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Text labels

The keys of the string tables scripts show text by: objectives (HUDSetObjective), tutorial hints (HUDSetTutorialText), mission-failed reasons (HUDLaunchMissionFailed), button prompts (SetMsgHandlerEx) and HUD labels. A script names one as <table>.<key>. global.lua builds GSTRING and LABEL for every level and each level script its own LEVEL<n>, in all five languages, keeping GetLanguage's; Rumble arenas build RUMBLE; the front end's config_strings_<lang>.lua hold the numbered tables the engine reads (GUI: strings). Only keys, never the text.

The level tables' key prefixes, read from what the keys are passed to (inferred): MS_C<k>_<n> a step of chapter k's objective, MP_<n> the mission's main objective, MB_ a bonus objective, MF_ and FAIL a mission-failed reason, TT_ a tutorial hint, LBL_ a HUD bar's label, CS_ an announcement.

What is complete

Every key of every string table on the disc is listed, with the scripts that name it. Keys no script names directly may be built at run time (ObjectiveString) or unused; keys with no languages are named by a script but defined in no table. A table of lines (LEVEL95.ACT) shows the ids its constructors give.

716 entries. Data: research/references/text-labels.yaml.

GSTRING

40 entries.

Label Meaning Ids Strings Languages Defined in Uses Passed to Used in
GSTRING.ANNOUNCE Announcements (CfgAnnounceMessage). 0-4 5 5 config_strings_de.lua, config_strings_en.lua, config_strings_es.lua, config_strings_fr.lua, config_strings_it.lua 0
GSTRING.COMMAND The Warrior command menu's entries (CfgWarriorCommand). 0-7 8 5 config_strings_de.lua, config_strings_en.lua, config_strings_es.lua, config_strings_fr.lua, config_strings_it.lua 1 config_preload2.lua
GSTRING.CRIME Crime names (CfgCrimeMessage). 0-14 15 5 config_strings_de.lua, config_strings_en.lua, config_strings_es.lua, config_strings_fr.lua, config_strings_it.lua 0
GSTRING.HUD Interface messages the engine shows by number (CfgHUDMessage). 0-371, 373-388 388 5 config_strings_de.lua, config_strings_en.lua, config_strings_es.lua, config_strings_fr.lua, config_strings_it.lua, global.lua 0
GSTRING.LEVELNAME Each level's title, by level script name (front end). 67 names 67 5 config_strings_de.lua, config_strings_en.lua, config_strings_es.lua, config_strings_fr.lua, config_strings_it.lua 0
GSTRING.MISSIONNAME Each level's mission title, by level script name (front end). 67 names 67 5 config_strings_de.lua, config_strings_en.lua, config_strings_es.lua, config_strings_fr.lua, config_strings_it.lua 0
GSTRING.ACTIONBUTTON Markup only: the action button's glyph. 5 config_strings_de.lua, config_strings_en.lua, config_strings_es.lua, config_strings_fr.lua, config_strings_it.lua, global.lua 0
GSTRING.ACTIONFORMAT 5 global.lua 0
GSTRING.AMBUSH 5 global.lua 1 SetMsgHandlerEx level55_punkfight.lua
GSTRING.BASECRIME1 2 config_strings_de.lua, config_strings_fr.lua 0
GSTRING.BICO Markup only: the blue objective icon (<BOBJ>). 5 global.lua 0
GSTRING.CHEAT 5 global.lua 1 HUDSetAnnounceMsg global.lua
GSTRING.DANCE 5 global.lua 4 SetMsgHandlerEx level55_party.lua
GSTRING.DRINK 5 global.lua 0
GSTRING.ELEVATOR 5 global.lua 0
GSTRING.GOODTOGO 5 global.lua 7 HUDSetTutorialText global.lua, level5.lua, level20_mainstreet.lua, level86_chapter4.lua, level87.lua, level95_coney.lua
GSTRING.GTGPOLICE 5 global.lua 6 HUDSetTutorialText global.lua, level5.lua, level14_dirtycop.lua, level14_jsb.lua, level87.lua, level95_coney.lua
GSTRING.HIREBUM31 1 global.lua 6 SetMsgHandlerEx level31_sewers.lua
GSTRING.KISS 5 global.lua 1 SetMsgHandlerEx level55_party.lua
GSTRING.LOSTTAG 5 global.lua 0
GSTRING.NULL An empty string. 5 global.lua 4 SetMsgHandlerEx level95.lua, level95_clubhouse.lua
GSTRING.PRESSANDHOLDFORBASE 5 global.lua 2 SetMsgHandlerEx level87.lua, level87_chap5_club.lua
GSTRING.PRESSANDHOLDFORDETAIL 5 global.lua 2 SetMsgHandlerEx level87.lua
GSTRING.PRESSANDHOLDFORFILL 5 global.lua 2 SetMsgHandlerEx level87.lua
GSTRING.PRESSANDHOLDFOROUTLINE 5 global.lua 0
GSTRING.PRESSTOCLOSE 5 global.lua 0
GSTRING.PRESSTOCUTLOCK 5 global.lua 0
GSTRING.PRESSTOGETIN 5 global.lua 0
GSTRING.PRESSTOHITTHESWITCH 5 global.lua 9 SetMsgHandlerEx level51_chapter2a.lua, level81_brawl.lua, level81_horror_house.lua
GSTRING.PRESSTOOPEN 5 global.lua 2 SetMsgHandlerEx level14.lua, level95_coney.lua
GSTRING.PRESSTOPICKUP 5 global.lua 0
GSTRING.PRESSTOPLANTLOOT 5 global.lua 3 SetMsgHandlerEx level14_dirtycop.lua, level14_jsb.lua
GSTRING.PRESSTOTALK 5 global.lua 14 SetMsgHandlerEx level11.lua, level11_chapter1.lua, level11_chapter4.lua, level11_chapter5.lua, level55_party.lua, level86_chapter1_reg.lua
GSTRING.PRESSTOUSE 5 global.lua 2 SetMsgHandlerEx level3_balcony.lua
GSTRING.QUIT 5 global.lua 0
GSTRING.RICO Markup only: the red objective icon (<ROBJ>). 5 global.lua 0
GSTRING.SIT 5 global.lua 0
GSTRING.SMOKE 5 global.lua 0
GSTRING.YEL_TIMER 5 global.lua 0
GSTRING.YICO Markup only: the yellow objective icon (<YOBJ>). 5 global.lua 0

LABEL

9 entries.

Label Languages Defined in Uses Passed to Used in
LABEL.BONG 5 global.lua 0
LABEL.BTAG 5 global.lua 1 HUDGetNewPH global.lua
LABEL.HAT 5 global.lua 3 ObjectiveSetup level11_chapter1.lua
LABEL.LOOT 5 global.lua 2 ObjectiveSetup level11_chapter3.lua
LABEL.MEAT 5 global.lua 0
LABEL.PLUMBING 5 global.lua 0
LABEL.STEREOS 5 global.lua 5 ObjectiveSetup level14.lua, level14_radiosandstores.lua
LABEL.TAG 5 global.lua 23 ObjectiveSetup level9_chap1_radio.lua, level9_chap2_tags.lua, level9_chap3_escape.lua, level87.lua, level87_chap2_street1.lua, level87_chap3_shanty.lua, level87_chap4_street2.lua, level95_chapter3.lua
LABEL.VOODOO 5 global.lua 0

TSTRING

1 entries.

Label Meaning Ids Strings Languages Defined in Uses
TSTRING Tutorial messages (CfgTutorialMessage). 0-26 27 5 config_strings_de.lua, config_strings_en.lua, config_strings_es.lua, config_strings_fr.lua, config_strings_it.lua 0

RUMBLE

18 entries.

