Speed classes¶
The fallback speed table CfgSpeedClass fills at 0x006b6548 (six floats per class). In play the
game uses each human's own clip speeds instead (Characters).
What is complete
All five classes are listed.
5 entries. Data: research/references/speed-classes.yaml.
Entries¶
| Class | Base | +0x04 | Walk | Jog | Run | Sprint | Types |
|---|---|---|---|---|---|---|---|
| 0 | 3 | 0.8 | 1.6 | 4.1 | 6.5 | 8 | 15 |
| 1 | 3 | 0.8 | 1.6 | 4.1 | 7.5 | 9 | 330 |
| 2 | 3 | 0.8 | 1.6 | 1.6 | 1.6 | 9.75 | 63 |
| 3 | 3 | 0.8 | 1.6 | 4.1 | 7.5 | 7.5 | 25 |
| 4 | 3 | 0.964 | 0.964 | 0.965 | 2.723 | 2.723 | 16 |
Sources and evidence¶
Evidence levels used: inferred.
- config_preload2.lua, CfgSpeedClass
Fields¶
| Field | Type | Hand-written | Meaning |
|---|---|---|---|
id |
int | Speed class number. | |
base |
float | Entry +0x00: base speed (m/s). |
|
v04 |
float | Entry +0x04: no reader found. |
|
walk |
float | Walk (m/s). | |
jog |
float | Jog (m/s). | |
run |
float | Run (m/s). | |
sprint |
float | Sprint (m/s). | |
types |
int | How many character types name the class. | |
source |
str | yes | Where the entry comes from: a script and binding, an address, a chunk. |
evidence |
str | yes | How we know: confirmed-code, confirmed-runtime, inferred or speculative (evidence levels). |
notes |
str | yes | Our own short notes. |