Script bindings: Debug¶
Verified against: SLUS_212.15 (NTSC-U, SHA1 e9cb2cc49aa046b9e494313dce2f5038ed17b2f4).
Bindings for developer leftovers: network debugging, sample capture, detail flags: 5 in all. Conventions, the other categories and how to read an entry are on the masterlist.
| Binding | Returns | Scripts | Boot | Mission 1 | Evidence |
|---|---|---|---|---|---|
CapturePVSSamplePoint |
- | 0 | no | no | speculative |
clearDetailFlag |
- | 8 | no | no | confirmed (code) |
DoorCRCCheck |
- | 62 | no | yes | confirmed (code) |
SetBugstarIP |
- | 0 | no | no | inferred |
setDetailFlag |
- | 18 | no | no | confirmed (code) |
CapturePVSSamplePoint¶
No arguments.
Returns nothing.
Development tool for building visibility (PVS) data: calls 0x0040cc68. No shipped script calls it.
- Evidence: speculative; detail: brief
- Wrapper
0x0036c868(registered byRegisterBindings); calls0x0040cc68 - Used by no script on the disc
- Coney: not implemented
clearDetailFlag¶
| # | Argument | Read as | Meaning |
|---|---|---|---|
| 1 | index |
number, truncated to an integer | Which flag byte, 0-3; not range-checked. |
| 2 | mask |
number, truncated to an unsigned integer | Bits to clear (only the low byte is used). |
Returns nothing.
Clears the mask bits in one of the four detail-flag bytes at W_GameState + 0x3e8 (0x0041cf58), the reverse of
setDetailFlag. Like it, it has no visible effect: nothing reads the bytes.
- Evidence: confirmed (code) at
0x0041d860; detail: traced - Wrapper
0x0036c698(registered byRegisterBindings); calls0x0041d860GameState_ClearDetailFlag - Used by 8 of 467 script chunks (14 references); boot to menu: no; mission 1: no; result used: no
- Later in the story: 6 of 28 levels, first
level80(mission 2) - Coney: implemented
DoorCRCCheck¶
| # | Argument | Read as | Meaning |
|---|---|---|---|
| 1 | a |
number, truncated to an integer | Byte 1 of a checksum, ignored. |
| 2 | b |
number, truncated to an integer | Byte 2, ignored. |
| 3 | c |
number, truncated to an integer | Byte 3, ignored. |
| 4 | d |
number, truncated to an integer | Byte 4, ignored. |
Returns nothing.
Does nothing in this build: its callee 0x00397330 returns at once. Every level script calls it once with four bytes,
presumably a checksum of the level's door data in development builds.
- Evidence: confirmed (code) at
0x00397330; detail: traced - Wrapper
0x00379978(registered byRegisterBindings); calls0x00397330 - Used by 62 of 467 script chunks (62 references); boot to menu: no; mission 1: yes; result used: no
- Later in the story: 28 of 28 levels, first
level80(mission 2) - Coney: implemented
SetBugstarIP¶
| # | Argument | Read as | Meaning |
|---|---|---|---|
| 1 | address |
string | An IP address string. |
Returns nothing.
Development tool: sets the address of Rockstar's bug-reporting server (0x00418bf0). No shipped script calls it.
- Evidence: inferred; detail: brief
- Wrapper
0x0036b4c0(registered byRegisterBindings); calls0x0041d5e8 - Used by no script on the disc
- Coney: not implemented
setDetailFlag¶
| # | Argument | Read as | Meaning |
|---|---|---|---|
| 1 | index |
number, truncated to an integer | Which flag byte, 0-3 (W_GameState + 0x3e8 + index); not range-checked. |
| 2 | mask |
number, truncated to an unsigned integer | Bits to set (only the low byte is used). |
Returns nothing.
ORs mask into one of four game-state bytes at W_GameState + 0x3e8 (0x0041cf40). The bytes are cleared to 0 when a
level starts or resets (0x00418588, 0x00418c68), but no code in the executable reads them, so the call has no visible
effect in the shipped game.
Notes. No load of W_GameState + 0x3e8-0x3eb was found (every 0x3e8-0x3eb offset access in the program
belongs to another object); the scripts' use (indices 0-3) suggests a leftover development switch.
- Evidence: confirmed (code) at
0x0041d830; detail: traced - Wrapper
0x0036c620(registered byRegisterBindings); calls0x0041d830GameState_SetDetailFlag - Used by 18 of 467 script chunks (26 references); boot to menu: no; mission 1: no; result used: no
- Later in the story: 13 of 28 levels, first
level80(mission 2) - Coney: implemented