Label Languages Defined in Uses Passed to Used in
RUMBLE.DRAW 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 33 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more
RUMBLE.G 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 2 HUDGetNewPH 37bfa135
RUMBLE.KILLS 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 0
RUMBLE.LOSE 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 0
RUMBLE.P1 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 2 HUDGetNewPH 37bfa135
RUMBLE.P2 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 1 HUDGetNewPH 37bfa135
RUMBLE.PB 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 1 HUDGetNewPH 37bfa135
RUMBLE.REVIVESPAWN 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 0
RUMBLE.RULES 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 0
RUMBLE.TIME 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 0
RUMBLE.TURFWAR_ATTACK 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 0
RUMBLE.TURFWAR_DEFEND 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 0
RUMBLE.TURFWAR_STOREDAMAGE 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 4 HUDEnableBar 6ecd70b0
RUMBLE.WHEELCHAIR_ONE 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 0
RUMBLE.WHEELCHAIR_TWO 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 0
RUMBLE.WINS 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 33 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more
RUMBLE.WINS_WHEELCHAIR 5 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 33 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more
RUMBLE.WIN_STRING 1 level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more 0

LEVEL2

22 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL2.BTAG 5 level2.lua 0
LEVEL2.COUNTER 5 level2.lua 1 HUDSetTutorialText level2_clinic.lua
LEVEL2.LBL_1 5 level2.lua 4 HUDEnableBar level2_junkyard.lua
LEVEL2.MB_1 5 level2.lua 2 HUDSetObjective level2_tenement.lua
LEVEL2.MB_2 5 level2.lua 0
LEVEL2.MB_3 5 level2.lua 0
LEVEL2.MB_4 5 level2.lua 0
LEVEL2.MP_1 5 level2.lua 1 HUDSetObjective level2.lua
LEVEL2.MS_C1_1 5 level2.lua 2 HUDSetObjective level2_clinic.lua
LEVEL2.MS_C1_2 5 level2.lua 2 HUDSetObjective level2_clinic.lua
LEVEL2.MS_C1_3 5 level2.lua 3 HUDSetObjective level2_clinic.lua
LEVEL2.MS_C1_4 5 level2.lua 2 HUDSetObjective level2_clinic.lua
LEVEL2.MS_C1_5 5 level2.lua 4 HUDSetObjective level2_clinic.lua
LEVEL2.MS_C2_1 5 level2.lua 2 ObjectiveSetup level2_tenement.lua
LEVEL2.MS_C2_2 5 level2.lua 2 HUDSetObjective level2_clubhouse.lua
LEVEL2.MS_C3_1 5 level2.lua 2 HUDSetObjective level2_clubhouse.lua
LEVEL2.MS_C4_1 5 level2.lua 2 ObjectiveSetup level2_junkyard.lua
LEVEL2.MS_C4_2 5 level2.lua 2 HUDSetObjective level2_junkyard.lua
LEVEL2.RAGETHROW 5 level2.lua 1 HUDSetTutorialText level2_clubhouse.lua
LEVEL2.SPRINT 5 level2.lua 1 HUDSetTutorialText level2_tenement.lua
LEVEL2.TT_1 5 level2.lua 1 HUDSetTutorialText level2_junkyard.lua
LEVEL2.TT_2 5 level2.lua 2 HUDSetTutorialText level2_tenement.lua

LEVEL3

33 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL3.BROKETRUCE 5 level3.lua, level3_strings_en.lua 1 HUDLaunchMissionFailed level3_street.lua
LEVEL3.BTAG 5 level3.lua, level3_strings_en.lua 0
LEVEL3.ELEC 5 level3.lua, level3_strings_en.lua 4 HUDEnableBar level3_comp.lua
LEVEL3.ELEVATOR 5 level3.lua, level3_strings_en.lua 1 W_ShowStopWatch level3_balcony.lua
LEVEL3.GALLERY 5 level3.lua, level3_strings_en.lua 4 HUDEnableBar level3_gallery.lua
LEVEL3.GALLERYSTRING 0 1 level3_gallery.lua
LEVEL3.LT_1 5 level3.lua, level3_strings_en.lua 0
LEVEL3.MB_1 5 level3.lua, level3_strings_en.lua 0
LEVEL3.MB_3 5 level3.lua, level3_strings_en.lua 0
LEVEL3.MF_1 5 level3.lua, level3_strings_en.lua 1 level3_comp.lua
LEVEL3.MF_2 5 level3.lua, level3_strings_en.lua 1 level3_comp.lua
LEVEL3.MF_3 5 level3.lua, level3_strings_en.lua 1 level3_comp.lua
LEVEL3.MF_4 5 level3.lua, level3_strings_en.lua 2 HUDLaunchMissionFailed level3_chase.lua, level3_gallery.lua
LEVEL3.MIMESARRIVE 5 level3.lua, level3_strings_en.lua 1 W_ShowStopWatch level3_gallery.lua
LEVEL3.MOON 5 level3.lua, level3_strings_en.lua 4 HUDEnableBar level3_comp.lua
LEVEL3.MP_1 5 level3.lua, level3_strings_en.lua 5 HUDSetObjective level3.lua, level3_balcony.lua, level3_chase.lua, level3_gallery.lua
LEVEL3.MP_2 5 level3.lua, level3_strings_en.lua 4 HUDSetObjective level3_balcony.lua, level3_chase.lua, level3_gallery.lua
LEVEL3.MS_C1_1 5 level3.lua, level3_strings_en.lua 3 HUDSetObjective, ObjectiveSetup level3_comp.lua, level3_street.lua
LEVEL3.MS_C1_2 5 level3.lua, level3_strings_en.lua 3 HUDSetObjective level3_comp.lua
LEVEL3.MS_C1_3 5 level3.lua, level3_strings_en.lua 3 HUDSetObjective level3_balcony.lua
LEVEL3.MS_C1_4 5 level3.lua, level3_strings_en.lua 2 ObjectiveSetup level3_balcony.lua
LEVEL3.MS_C1_5 5 level3.lua, level3_strings_en.lua 1 HUDSetTutorialText level3_comp.lua
LEVEL3.MS_C1_6 5 level3.lua, level3_strings_en.lua 3 HUDSetTutorialText, HUDCheckTutorialText level3_comp.lua
LEVEL3.MS_C1_7 5 level3.lua, level3_strings_en.lua 2 HUDSetObjective level3_balcony.lua
LEVEL3.MS_C2_2 5 level3.lua, level3_strings_en.lua 2 HUDSetObjective level3_balcony.lua
LEVEL3.MS_C3_1 5 level3.lua, level3_strings_en.lua 3 ObjectiveSetup level3_chase.lua
LEVEL3.MS_C3_2 5 level3.lua, level3_strings_en.lua 0
LEVEL3.MS_C4_3 5 level3.lua, level3_strings_en.lua 0
LEVEL3.MS_C5_1 5 level3.lua, level3_strings_en.lua 2 HUDSetObjective level3_gallery.lua
LEVEL3.OUTOFTIME 5 level3.lua, level3_strings_en.lua 1 HUDLaunchMissionFailed level3_gallery.lua
LEVEL3.PANZERS 5 level3.lua, level3_strings_en.lua 4 HUDEnableBar level3_comp.lua
LEVEL3.PULLEY 5 level3.lua, level3_strings_en.lua 4 HUDEnableBar level3_balcony.lua
LEVEL3.WARRIORS 5 level3.lua, level3_strings_en.lua 4 HUDEnableBar level3_comp.lua

LEVEL5

16 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL5.BTAG 5 level5.lua 0
LEVEL5.DIE 5 level5.lua 16 HUDEnableBar level5_chapter3.lua
LEVEL5.MBBAR_1 5 level5.lua 8 HUDEnableBar level5_chapter1.lua
LEVEL5.MB_1 5 level5.lua 4 HUDSetObjective, ObjectiveSetup level5.lua, level5_chapter1.lua
LEVEL5.MB_2 5 level5.lua 1 HUDSetObjective level5.lua
LEVEL5.MF 5 level5.lua 10 StartChase level5_chapter2.lua
LEVEL5.MP_1 5 level5.lua 1 HUDSetObjective level5.lua
LEVEL5.MS_C1_1 5 level5.lua 2 ObjectiveSetup level5_chapter1.lua
LEVEL5.MS_C1_2 5 level5.lua 2 HUDSetObjective level5_chapter1a.lua
LEVEL5.MS_C2_1 5 level5.lua 6 HUDSetObjective level5_chapter2.lua, level5_chapter3.lua
LEVEL5.MS_C2_2 5 level5.lua 2 HUDSetObjective level5_chapter3.lua
LEVEL5.RAGEBUILD 5 level5.lua 1 HUDSetTutorialText level5_chapter1a.lua
LEVEL5.SAN 5 level5.lua 0
LEVEL5.SS 5 level5.lua 0
LEVEL5.VAR 5 level5.lua 16 HUDEnableBar level5_chapter3.lua
LEVEL5.WALLSMASH 5 level5.lua 1 HUDSetTutorialText level5_chapter1.lua

