Att_Warrior, RangeNormal |
5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Fox |
2, 81, 93 | ||||
| 22 | ![]() |
Fox (_gen model) |
warr_fo_gen |
Warriors | 14 | 2 | 1800 | AI: class 8, power 400, stamina 120 Player: class 62, power 400, stamina 135 Warrior class 4: Strength 115 %, Health 50 % (900), Rage max 150 |
DamageFox x 1, Att_Warrior, RangeNormal |
5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Fox, fox |
9, 11, 31, 51, 52, 54, 80 | ||||
| 23 | ![]() |
Fox (_cv1 model) |
warr_fo_cv1 |
Warriors | 14 | 2 | 1800 | AI: class 8, power 400, stamina 120 Player: class 62, power 400, stamina 135 Warrior class 4: Strength 115 %, Health 50 % (900), Rage max 150 |
DamageFox x 1, Att_Warrior, RangeNormal |
5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Fox |
20 | ||||
| 24 | ![]() |
Fox (_cv2 model) |
warr_fo_cv2 |
Warriors | 14 | 2 | 1800 | AI: class 8, power 400, stamina 120 Player: class 62, power 400, stamina 135 Warrior class 4: Strength 115 %, Health 50 % (900), Rage max 150 |
DamageFox x 1, Att_Warrior, RangeNormal |
5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Fox |
20 | ||||
| 25 | ![]() |
Fox (_ghost model) |
warr_fo_ghost |
Warriors | 14 | 2 | 1800 | AI: class 8, power 400, stamina 120 Player: class 62, power 400, stamina 135 Warrior class 4: Strength 115 %, Health 50 % (900), Rage max 150 |
DamageFox x 1, Att_Warrior, RangeNormal |
5 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Fox03 |
64 | |||
| 26 | ![]() |
Vermin | warr_ve |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 63, power 400, stamina 120 Warrior class 5: Strength 125 %, Health 65 % (1170), Rage max 100 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
6 | walk 1.654, jog 4.857, run 7.801, sprint 10.245 | Vermin, Vermin03 |
20, 31, 34, 55, 64, 80, 81, 87, 93, 99 | ||||
| 27 | ![]() |
Vermin (_gen model) |
warr_ve_gen |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 63, power 400, stamina 120 Warrior class 5: Strength 125 %, Health 65 % (1170), Rage max 100 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
6 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Vermin, vermin, FSW_04 |
11, 51, 52, 54, 83, 84, 86, 92, 99 | ||||
| 28 | ![]() |
Vermin | warr_ve |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 63, power 400, stamina 120 Warrior class 5: Strength 125 %, Health 65 % (1170), Rage max 100 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
6 | walk 1.654, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 29 | ![]() |
Vermin (_cv model) |
warr_ve_cv |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 63, power 400, stamina 120 Warrior class 5: Strength 125 %, Health 65 % (1170), Rage max 100 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
6 | walk 1.654, jog 4.857, run 7.801, sprint 10.245 | Vermin |
20 | ||||
| 30 | ![]() |
Rembrandt | warr_re |
Warriors | 14 | 2 | 1800 | AI: class 8, power 400, stamina 120 Player: class 64, power 400, stamina 135 Warrior class 6: Strength 115 %, Health 50 % (900), Rage max 78 |
DamageFox x 1, Att_Warrior, RangeNormal |
7 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Rembrandt, Rembrandt03 |
3, 9, 55, 64, 81, 87, 99 | ||||
| 31 | ![]() |
Rembrandt (_gen model) |
warr_re_gen |
Warriors | 14 | 2 | 1800 | AI: class 8, power 400, stamina 120 Player: class 64, power 400, stamina 135 Warrior class 6: Strength 115 %, Health 50 % (900), Rage max 78 |
DamageFox x 1, Att_Warrior, RangeNormal |
7 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Rembrandt, Remb, rembrandt |
3, 5, 31, 51, 52, 54, 55, 80, 84, 93 | ||||
| 32 | ![]() |
Rembrandt (_cv model) |
warr_re_cv |
Warriors | 14 | 2 | 1800 | AI: class 8, power 400, stamina 120 Player: class 64, power 400, stamina 135 Warrior class 6: Strength 115 %, Health 50 % (900), Rage max 78 |
DamageFox x 1, Att_Warrior, RangeNormal |
7 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Rembrandt |
99 | The type Coney spawns by default; runtime-checked (docs/research/characters.md). | |||
| 33 | ![]() |
Snow | warr_sn |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 65, power 400, stamina 120 Warrior class 7: Strength 135 %, Health 60 % (1080), Rage max 120 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
8 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Snow, snow, Snow03 |
3, 9, 11, 20, 34, 51, 52, 54, 55, 64, 81, 83, 84, 93 | ||||
| 34 | ![]() |
Snow (_gen model) |
warr_sn_gen |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 65, power 400, stamina 120 Warrior class 7: Strength 135 %, Health 60 % (1080), Rage max 120 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
8 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Snow, SnowVest |
3, 5, 31, 55, 80, 81, 83, 86, 93 | |||
| 35 | ![]() |
Snow (_cv model) |
warr_sn_cv |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 65, power 400, stamina 120 Warrior class 7: Strength 135 %, Health 60 % (1080), Rage max 120 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
8 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Snow |
83 | ||||
| 36 | ![]() |
Snow (_chase model) |
warr_sn_chase |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 65, power 400, stamina 120 Warrior class 7: Strength 135 %, Health 60 % (1080), Rage max 120 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
8 | walk 4.857, jog 7.801, run 10.245, sprint 12 | Snow |
51, 84 | ||||
| 38 | ![]() |
Ash | warr_ty |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 64, power 400, stamina 135 Warrior class 6: Strength 115 %, Health 50 % (900), Rage max 78 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
9 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Ash |
2, 34, 86, 99 | ||||
| 40 | ![]() |
Ash (_cv model) |
warr_ty_cv |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 Player: class 64, power 400, stamina 135 Warrior class 6: Strength 115 %, Health 50 % (900), Rage max 78 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
9 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | DeadAsh, Ash |
86, 99 | ||||
| 41 | ![]() |
warr_jn |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 | DamageWarriors x 1, Att_Warrior, RangeNormal |
13 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||||
| 43 | ![]() |
an extra Warriors soldier | warr_ma |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 | DamageWarriors x 1, Att_Warrior, RangeNormal |
10 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | WarriorsExtraSoldier, WarriorsExtraSoldier01, WarriorsExtraSoldier02, WarriorsExtraSoldier03, WarriorsExtraSoldier04, WarriorsExtraSoldier05, WarriorsExtraSoldier06, WarriorsExtraSoldier07 |
86 | ||||
| 45 | ![]() |
Lynx | warr_ly |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 | DamageWarriors x 1, Att_Warrior, RangeNormal |
11 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Lynx |
20 | ||||
| 49 | ![]() |
a Warriors soldier (_va1 model) |
warr_so_va1 |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 | DamageWarriors x 1, Att_Warrior, RangeNormal |
10 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Warrior1, Rhino, Warrior2 |
31, 93 | ||||
| 50 | ![]() |
a Warriors soldier (_va2 model) |
warr_so_va2 |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 | DamageWarriors x 1, Att_Warrior, RangeNormal |
14 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Cody, Warrior2, West |
31, 93, 95 | ||||
| 51 | ![]() |
a Warriors soldier (_va3 model) |
warr_so_va3 |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 | DamageWarriors x 1, Att_Warrior, RangeNormal |
13 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 52 | ![]() |
a Warriors soldier (_vb1 model) |
warr_so_vb1 |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 | DamageWarriors x 1, Att_Warrior, RangeNormal |
11 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Rhino, Ace |
2, 31 | ||||
| 53 | ![]() |
a Warriors soldier (_vb2 model) |
warr_so_vb2 |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 | DamageWarriors x 1, Att_Warrior, RangeNormal |
12 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | West, InvasionWarrior |
2, 95 | ||||
| 54 | ![]() |
a Warriors soldier (_vb3 model) |
warr_so_vb3 |
Warriors | 14 | 2 | 1800 | AI: class 7, power 400, stamina 120 | DamageWarriors x 1, Att_Warrior, RangeNormal |
11 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Terrance |
2, 31 | ||||
| 55 | ![]() |
a Warriors soldier (_va1_hr model) |
warr_so_va1_hr |
Warriors | 11 | 1 | 1400 | AI: class 40, power 180, stamina 80 | DamageNormal x 1, Att_Normal, RangeNormal |
10 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spec201, W503, W403, W101, WS01, WS07, FSW_08, PP_04 |
83 | ||||
| 56 | ![]() |
a Warriors soldier (_va2_hr model) |
warr_so_va2_hr |
Warriors | 11 | 1 | 1400 | AI: class 40, power 180, stamina 80 | DamageNormal x 1, Att_Normal, RangeNormal |
14 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spec208, W504, W402, W102, WS02, FSW_07, FSW_10, PP_03 |
83 | ||||
| 57 | ![]() |
a Warriors soldier (_va3_hr model) |
warr_so_va3_hr |
Warriors | 11 | 1 | 1400 | AI: class 40, power 180, stamina 80 | DamageNormal x 1, Att_Normal, RangeNormal |
13 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spec203, W505, W401, W201, WS03, WS05, FSW_06, PP_02 |
83 | ||||
| 58 | ![]() |
a Warriors soldier (_vb1_hr model) |
warr_so_vb1_hr |
Warriors | 11 | 1 | 1400 | AI: class 40, power 180, stamina 80 | DamageNormal x 1, Att_Normal, RangeNormal |
11 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spec204, W301, W202, WS04, PP_01, FSWar2_05, Generic1, FenceWarrior101 |
83, 99 | ||||
| 59 | ![]() |
a Warriors soldier (_vb2_hr model) |
warr_so_vb2_hr |
Warriors | 11 | 1 | 1400 | AI: class 40, power 180, stamina 80 | DamageNormal x 1, Att_Normal, RangeNormal |
12 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spec205, W501, W404, W303, Cowboy, FSW_09, PP_05, FSWar2_02 |
83, 99 | ||||
| 60 | ![]() |
a Warriors soldier (_vb3_hr model) |
warr_so_vb3_hr |
Warriors | 11 | 1 | 1400 | AI: class 40, power 180, stamina 80 | DamageNormal x 1, Att_Normal, RangeNormal |
11 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spec206, W502, W302, WS06, FSWar2_06, Generic3, FenceWarrior103, FenceWarrior201 |
83, 99 | ||||
| 61 | ![]() |
warr_dest_le |
Warriors | 12 | 1 | 650 | AI: class 1, power 200, stamina 95 | DamageNormal x 1, Att_DestLT, RangeNormal |
90 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Lemmy |
83 | ||||
| 62 | ![]() |
riff_cy |
Riffs | 13 | 1 | 800 | AI: class 4, power 240, stamina 95 | DamageTough x 1, Att_Riff, RangeNormal |
37 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||||
| 63 | ![]() |
riff_cy_ghost |
Riffs | 13 | 1 | 800 | AI: class 4, power 240, stamina 95 | DamageTough x 1, Att_Riff, RangeNormal |
37 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Ghost of Cyrus |
64 | ||||
| 64 | ![]() |
riff_bo_va1 |
Riffs | 13 | 1 | 800 | AI: class 4, power 240, stamina 95 | DamageTough x 1, Att_Riff, RangeNormal |
38 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Masai, mas, RiffBoss |
55, 60, 64, 84 | |||||
| 65 | ![]() |
civl_hud |
civilians | 13 | 1 | 800 | AI: class 4, power 240, stamina 95 | DamageTough x 1, Att_Riff, RangeNormal |
38 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||||
| 66 | ![]() |
riff_lt |
Riffs | 12 | 1 | 600 | AI: class 5, power 300, stamina 95 | DamageTough x 1, Att_Riff, RangeNormal |
39 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | GamClubBouncer, lt, Masai01, Hannibal, Mumia |
31, 55, 60, 64 | ||||
| 67 | ![]() |
riff_em |
Riffs | 12 | 1 | 600 | AI: class 5, power 300, stamina 95 | DamageTough x 1, Att_Riff, RangeNormal |
39 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 68 | ![]() |
riff_so_va1 |
Riffs | 11 | 1 | 400 | AI: class 4, power 240, stamina 95 | DamageTough x 1, Att_Riff, RangeNormal |
40 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | 01, Masai02, Cesar, Huey, Miles, King, Ezekiel, Cecil |
55, 60, 64 | ||||
| 69 | ![]() |
riff_so_va2 |
Riffs | 11 | 1 | 400 | AI: class 4, power 240, stamina 95 | DamageTough x 1, Att_Riff, RangeNormal |
41 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | enemy3, enemy2, enemy1, 02, 03, Malcolm, Darrius, Kyran |
55, 64 | ||||
| 70 | ![]() |
riff_so_va1 |
Riffs | 11 | 1 | 400 | AI: class 4, power 240, stamina 95 | DamageTough x 1, Att_Riff, RangeNormal |
40 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 71 | ![]() |
riff_so_vb1 |
Riffs | 11 | 1 | 400 | AI: class 4, power 240, stamina 95 | DamageTough x 1, Att_Riff, RangeNormal |
42 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | 04, 05 |
55 | ||||
| 72 | ![]() |
riff_so_vb2 |
Riffs | 11 | 1 | 400 | AI: class 4, power 240, stamina 95 | DamageTough x 1, Att_Riff, RangeNormal |
43 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 73 | ![]() |
riff_so_vc1 |
Riffs | 11 | 1 | 400 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