LEVEL9

16 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL9.BTAG 5 level9.lua 0
LEVEL9.INFO 5 level9.lua 1 HUDSetTutorialText level9_chap1_radio.lua
LEVEL9.MB_1 5 level9.lua 0
LEVEL9.MP_1 5 level9.lua 1 HUDSetObjective level9.lua
LEVEL9.MS_C1_1 5 level9.lua 4 HUDSetObjective level9_chap1_radio.lua, level9_chap3_escape.lua
LEVEL9.MS_C1_2 5 level9.lua 2 ObjectiveSetup level9_chap1_radio.lua
LEVEL9.MS_C1_3 5 level9.lua 3 ObjectiveSetup level9_chap1_radio.lua
LEVEL9.MS_C1_4 5 level9.lua 3 ObjectiveSetup level9_chap1_radio.lua
LEVEL9.MS_C1_5 5 level9.lua 3 ObjectiveSetup level9_chap1_radio.lua
LEVEL9.MS_C1_6 5 level9.lua 3 ObjectiveSetup level9_chap1_radio.lua
LEVEL9.MS_C2_1 5 level9.lua 3 ObjectiveSetup, HUDSetObjective level9_chap2_tags.lua, level9_chap3_escape.lua
LEVEL9.MS_C3_1 5 level9.lua 5 HUDSetObjective, ObjectiveSetup level9_chap2_tags.lua, level9_chap3_escape.lua
LEVEL9.MS_C3_2 5 level9.lua 2 ObjectiveSetup level9_chap3_escape.lua
LEVEL9.MS_C4_1 5 level9.lua 2 HUDSetObjective level9_chap3_escape.lua
LEVEL9.REMINDER 5 level9.lua 2 HUDSetTutorialText level9.lua, level9_chap2_tags.lua
LEVEL9.WAR 5 level9.lua 1 HUDSetTutorialText level9_chap3_escape.lua

LEVEL11

25 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL11.BHAT 5 level11.lua 1 HUDSetTutorialText level11_chapter6.lua
LEVEL11.BTAG 5 level11.lua 0
LEVEL11.MF_C1 5 level11.lua 2 HUDLaunchMissionFailed level11_chapter2.lua, level11_chapter4.lua
LEVEL11.MOE 5 level11.lua 4 HUDEnableBar level11_chapter6.lua
LEVEL11.MP_1 5 level11.lua 1 HUDSetObjective level11.lua
LEVEL11.MP_2 5 level11.lua 2 HUDSetObjective level11.lua, level11_chapter2.lua
LEVEL11.MS_C1_1 5 level11.lua 3 ObjectiveSetup level11_chapter1.lua
LEVEL11.MS_C2_1A 5 level11.lua 2 HUDSetObjective level11_chapter1.lua
LEVEL11.MS_C2_1B 5 level11.lua 2 HUDSetObjective level11_chapter2.lua
LEVEL11.MS_C2_1C 5 level11.lua 4 ObjectiveSetup level11_chapter2.lua, level11_chapter4.lua
LEVEL11.MS_C2_1D 5 level11.lua 2 level11_chapter2.lua
LEVEL11.MS_C2_1E 5 level11.lua 2 HUDSetObjective level11_chapter2.lua
LEVEL11.MS_C2_2A 5 level11.lua 2 ObjectiveSetup level11_chapter3.lua
LEVEL11.MS_C2_2B 5 level11.lua 0
LEVEL11.MS_C2_2C 5 level11.lua 2 HUDSetObjective level11_chapter4.lua
LEVEL11.MS_C2_2D 5 level11.lua 4 HUDSetObjective level11_chapter3.lua
LEVEL11.MS_C3_1 5 level11.lua 2 ObjectiveSetup level11_chapter4.lua
LEVEL11.MS_C3_1A 5 level11.lua 3 HUDSetObjective level11_chapter5.lua
LEVEL11.MS_C3_1B 5 level11.lua 3 HUDSetObjective level11_chapter5.lua
LEVEL11.MS_C3_2 5 level11.lua 2 ObjectiveSetup level11_chapter5.lua
LEVEL11.MS_C3_3 5 level11.lua 2 HUDSetObjective level11_chapter4.lua
LEVEL11.MS_C4_1 5 level11.lua 2 ObjectiveSetup level11_chapter5.lua
LEVEL11.MS_C5_1 5 level11.lua 2 HUDSetObjective level11_chapter6.lua
LEVEL11.MS_HINT_1 5 level11.lua 1 HUDSetTutorialText level11_chapter1.lua
LEVEL11.MS_HINT_2 5 level11.lua 1 HUDSetTutorialText level11_chapter1.lua

LEVEL14

19 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL14.BBRN 5 level14.lua 2 HUDSetObjective level14_jsb.lua
LEVEL14.BCAR 5 level14.lua 2 ObjectiveSetup level14.lua
LEVEL14.BHAT 5 level14.lua 1 HUDSetObjective level14.lua
LEVEL14.BTAG 5 level14.lua 0
LEVEL14.CARDESTROYED 5 level14.lua 1 HUDLaunchMissionFailed level14.lua
LEVEL14.COPSTAKELOOT 5 level14.lua 1 level14_radiosandstores.lua
LEVEL14.JSBSAW 5 level14.lua 5 HUDLaunchMissionFailed, HUDSetTutorialText level14_dirtycop.lua, level14_jsb.lua
LEVEL14.LOOTGONETUT 5 level14.lua 0
LEVEL14.LOOTLABEL 5 level14.lua 6 ObjectiveSetup level14_jsb.lua, level14_radiosandstores.lua
LEVEL14.MP_0 0 1 HUDShowMissionSummaryText level14_radiosandstores.lua
LEVEL14.MP_1 5 level14.lua 1 HUDSetObjective level14.lua
LEVEL14.MS_C1_1 5 level14.lua 6 HUDSetObjective, ObjectiveSetup level14_dirtycop.lua, level14_radiosandstores.lua
LEVEL14.MS_C1_2 5 level14.lua 2 HUDSetObjective level14_dirtycop.lua
LEVEL14.MS_C1_3 5 level14.lua 6 HUDSetObjective, ObjectiveSetup level14_dirtycop.lua, level14_radiosandstores.lua
LEVEL14.MS_C1_4 5 level14.lua 2 HUDSetObjective, HUDSetTutorialText level14_jsb.lua, level14_radiosandstores.lua
LEVEL14.MS_C2_3 5 level14.lua 2 ObjectiveSetup level14_jsb.lua
LEVEL14.MS_C2_5 5 level14.lua 4 ObjectiveSetup, HUDSetObjective level14_jsb.lua
LEVEL14.MS_C2_6 5 level14.lua 2 ObjectiveSetup level14_jsb.lua
LEVEL14.REARATTACK 5 level14.lua 1 HUDSetTutorialText level14_radiosandstores.lua