40 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Riff01, Riff05, Riff08, Riff12, Riff09, Riff16, Riff17 |
84 | ||||
| 74 | ![]() |
riff_so_vc2 |
Riffs | 11 | 1 | 400 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_bm_va2 |
41 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Riff04, Riff07, Riff11, Riff14, Riff15 |
84 | |||
| 75 | ![]() |
riff_so_vc3 |
Riffs | 11 | 1 | 400 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_pl_ma2 |
42 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Riff02, Riff03, Riff06, Riff10, Riff13 |
84 | |||
| 76 | ![]() |
riff_so_vc4 |
Riffs | 11 | 1 | 400 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_pl_ma3 |
43 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 77 | ![]() |
rogu_bo |
Rogues | 13 | 1 | 1200 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Luther, RangeNormal |
44 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Luther |
64 | |||||
| 78 | ![]() |
rogu_bo_vb |
Rogues | 13 | 1 | 1350 | AI: class 15, power 600, stamina 95 | DamageBoss x 1, Att_Luther, RangeNormal |
44 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Luther, Rog01 |
84 | |||||
| 79 | ![]() |
rogu_bo_gun |
Rogues | 13 | 1 | 575 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Normal, RangeNormal |
44 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Luther |
64, 84 | |||||
| 80 | ![]() |
rogu_lt |
Rogues | 12 | 1 | 700 | AI: class 19, power 240, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_rogu_lt |
45 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Slater, Cropsy, Finch |
64 | |||
| 81 | ![]() |
rogu_so_va1 |
Rogues | 11 | 1 | 500 | AI: class 18, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_rogu_so |
46 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Tick, SceneRogue2, Johnny, Rex, Sal, Reg, Syl, Dennis |
34, 64, 84 | |||
| 82 | ![]() |
rogu_so_va2 |
Rogues | 11 | 1 | 500 | AI: class 18, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_rogu_so |
47 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | SceneRogue1, Dee Dee, Zeb, Danny, Lem, Whistles, Verne, Fingers |
34, 64, 84 | |||
| 83 | ![]() |
rogu_so_vb1 |
Rogues | 11 | 1 | 500 | AI: class 18, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_rogu_so |
48 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 84 | ![]() |
rogu_so_vb2 |
Rogues | 11 | 1 | 500 | AI: class 18, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_rogu_so |
49 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 85 | ![]() |
rogu_so_va1_hr |
Rogues | 11 | 1 | 500 | AI: class 18, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_rogu_so |
46 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 86 | ![]() |
rogu_so_va2_hr |
Rogues | 11 | 1 | 500 | AI: class 18, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_rogu_so |
47 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 87 | ![]() |
rogu_so_vb1_hr |
Rogues | 11 | 1 | 500 | AI: class 18, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_rogu_so |
48 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 88 | ![]() |
rogu_so_vb2_hr |
Rogues | 11 | 1 | 500 | AI: class 18, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_rogu_so |
49 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 89 | ![]() |
fury_bo |
Furies | 13 | 1 | 2400 | AI: class 27, power 500, stamina 95 | DamageGhost x 1, Att_FuryBoss, RangeNormal |
50 | dyn_lt_bat_blk_a |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | backcatcher_01, Cobb |
54, 64 | ||||
| 90 | ![]() |
fury_lt |
Furies | 12 | 1 | 800 | AI: class 5, power 300, stamina 95 | DamageTough x 1, Att_FuryLT, RangeNormal |
51 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ParkFury01, ParkFury14, MFury1, MFury05, mf_02, mf_06, mf_1, PF2_1 |
34, 54, 64 | ||||
| 91 | ![]() |
fury_so1 |
Furies | 11 | 1 | 600 | AI: class 26, power 240, stamina 95 | DamageTough x 1, Att_FurySold, RangeNormal |
52 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ParkFury02, ParkFury08, MFury04, mf_03, PF2_2, pfur3_02, pfur3_07, SplitFur_01 |
34, 54, 64 | ||||
| 92 | ![]() |
fury_so2 |
Furies | 11 | 1 | 600 | AI: class 26, power 240, stamina 95 | DamageTough x 1, Att_FurySold, RangeNormal |
53 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ParkFury03, ParkFury09, MFury02, mf_04, PF2_3, pfur3_03, pfur3_08, SplitFur_02 |
34, 54, 64 | ||||
| 93 | ![]() |
fury_so3 |
Furies | 11 | 1 | 600 | AI: class 26, power 240, stamina 95 | DamageTough x 1, Att_FurySold, RangeNormal |
54 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ParkFury04, ParkFury10, MFury03, MFury06, mf_05, mf_07, PF2_04, pfur3_04 |
34, 54 | ||||
| 94 | ![]() |
fury_so4 |
Furies | 11 | 1 | 600 | AI: class 26, power 240, stamina 95 | DamageTough x 1, Att_FurySold, RangeNormal |
55 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ParkFury05, ParkFury06, ParkFury07, FenceFury3, FenceFury2, FenceFury1, MFury07, mf_08 |
34, 54 | ||||
| 95 | ![]() |
fury_so2 |
Furies | 12 | 1 | 600 | AI: class 28, power 240, stamina 95 | DamageTough x 1, Att_FuryKill, RangeNormal |
51 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Fur1_1, Fur1_02, Fur1_03, Fur1_04, Fur1_05, Fur1_06, Fur1_07, Fur1_08 |
54 | |||||
| 96 | ![]() |
turn_bd |
Turnbull ACs | 13 | 1 | 2000 | AI: class 24, power 240, stamina 55 | DamageBoss x 1, Att_Brawler, RangeNormal |
56 | walk 2, jog 4, run 6, sprint 8 | OutsideBirdie |
31 | |||||
| 97 | ![]() |
char_wheels |
13 | 1 | 1000 | AI: class 24, power 240, stamina 55 | DamageBoss x 1, Att_Brawler, RangeNormal |
dyn_mohawk |
56 | walk 2, jog 4, run 6, sprint 8 | |||||||
| 98 | ![]() |
turn_bd_gun |
Turnbull ACs | 13 | 1 | 450 | AI: class 24, power 240, stamina 55 | DamageBoss x 1, Att_Brawler, RangeNormal |
56 | walk 2, jog 4, run 6, sprint 8 | Birdie |
31 | |||||
| 99 | ![]() |
turn_bo |
Turnbull ACs | 13 | 1 | 1000 | AI: class 24, power 240, stamina 55 | DamageBoss x 1, Att_Brawler, RangeNormal |
28 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 100 | ![]() |
turn_lt |
Turnbull ACs | 12 | 1 | 550 | AI: class 25, power 300, stamina 55 | DamageTough x 1, Att_TurnLT, RangeNormal |
24 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator03, Spectator13, Spectator43, SewerTurnbull1, PoolAC01, TBF4Luiet, TBF101, TBStreet101 |
31, 51, 108, 112 | ||||
| 101 | ![]() |
turn_so1 |
Turnbull ACs | 11 | 1 | 550 | AI: class 24, power 240, stamina 55 | DamageTough x 1, Att_TurnSolA, RangeNormal |
16 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator11, Spectator09, Spectator01, Guitar1, Guitar2, TBStealth04, Spectator49, ArrestedBull01 |
31, 51, 104, 105, 108, 112 | ||||
| 102 | ![]() |
turn_so2 |
Turnbull ACs | 11 | 1 | 550 | AI: class 24, power 240, stamina 55 | DamageTough x 1, Att_TurnSolB, RangeNormal |
17 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator02, Spectator27, Spectator17, Spectator07, Spectator47, Drummer, Spectator12, Spectator22 |
31, 51, 104, 105, 108, 112 | ||||
| 103 | ![]() |
turn_so3 |
Turnbull ACs | 11 | 1 | 550 | AI: class 24, power 240, stamina 55 | DamageTough x 1, Att_TurnSolA, RangeNormal |
27 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator10, Spectator44, Spectator50, Spectator40, Spectator14, Spectator04, PlatformBull03, SewerTurnbull3 |
31, 51, 104, 108, 112 | ||||
| 104 | ![]() |
turn_so4 |
Turnbull ACs | 11 | 1 | 550 | AI: class 24, power 240, stamina 55 | DamageTough x 1, Att_TurnSolB, RangeNormal |
dyn_turn_so |
26 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator06, Spectator08, Spectator26, Spectator28, Spectator46, Spectator16, Spectator48, SewerTurnbull2 |
31, 104, 108, 112 | |||
| 105 | ![]() |
turn_so5 |
Turnbull ACs | 11 | 1 | 550 | AI: class 24, power 240, stamina 55 | DamageTough x 1, Att_TurnSolA, RangeNormal |
dyn_turn_so |
19 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator05, Spectator15, Spectator45, 1DevilAC03, 2AC02, 2AC08 |
31, 104, 108, 112 | |||
| 106 | ![]() |
sava_bo |
Savage Huns | 13 | 1 | 4500 | AI: class 53, power 500, stamina 95 | DamageGhost x 1, Att_Ghost, RangeNormal |
dyn_ghost |
51 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Ghost, Spectator21 |
20, 61, 114 | ||||
| 107 | ![]() |
sava_lt |
Savage Huns | 12 | 1 | 700 | AI: class 52, power 240, stamina 60 | DamageNormal x 1, Att_HunLT, RangeNormal |
dyn_huns_lt1 |
60 | dyn_hunter |
dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | GhostBackup2, GhostBackup3, ShadowHun01, StoreHuns01, SceneHun1, VandalHuns101, StallHuns1, MarketEnd101 |
20, 61 | ||
| 108 | ![]() |
sava_lt1 |
Savage Huns | 12 | 1 | 700 | AI: class 52, power 240, stamina 60 | DamageNormal x 1, Att_HunLT, RangeNormal |
60 | dyn_hunter |
dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 109 | ![]() |
sava_lt2 |
Savage Huns | 12 | 1 | 700 | AI: class 52, power 240, stamina 60 | DamageNormal x 1, Att_HunLT, RangeNormal |
dyn_huns_lt2 |
60 | dyn_hunter |
dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator20, Ling, Ting |
61, 114 | ||
| 110 | ![]() |
sava_so1a |
Savage Huns | 11 | 1 | 300 | AI: class 51, power 200, stamina 60 | DamageWeak x 1, Att_HunSol, RangeNormal |
61 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | GhostBackup4, Spectator40, StoreHuns02, SceneHun2, VandalHuns102, MarketEnd103, ChaseHun101, ChaseHun108 |
20, 34, 61, 114 | ||||
| 111 | ![]() |
sava_so1b |
Savage Huns | 11 | 1 | 300 | AI: class 51, power 200, stamina 60 | DamageWeak x 1, Att_HunSol, RangeNormal |
62 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | GhostBackup1, ShadowHun06, StoreHuns03, VandalHuns103, MarketEnd102, ChaseHun102, ChaseHun105, ChaseHun115 |
20, 34 | ||||
| 112 | ![]() |
sava_so2a |
Savage Huns | 11 | 1 | 300 | AI: class 51, power 200, stamina 60 | DamageWeak x 1, Att_HunSol, RangeNormal |
63 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator11, ShadowHun03, ShadowHun07, StallHuns2, MarketEnd104, ChaseHun103, ChaseHun106, ChaseHun112 |
20, 114 | ||||
| 113 | ![]() |
sava_so2b |
Savage Huns | 11 | 1 | 300 | AI: class 51, power 200, stamina 60 | DamageWeak x 1, Att_HunSol, RangeNormal |
64 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | GhostBackup5, Spectator27, Spectator35, Spectator50, ShadowHun04, StallHuns3, ChaseHun104, ChaseHun107 |
20, 114 | ||||
| 114 | ![]() |
civl_monk1 |
civilians | 4 | 1 | 200 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_HunSol, RangeNormal |
58 | dyn_revival, chance 5 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 115 | ![]() |
civl_monk2 |
civilians | 4 | 1 | 200 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_HunSol, RangeNormal |
59 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 116 | ![]() |
civl_monk_bo1 |
civilians | 13 | 1 | 800 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_KungFoo, RangeNormal |
58 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator28 |
114 | ||||
| 117 | ![]() |
civl_monk_bo2 |
civilians | 13 | 1 | 800 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_KungFoo, RangeNormal |
59 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator18 |
114 | ||||
| 118 | ![]() |
civl_ct_ma1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_tr_cw |
168 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 119 | ![]() |
hurr_va |
Hurricanes | 13 | 1 | 1400 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Vargas, RangeNormal |
66 | walk 2.22, jog 6.57, run 7.68, sprint 7.68 | Vargas |
5, 62 | |||||
| 120 | ![]() |
hurr_de |
Hurricanes | 13 | 1 | 3000 | AI: class 6, power 300, stamina 95 | DamageBoss x 1, Att_DiegoSwing, RangeNormal |
65 | walk 1.588, jog 5.135, run 6, sprint 6 | Diego |
5, 62 | |||||
| 121 | ![]() |
civl_abe |
civilians | 12 | 1 | 1500 | AI: class 4, power 240, stamina 95 | DamageTough x 1, Att_HurrLT, RangeNormal |
dyn_abe |
51 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | 95 | ||||
| 122 | ![]() |
hurr_sa |
Hurricanes | 11 | 1 | 400 | AI: class 4, power 240, stamina 95 | DamageWeak x 1, Att_Normal, RangeNormal |
67 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | sanchez, Sanchez |
5, 62 | ||||
| 123 | ![]() |
hurr_lt |
Hurricanes | 12 | 1 | 800 | AI: class 3, power 240, stamina 95 | DamageNormal x 1, Att_HurrLT, RangeNormal |
dyn_hurr_lt |
68 | dyn_bowie |
dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | HurrA01, HurF201, HurF101, HurrB04, sanchez, Javier, Tejano, Camion |
5, 62 | ||
| 124 | ![]() |
hurr_so1a |
Hurricanes | 11 | 1 | 600 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_HurrSol, RangeNormal |
dyn_hurr_so |
69 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | HurrA02, HurrB07, HurrB02, HurF102, HurrC04, HurrB06, T2, HurrF602 |
5, 62 | |||
| 125 | ![]() |
hurr_so1b |
Hurricanes | 11 | 1 | 600 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_HurrSol, RangeNormal |
dyn_hurr_so |
70 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | HurrB05, HurrB03, HurF204, HurrC01, T1, HurrF501, HurrB08, Toro |
5, 62 | |||
| 126 | ![]() |
hurr_so2a |
Hurricanes | 11 | 1 | 600 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_HurrSol, RangeNormal |
dyn_hurr_so |
71 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | HurrA03, HurrF401, HurF202, HurrC02 |
5 | |||
| 127 | ![]() |
hurr_so2b |
Hurricanes | 11 | 1 | 600 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_HurrSol, RangeNormal |
dyn_hurr_so |
72 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | HurrA04, HurrB01, HurF203, HurrC03, sanchez |
5 | |||
| 128 | ![]() |
bopp_bo |
Boppers | 13 | 1 | 3500 | AI: class 45, power 500, stamina 95 | DamageBoss x 1, Att_BoppBoss, RangeNormal |
dyn_bopp_bo |
73 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Moe, Big Moe |
11, 62 | ||||
| 129 | ![]() |
bopp_lt |
Boppers | 12 | 1 | 400 | AI: class 44, power 200, stamina 95 | DamageNormal x 1, Att_BoppLT, RangeNormal |
dyn_bopp_lt |
34 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | BopB1Lead, Bop2Lead, C1Bops01, Malcolm, Billy Dee, Deacon, Slick Cash |
11, 62 | |||
| 130 | ![]() |
bopp_so1a |
Boppers | 11 | 1 | 250 | AI: class 43, power 200, stamina 95 | DamageWeak x 1, Att_BoppSolA, RangeNormal |
dyn_bopp_so |
26 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Bop101, Bop105, BopB1Lead01, Bop2Front03, Bop403, Bop404, StreetBop502, StreetBop601 |
11, 62 | |||
| 131 | ![]() |
bopp_so1b |
Boppers | 11 | 1 | 250 | AI: class 43, power 200, stamina 95 | DamageWeak x 1, Att_BoppSolB, RangeNormal |
dyn_bopp_so |
27 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Bop102, Bop104, Bop402, StreetBop503, StreetBop603, StreetBop403, StreetBop202, StreetBop102 |
11 | |||
| 132 | ![]() |
bopp_so1c |
Boppers | 11 | 1 | 250 | AI: class 43, power 200, stamina 95 | DamageWeak x 1, Att_BoppSolA, RangeNormal |
dyn_bopp_so |
30 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Bop103, Bop2Front02, Bop405, StreetBop501, StreetBop602, StreetBop401, StreetBop203, StreetBop101 |
11 | |||
| 133 | ![]() |
bopp_so1d |
Boppers | 11 | 1 | 250 | AI: class 43, power 200, stamina 95 | DamageWeak x 1, Att_BoppSolB, RangeNormal |
dyn_bopp_so |
32 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 134 | ![]() |
bopp_so2a |
Boppers | 11 | 1 | 250 | AI: class 43, power 200, stamina 95 | DamageWeak x 1, Att_BoppSolA, RangeNormal |
dyn_bopp_so |
34 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Leroy, B Tricky, Jackson, T Bone, Boxcar, Uptown, C Note |
62 | |||
| 135 | ![]() |
hiha_bo |
Hi-Hats | 13 | 1 | 2800 | AI: class 45, power 500, stamina 95 | DamageBoss x 1, Att_HiHatBo, RangeNormal |
74 | walk 1.404, jog 3.141, run 3.141, sprint 10.245 | ChatterBox, CB, EndHH01, f1, Chatterbox, DeadChat |
3, 61, 81 | |||||
| 136 | ![]() |
hiha_lt |
Hi-Hats | 12 | 1 | 650 | AI: class 50, power 240, stamina 95 | DamageTough x 1, Att_HiHatLT, RangeNormal |
dyn_hiha_lt |
76 | dyn_hunter |
dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | HiHat1, HHEle01, HHA15, EndHH02, HHS04, HHF308, HHF309, HHF310 |
3, 61, 81 | ||
| 137 | ![]() |
hiha_lt_ft |
Hi-Hats | 12 | 1 | 650 | AI: class 3, power 240, stamina 95 | DamageTough x 1, Att_HiHat, RangeNormal |
dyn_hiha_lt_ft |
75 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | CrackerJack, EndHH03 |
3, 61, 81 | |||
| 138 | ![]() |
hiha_so_va1 |
Hi-Hats | 11 | 1 | 500 | AI: class 49, power 800, stamina 95 | DamageNormal x 1, Att_HiHat, RangeNormal |
dyn_hiha_so |
77 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | HiHat1, HiHat2, Molotav1, Molotav2, Molotav3, HHA01, HHA02, HHA03 |
3, 61, 81, 107 | |||
| 139 | ![]() |
hiha_so_va2 |
Hi-Hats | 11 | 1 | 500 | AI: class 49, power 800, stamina 95 | DamageNormal x 1, Att_HiHat, RangeNormal |
dyn_hiha_so |
78 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | HiHat2, HiHat3, HHEle03, SHH01, HHS07, Pursuit_01, MidCut_03, mchase03 |
3, 81 | |||
| 140 | ![]() |
hiha_so_vb1 |
Hi-Hats | 11 | 1 | 500 | AI: class 49, power 800, stamina 95 | DamageNormal x 1, Att_HiHat, RangeNormal |
dyn_hiha_so |
79 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | HHEle04, HHS06, MidCut_04, mchase01, MoreMimes_07, Pursuit_07, Pursuit_02, Pascal |
3, 61, 81 | |||
| 141 | ![]() |
hiha_so_vb2 |
Hi-Hats | 11 | 1 | 500 | AI: class 49, power 800, stamina 95 | DamageNormal x 1, Att_HiHat, RangeNormal |
dyn_hiha_so |
80 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | HHS05, Pursuit_03, Pursuit_09, Pursuit_10, MidCut_05, mchase02, mchase04, MoreMimes_03 |
3, 81 | |||
| 142 | ![]() |
sara_bo |
Saracens | 13 | 1 | 800 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Normal, RangeNormal |
81 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Edge, Edge01 |
14 | |||||
| 143 | ![]() |
sara_lt |
Saracens | 12 | 1 | 600 | AI: class 3, power 240, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
25 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | S03 |
14 | ||||
| 144 | ![]() |
sara_so1a |
Saracens | 11 | 1 | 400 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
27 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | S01, S04, Saracen1 |
14, 92 | ||||
| 145 | ![]() |
sara_so1b |
Saracens | 11 | 1 | 400 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
17 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | S02, Saracen2 |
14, 92 | ||||
| 146 | ![]() |
sara_so2a |
Saracens | 11 | 1 | 400 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
29 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 147 | ![]() |
sara_so2b |
Saracens | 11 | 1 | 400 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
18 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | R, S05 |
14 | ||||
| 148 | ![]() |
panz_bo |
13 | 1 | 800 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Normal, RangeNormal |
27 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||||
| 149 | ![]() |
panz_lt |
12 | 1 | 800 | AI: class 3, power 240, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
dyn_panz_lt |
36 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 150 | ![]() |
panz_so_va1 |
11 | 1 | 600 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
30 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | T301, T302, T303, Panzer1 |
3, 92 | |||||
| 151 | ![]() |
panz_so_va2 |
11 | 1 | 600 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
29 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Panzer2 |
92 | |||||
| 152 | ![]() |
panz_so_vb1 |
11 | 1 | 600 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_panz_so |
28 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 153 | ![]() |
panz_so_vb2 |
11 | 1 | 600 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_panz_so |
31 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 154 | ![]() |
jsbs_bo |
Jones Street Boys | 13 | 1 | 800 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Normal, RangeNormal |
83 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | K01, JSB12, Knox |
14, 60 | |||||
| 155 | ![]() |
jsbs_lt |
Jones Street Boys | 12 | 1 | 600 | AI: class 3, power 240, stamina 95 | DamageTough x 1, Att_JSBSLT, RangeNormal |
23 | dyn_hunter |
dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | JSB01, JSB1, Harry, Larry, Perry |
14, 60 | |||
| 156 | ![]() |
jsbs_so1 |
Jones Street Boys | 11 | 1 | 450 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_JSBS, RangeNormal |
dyn_pl_ma6 |
18 | dyn_crowbar |
chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Sec03, JSB02, JSB06, JSB15, JSB17, T02, T03, T04 |
14, 31 | ||
| 157 | ![]() |
jsbs_so2 |
Jones Street Boys | 11 | 1 | 450 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_JSBS, RangeNormal |
dyn_tr_ma5 |
19 | dyn_pipe_a |
chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | JSB03, T01, JSB16, SJ02, Tool02, Lance, Gene, Avery |
14, 60 | ||
| 158 | ![]() |
jsbs_so3 |
Jones Street Boys | 11 | 1 | 450 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_JSBS, RangeNormal |
dyn_sml_fro |
16 | dyn_wrenchplumb |
chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | JSB04, SJ03, Brock, Charles, Duke, Liam, Chandler, Walter |
14, 60 | ||
| 159 | ![]() |
jsbs_so4 |
Jones Street Boys | 11 | 1 | 450 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_JSBS, RangeNormal |
21 | dyn_hunter |
chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | JSB05, JSB13, JSB18, SJ04 |
14 | |||
| 160 | ![]() |
samo_bo |
Saracens | 13 | 1 | 1600 | AI: class 32, power 400, stamina 65 | DamageBoss x 1, Att_Brawler, RangeNormal |
dyn_sata_bo |
84 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Cutter, Spider, SM101 |
60, 82 | ||||
| 161 | ![]() |
samo_lt |
Saracens | 13 | 1 | 2500 | AI: class 32, power 400, stamina 65 | DamageTough x 1, Att_SaMoLT, RangeNormal |
24 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Alan, Tiny, SM102 |
60, 82 | ||||
| 162 | ![]() |
samo_so_va1 |
Saracens | 11 | 1 | 500 | AI: class 31, power 240, stamina 55 | DamageTough x 1, Att_SaMo, RangeNormal |
dyn_samo1 |
15 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | SM105, SM107, SMStealth05, WHPit03, WHPit09 |
82 | |||
| 163 | ![]() |
samo_so_va2 |
Saracens | 11 | 1 | 500 | AI: class 31, power 240, stamina 55 | DamageTough x 1, Att_SaMo, RangeNormal |
dyn_tr_ma5 |
16 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | SM104, WHPit04, WHPit06, SMStealth601 |
82 | |||
| 164 | ![]() |
samo_so_va3 |
Saracens | 11 | 1 | 500 | AI: class 31, power 240, stamina 55 | DamageTough x 1, Att_SaMo, RangeNormal |
dyn_pl_ma5 |
17 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Mother01, Mother03, Mother02, Brutus, Beefcake, Pusher, Python, Meathead |
52, 60, 82 | |||
| 165 | ![]() |
samo_so_va4 |
Saracens | 11 | 1 | 500 | AI: class 31, power 240, stamina 55 | DamageTough x 1, Att_SaMo, RangeNormal |
dyn_samo2 |
18 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Mother02, Mother01, Killer, Seabass, Fathead, Grease, Biff, Ox |
52, 60, 82 | |||
| 166 | ![]() |
juda_bo |
13 | 1 | 800 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Normal, RangeNormal |
26 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||||
| 167 | ![]() |
juda_lt |
12 | 1 | 600 | AI: class 1, power 200, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
dyn_pl_ma2 |
36 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 168 | ![]() |
juda_so_va1 |
11 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageNormal x 1, Att_Normal, RangeNormal |
28 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||||
| 169 | ![]() |
juda_so_va2 |
11 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_bm_va2 |
27 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 170 | ![]() |
juda_so_vb1 |
11 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_pl_ma2 |
33 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 171 | ![]() |
juda_so_vb2 |
11 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_pl_ma3 |
32 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 172 | ![]() |
elec_bo |
13 | 1 | 800 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Normal, RangeNormal |
15 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Tracer |
61 | ||||||
| 173 | ![]() |
elec_lt |
12 | 1 | 750 | AI: class 3, power 240, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
23 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Dash |
61 | |||||
| 174 | ![]() |
elec_so1 |
11 | 1 | 500 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
18 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Eliminator01, Eliminator03, T201, T202, T203, Styles, Flash, Flair |
3, 52, 61, 92 | |||||
| 175 | ![]() |
elec_so2 |
11 | 1 | 500 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_sml_fro |
19 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Eliminator02, Lazer, Slyde, Blaze, Speed, EE05b, EE05d, Eliminator2 |
52, 61, 92 | ||||
| 176 | ![]() |
elec_so3 |
11 | 1 | 500 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_tr_ma5 |
21 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 177 | ![]() |
elec_so4 |
11 | 1 | 500 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_pl_ma6 |
22 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 178 | ![]() |
dest_bo |
Destroyers | 13 | 1 | 5000 | AI: class 48, power 500, stamina 95 | DamageBoss x 1, Att_Virg, RangeNormal |
87 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Virgil, Virgil2 |
60, 80, 82, 86, 93 | |||||
| 179 | ![]() |
dest_bo_tg |
Destroyers | 13 | 1 | 1000 | AI: class 48, power 500, stamina 95 | DamageBoss x 1, Att_Virg, RangeNormal |
87 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | virgil |
87 | |||||
| 180 | ![]() |
dest_lt |
Destroyers | 12 | 1 | 550 | AI: class 47, power 200, stamina 95 | DamageDestroyerLT x 1, Att_DestLT, RangeNormal |
dyn_dest_lta |
35 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Destroyer1, FSD_10, FSD_01, FSD_07, FSD_08, StreetDest_02, StreetDest_04, MSD_02 |
83, 86, 92, 93 | |||
| 181 | ![]() |
dest_lt_hr |
Destroyers | 12 | 1 | 550 | AI: class 47, power 200, stamina 95 | DamageDestroyerLT x 1, Att_DestLT, RangeNormal |
dyn_dest_lta |
35 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | DestroyerLieut |
80 | |||
| 182 | ![]() |