LEVEL20

28 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL20.ACTIONFORMAT 5 level20.lua 0
LEVEL20.BTAG 5 level20.lua 0
LEVEL20.FAILED_1 5 level20.lua 1 HUDLaunchMissionFailed level20_marketplace.lua
LEVEL20.FAILED_2 5 level20.lua 1 HUDLaunchMissionFailed level20_marketplace.lua
LEVEL20.FAILED_3 5 level20.lua 1 HUDLaunchMissionFailed level20_marketplace.lua
LEVEL20.GHOST 5 level20.lua 4 HUDEnableBar level20_bossfight.lua
LEVEL20.LBL_1 5 level20.lua 1 HUDGetNewPH level20_mainstreet.lua
LEVEL20.LBL_2 5 level20.lua 0
LEVEL20.LBL_3 5 level20.lua 1 HUDGetNewPH level20_marketplace.lua
LEVEL20.MB_4 5 level20.lua 0
LEVEL20.MP_1 5 level20.lua 1 HUDSetObjective level20.lua
LEVEL20.MS_C1_0 5 level20.lua 3 HUDSetObjective level20_mainstreet.lua
LEVEL20.MS_C1_1 5 level20.lua 2 HUDSetObjective level20_mainstreet.lua
LEVEL20.MS_C1_3 5 level20.lua 0
LEVEL20.MS_C1_7 5 level20.lua 4 HUDSetObjective level20_mainstreet.lua, level20_temple.lua
LEVEL20.MS_C1_8 5 level20.lua 2 HUDSetObjective level20_mainstreet.lua
LEVEL20.MS_C1_9 5 level20.lua 0
LEVEL20.MS_C2_1 5 level20.lua 2 ObjectiveSetup level20_temple.lua
LEVEL20.MS_C2_2 5 level20.lua 3 HUDSetObjective level20_marketplace.lua
LEVEL20.MS_C2_3 5 level20.lua 0
LEVEL20.MS_C2_4 5 level20.lua 1 HUDSetTutorialText level20_marketplace.lua
LEVEL20.MS_C2_5 5 level20.lua 1 HUDSetTutorialText level20_marketplace.lua
LEVEL20.MS_C2_6 5 level20.lua 1 HUDSetTutorialText level20_marketplace.lua
LEVEL20.MS_C3_1 5 level20.lua 2 HUDSetObjective level20_backalley.lua
LEVEL20.MS_C3_1a 5 level20.lua 6 HUDSetObjective level20_bossfight.lua, level20_marketplace.lua
LEVEL20.MS_C3_2 5 level20.lua 2 HUDSetObjective level20_bossfight.lua
LEVEL20.MS_C3_2a 5 level20.lua 2 ObjectiveSetup level20_endtrain.lua
LEVEL20.MS_C3_3 5 level20.lua 2 ObjectiveSetup level20_endtrain.lua

LEVEL31

26 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL31.BIRDI 5 level31.lua 2 HUDEnableBar level31_birdie.lua
LEVEL31.BTAG 5 level31.lua 0
LEVEL31.FAIL 5 level31.lua 1 HUDLaunchMissionFailed level31_birdie.lua
LEVEL31.LBL_1 5 level31.lua 2 HUDGetNewPH level31_streets.lua
LEVEL31.MB_1 5 level31.lua 0
LEVEL31.MP_1 5 level31.lua 3 HUDSetObjective level31_gclub.lua, level31_platform.lua, level31_streets.lua
LEVEL31.MP_2 5 level31.lua 3 HUDSetObjective level31_gclub.lua, level31_reddevil.lua, level31_sewers.lua
LEVEL31.MP_3 5 level31.lua 2 HUDSetObjective level31_birdie.lua, level31_reddevil.lua
LEVEL31.MS_C1_1 5 level31.lua 2 HUDSetObjective level31_platform.lua
LEVEL31.MS_C1_2 5 level31.lua 4 HUDSetObjective level31_streets.lua
LEVEL31.MS_C1_3 5 level31.lua 2 ObjectiveSetup level31_streets.lua
LEVEL31.MS_C2_1 5 level31.lua 2 ObjectiveSetup level31_streets.lua
LEVEL31.MS_C2_2 5 level31.lua 4 HUDSetObjective level31_gclub.lua
LEVEL31.MS_C3_1 5 level31.lua 2 ObjectiveSetup level31_gclub.lua
LEVEL31.MS_C3_1a 5 level31.lua 2 HUDSetObjective level31_sewers.lua
LEVEL31.MS_C3_2 5 level31.lua 2 HUDSetObjective level31_sewers.lua
LEVEL31.MS_C3_3 5 level31.lua 3 HUDSetObjective level31_reddevil.lua
LEVEL31.MS_C3_4 5 level31.lua 1 HUDSetObjective level31_reddevil.lua
LEVEL31.MS_C3_5 5 level31.lua 3 HUDSetObjective level31_reddevil.lua
LEVEL31.MS_C4_1 5 level31.lua 0
LEVEL31.MS_C4_2 5 level31.lua 2 HUDSetObjective level31_birdie.lua
LEVEL31.SCATTER 5 level31.lua 4 HUDSetTutorialText, HUDCheckTutorialText level31_birdie.lua
LEVEL31.TT_1 5 level31.lua 2 HUDSetObjective level31_sewers.lua
LEVEL31.TT_2 5 level31.lua 2 HUDSetTutorialText, HUDCheckTutorialText level31_birdie.lua
LEVEL31.TT_3 5 level31.lua 1 HUDSetTutorialText level31_birdie.lua
LEVEL31.TT_4 5 level31.lua 1 HUDSetTutorialText level31_birdie.lua

LEVEL34

24 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL34.BBEAT 5 level34.lua 0
LEVEL34.BBEAT2 5 level34.lua 0
LEVEL34.BMUG 5 level34.lua 1 HUDSetObjective level34.lua
LEVEL34.BPIMP 5 level34.lua 0
LEVEL34.BRADIO 5 level34.lua 0
LEVEL34.BTAG 5 level34.lua 0
LEVEL34.LBL_1 5 level34.lua 3 HUDGetNewPH level34.lua, level34_gate.lua, level34_riot.lua
LEVEL34.LBL_2 5 level34.lua 2 HUDGetNewPH level34_riot.lua
LEVEL34.LBL_3 5 level34.lua 3 HUDGetNewPH level34_riot.lua
LEVEL34.LBL_4 5 level34.lua 2 HUDGetNewPH level34_riot.lua
LEVEL34.MP_1 5 level34.lua 2 HUDSetObjective level34_riot.lua
LEVEL34.MP_2 5 level34.lua 1 HUDSetObjective level34_gate.lua
LEVEL34.MS_C1_1 5 level34.lua 6 HUDSetObjective level34.lua, level34_riot.lua
LEVEL34.MS_C1_1a 5 level34.lua 2 HUDSetObjective level34_riot.lua
LEVEL34.MS_C1_3 5 level34.lua 6 HUDSetObjective level34.lua, level34_riot.lua
LEVEL34.MS_C1_5 5 level34.lua 9 HUDSetObjective level34.lua, level34_riot.lua
LEVEL34.MS_C1_6 5 level34.lua 2 HUDSetObjective level34_riot.lua
LEVEL34.MS_C2_1 5 level34.lua 2 ObjectiveSetup level34_gate.lua
LEVEL34.MS_C2_2 5 level34.lua 2 HUDSetObjective level34_gate.lua, level34_park.lua
LEVEL34.MS_C3_1 5 level34.lua 2 HUDSetObjective level34_park.lua
LEVEL34.SCATTER 5 level34.lua 1 HUDSetTutorialText level34_riot.lua
LEVEL34.TT_1 5 level34.lua 1 HUDSetTutorialText level34.lua
LEVEL34.WEAPONBREAK 5 level34.lua 1 HUDSetTutorialText level34_riot.lua
LEVEL34.WEAPONTHROW 5 level34.lua 1 HUDSetTutorialText level34_riot.lua