dest_lt_v1 |
Destroyers | 12 | 1 | 550 | AI: class 47, power 200, stamina 95 | DamageDestroyerLT x 1, Att_DestLT, RangeNormal |
dyn_dest_lta |
36 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 183 | ![]() |
dest_lt_v2 |
Destroyers | 12 | 1 | 550 | AI: class 47, power 200, stamina 95 | DamageDestroyerLT x 1, Att_DestLT, RangeNormal |
dyn_dest_lta |
23 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Freak, Rat, Geek |
60 | |||
| 184 | ![]() |
dest_lt_v3 |
Destroyers | 12 | 1 | 550 | AI: class 47, power 200, stamina 95 | DamageDestroyerLT x 1, Att_DestLT, RangeNormal |
dyn_dest_lta |
25 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 185 | ![]() |
dest_lt_be |
Destroyers | 12 | 1 | 650 | AI: class 1, power 200, stamina 95 | DamageNormal x 1, Att_DestLT, RangeNormal |
dyn_beansie |
89 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Beansie, D02, BD102, DD101, FSD_04, Destroyer1, Beansy |
60, 80, 82, 83, 86, 93 | |||
| 186 | ![]() |
dest_lt_le |
Destroyers | 12 | 1 | 650 | AI: class 1, power 200, stamina 95 | DamageNormal x 1, Att_DestLT, RangeNormal |
90 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Lemmy, Lem, BD101, Destroyer2, Destroyer1 |
60, 80, 82, 83, 86, 93 | ||||
| 187 | ![]() |
dest_le_bare |
Destroyers | 12 | 1 | 650 | AI: class 1, power 200, stamina 95 | DamageNormal x 1, Att_DestLT, RangeNormal |
90 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | dl, RevLem |
83 | ||||
| 189 | ![]() |
dest_cl |
Destroyers | 14 | 2 | 1800 | AI: class 6, power 300, stamina 95 Player: class 59, power 500, stamina 100 Warrior class 1: Strength 145 %, Health 85 % (1530), Rage max 120 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
dyn_dest_lt |
0 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Cleon |
82 | |||
| 191 | ![]() |
dest_ve |
Destroyers | 14 | 2 | 1800 | AI: class 6, power 300, stamina 95 Player: class 63, power 400, stamina 120 Warrior class 5: Strength 125 %, Health 65 % (1170), Rage max 100 |
DamageWarriors x 1, Att_Warrior, RangeNormal |
6 | chance 5 | walk 1.654, jog 4.857, run 7.801, sprint 10.245 | Vermin |
82 | ||||
| 192 | ![]() |
dest_so1a |
Destroyers | 11 | 1 | 450 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_DestSol, RangeNormal |
dyn_tr_ma5 |
15 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Destroyer1, Destroyer5, Weasel, Snake, Les, Stumpy, Steamy, Roach |
60, 80, 86, 87, 92 | |||
| 193 | ![]() |
dest_so1a_hr |
Destroyers | 11 | 1 | 450 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_DestSol, RangeNormal |
dyn_tr_ma5 |
15 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Destroyer1 |
80 | |||
| 194 | ![]() |
dest_so1b |
Destroyers | 11 | 1 | 450 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_DestSol, RangeNormal |
dyn_pl_ma6 |
19 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Destroyer2, Destroyer6, Destroyer1, Destroyer4, D03, Dest102, Dest105, BD106 |
80, 82, 83, 86, 87, 92 | |||
| 195 | ![]() |
dest_so1b_hr |
Destroyers | 11 | 1 | 450 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_DestSol, RangeNormal |
dyn_pl_ma6 |
19 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Destroyer2 |
80 | |||
| 196 | ![]() |
dest_so1c |
Destroyers | 11 | 1 | 450 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_DestSol, RangeNormal |
88 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | LC, BD103, RevLC, Destroyer3, DestroyerPak04 |
80, 82, 83, 86, 92, 93 | ||||
| 197 | ![]() |
dest_so2a |
Destroyers | 11 | 1 | 450 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_DestSol, RangeNormal |
29 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Destroyer3, Ryan, Zak, Gopher, Toad, Cal, Jake, Sweats |
60, 80, 82, 86, 87, 92 | ||||
| 198 | ![]() |
dest_so2a_hr |
Destroyers | 11 | 1 | 450 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_DestSol, RangeNormal |
29 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Destroyer3 |
80 | ||||
| 199 | ![]() |
dest_so2b |
Destroyers | 11 | 1 | 450 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_DestSol, RangeNormal |
dyn_bm_va2 |
33 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Destroyer4, Destroyer2, Destroyer6, D04, Dest107, Dest103, Dest106, BD104 |
80, 82, 83, 86, 87, 92 | |||
| 200 | ![]() |
dest_so2b_hr |
Destroyers | 11 | 1 | 450 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_DestSol, RangeNormal |
dyn_bm_va2 |
33 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Destroyer4 |
80 | |||
| 201 | ![]() |
dest_so1a_drnk |
Destroyers | 6 | 4 | 400 | AI: class 39, power 100, stamina 35 | DamageWeak x 1, Att_Drunk, RangeNormal |
dyn_tr_ma5 |
102 | chance 5 | walk 0.964, jog 0.964, run 2.723, sprint 2.723 | |||||
| 202 | ![]() |
dest_so1b_drnk |
Destroyers | 6 | 4 | 400 | AI: class 39, power 100, stamina 35 | DamageWeak x 1, Att_Drunk, RangeNormal |
dyn_pl_ma6 |
103 | chance 5 | walk 0.964, jog 0.964, run 2.723, sprint 2.723 | |||||
| 203 | ![]() |
dest_so2b_drnk |
Destroyers | 6 | 4 | 400 | AI: class 39, power 100, stamina 35 | DamageWeak x 1, Att_Drunk, RangeNormal |
dyn_bm_va2 |
104 | chance 5 | walk 0.964, jog 0.964, run 2.723, sprint 2.723 | |||||
| 204 | ![]() |
dest_so2a_drnk |
Destroyers | 6 | 4 | 400 | AI: class 39, power 100, stamina 35 | DamageWeak x 0.75, Att_Drunk, RangeNormal |
105 | chance 5 | walk 0.964, jog 0.964, run 2.723, sprint 2.723 | DestHome_01, DestHome_02, DestHome_03, DestHome_04, DestHome_05, DestHome_06 |
87 | ||||
| 205 | ![]() |
char_lcgf |
4 | 1 | 275 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
161 | chance 20 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | LCGirl_normal |
83 | |||||
| 206 | ![]() |
char_lcgf_vest |
4 | 1 | 275 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
161 | chance 20 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | LCGirl |
83 | |||||
| 207 | ![]() |
dest_lt |
Destroyers | 12 | 1 | 650 | AI: class 55, power 240, stamina 95 | DamageTough x 1, Att_DestLT, RangeNormal |
dyn_dest_lta |
35 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Destroyer1 |
93 | |||
| 208 | ![]() |
dest_so1a |
Destroyers | 11 | 1 | 450 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_DestSol, RangeNormal |
dyn_tr_ma5 |
15 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Destroyer1, Destroyer2, Destroyer5, Destroyer3, Destroyer4, TagDestroyer, Destroyer9, Destroyer6 |
93 | |||
| 209 | ![]() |
dest_so1b |
Destroyers | 11 | 1 | 450 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_DestSol, RangeNormal |
dyn_pl_ma6 |
17 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Destroyer2, Destroyer3, Destroyer4, Destroyer6, Destroyer5 |
93 | |||
| 210 | ![]() |
dest_so2a |
Destroyers | 11 | 1 | 450 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_DestSol, RangeNormal |
29 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Destroyer3, Destroyer4, Destroyer7 |
93 | ||||
| 211 | ![]() |
dest_so2b |
Destroyers | 11 | 1 | 450 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_DestSol, RangeNormal |
dyn_bm_va2 |
33 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Destroyer4, LC, Destroyer8 |
93 | |||
| 212 | ![]() |
dest_lt_le |
Destroyers | 12 | 1 | 700 | AI: class 4, power 240, stamina 95 | DamageTough x 1, Att_DestLT, RangeNormal |
90 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Lemmy |
93 | ||||
| 213 | ![]() |
dest_lt_be |
Destroyers | 12 | 1 | 700 | AI: class 4, power 240, stamina 95 | DamageTough x 1, Att_DestLT, RangeNormal |
dyn_beansie |
89 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 214 | ![]() |
moon_bo |
Moonrunners | 13 | 1 | 800 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Moon, RangeNormal |
20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Bullet |
63 | |||||
| 215 | ![]() |
moon_lt |
Moonrunners | 12 | 1 | 600 | AI: class 1, power 200, stamina 95 | DamageMoonLT x 1, Att_MoonLT, RangeNormal |
36 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Nova, Caps, Speeds, mplat1, FM_01, MInterr_03, MChill_01, MInterr_05 |
9, 63 | ||||
| 216 | ![]() |
moon_so1a |
Moonrunners | 11 | 1 | 450 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Moon, RangeNormal |
dyn_pl_ma2 |
28 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | T101, T102, T103, MoonTagger, Tracer, Comet, Flash, Rosebud |
3, 9, 34, 63, 92 | |||
| 217 | ![]() |
moon_so1b |
Moonrunners | 11 | 1 | 450 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Moon, RangeNormal |
dyn_pl_ma3 |
31 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | mplat03, Busted_01, FM_03, MInterr_01, MChill_02, MInterr_06, Moon2 |
9, 92 | |||
| 218 | ![]() |
moon_so2a |
Moonrunners | 11 | 1 | 450 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Moon, RangeNormal |
15 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Streak, Silver, Magnum, Cosmo, Striker, Crash, Freak, mplat04 |
9, 63 | ||||
| 219 | ![]() |
moon_so2b |
Moonrunners | 11 | 1 | 450 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Moon, RangeNormal |
dyn_bn_ma1 |
20 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | mplat05, FM_05 |
9 | |||
| 220 | ![]() |
orph_bo_va1 |
Orphans | 13 | 1 | 900 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Weak, RangeNormal |
92 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Sully |
2, 52, 63 | |||||
| 221 | ![]() |
orph_me |
Orphans | 11 | 1 | 400 | AI: class 57, power 200, stamina 95 | DamageWeak x 1, Att_Mercy, RangeNormal |
93 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Mercy, mercy, Mercy03 |
2, 52, 54, 60, 64 | |||||
| 222 | ![]() |
orph_me_vb |
Orphans | 11 | 1 | 400 | AI: class 57, power 200, stamina 95 | DamageWeak x 1, Att_Mercy, RangeNormal |
93 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Mercy |
55, 84 | |||||
| 223 | ![]() |
orph_lt_va |
Orphans | 12 | 1 | 600 | AI: class 39, power 100, stamina 35 | DamageNormal x 1, Att_OrphLT, RangeNormal |
94 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Jesse |
2, 52, 63 | ||||
| 224 | ![]() |
orph_lt_vb |
Orphans | 12 | 1 | 600 | AI: class 1, power 200, stamina 95 | DamageNormal x 1, Att_OrphLT, RangeNormal |
25 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Clinic101, Park1, Wander101, Clubhouse1, Orph02a, West, Conner |
2, 63 | ||||
| 225 | ![]() |
orph_so_va1 |
Orphans | 11 | 1 | 500 | AI: class 16, power 180, stamina 80 | DamageWeak x 1, Att_OrphSol, RangeNormal |
19 | chance 1 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Orphan01, Orphan05, Cowards105, Cowards101, Clinic105, Gas1, Gas3, Gas4 |
2, 52, 63 | ||||
| 226 | ![]() |
orph_so_va2 |
Orphans | 11 | 1 | 500 | AI: class 16, power 180, stamina 80 | DamageWeak x 1, Att_OrphSol, RangeNormal |
dyn_pl_ma6 |
20 | chance 1 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Orphan02, Cowards102, Clinic102, Gas2, Gas5, Park2, Wander102, Wander203 |
2, 52, 63 | |||
| 227 | ![]() |
orph_so_vb1 |
Orphans | 11 | 1 | 500 | AI: class 16, power 180, stamina 80 | DamageWeak x 1, Att_OrphSol, RangeNormal |
dyn_sml_fro |
21 | chance 1 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Orphan03, Cowards103, Clinic203, Clinic202, Orphan07, Orphan3, Orphan02, Orphan06 |
2, 52 | |||
| 228 | ![]() |
orph_so_vb2 |
Orphans | 11 | 1 | 500 | AI: class 16, power 180, stamina 80 | DamageWeak x 1, Att_OrphSol, RangeNormal |
dyn_tr_ma5 |
22 | chance 1 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Orphan04, Orphan08, Cowards104, Clinic104, Orphan05, Orphan09, Buzz |
2, 52, 63 | |||
| 229 | ![]() |
punk_bo |
Punks | 13 | 1 | 1800 | AI: class 22, power 240, stamina 95 | DamageBoss x 1, Att_Brawler, RangeNormal |
15 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | P01, Vance |
55, 61 | |||||
| 230 | ![]() |
punk_bo_vb |
Punks | 13 | 1 | 1800 | AI: class 22, power 240, stamina 95 | DamageBoss x 1, Att_Brawler, RangeNormal |
15 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | 03 |
55 | |||||
| 231 | ![]() |
punk_lt |
Punks | 12 | 1 | 1000 | AI: class 23, power 300, stamina 95 | DamageTough x 1, Att_Brawler, RangeNormal |
dyn_pl_ma6 |
25 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Lt, P02, Brett, Parker, Joey, Sammy |
55, 61 | |||
| 233 | ![]() |
punk_so1a |
Punks | 11 | 1 | 700 | AI: class 22, power 240, stamina 95 | DamageTough x 1, Att_SaMo, RangeNormal |
dyn_tr_ma5 |
16 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | 01, P03, P07, P10, Tommy, Sidney, Stu, Fenn |
55, 61 | |||
| 234 | ![]() |
punk_so1b |
Punks | 11 | 1 | 700 | AI: class 22, power 240, stamina 95 | DamageTough x 1, Att_SaMo, RangeNormal |
dyn_tr_ma2 |
18 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | P04, Jonny, Billy, Dudley, Bernard, Ferris, Cutter, Styx |
55, 61 | |||
| 235 | ![]() |
punk_so2a |
Punks | 11 | 1 | 700 | AI: class 22, power 240, stamina 95 | DamageTough x 1, Att_SaMo, RangeNormal |
32 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | 02, P05, P09 |
55 | ||||
| 236 | ![]() |
punk_so2b |
Punks | 11 | 1 | 700 | AI: class 22, power 240, stamina 95 | DamageTough x 1, Att_SaMo, RangeNormal |
dyn_tr_ma5 |
22 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Bo, P06, P08, P13, P14 |
55 | |||
| 237 | ![]() |
lizz_bo |
Lizzies | 13 | 1 | 600 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Lizz, RangeNormal |
96 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | 03, 101, Starr |
55, 62 | |||||
| 238 | ![]() |
lizz_lt |
Lizzies | 12 | 1 | 300 | AI: class 20, power 60, stamina 80 | DamageNormal x 1, Att_Lizz, RangeNormal |
97 | dyn_revival, chance 50 |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | 01, 308, 201, 307, 401, Stacey, Blair, Corie |
55, 62 | ||||
| 239 | ![]() |
lizz_so_va1 |
Lizzies | 11 | 1 | 300 | AI: class 20, power 60, stamina 80 | DamageWeak x 1, Att_Lizz, RangeNormal |
98 | chance 5 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | 02, 309, 301, G01, 403, RS01, Sam, Kelly |
55, 62 | ||||
| 240 | ![]() |
lizz_so_va2 |
Lizzies | 11 | 1 | 300 | AI: class 20, power 60, stamina 80 | DamageWeak x 1, Att_Lizz, RangeNormal |
99 | chance 5 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | 06, 202, 205, G02, 402, RS02, Jesse, Terry |
55, 62 | ||||
| 241 | ![]() |
lizz_so_va3 |
Lizzies | 11 | 1 | 300 | AI: class 20, power 60, stamina 80 | DamageWeak x 1, Att_Lizz, RangeNormal |
97 | chance 5 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | 07, 306, 405, RS03 |
55 | ||||
| 242 | ![]() |
lizz_so_vb1 |
Lizzies | 11 | 1 | 300 | AI: class 20, power 60, stamina 80 | DamageWeak x 1, Att_Lizz, RangeNormal |
100 | chance 5 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | 04, 206, 303, 305, G04, 404, RS04 |
55 | ||||
| 243 | ![]() |
lizz_so_vb2 |
Lizzies | 11 | 1 | 300 | AI: class 20, power 60, stamina 80 | DamageWeak x 1, Att_Lizz, RangeNormal |
101 | chance 5 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | 05, 203, 204, 304, G05, 406 |
55 | ||||
| 244 | ![]() |
civl_hud |
civilians | 12 | 1 | 600 | AI: class 1, power 200, stamina 95 | DamageNormal x 1, Att_Weak, RangeNormal |
20 | dyn_revival, chance 50 |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 245 | ![]() |
cops_ty_va1 |
police | 10 | 3 | 700 | AI: class 9, power 600, stamina 45 | DamageRookieCop x 1, Att_RailGoon, RangeNormal |
dyn_cops_vc |
116 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Beast1_02, Arresters_02, TransitCop |
9, 95 | |||
| 246 | ![]() |
cops_ty_va2 |
police | 10 | 3 | 700 | AI: class 9, power 600, stamina 45 | DamageRookieCop x 1, Att_RailGoon, RangeNormal |
dyn_cops_vc |
117 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Beast1_01, Arresters_01, Arresters_03 |
9 | |||
| 247 | ![]() |
cops_ty_vb1 |
police | 10 | 3 | 700 | AI: class 9, power 600, stamina 45 | DamageRookieCop x 1, Att_RailGoon, RangeNormal |
dyn_cops_vc |
118 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 248 | ![]() |
cops_ty_vb2 |
police | 10 | 3 | 700 | AI: class 9, power 600, stamina 45 | DamageRookieCop x 1, Att_RailGoon, RangeNormal |
dyn_cops_vc |
119 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 249 | ![]() |
cops_ty_va1 |
police | 10 | 3 | 1000 | AI: class 9, power 600, stamina 45 | DamageBoss x 1, Att_RailGoon, RangeNormal |
dyn_cops_vc |
116 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 250 | ![]() |
cops_ty_va2 |
police | 10 | 3 | 1000 | AI: class 9, power 600, stamina 45 | DamageBoss x 1, Att_RailGoon, RangeNormal |
dyn_cops_vc |
117 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 251 | ![]() |
cops_ty_vb1 |
police | 10 | 3 | 1000 | AI: class 9, power 600, stamina 45 | DamageBoss x 1, Att_RailGoon, RangeNormal |
dyn_cops_vc |
118 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 252 | ![]() |
cops_ty_vb2 |
police | 10 | 3 | 1000 | AI: class 9, power 600, stamina 45 | DamageBoss x 1, Att_RailGoon, RangeNormal |
dyn_cops_vc |
119 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | G7 |
9 | |||
| 253 | ![]() |
cops_va1 |
police | 9 | 3 | 1000 | AI: class 9, power 600, stamina 45 | DamageCop x 1, Att_Cop, RangeNormal |
dyn_cops_va |
120 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Darryl, RumbleCop, RumbleCop01, RumbleCop05, RumbleCop07, RumbleCop03, RumbleCop02, RumbleCop04 |
52, 54, 80, 82, 136, 137 | |||
| 254 | ![]() |
cops_va2 |
police | 9 | 3 | 1000 | AI: class 9, power 600, stamina 45 | DamageCop x 1, Att_Cop, RangeNormal |
dyn_cops_va |
121 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | D01, Cop02, Cop2, C02, SO06, SO08, Trevor |
14, 52, 80, 82 | |||
| 255 | ![]() |
cops_va3 |
police | 9 | 3 | 1000 | AI: class 9, power 600, stamina 45 | DamageCop x 1, Att_Cop, RangeNormal |
dyn_cops_va |
124 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Cop03, SO03, SO07 |
52, 82 | |||
| 256 | ![]() |
cops_vb1 |
police | 9 | 3 | 1000 | AI: class 9, power 600, stamina 45 | DamageCop x 1, Att_Cop, RangeNormal |
dyn_cops_va |
122 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | D02, mcop02, Cop3, Cop2, Cop1, C03 |
14, 54, 80, 82 | |||
| 257 | ![]() |
cops_vb2 |
police | 9 | 3 | 1000 | AI: class 9, power 600, stamina 45 | DamageCop x 1, Att_Cop, RangeNormal |
dyn_cops_va |
123 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | mcop1, c3cop2, c3a_2, C04 |
54, 82 | |||
| 258 | ![]() |
cops_vb3 |
police | 9 | 3 | 1000 | AI: class 9, power 600, stamina 45 | DamageCop x 1, Att_Cop, RangeNormal |
dyn_cops_va |
124 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 259 | ![]() |
cops_vc1 |
police | 9 | 3 | 1000 | AI: class 13, power 600, stamina 15 | DamageCop x 1, Att_Riot_Cop, RangeNormal |
dyn_riot_visor |
126 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | PlatformCop03, PlatformCop02, PlatformCop01, ExtraCop101, ExtraCop201, SceneCop2, SceneCop1, SceneCop3 |
31, 34 | |||
| 260 | ![]() |
cops_uc1 |
police | 9 | 3 | 1000 | AI: class 9, power 600, stamina 45 | DamageCop x 1, Att_Cop, RangeNormal |
127 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | lcop |
54 | |||||
| 261 | ![]() |
cops_ia1 |
police | 9 | 3 | 1000 | AI: class 9, power 600, stamina 45 | DamageCop x 1, Att_Normal, RangeNormal |
128 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | IA01, SO01 |
14, 82 | |||||
| 262 | ![]() |
cops_ia2 |
police | 9 | 3 | 1000 | AI: class 9, power 600, stamina 45 | DamageCop x 1, Att_Normal, RangeNormal |
129 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | IA02, SO02 |
14, 82 | |||||
| 263 | ![]() |
cops_vd1 |
police | 10 | 3 | 700 | AI: class 9, power 600, stamina 45 | DamageRookieCop x 1, Att_Cop, RangeNormal |
dyn_cops_va |
133 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | T02 |
14 | |||
| 264 | ![]() |
cops_vd2 |
police | 10 | 3 | 700 | AI: class 9, power 600, stamina 45 | DamageRookieCop x 1, Att_Cop, RangeNormal |
dyn_cops_va |
134 | dyn_baton |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | T01 |
14 | |||
| 265 | ![]() |
civl_sg1 |
civilians | 9 | 3 | 800 | AI: class 9, power 600, stamina 45 | DamageBoss x 1, Att_Normal, RangeNormal |
dyn_cops_vb |
120 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 266 | ![]() |
cops_vb1 |
police | 9 | 3 | 800 | AI: class 9, power 600, stamina 45 | DamageBoss x 1, Att_Normal, RangeNormal |
dyn_cops_va |
121 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 267 | ![]() |
cops_vc1 |
police | 9 | 3 | 800 | AI: class 9, power 600, stamina 45 | DamageBoss x 1, Att_Normal, RangeNormal |
dyn_riot_visor |
122 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 268 | ![]() |
char_db1 |
4 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
176 | chance 20 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | B3Debbie |
11 | |||||
| 269 | ![]() |
char_db2 |
4 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
176 | chance 20 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | B3Debbie01 |
11 | |||||
| 270 | ![]() |
civl_bm_va1 |
civilians | 6 | 4 | 300 | AI: class 39, power 100, stamina 35 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_va1 |
143 | grp_bum, -1 (the class money range) |
walk 0.964, jog 0.964, run 2.723, sprint 2.723 | Crowd01 |
102 | |||
| 271 | ![]() |
civl_bm_va2 |
civilians | 6 | 4 | 300 | AI: class 39, power 100, stamina 35 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_va2 |
147 | grp_bum, -1 (the class money range) |
walk 0.742, jog 0.742, run 1.59, sprint 1.59 | Crowd02, Crowd01, Crowd03, Crowd04, Crowd05, Crowd06, Spectator20, Bum02 |
99, 102, 103 | |||
| 272 | ![]() |
civl_bm_vb1 |
civilians | 6 | 4 | 300 | AI: class 39, power 100, stamina 35 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_va2 |
146 | grp_bum, -1 (the class money range) |
walk 0.964, jog 0.964, run 2.723, sprint 2.723 | Bum01, Bum04, Crowd03, TrainBum1, Bum09, Pistol Pete, Steve, Bob |
20, 55, 82, 87, 92, 99, 102 | |||
| 273 | ![]() |
civl_bm_vb2 |
civilians | 6 | 4 | 300 | AI: class 39, power 100, stamina 35 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_vb2 |
144 | grp_bum, -1 (the class money range) |
walk 0.742, jog 0.742, run 1.59, sprint 1.59 | Bum02, Bum05, Bum08, Crowd04, SewerBum101, SewerBum301, Bum03, Bum07 |
5, 20, 31, 51, 52, 54, 82, 92, 95, 99, 102 | |||
| 274 | ![]() |
civl_bm_vb3 |
civilians | 6 | 4 | 300 | AI: class 39, power 100, stamina 35 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_vb3 |
147 | grp_bum, -1 (the class money range) |
walk 0.964, jog 0.964, run 2.723, sprint 2.723 | ChaseBum01, Crowd05, Bum101, Bum104, Bum201, Bum06, SewerBum102, SewerBum302 |
11, 20, 31, 82, 87, 92, 99, 102 | |||
| 275 | ![]() |
civl_bm_vb4 |
civilians | 6 | 4 | 300 | AI: class 39, power 100, stamina 35 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_vb4 |
142 | grp_bum, -1 (the class money range) |
walk 0.742, jog 0.742, run 1.59, sprint 1.59 | Bum01, Bum03, Crowd06, IB01, Bum06, CivF2, Bum101, Bum04 |
5, 14, 31, 51, 52, 54, 80, 93, 95, 99, 102 | |||
| 276 | ![]() |
civl_bm_vb5 |
civilians | 6 | 4 | 300 | AI: class 39, power 100, stamina 35 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_vb5 |
145 | grp_bum, -1 (the class money range) |
walk 0.964, jog 0.964, run 2.723, sprint 2.723 | ChaseBum03, Crowd01, SewerBum103, SewerBum303, Bum05, TrainBum02, Bum2, AB101 |
20, 31, 55, 80, 83, 87, 99, 102 | |||
| 277 | ![]() |
civl_bm_vb6 |
civilians | 6 | 4 | 300 | AI: class 39, power 100, stamina 35 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_vb6 |
146 | grp_bum, -1 (the class money range) |
walk 0.742, jog 0.742, run 1.59, sprint 1.59 | Crowd02, Bum02, CivF3, Bum05, Bum3, Weed |
5, 80, 95, 102 | |||
| 278 | ![]() |
civl_bm_vb7 |
civilians | 6 | 4 | 300 | AI: class 39, power 100, stamina 35 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_vb7 |
145 | grp_bum, -1 (the class money range) |
walk 0.964, jog 0.964, run 2.723, sprint 2.723 | Bum01, ChaseBum02, Crowd03, Spectator29, Bum102, Bum103, Bum202, Bum203 |
2, 11, 20, 80, 86, 87, 102, 103 | |||
| 279 | ![]() |
civl_bm_vb8 |
civilians | 6 | 4 | 300 | AI: class 39, power 100, stamina 35 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_vb8 |
145 | grp_bum, -1 (the class money range) |
walk 0.742, jog 0.742, run 1.59, sprint 1.59 | Bum02 |
86 | |||
| 280 | ![]() |
civl_bm_vb9 |
civilians | 6 | 4 | 300 | AI: class 39, power 100, stamina 35 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_vb9 |
141 | grp_bum, -1 (the class money range) |
walk 0.964, jog 0.964, run 2.723, sprint 2.723 | Crowd04, Bum06 |
31, 102 | |||
| 281 | ![]() |
civl_bm_vb11 |
civilians | 6 | 4 | 300 | AI: class 39, power 100, stamina 35 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_vb1 |
141 | grp_bum, -1 (the class money range) |
walk 0.742, jog 0.742, run 1.59, sprint 1.59 | Crowd05, SewerBum104, SewerBum304, Bum04 |
31, 102 | |||
| 282 | ![]() |
civl_bm_va2 |
civilians | 6 | 0 | 350 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_va2 |
147 | chance 5 | walk 0.742, jog 0.742, run 1.59, sprint 1.59 | Bum02, ClinicBum1, SewerBum202, Colin, BumFighter103 |
2, 14, 31 | |||
| 283 | ![]() |
civl_bm_vb5 |
civilians | 6 | 0 | 350 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_vb5 |
143 | chance 5 | walk 0.964, jog 0.964, run 2.723, sprint 2.723 | Crowd06, Bum05, ClinicBum2, StreetBum, SewerBum201, Terry, BumFighter102, BumFighter104 |
2, 14, 31, 82, 102 | |||
| 284 | ![]() |
civl_bm_vb8 |
civilians | 6 | 0 | 350 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_vb8 |
146 | chance 5 | walk 0.742, jog 0.742, run 1.59, sprint 1.59 | Bum04, Tom, BumFighter101 |
14, 31 | |||
| 285 | ![]() |
civl_bm_va1 |
civilians | 6 | 0 | 350 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_va1 |
143 | chance 5 | walk 0.964, jog 0.964, run 2.723, sprint 2.723 | Matt |
31 | |||
| 286 | ![]() |
civl_bm_vb2 |
civilians | 6 | 0 | 350 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_vb2 |
141 | chance 5 | walk 0.742, jog 0.742, run 1.59, sprint 1.59 | GateBum |
2 | |||
| 287 | ![]() |
civl_bm_vb11 |
civilians | 6 | 0 | 350 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Bum, RangeNormal |
dyn_bm_vb1 |