LEVEL51

19 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL51.BTAG 5 level51.lua 0
LEVEL51.CLUB 5 level51.lua 12 HUDEnableBar level51_chapter3.lua
LEVEL51.KO 5 level51.lua 2 HUDLaunchMissionFailed level51_chapter8.lua, level51_chapter9.lua
LEVEL51.MB_1 5 level51.lua 0
LEVEL51.MP_1 5 level51.lua 2 HUDSetObjective level51.lua, level51_chapter1.lua
LEVEL51.MS_C1_1 5 level51.lua 2 ObjectiveSetup level51_chapter1.lua
LEVEL51.MS_C1_2 5 level51.lua 2 HUDSetObjective level51_chapter2.lua
LEVEL51.MS_C1_2A 5 level51.lua 2 ObjectiveSetup level51_chapter2.lua
LEVEL51.MS_C1_3 5 level51.lua 3 ObjectiveSetup level51_chapter2a.lua
LEVEL51.MS_C1_3A 5 level51.lua 2 ObjectiveSetup level51_chapter2a.lua
LEVEL51.MS_C1_4 5 level51.lua 2 ObjectiveSetup level51_chapter3.lua
LEVEL51.MS_C1_5 5 level51.lua 2 HUDSetObjective level51_chapter3.lua
LEVEL51.MS_C1_6 5 level51.lua 3 ObjectiveSetup level51_chapter5.lua
LEVEL51.MS_C1_7 5 level51.lua 2 HUDSetObjective level51_chapter5.lua
LEVEL51.MS_C1_8 5 level51.lua 0
LEVEL51.MS_C1_9 5 level51.lua 1 HUDSetTutorialText level51_chapter8.lua
LEVEL51.MS_C1_10 5 level51.lua 4 ObjectiveSetup level51_chapter2a.lua, level51_chapter5.lua
LEVEL51.MS_C1_11 5 level51.lua 1 level51_chapter9.lua
LEVEL51.MS_C1_12 5 level51.lua 2 HUDSetObjective level51_chapter3.lua

LEVEL52

16 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL52.BTAG 5 level52.lua 0
LEVEL52.MP_1 5 level52.lua 1 HUDSetObjective level52.lua
LEVEL52.MS_C1_0 5 level52.lua 2 HUDSetObjective level52_chapter1.lua
LEVEL52.MS_C1_1 5 level52.lua 2 HUDSetObjective level52_chapter1.lua
LEVEL52.MS_C1_2 5 level52.lua 0
LEVEL52.MS_C2_1A 5 level52.lua 6 HUDSetObjective 36763710, level52.lua
LEVEL52.MS_C2_1B 5 level52.lua 6 HUDSetObjective 36763710, level52.lua
LEVEL52.MS_C2_1C 5 level52.lua 6 HUDSetObjective 36763710, level52.lua
LEVEL52.MS_C2_1D 5 level52.lua 6 HUDSetObjective 36763710, level52.lua
LEVEL52.MS_C2_1E 5 level52.lua 6 HUDSetObjective 36763710, level52.lua
LEVEL52.MS_C2_1F 5 level52.lua 6 HUDSetObjective 36763710, level52.lua
LEVEL52.MS_C2_1G 5 level52.lua 5 ObjectiveSetup, HUDSetObjective 36763710, level52.lua, level52_chapter3.lua
LEVEL52.MS_C2_1H 5 level52.lua 0
LEVEL52.MS_C3_1 5 level52.lua 0
LEVEL52.MS_C3_2 5 level52.lua 0
LEVEL52.MS_C3_FAILED 5 level52.lua 0

LEVEL54

17 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL54.CLEON 5 level54.lua 0
LEVEL54.COBB 5 level54.lua 2 HUDEnableBar level54_boss.lua
LEVEL54.FAIL_1 5 level54.lua 0
LEVEL54.FAIL_2 5 level54.lua 0
LEVEL54.FAIL_3 5 level54.lua 1 HUDLaunchMissionFailed level54_streets.lua
LEVEL54.LABEL 5 level54.lua 0
LEVEL54.LP 5 level54.lua 0
LEVEL54.MP_1 5 level54.lua 1 HUDSetObjective level54.lua
LEVEL54.MS_C1_1 5 level54.lua 5 HUDSetObjective level54.lua, level54_alley.lua, level54_streets.lua
LEVEL54.MS_C2_0 5 level54.lua 3 ObjectiveSetup level54_alley.lua
LEVEL54.MS_C2_1 5 level54.lua 3 ObjectiveSetup level54_popsicle.lua
LEVEL54.MS_C2_2 5 level54.lua 3 ObjectiveSetup level54_popsicle.lua
LEVEL54.MS_C2_4 5 level54.lua 3 ObjectiveSetup level54_alley.lua
LEVEL54.MS_C2_5 5 level54.lua 3 ObjectiveSetup level54_park.lua
LEVEL54.MS_C3_1 5 level54.lua 3 ObjectiveSetup level54_boss.lua
LEVEL54.MS_C3_2 5 level54.lua 2 HUDSetObjective level54_boss.lua
LEVEL54.TIMER 5 level54.lua 0

LEVEL55

17 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL55.B_1 0 2 HUDSetObjective level55_subway.lua
LEVEL55.LIZZIEDOOR 5 level55.lua 4 HUDEnableBar level55_lizziesattack.lua
LEVEL55.MERCYDIED 5 level55.lua 1 HUDLaunchMissionFailed level55_punkfight.lua
LEVEL55.MERCYHEALTH 5 level55.lua 4 HUDEnableBar level55_punkfight.lua
LEVEL55.MP_1 5 level55.lua 1 HUDSetObjective level55_party.lua
LEVEL55.MP_2 5 level55.lua 2 HUDSetObjective level55_lizziesattack.lua
LEVEL55.MP_3 5 level55.lua 1 HUDSetObjective level55_punkfight.lua
LEVEL55.MP_4 5 level55.lua 1 HUDSetObjective level55_subway.lua
LEVEL55.MS_C1_1 5 level55.lua 5 HUDSetObjective a1ab63b7, level55_lizziesattack.lua, level55_party.lua
LEVEL55.MS_C1_2 5 level55.lua 4 HUDSetObjective a1ab63b7, level55_lizziesattack.lua
LEVEL55.MS_C1_3 5 level55.lua 3 HUDSetObjective a1ab63b7, level55_lizziesattack.lua
LEVEL55.MS_C2_1 5 level55.lua 4 HUDSetObjective level55_punkfight.lua
LEVEL55.MS_C2_2 5 level55.lua 2 HUDSetObjective level55_punkfight.lua
LEVEL55.MS_C2_3 5 level55.lua 2 ObjectiveSetup level55_punkfight.lua
LEVEL55.MS_C3_1 5 level55.lua 2 HUDSetObjective level55_subway.lua
LEVEL55.QUIT 0 1 SetMsgHandlerEx level55_party.lua
LEVEL55.TT_1 5 level55.lua 0

LEVEL60

3 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL60.MS_1 5 level60.lua, level60_strings.lua 0
LEVEL60.MS_2 5 level60.lua, level60_strings.lua 2 HUDSetAnnounceMsg level60_mothers.lua
LEVEL60.MS_3 5 level60.lua, level60_strings.lua 1 HUDSetAnnounceMsg level60_mothers.lua

LEVEL61

4 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL61.MS_1 5 level61.lua, level61_strings.lua 0
LEVEL61.MS_2 5 level61.lua, level61_strings.lua 1 HUDSetAnnounceMsg level61_punks.lua
LEVEL61.MS_3 5 level61.lua, level61_strings.lua 5 HUDSetAnnounceMsg level61_hihats.lua, level61_huns.lua
LEVEL61.MS_4 5 level61.lua, level61_strings.lua 0

LEVEL62

3 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL62.MS_1 5 level62.lua, level62_strings.lua 0
LEVEL62.MS_2 5 level62.lua, level62_strings.lua 1 HUDSetAnnounceMsg level62_hurricanes.lua
LEVEL62.MS_3 5 level62.lua, level62_strings.lua 0

LEVEL63

5 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL63.MS_1 5 level63.lua, level63_strings.lua 0
LEVEL63.MS_2 5 level63.lua, level63_strings.lua 1 HUDSetAnnounceMsg level63_moonrunners.lua
LEVEL63.MS_3 5 level63.lua, level63_strings.lua 0
LEVEL63.MS_4 5 level63.lua, level63_strings.lua 1 HUDSetAnnounceMsg level63_orphans.lua
LEVEL63.MS_5 5 level63.lua, level63_strings.lua 1 HUDSetAnnounceMsg level63_orphans.lua