142 | chance 5 | walk 0.742, jog 0.742, run 1.59, sprint 1.59 | ClinicBum4, Reg |
2, 31 | |||
| 288 | ![]() |
civl_gk |
civilians | 11 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
180 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | CarnySweeper1, CarnySweeper2 |
92 | ||||
| 289 | ![]() |
civl_co_ic |
civilians | 8 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
154 | chance 8 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Rosie06, Rosie, IceCreamGirl, DonutGirl |
64, 83, 95 | ||||
| 290 | ![]() |
civl_co_sh |
civilians | 8 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_tr_ma2 |
159 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | PharmacyOwner, HardwareOwner, MusicStoreOwner |
34 | |||
| 291 | ![]() |
civl_co_di |
civilians | 8 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_butcher |
180 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | MeatClerk1, MeatClerk2 |
92 | |||
| 292 | ![]() |
civl_co_do |
civilians | 8 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_tr_ma2 |
152 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Donut |
82 | |||
| 293 | ![]() |
civl_hl_b1 |
civilians | 4 | 1 | 700 | AI: class 4, power 240, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
158 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator40, B2MCivil01, B2MCivil03 |
11, 103 | ||||
| 294 | ![]() |
civl_hl_b2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
159 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | C203, B2MCivil05, B2MCivil08 |
11, 107, 122 | ||||
| 295 | ![]() |
civl_hl_b3 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
160 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | B2MCivil02 |
11 | ||||
| 296 | ![]() |
civl_cw_ma1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_cw_m2 |
151 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator01, Spectator21, BirdieBro |
31, 103 | |||
| 297 | ![]() |
civl_cw_ma2 |
civilians | 5 | 1 | 600 | AI: class 2, power 200, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
dyn_cw_m1 |
150 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Worker01 |
31 | |||
| 298 | ![]() |
civl_cw_mb1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_cw_m2 |
183 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Worker02 |
31 | |||
| 299 | ![]() |
civl_cw_mb2 |
civilians | 5 | 1 | 600 | AI: class 2, power 200, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
dyn_cw_m1 |
182 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator15 |
103 | |||
| 300 | ![]() |
civl_co_lf1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
150 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | F101, F102 |
82 | ||||
| 301 | ![]() |
civl_co_lf2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
150 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | F103, F104, F105 |
82 | ||||
| 302 | ![]() |
civl_co_lf3 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
150 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | F106 |
82 | ||||
| 303 | ![]() |
civl_ch |
civilians | 4 | 1 | 1000 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_ch |
186 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Chuck, PlumbOwner |
86, 92 | |||
| 304 | ![]() |
civl_sk_pe |
civilians | 4 | 1 | 1000 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_sk_pe |
187 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Twiggy, VoodooOwner |
86, 92 | |||
| 305 | ![]() |
civl_tw |
civilians | 4 | 1 | 1000 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_tw |
189 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Mildred, HeadOwner, Twiggy |
86, 92, 95 | |||
| 306 | ![]() |
civl_csg |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
dyn_cgs |
155 | chance 8 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | |||||
| 307 | ![]() |
civl_sp_ju |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
185 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Oates |
3 | ||||
| 308 | ![]() |
civl_prom_ma |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_pl_ma3 |
152 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | PromM01 |
55 | |||
| 309 | ![]() |
civl_prom_mb |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_pl_ma5 |
151 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | PromM02 |
55 | |||
| 310 | ![]() |
civl_prom_fa |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
dyn_prom_fa |
155 | chance 8 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | PartyGirl_01, PromF01 |
3, 55 | |||
| 311 | ![]() |
civl_prom_fb |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
dyn_tr_fa1 |
154 | chance 8 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | PromF02 |
55 | |||
| 312 | ![]() |
civl_gypsy |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
dyn_gypsy |
176 | chance 8 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | |||||
| 313 | ![]() |
bopp_fa1 |
Boppers | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
155 | chance 8 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Bar401, MoeBitch01 |
11 | ||||
| 314 | ![]() |
bopp_fa1 |
Boppers | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
154 | chance 8 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Bar402, MoeBitch02 |
11 | ||||
| 315 | ![]() |
civl_hd |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_pl_ma9 |
171 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | HotDogGuy, Spectator11, Hot Dog Guy |
60, 86, 95, 103 | |||
| 316 | ![]() |
civl_hl_br1 |
civilians | 11 | 0 | 800 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Normal, RangeNormal |
159 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | RomanBounce, J Sweet, Lucius |
11, 62 | ||||
| 317 | ![]() |
civl_hl_br2 |
civilians | 11 | 0 | 800 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Normal, RangeNormal |
156 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | B3Bouncer01, B3Bouncer04, Bouncer03, Desmond, Tommy G |
11, 62 | ||||
| 318 | ![]() |
civl_hl_br3 |
civilians | 11 | 0 | 800 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Normal, RangeNormal |
183 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | B3Bouncer03 |
11 | ||||
| 319 | ![]() |
civl_hl_br4 |
civilians | 11 | 0 | 800 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Normal, RangeNormal |
158 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 320 | ![]() |
civl_hl_br5 |
civilians | 11 | 0 | 800 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Normal, RangeNormal |
183 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | C204, Bouncer4504, Bouncer4503, Bouncer4501, Bouncer4502 |
11, 107, 122 | ||||
| 321 | ![]() |
civl_gc_bt |
civilians | 11 | 0 | 800 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Normal, RangeNormal |
158 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | POwn |
83 | ||||
| 322 | ![]() |
civl_hl_dm1 |
civilians | 11 | 0 | 800 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Normal, RangeNormal |
183 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | B3Owner, B2Doorman, B2Doorman01 |
11 | ||||
| 323 | ![]() |
civl_hl_dm2 |
civilians | 11 | 0 | 800 | AI: class 4, power 240, stamina 95 | DamageBoss x 1, Att_Normal, RangeNormal |
158 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 324 | ![]() |
civl_hl_ma1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
159 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | B1MCivil09, B1MCivil11, C1CivM, RomanLine03, B1MCivil14, B1MCivil13, PhoneGuy, B4CivFight_10 |
3, 11, 62, 110 | ||||
| 325 | ![]() |
civl_hl_ma2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
160 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | B1MCivil01, B1MCivil08, B1MCivil12, RomanLine04, RomanLine01, B1MCivil10, B1MCivil07, B4CivFight_03 |
3, 11, 110 | ||||
| 326 | ![]() |
civl_hl_ma3 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
158 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | B3Guy01, B4CivFight_04, B4CivFight_06, B4CivFight_14, B4CivFight_20, B4CivFight_23, B4CivFight_35, B4CivFight_36 |
3, 11, 62, 110 | ||||
| 327 | ![]() |
civl_hl_ma4 |
civilians | 5 | 1 | 550 | AI: class 2, power 200, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
156 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | B4CivFight_19, Bar405, Line102, Line105, B3Guy03, B3Guy04, B3Guy05, B3Guy06 |
11, 110 | ||||
| 328 | ![]() |
civl_hl_ma5 |
civilians | 5 | 1 | 700 | AI: class 2, power 200, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
183 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | B4CivFight_30, B4CivFight_31, Bar406, Bar408, Line101, B3Guy02, B3Guy07, B3Guy09 |
11, 110 | ||||
| 329 | ![]() |
civl_hl_fb1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
163 | chance 8 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | B2FCivil02, B2FCivil05, B2FCivil09, CHChick01, CHChick02 |
11, 51 | ||||
| 330 | ![]() |
civl_hl_fb2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
161 | chance 8 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | B2FCivil01, B2FCivil10 |
11 | ||||
| 331 | ![]() |
civl_hl_ho1 |
civilians | 2 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
176 | chance 15 | walk 1.196, jog 4.857, run 5.937, sprint 10.245 | DestG01, Ali, Candi, Stacy, Hooker, HookerWalk2 |
82, 87, 93 | ||||
| 332 | ![]() |
civl_hl_ho2 |
civilians | 2 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
dyn_tr_fa4 |
177 | chance 15 | walk 1.196, jog 4.857, run 5.937, sprint 10.245 | Pimp02, D06, PC01, Jessica, Chrissy |
5, 82, 87 | |||
| 333 | ![]() |
hook_01 |
2 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
179 | chance 15 | walk 1.196, jog 4.857, run 5.937, sprint 10.245 | Hooker2 |
93 | |||||
| 334 | ![]() |
hook_03 |
2 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
176 | chance 15 | walk 1.196, jog 4.857, run 5.937, sprint 10.245 | Hooker1 |
93 | |||||
| 335 | ![]() |
civl_hl_ho2 |
civilians | 2 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
176 | chance 15 | walk 1.196, jog 4.857, run 5.937, sprint 10.245 | HookerWalk1 |
93 | ||||
| 336 | ![]() |
civl_hud |
civilians | 2 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
176 | chance 15 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 337 | ![]() |
civl_hl_tr |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
161 | chance 8 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Crissy |
11 | ||||
| 338 | ![]() |
civl_hl_fc1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
161 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | B1FCivil09, B1FCivil11, B1FCivil12, C1CivF, RomanLine02, B1FCivil14, B1FCivil13, B1FCivil01 |
3, 11, 62, 110 | ||||
| 339 | ![]() |
civl_hl_fc2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
176 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | B1FCivil07, B1FCivil08, B1FCivil10, B4CivFight_01, B4CivFight_05, B4CivFight_17, B4CivFight_22, B4CivFight_26 |
3, 11, 60, 110 | ||||
| 340 | ![]() |
civl_hl_fc3 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
162 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | B4CivFight_15, B4CivFight_27, B4CivFight_33, PartyGirl_05, Ginger |
3, 62, 110 | ||||
| 341 | ![]() |
civl_hl_fc4 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
177 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | B4CivFight_07, Line104, B4CivFight_01, B4CivFight_02, B4CivFight_11, B4CivFight_15, B4CivFight_17, B4CivFight_22 |
3, 11, 60, 110 | ||||
| 342 | ![]() |
civl_hl_fc5 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
163 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | B4CivFight_05, B4CivFight_12, B4CivFight_32, CH6OpenCiv03, CH6OpenCiv05, CH6OpenCiv07, PartyGirl_07 |
3, 11 | ||||
| 343 | ![]() |
civl_bt1 |
civilians | 8 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
170 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Bartender |
5 | ||||
| 344 | ![]() |
civl_hl_bt1 |
civilians | 8 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
159 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | B1Tender01, B1Tender |
11 | ||||
| 345 | ![]() |
civl_hl_bt2 |
civilians | 8 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
159 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | B2Tender |
11 | ||||
| 346 | ![]() |
civl_hl_bt3 |
civilians | 8 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
159 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | B3Tender |
11 | ||||
| 347 | ![]() |
civl_hl_bt4 |
civilians | 8 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
158 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 348 | ![]() |
civl_hl_bt5 |
civilians | 11 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
158 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 349 | ![]() |
civl_hl_bt5 |
civilians | 8 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
158 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | DevilBartender |
31 | ||||
| 350 | ![]() |
civl_hl_dj1 |
civilians | 4 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_civl_a |
96 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Referee, DJ |
62, 101, 129, 130 | |||
| 351 | ![]() |
dj |
4 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
96 | chance 8 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | TheDJ, Lady |
51, 84 | |||||
| 352 | ![]() |
civl_hud |
civilians | 4 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
96 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Dummah |
101, 102, 103, 104, 105, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 118, 119, 120, 121, 122, 123, 124, 126, 127, 128, 129, 130, 131, 132, 133, 134, 136, 137 | ||||
| 353 | ![]() |
civl_hl_st1a |
civilians | 4 | 1 | 275 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
177 | chance 15 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Stripper01, Stripper04, Cristy |
11, 62 | ||||
| 354 | ![]() |
civl_hl_st1b |
civilians | 4 | 1 | 275 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
177 | chance 15 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Charlene |
62 | ||||
| 355 | ![]() |
civl_hl_st2a |
civilians | 4 | 1 | 275 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
161 | chance 15 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Stripper02, Candy |
11, 62 | ||||
| 356 | ![]() |
civl_hl_st2b |
civilians | 4 | 1 | 275 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
161 | chance 15 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Cherry |
62 | ||||
| 357 | ![]() |
civl_hl_st3a |
civilians | 4 | 1 | 275 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Female, RangeNormal |
162 | chance 15 | walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Stripper03 |
11 | ||||
| 358 | ![]() |
civl_sg1 |
civilians | 11 | 3 | 800 | AI: class 4, power 240, stamina 95 | DamageRookieCop x 1, Att_Normal, RangeNormal |
dyn_cops_vb |
180 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Sec01, Sec02 |
14 | |||
| 359 | ![]() |
civl_sg2 |
civilians | 11 | 3 | 800 | AI: class 4, power 240, stamina 95 | DamageRookieCop x 1, Att_Normal, RangeNormal |
dyn_cops_vb |
181 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 360 | ![]() |
civl_pl_ma1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_pl_ma1 |
160 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ParkPed01, ParkPed03 |
31 | |||
| 361 | ![]() |
civl_pl_ma2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
183 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ParkPed02 |
31 | ||||
| 362 | ![]() |
civl_pl_ma3 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_pl_ma3 |
158 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 363 | ![]() |
civl_pl_ma5 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_pl_ma5 |
171 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Male01, Male05 |
31 | |||
| 364 | ![]() |
civl_pl_ma6 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_pl_ma5 |
151 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | C102, C206, Male04, The Biz |
31, 87, 107, 122 | |||
| 365 | ![]() |
civl_pl_ma8 |
civilians | 5 | 1 | 700 | AI: class 2, power 200, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
dyn_pl_ma7 |
150 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | AlleyAC01, AlleyAC02, Roller, Mark, Vince, Todd |
31, 87 | |||
| 366 | ![]() |
civl_pl_fa1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
155 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Female04 |
31 | ||||
| 367 | ![]() |
civl_pl_fa2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
154 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | ||||||
| 368 | ![]() |
civl_bn_fa1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
dyn_bn_fa1 |
155 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | C205, Civ_1, Phoney, DinerPed02, IcePed01, BP_02 |
54, 83, 107, 122 | |||
| 369 | ![]() |
civl_bn_fa2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
dyn_bn_fa2 |
154 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | P04, P06, P09, N02 |
14 | |||
| 370 | ![]() |
civl_bn_fa3 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
174 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | P07 |
14 | ||||
| 371 | ![]() |
civl_bn_fa4 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
162 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | ||||||
| 372 | ![]() |
civl_bn_ma1 |
civilians | 4 | 1 | 750 | AI: class 2, power 200, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
dyn_bn_ma1 |
150 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | P05, P08, P01, Civ_2 |
14, 54 | |||
| 373 | ![]() |
civl_bn_ma2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
151 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | P01, P02, N01 |
14 | ||||
| 374 | ![]() |
civl_bn_ma3 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_bn_ma1 |
171 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | P03, PartyGuy_08, Duncan, IcePed02, Diner, Diner01, BP_01, BP_03 |
3, 14, 83 | |||
| 375 | ![]() |
civl_bn_ma4 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_pl_ma2 |
160 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | C104, C108 |
107, 122 | |||
| 376 | ![]() |
civl_bn_mb1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
152 | grp_male_ped, -1 (the class money range) |
walk 0.964, jog 0.964, run 2.723, sprint 2.723 | ||||||
| 377 | ![]() |
civl_bn_ma1 |
civilians | 4 | 1 | 1000 | AI: class 4, power 240, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
dyn_bn_ma1 |
150 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | TD01 |
14 | |||
| 378 | ![]() |
civl_bn_ma2 |
civilians | 4 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
151 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 379 | ![]() |
civl_bn_ma3 |
civilians | 4 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_bn_ma1 |
171 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 380 | ![]() |
civl_eh_fa1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
dyn_eh_fa1 |
174 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Civil03, Civil04, Stripper02 |
5 | |||
| 381 | ![]() |
civl_eh_fa2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
dyn_eh_fa2 |
175 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Stripper03, Stoop301 |
5 | |||
| 382 | ![]() |
civl_eh_fa3 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
dyn_eh_fa3 |
173 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | PartyGirl_02, Stripper01 |
3, 5 | |||
| 383 | ![]() |
civl_eh_ma1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
171 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | C103, C106, PartyGuy_05, Civil01, Civil06, Stoop302, Civil05, Civil04 |
3, 5, 107, 122 | ||||
| 384 | ![]() |
civl_eh_ma2 |
civilians | 4 | 1 | 301 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_eh_ma2 |
170 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Stoop303 |
5 | |||
| 385 | ![]() |
civl_eh_ma3 |
civilians | 5 | 1 | 600 | AI: class 2, power 200, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
dyn_eh_ma3 |
170 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 386 | ![]() |
civl_eh_ma4 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_eh_ma4 |
160 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Stoop304 |
5 | |||
| 387 | ![]() |
civl_eh_ma5 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_eh_ma5 |
172 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | PartyGuy_04, Civil02 |
3, 5 | |||
| 388 | ![]() |
civl_tr_cw |
civilians | 4 | 1 | 200 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_tr_cw |
180 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ClinicWorker |
2 | |||
| 389 | ![]() |
civl_tr_fa1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
dyn_tr_fa1 |
153 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | C101, Window3 |
2, 107, 122 | |||
| 390 | ![]() |
civl_tr_fa2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
dyn_tr_fa2 |
154 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | C107, C208, Girl |
80, 107, 122 | |||
| 391 | ![]() |
civl_tr_fa3 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
163 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Window1, PartyChick1 |
2 | ||||
| 392 | ![]() |
civl_tr_fa4 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
dyn_tr_fa4 |
177 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | PartyChick2, MeatLooter2, RiotPed4, RiotPed8 |
2, 34 | |||
| 393 | ![]() |
civl_tr_ma1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_pl_ma6 |
151 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | CarFlip04, Thrower04, TVLooter2, RadioLooter2, IntroLooters2 |
34 | |||
| 394 | ![]() |
civl_tr_ma2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_tr_ma2 |
171 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 395 | ![]() |
civl_tr_ma3 |
civilians | 4 | 1 | 500 | AI: class 2, power 200, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
158 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Window2, CarFlip03, Thrower03, Thrower06, PedLooter2, TVLooter1, RiotPed3, RiotPed7 |
2, 34, 87 | ||||
| 396 | ![]() |
civl_tr_ma4 |
civilians | 4 | 1 | 600 | AI: class 2, power 200, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
dyn_pl_ma3 |
183 | ngrp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | CarFlip02, Thrower02, RiotPed2, RiotPed6 |
34 | |||
| 397 | ![]() |
civl_tr_ma5 |
civilians | 5 | 1 | 700 | AI: class 2, power 200, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
dyn_tr_ma5 |
150 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | CarFlip01, Thrower01, Thrower05, PedLooter1, MeatLooter1, RadioLooter1, RiotPed1, RiotPed5 |
34, 55 | |||
| 398 | ![]() |
civl_tr_ma1 |
civilians | 4 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_pl_ma6 |
151 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | VigalantePed1, MolotovPed |
34 | |||
| 399 | ![]() |
civl_tr_ma3 |
civilians | 4 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
158 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | VigalantePed2 |
34 | ||||
| 400 | ![]() |
civl_tr_ma4 |
civilians | 4 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_pl_ma3 |
183 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | VigalantePed3 |
34 | |||
| 401 | ![]() |
civl_tr_ma5 |
civilians | 4 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_tr_ma5 |
150 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 402 | ![]() |
civl_ct_fa1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
165 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | C202, MarkCivs04, StorePed01, PharmacyPed01, Sec1Civ101, Sec1Civ201, Sec2Civ101, Sec2Civ201 |
20, 61, 86, 107, 122 | ||||
| 403 | ![]() |
civl_ct_ma1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_tr_cw |
168 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Civilians01_02, MarkerCiv, MarkCivs03, MarkCivs02, StorePed02, PharmacyPed02, Sec1Civ102, Sec1Civ202 |
3, 20, 61, 86, 134 | |||
| 404 | ![]() |
civl_ct_fa2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
164 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Left02, BackalleyPed05, BackalleyPed06, PharmacyPed03, Sec1Civ103, Sec1Civ203, Sec2Civ103, Sec2Civ203 |
3, 20 | ||||
| 405 | ![]() |
civl_ct_ma2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_ct_ma2 |
168 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator43, Civilians01_04, Civilians01_03, MarkCivs01, Sec1Civ104, Sec1Civ204, Sec2Civ104, Sec2Civ204 |
20, 103, 114, 134 | |||
| 406 | ![]() |
civl_ct_fa3 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
dyn_ct_fa3 |
166 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Civilians01_06, Civilians01_05, Right03, BackalleyPed07, Spectator32, Sec1Civ105, Sec1Civ205, Sec2Civ105 |
3, 20, 114, 134 | |||
| 407 | ![]() |
civl_ct_ma3 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
167 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Civilians01_08, Civilians01_07, Right02, Spectator42, Sec1Civ106, Sec1Civ206, Sec2Civ206, SceneCiv3 |
20, 114, 134 | ||||
| 408 | ![]() |
civl_ct_fa4 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
dyn_ct_fa4 |
178 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | Sec1Civ207, Sec2Civ107, Sec2Civ108, Sec1Owner2 |
20 | |||
| 409 | ![]() |
civl_ct_ma4 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
169 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Left03, Sec1Civ208, StreetPed04, PartyGuy_06 |
3, 20 | ||||
| 410 | ![]() |
civl_ct_ma5 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
167 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Right01, BackalleyPed08, MarkCivs05 |
20 | ||||
| 411 | ![]() |
civl_ct_ck1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
167 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Cook02, Sec1Owner1, Sec1Owner5, Sec1Owner7, Sec2Owner1, StreetVendor3, Cook05, Shop08c |
20, 61 | ||||
| 412 | ![]() |
civl_ct_ck2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
168 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Cook01, Cook03, Sec1Owner3, StreetVendor2 |
20 | ||||