LEVEL64

9 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL64.MS_1 5 level64.lua, level64_strings.lua 0
LEVEL64.MS_2 5 level64.lua, level64_strings.lua 1 HUDSetAnnounceMsg level64_riffs.lua
LEVEL64.MS_3 5 level64.lua, level64_strings.lua 3 HUDSetAnnounceMsg level64_cyrus.lua, level64_riffs.lua
LEVEL64.MS_9 5 level64.lua, level64_strings.lua 1 HUDSetAnnounceMsg level64_riffs.lua
LEVEL64.MS_10 5 level64.lua, level64_strings.lua 1 level64_riffs.lua
LEVEL64.MS_11 5 level64.lua, level64_strings.lua 1 HUDSetAnnounceMsg level64_riffs.lua
LEVEL64.MS_12 5 level64.lua, level64_strings.lua 1 HUDSetAnnounceMsg level64_riffs.lua
LEVEL64.MS_14 5 level64.lua, level64_strings.lua 1 HUDSetAnnounceMsg level64_riffs.lua
LEVEL64.MS_15 5 level64.lua, level64_strings.lua 1 HUDSetAnnounceMsg level64_cyrus.lua

LEVEL80

26 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL80.MP_1 5 level80.lua 1 HUDSetObjective level80.lua
LEVEL80.MS_C1_1 5 level80.lua 1 level80_chapter1.lua
LEVEL80.MS_C2_1 5 level80.lua 2 ObjectiveSetup level80_chapter2.lua
LEVEL80.MS_C2_2 5 level80.lua 2 HUDSetObjective level80_chapter2.lua
LEVEL80.MS_C3_1 5 level80.lua 2 ObjectiveSetup level80_chapter3.lua
LEVEL80.MS_C3_1a 5 level80.lua 2 HUDSetObjective level80_chapter3.lua
LEVEL80.MS_C3_2 5 level80.lua 2 HUDSetObjective level80_chapter3.lua
LEVEL80.MS_C3_3 5 level80.lua 2 HUDSetObjective level80_chapter3.lua
LEVEL80.MS_C3_4 5 level80.lua 2 HUDSetObjective level80_chapter3.lua
LEVEL80.MS_C4_1 5 level80.lua 2 ObjectiveSetup level80_chapter4.lua
LEVEL80.MS_C4_2 5 level80.lua 2 HUDSetObjective level80_chapter4.lua
LEVEL80.TANDEM 5 level80.lua 1 HUDSetTutorialText level80_chapter4.lua
LEVEL80.TT_1 4 level80.lua 1 HUDSetTutorialText level80_chapter1.lua
LEVEL80.TT_4 5 level80.lua 1 HUDSetTutorialText level80_chapter1.lua
LEVEL80.TT_5 5 level80.lua 1 HUDSetTutorialText level80_chapter3.lua
LEVEL80.TT_7 5 level80.lua 1 HUDSetTutorialText level80_chapter3.lua
LEVEL80.TT_8 5 level80.lua 1 HUDSetTutorialText level80_chapter4.lua
LEVEL80.TT_9 5 level80.lua 1 HUDSetTutorialText level80_chapter4.lua
LEVEL80.TT_11 5 level80.lua 1 HUDSetTutorialText level80_chapter2.lua
LEVEL80.TT_16 5 level80.lua 0
LEVEL80.TT_20 5 level80.lua 0
LEVEL80.TT_25 5 level80.lua 1 HUDSetTutorialText level80_chapter3.lua
LEVEL80.TT_26 5 level80.lua 2 HUDSetTutorialText level80_chapter3.lua
LEVEL80.TT_27 5 level80.lua 1 HUDSetTutorialText level80_chapter3.lua
LEVEL80.TT_28 5 level80.lua 1 HUDSetTutorialText level80_chapter3.lua
LEVEL80.TT_29 5 level80.lua 1 HUDSetTutorialText level80_chapter3.lua

LEVEL81

9 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL81.CHAT 5 level81.lua, level81_strings_en.lua 4 HUDEnableBar level81_chatterbox.lua
LEVEL81.HINT 5 level81.lua, level81_strings_en.lua 0
LEVEL81.MP_1 5 level81.lua, level81_strings_en.lua 2 HUDSetObjective level81.lua, level81_main.lua
LEVEL81.MS_C1_1 5 level81.lua, level81_strings_en.lua 2 HUDSetObjective level81_brawl.lua
LEVEL81.MS_C3_1 5 level81.lua, level81_strings_en.lua 4 HUDSetObjective level81_chase.lua, level81_cracker.lua, level81_horror_house.lua
LEVEL81.MS_C3_1a 5 level81.lua, level81_strings_en.lua 2 HUDSetObjective level81_horror_house.lua
LEVEL81.MS_C3_3 5 level81.lua, level81_strings_en.lua 2 HUDSetObjective level81_chatterbox.lua
LEVEL81.MS_C3_4 5 level81.lua, level81_strings_en.lua 2 HUDSetObjective level81_chase.lua
LEVEL81.MS_C3_5 5 level81.lua, level81_strings_en.lua 2 HUDSetObjective level81_cracker.lua

LEVEL82

27 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL82.ASSAULT 5 level82.lua 0
LEVEL82.BARLABEL 5 level82.lua 1 HUDGetNewPH level82_chapter2.lua
LEVEL82.BUMRIOT 5 level82.lua 1 C2.StartCrime level82_chapter2.lua
LEVEL82.CAR 5 level82.lua 0
LEVEL82.CRIME1 5 level82.lua 7 HUDSetObjective level82_chapter2.lua
LEVEL82.CRIME2 5 level82.lua 4 HUDSetObjective level82_chapter2.lua
LEVEL82.CRIME3 5 level82.lua 3 HUDSetObjective level82_chapter2.lua
LEVEL82.CRIMEWAVEPLUS 5 level82.lua 0
LEVEL82.MB_1 5 level82.lua 2 HUDSetObjective level82_chapter2.lua
LEVEL82.MP_1 5 level82.lua 2 HUDSetObjective level82.lua, level82_chapter4.lua
LEVEL82.MP_2 5 level82.lua 1 HUDSetObjective level82_chapter4.lua
LEVEL82.MS_C1_1 5 level82.lua 6 HUDSetObjective, ObjectiveSetup level82_chapter1.lua, level82_chapter2.lua, level82_chapter4.lua, level82_chapter5.lua
LEVEL82.MS_C1_2 5 level82.lua 4 HUDSetObjective level82_chapter2.lua, level82_chapter4.lua, level82_chapter5.lua
LEVEL82.MS_C1_4 5 level82.lua 6 HUDSetObjective, ObjectiveSetup level82_chapter2.lua, level82_chapter4.lua, level82_chapter5.lua
LEVEL82.MS_C2_1a 5 level82.lua 3 ObjectiveSetup level82_chapter4.lua
LEVEL82.MS_C2_1b 5 level82.lua 2 HUDSetObjective level82_chapter4.lua
LEVEL82.MS_C2_1c 5 level82.lua 3 ObjectiveSetup level82_chapter4.lua
LEVEL82.MS_C2_2 5 level82.lua 1 HUDSetObjective level82_chapter5.lua
LEVEL82.MT_1 5 level82.lua 2 level82_chapter2.lua
LEVEL82.MT_2 5 level82.lua 2 level82_chapter2.lua
LEVEL82.MT_3 5 level82.lua 2 level82_chapter2.lua
LEVEL82.MT_4 5 level82.lua 2 level82_chapter2.lua
LEVEL82.MUGGING 5 level82.lua 0
LEVEL82.SPIDER 5 level82.lua 10 HUDEnableBar level82_chapter5.lua
LEVEL82.STAKEOUT 5 level82.lua 0
LEVEL82.TINY 5 level82.lua 10 HUDEnableBar level82_chapter5.lua
LEVEL82.VANDALISM 5 level82.lua 1 C2.StartCrime level82_chapter2.lua

LEVEL83

26 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL83.CHASE_TIMER_NAME 5 level83.lua 0
LEVEL83.FIGHTPEN_TIMER_NAME 5 level83.lua 0
LEVEL83.MB_1 5 level83.lua 0
LEVEL83.MB_2 5 level83.lua 0
LEVEL83.MB_4 5 level83.lua 0
LEVEL83.MB_5 5 level83.lua 0
LEVEL83.MF_1 5 level83.lua 1 HUDLaunchMissionFailed level83_c4_shanty.lua
LEVEL83.MF_2 5 level83.lua 1 HUDLaunchMissionFailed level83.lua
LEVEL83.MP_1 5 level83.lua 2 HUDSetObjective level83.lua, level83_c2_alleys.lua
LEVEL83.MP_2 5 level83.lua 6 HUDSetObjective level83.lua, level83_c2_alleys.lua
LEVEL83.MS_C1_1 5 level83.lua 3 HUDSetObjective level83_c1_fightpen.lua, level83_c3_diner.lua
LEVEL83.MS_C2_1 5 level83.lua 4 ObjectiveSetup, HUDSetObjective level83_c2_alleys.lua, level83_c3_diner.lua
LEVEL83.MS_C2_3 5 level83.lua 3 HUDSetObjective level83_c3_diner.lua
LEVEL83.MS_C3_1 5 level83.lua 2 level83_c3_diner.lua
LEVEL83.MS_C3_3 5 level83.lua 3 HUDSetObjective level83_c4_shanty.lua
LEVEL83.MS_C3_4 5 level83.lua 2 HUDSetObjective level83_c4_shanty.lua
LEVEL83.MS_C3_5 5 level83.lua 2 ObjectiveSetup level83.lua
LEVEL83.MS_C4_1 5 level83.lua 3 ObjectiveSetup level83_c5_apartment.lua
LEVEL83.MS_C4_2 5 level83.lua 3 HUDSetObjective level83_c5_apartment.lua
LEVEL83.MS_C4_3 5 level83.lua 0
LEVEL83.MS_C4_4 5 level83.lua 2 HUDSetObjective level83_c5_apartment.lua
LEVEL83.MS_C4_5 5 level83.lua 3 ObjectiveSetup level83_c5_apartment.lua
LEVEL83.MS_C4_6 5 level83.lua 2 HUDSetObjective level83_c5_apartment.lua
LEVEL83.MS_C5_1 5 level83.lua 0
LEVEL83.MS_C5_2 5 level83.lua 3 ObjectiveSetup level83_c6_chase.lua
LEVEL83.PRESSTOPAY1FORICECREAM 5 level83.lua 1 SetMsgHandlerEx level83_c2_alleys.lua

LEVEL84

6 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL84.KO 5 level84.lua 1 HUDLaunchMissionFailed level84_chase.lua
LEVEL84.LUTHER 5 level84.lua 4 HUDEnableBar level84_final.lua
LEVEL84.MP_1 5 level84.lua 1 level84.lua
LEVEL84.MS_C2_1 5 level84.lua 2 HUDSetObjective level84_chase.lua
LEVEL84.MS_C3_1 5 level84.lua 4 HUDSetObjective level84_final.lua
LEVEL84.THROW 5 level84.lua 1 HUDSetTutorialText level84_final.lua

LEVEL86

30 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL86.BUYHOTDOG 5 level86.lua, level86_strings_en.lua 1 SetMsgHandlerEx level86_chapter1_reg.lua
LEVEL86.CLEONTRASH 5 level86.lua, level86_strings_en.lua 1 HUDSetTutorialText level86_chapter1_reg.lua
LEVEL86.FORMAT_OWNER_STRING 5 level86.lua, level86_strings_en.lua 0
LEVEL86.FORMAT_SPACE 5 level86.lua, level86_strings_en.lua 0
LEVEL86.FOUR_OF_FOUR 5 level86.lua, level86_strings_en.lua 0
LEVEL86.LITTLE_BUDDHA 5 level86.lua, level86_strings_en.lua 10 HUDEnableBar level86.lua
LEVEL86.LOCK 5 level86.lua, level86_strings_en.lua 4 HUDEnableBar level86_chapter4.lua
LEVEL86.MEAT_MARKET 5 level86.lua, level86_strings_en.lua 10 HUDEnableBar level86.lua
LEVEL86.MF_BUDDHA 5 level86.lua, level86_strings_en.lua 1 HUDLaunchMissionFailed level86.lua
LEVEL86.MF_C1_1 5 level86.lua, level86_strings_en.lua 0
LEVEL86.MF_C1_CHUCK 5 level86.lua, level86_strings_en.lua 1 HUDLaunchMissionFailed level86.lua
LEVEL86.MF_C1_MILDRED 5 level86.lua, level86_strings_en.lua 1 HUDLaunchMissionFailed level86.lua
LEVEL86.MF_C1_PETE 5 level86.lua, level86_strings_en.lua 1 HUDLaunchMissionFailed level86.lua
LEVEL86.MF_C1_PLAYERTRASH 5 level86.lua, level86_strings_en.lua 1 HUDLaunchMissionFailed level86_chapter1_reg.lua
LEVEL86.MF_C1_STEPHANO 5 level86.lua, level86_strings_en.lua 1 HUDLaunchMissionFailed level86.lua
LEVEL86.MF_MEATMARKET 5 level86.lua, level86_strings_en.lua 1 HUDLaunchMissionFailed level86.lua
LEVEL86.MF_PLUMB 5 level86.lua, level86_strings_en.lua 1 HUDLaunchMissionFailed level86.lua
LEVEL86.MF_VOODOO 5 level86.lua, level86_strings_en.lua 1 HUDLaunchMissionFailed level86.lua
LEVEL86.MP_1 5 level86.lua, level86_strings_en.lua 1 HUDSetObjective level86.lua
LEVEL86.MS_C1_1A 5 level86.lua, level86_strings_en.lua 4 HUDSetObjective level86_chapter1_reg.lua, level86_chapter2_reg.lua, level86_chapter3_reg.lua
LEVEL86.MS_C1_1B 5 level86.lua, level86_strings_en.lua 4 HUDSetObjective level86_chapter1_reg.lua, level86_chapter2_reg.lua, level86_chapter3_reg.lua
LEVEL86.MS_C2_1 5 level86.lua, level86_strings_en.lua 4 HUDSetObjective level86_chapter2_reg.lua, level86_chapter3_reg.lua, level86_chapter4.lua
LEVEL86.MS_C2_2 5 level86.lua, level86_strings_en.lua 2 HUDSetObjective level86_chapter3_reg.lua
LEVEL86.MS_C3_1 5 level86.lua, level86_strings_en.lua 2 HUDSetObjective level86_chapter4.lua
LEVEL86.MS_PH_HUD 5 level86.lua, level86_strings_en.lua 0
LEVEL86.ONE_OF_FOUR 5 level86.lua, level86_strings_en.lua 0
LEVEL86.PLUMBING_STORE 5 level86.lua, level86_strings_en.lua 10 HUDEnableBar level86.lua
LEVEL86.THREE_OF_FOUR 5 level86.lua, level86_strings_en.lua 0
LEVEL86.TWO_OF_FOUR 5 level86.lua, level86_strings_en.lua 0
LEVEL86.VOODOO_MOTORS 5 level86.lua, level86_strings_en.lua 10 HUDEnableBar level86.lua