| 413 | ![]() |
civl_ct_ck3 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
169 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Cook04, Sec1Owner6, Sec2Owner2, Sec2Owner3, StreetVendor1 |
20 | ||||
| 414 | ![]() |
civl_ct_eb |
civilians | 11 | 1 | 450 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_sun |
62 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | MarkerHolder |
20 | |||
| 415 | ![]() |
civl_ct_ac |
civilians | 11 | 1 | 450 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_ct_act |
64 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | LedgerHolder |
20 | |||
| 416 | ![]() |
civl_st |
civilians | 8 | 1 | 400 | AI: class 54, power 300, stamina 55 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_butcher |
188 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Marcello, MeatOwner |
86, 92 | |||
| 417 | ![]() |
civl_co_ma1 |
civilians | 4 | 1 | 600 | AI: class 2, power 200, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
158 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Civilians01_01, Gambler1, Spectator42, Ped01, LiquorOwner, Civilian1, Ape, PoizoCiv |
3, 93, 95, 99, 103, 134 | ||||
| 418 | ![]() |
civl_co_ma2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_pl_ma6 |
152 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | C201, Gambler3, Ped02, Civilian2 |
3, 93, 107, 122 | |||
| 419 | ![]() |
civl_co_ma3 |
civilians | 4 | 1 | 300 | AI: class 2, power 200, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
dyn_co_ma3 |
182 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator41 |
103 | |||
| 420 | ![]() |
civl_co_ma4 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_tr_ma2 |
149 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | C105, C207, Gambler2, PC02, PC03, Civilian1 |
82, 93, 107, 122 | |||
| 421 | ![]() |
civl_co_ma5 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_co_ma5 |
21 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator39, Stalker |
95, 103 | |||
| 422 | ![]() |
civl_pl_st1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
191 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Stoner2, Stoner3 |
92 | ||||
| 423 | ![]() |
civl_pl_st2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
192 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 424 | ![]() |
civl_pl_st3 |
civilians | 4 | 1 | 303 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
193 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Stoner1, Stoner4 |
92 | ||||
| 425 | ![]() |
civl_scps |
civilians | 4 | 1 | 303 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_scps |
184 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | scopes, Scopes, fscopes |
3, 9 | |||
| 426 | ![]() |
civl_dr_ma1 |
civilians | 15 | 2 | 800 | AI: class 56, power 400, stamina 100 | DamageBoss x 1, Att_Dealer, RangeNormal |
dyn_pl_ma5 |
200 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | DD |
83 | ||||
| 427 | ![]() |
civl_dr_ma2 |
civilians | 15 | 2 | 800 | AI: class 56, power 400, stamina 100 | DamageBoss x 1, Att_Dealer, RangeNormal |
dyn_bm_va2 |
203 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Revive01 |
11 | ||||
| 428 | ![]() |
civl_dr_ma4 |
civilians | 15 | 2 | 800 | AI: class 56, power 400, stamina 100 | DamageBoss x 1, Att_Dealer, RangeNormal |
dyn_pl_ma6 |
212 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 429 | ![]() |
civl_dr_ma3 |
civilians | 15 | 2 | 800 | AI: class 56, power 400, stamina 100 | DamageBoss x 1, Att_Dealer, RangeNormal |
dyn_bm_vb4 |
206 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 430 | ![]() |
civl_dr_ma5 |
civilians | 15 | 2 | 800 | AI: class 56, power 400, stamina 100 | DamageBoss x 1, Att_Dealer, RangeNormal |
dyn_eh_ma2 |
209 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Dealer02, Ralphie, FlashDealer |
86, 95, 99 | ||||
| 431 | ![]() |
civl_sp_ma5 |
civilians | 15 | 2 | 800 | AI: class 56, power 400, stamina 100 | DamageBoss x 1, Att_Dealer, RangeNormal |
dyn_tr_ma5 |
202 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 432 | ![]() |
civl_sp_ma1 |
civilians | 15 | 2 | 800 | AI: class 56, power 400, stamina 100 | DamageBoss x 1, Att_Dealer, RangeNormal |
dyn_civl_pl_sp |
205 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 433 | ![]() |
civl_sp_ma3 |
civilians | 15 | 2 | 800 | AI: class 56, power 400, stamina 100 | DamageBoss x 1, Att_Dealer, RangeNormal |
dyn_pl_ma6 |
214 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Red |
95 | ||||
| 434 | ![]() |
civl_sp_ma2 |
civilians | 15 | 2 | 800 | AI: class 56, power 400, stamina 100 | DamageBoss x 1, Att_Dealer, RangeNormal |
dyn_eh_ma4 |
211 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 435 | ![]() |
civl_sp_ma4 |
civilians | 15 | 2 | 800 | AI: class 56, power 400, stamina 100 | DamageBoss x 1, Att_Dealer, RangeNormal |
208 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||||
| 436 | ![]() |
civl_we_ma2 |
civilians | 15 | 2 | 800 | AI: class 56, power 400, stamina 100 | DamageBoss x 1, Att_Dealer, RangeNormal |
dyn_we_ma2 |
204 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 437 | ![]() |
civl_we_ma1 |
civilians | 15 | 2 | 800 | AI: class 56, power 400, stamina 100 | DamageBoss x 1, Att_Dealer, RangeNormal |
dyn_tr_ma5 |
201 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 438 | ![]() |
civl_we_ma3 |
civilians | 15 | 2 | 800 | AI: class 56, power 400, stamina 100 | DamageBoss x 1, Att_Dealer, RangeNormal |
dyn_bm_va2 |
207 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 439 | ![]() |
civl_we_ma4 |
civilians | 15 | 2 | 800 | AI: class 56, power 400, stamina 100 | DamageBoss x 1, Att_Dealer, RangeNormal |
dyn_pl_ma9 |
216 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 440 | ![]() |
civl_we_ma5 |
civilians | 15 | 2 | 800 | AI: class 56, power 400, stamina 100 | DamageBoss x 1, Att_Dealer, RangeNormal |
210 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Dealer04 |
86 | |||||
| 441 | ![]() |
civl_co_di |
civilians | 4 | 0 | 500 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
180 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | StoreOwner, PharmacyOwner |
20 | |||||
| 442 | ![]() |
civl_pimp1 |
civilians | 1 | 1 | 600 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Pimp, RangeNormal |
dyn_pimp_va |
156 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Pimp01, Fillmore Jilly |
5, 11, 87 | |||
| 443 | ![]() |
civl_pimp2 |
civilians | 1 | 1 | 2000 | AI: class 56, power 400, stamina 100 | DamageBoss x 1, Att_Pimp, RangeNormal |
dyn_pimp_vb |
157 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Pimp |
93 | |||
| 444 | ![]() |
civl_pimp1 |
civilians | 1 | 1 | 600 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Pimp, RangeNormal |
149 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 445 | ![]() |
civl_pl_pm |
civilians | 1 | 1 | 600 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Pimp, RangeNormal |
dyn_pl_pm |
148 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 446 | ![]() |
civl_rs_ma1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
160 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | PhonePed, SpecialCiv01, SpecialCiv02 |
52, 86 | ||||
| 447 | ![]() |
civl_rs_ma2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
180 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | ||||||
| 448 | ![]() |
civl_rs_ma3 |
civilians | 4 | 1 | 600 | AI: class 4, power 240, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
182 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | SpecialCiv03, PharmacyOwner |
86, 93 | ||||
| 449 | ![]() |
civl_rs_ma4 |
civilians | 4 | 1 | 700 | AI: class 4, power 240, stamina 95 | DamageTough x 1, Att_Normal, RangeNormal |
158 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | PhonePed |
93 | ||||
| 450 | ![]() |
civl_rs_ma5 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
159 | grp_male_ped, -1 (the class money range) |
walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Tony |
86 | ||||
| 451 | ![]() |
civl_rs_fa1 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
155 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | SpecialCiv07, SpecialCiv08, Victim |
86, 95 | ||||
| 452 | ![]() |
civl_rs_fa2 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
153 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | SpecialCiv06, SpecialCiv09 |
86 | ||||
| 453 | ![]() |
civl_rs_fa3 |
civilians | 4 | 1 | 300 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_SprayFemale, RangeNormal |
163 | grp_female_ped, -1 (the class money range) |
walk 1.445, jog 4.857, run 5.937, sprint 10.245 | ||||||
| 454 | ![]() |
civl_st |
civilians | 8 | 1 | 400 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_butcher |
188 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator27 |
103 | |||
| 455 | ![]() |
civl_ch |
civilians | 4 | 1 | 1000 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_ch |
186 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | Spectator17 |
103 | |||
| 456 | ![]() |
civl_sk_pe |
civilians | 4 | 1 | 1000 | AI: class 0, power 180, stamina 80 | DamageWeak x 1, Att_Weak, RangeNormal |
dyn_sk_pe |
187 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 457 | ![]() |
civl_tw |
civilians | 5 | 1 | 1000 | AI: class 2, power 200, stamina 95 | DamageNormal x 1, Att_Normal, RangeNormal |
dyn_tw |
189 | chance 20 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | |||||
| 458 | ![]() |
turn_bd |
Turnbull ACs | 13 | 1 | 1000 | AI: class 24, power 240, stamina 55 | DamageBoss x 1, Att_Brawler, RangeNormal |
56 | chance 5 | walk 2, jog 4, run 6, sprint 8 | ||||||
| 459 | ![]() |
char_wheels |
13 | 1 | 1000 | AI: class 24, power 240, stamina 55 | DamageBoss x 1, Att_Brawler, RangeNormal |
dyn_mohawk |
56 | chance 5 | walk 2, jog 4, run 6, sprint 8 | ||||||
| 460 | ![]() |
punchbag |
13 | 1 | 9999 | AI: class 0, power 180, stamina 80 | DamageBoss x 1, Att_Brawler, RangeNormal |
56 | chance 5 | walk 1.629, jog 4.857, run 7.801, sprint 10.245 | HeavyBaga |
95 |
Sources and evidence¶
Evidence levels used: inferred.
- config_preload2.lua, CfgChar
Fields¶
| Field | Type | Hand-written | Meaning |
|---|---|---|---|
id |
int | Character type: the number HuCreate takes and CfgChar configures. |
|
label |
str | yes | Our short name for the type (who it is). |
model |
str | Model name: the Character List entry the type uses. | |
armies_model |
str | The <model>_a model used instead in levels 60-64, when the list has one. |
|
faction |
str | The group the model's name prefix stands for (our reading of the prefix). | |
behaviour |
int | Byte +0x11a: the brain kind given to the human's AI (3 the Warriors, 4 civilians). |
|
category |
int | Byte +0x11b: role category; picks the cash range and civilian reactions (14 Warriors). |
|
speed_class |
int | Byte +0x11c: the speed class used when no clip speeds exist. |
|
v11d |
int | Byte +0x11d: the power class (human +0x1b8, and +0x1b9 for a player unless a Warriors type gets its Warrior's). |
|
health |
int | 16-bit +0x116, copied to the human's maximum and current health. |
|
damage_table |
str | The 45-entry damage table (a global of config_preload2.lua). |
|
attack_table |
str | The 45-entry attack table. | |
damage_scale |
float | Multiplier applied to the damage table. | |
range_table |
str | The 45-entry range table. | |
hat |
str | Hat object worn (an object name), or none. | |
voice |
int | Voice set: the folder number of vags/character/voices/<n>/... (16-bit +0x118). |
|
flag_14b |
int | Byte +0x14b, copied to the human (+0x3b8); changes the body scale and a civilian colour. |
|
drop_group |
str | Item or object group the human may carry (+0x16c). |
|
drop_chance |
int | Value at +0xb4 used with the item: compared with a random 0-99 (a chance, inferred). |
|
weapon |
str | Weapon object the human is given at creation (+0x18c), or none. |
|
speeds |
dict | Walk, jog, run and sprint in m/s from the model's clips (root displacement / duration). | |
script_names |
list | Names level scripts give humans of this type (HuCreate's first argument). |
|
levels |
list | Level numbers whose scripts create this type with a constant type argument. | |
image |
str | A thumbnail, a path below docs/references/images/ (characters/warr_re_cv.png); set by extract from the files present. |
|
source |
str | yes | Where the entry comes from: a script and binding, an address, a chunk. |
evidence |
str | yes | How we know: confirmed-code, confirmed-runtime, inferred or speculative (evidence levels). |
notes |
str | yes | Our own short notes. |



















































































































































































































































































































































































