LEVEL87

43 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL87.CASH 5 level87.lua 1 HUDSetTutorialText level87.lua
LEVEL87.MB_1 5 level87.lua 0
LEVEL87.MB_2_1 5 level87.lua 0
LEVEL87.MB_2_2 5 level87.lua 0
LEVEL87.MF_C5_1 5 level87.lua 1 HUDLaunchMissionFailed level87_chap5_club.lua
LEVEL87.MF_C5_2 5 level87.lua 0
LEVEL87.MP_1 5 level87.lua 1 HUDSetObjective level87.lua
LEVEL87.MS_C1_1 5 level87.lua 2 HUDSetObjective level87_chap1_tutorial.lua
LEVEL87.MS_C1_2 5 level87.lua 5 HUDSetObjective, ObjectiveSetup level87_chap1_tutorial.lua, level87_chap2_street1.lua
LEVEL87.MS_C2_1 5 level87.lua 2 ObjectiveSetup level87_chap2_street1.lua
LEVEL87.MS_C2_2 5 level87.lua 5 ObjectiveSetup level87.lua, level87_chap2_street1.lua
LEVEL87.MS_C2_3 5 level87.lua 2 ObjectiveSetup level87_chap2_street1.lua
LEVEL87.MS_C3_1 5 level87.lua 2 ObjectiveSetup level87_chap3_shanty.lua
LEVEL87.MS_C3_2 5 level87.lua 2 ObjectiveSetup level87_chap3_shanty.lua
LEVEL87.MS_C3_3 5 level87.lua 3 ObjectiveSetup level87.lua, level87_chap3_shanty.lua
LEVEL87.MS_C4_1 5 level87.lua 4 level87_chap4_street2.lua
LEVEL87.MS_C4_2 5 level87.lua 2 level87_chap4_street2.lua
LEVEL87.MS_C4_3 5 level87.lua 3 ObjectiveSetup level87.lua, level87_chap4_street2.lua
LEVEL87.MS_C5_1 5 level87.lua 0
LEVEL87.MS_C5_2 5 level87.lua 2 HUDSetObjective level87_chap5_club.lua
LEVEL87.MS_C5_3 5 level87.lua 2 HUDSetObjective level87.lua, level87_chap5_club.lua
LEVEL87.MS_C5_3a 5 level87.lua 2 HUDSetObjective level87_chap5_club.lua
LEVEL87.MS_C5_3b 5 level87.lua 0
LEVEL87.MS_C5_3c 5 level87.lua 2 ObjectiveSetup level87.lua
LEVEL87.MS_C5_4 5 level87.lua 1 HUDSetTutorialText level87_chap5_club.lua
LEVEL87.MS_C5_5 5 level87.lua 1 HUDSetTutorialText level87_chap5_club.lua
LEVEL87.MS_C5_6 5 level87.lua 1 HUDSetTutorialText level87_chap5_club.lua
LEVEL87.MS_C5_7 5 level87.lua 1 HUDSetTutorialText level87_chap5_club.lua
LEVEL87.MS_C5_8 5 level87.lua 2 HUDSetTutorialText level87_chap5_club.lua
LEVEL87.MS_C5_9 5 level87.lua 1 HUDSetTutorialText level87_chap5_club.lua
LEVEL87.MS_C5_10 5 level87.lua 1 HUDSetTutorialText level87_chap5_club.lua
LEVEL87.MS_C5_11 5 level87.lua 1 HUDSetTutorialText level87_chap5_club.lua
LEVEL87.MS_C5_12 5 level87.lua 1 HUDSetTutorialText level87_chap5_club.lua
LEVEL87.MS_C5_13 5 level87.lua 1 HUDSetTutorialText level87_chap5_club.lua
LEVEL87.MS_C5_14 5 level87.lua 0
LEVEL87.RM_1 5 level87.lua 3 level87_chap1_tutorial.lua, level87_chap2_street1.lua, level87_chap3_shanty.lua
LEVEL87.RM_2 5 level87.lua 0
LEVEL87.RUNATTACK 5 level87.lua 1 HUDSetTutorialText level87_chap4_street2.lua
LEVEL87.SPRAYATTACK 5 level87.lua 1 HUDSetTutorialText level87.lua
LEVEL87.TT_1 5 level87.lua 1 level87_chap1_tutorial.lua
LEVEL87.TT_2 5 level87.lua 0
LEVEL87.TT_3 5 level87.lua 1 HUDSetTutorialText level87.lua
LEVEL87.TT_41 5 level87.lua 2 HUDSetTutorialText level87_chap2_street1.lua

LEVEL92

25 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL92.BTAG 5 level92.lua 0
LEVEL92.HEAD_BAR 5 level92.lua 34 HUDEnableBar level92_chapter2.lua
LEVEL92.HIT_LAST_STORE 5 level92.lua 1 HUDSetTutorialText level92_chapter2.lua
LEVEL92.HIT_STORES 5 level92.lua 1 HUDSetTutorialText level92_chapter2.lua
LEVEL92.HUD_TEXT_STORES 5 level92.lua 2 HUDGetNewPH level92_chapter2.lua
LEVEL92.KING_FAILED_MSG 5 level92.lua 1 HUDLaunchMissionFailed level92_chapter1.lua
LEVEL92.KING_RULES_1 5 level92.lua 1 level92_chapter1.lua
LEVEL92.KING_RULES_2 5 level92.lua 1 level92_chapter1.lua
LEVEL92.KING_RULES_3 5 level92.lua 1 level92_chapter1.lua
LEVEL92.MEAT_BAR 5 level92.lua 0
LEVEL92.MP_2a 5 level92.lua 1 HUDSetObjective level92_chapter1.lua
LEVEL92.MP_2b 5 level92.lua 2 HUDSetObjective level92_chapter1.lua
LEVEL92.MP_3 5 level92.lua 2 HUDSetObjective level92_chapter2.lua, level92_chapter3.lua
LEVEL92.MS_C2_1 5 level92.lua 1 HUDSetObjective level92_chapter2.lua
LEVEL92.MS_C2_1A 5 level92.lua 2 HUDSetObjective level92_chapter2.lua
LEVEL92.MS_C2_1B 5 level92.lua 2 HUDSetObjective level92_chapter2.lua
LEVEL92.MS_C2_1C_1 5 level92.lua 2 HUDSetObjective level92_chapter2.lua
LEVEL92.MS_C2_1C_2 5 level92.lua 2 HUDSetObjective level92_chapter2.lua
LEVEL92.MS_C2_1D 5 level92.lua 2 HUDSetObjective level92_chapter2.lua
LEVEL92.MS_C2_2 5 level92.lua 0
LEVEL92.MS_C2_E 5 level92.lua 1 level92_chapter2.lua
LEVEL92.MS_C3_1 5 level92.lua 2 HUDSetObjective level92_chapter3.lua
LEVEL92.MS_C3_2 5 level92.lua 2 ObjectiveSetup level92_chapter3.lua
LEVEL92.PLUMB_BAR 5 level92.lua 34 HUDEnableBar level92_chapter2.lua
LEVEL92.VOODOO_BAR 5 level92.lua 34 HUDEnableBar level92_chapter2.lua

LEVEL93

32 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL93.BTAG 5 level93.lua 0
LEVEL93.DAMAGE_BAR 5 level93.lua 0
LEVEL93.KEEP_MOVING 5 level93.lua 1 HUDSetTutorialText level93_chapter1.lua
LEVEL93.LIQUOR_BAR 5 level93.lua 24 HUDEnableBar level93_chapter1.lua
LEVEL93.MP_1 5 level93.lua 1 HUDSetObjective level93.lua
LEVEL93.MS_C1_1 5 level93.lua 1 HUDSetObjective level93_chapter1.lua
LEVEL93.MS_C1_1A 5 level93.lua 2 HUDSetObjective level93_chapter1.lua
LEVEL93.MS_C1_1B 5 level93.lua 2 HUDSetObjective level93_chapter1.lua
LEVEL93.MS_C1_1C 5 level93.lua 2 HUDSetObjective level93_chapter1.lua
LEVEL93.MS_C2_1 5 level93.lua 2 HUDSetObjective level93_chapter2.lua
LEVEL93.MS_C2_1B 5 level93.lua 2 ObjectiveSetup level93_chapter1.lua
LEVEL93.MS_C2_2B_1 5 level93.lua 3 HUDSetObjective level93_chapter2.lua
LEVEL93.MS_C2_2C 5 level93.lua 2 HUDSetObjective level93_chapter2.lua
LEVEL93.MS_C2_2D 5 level93.lua 2 HUDSetObjective level93_chapter2.lua
LEVEL93.MS_C2_2E 5 level93.lua 3 HUDSetObjective level93_chapter2.lua
LEVEL93.MS_C2_3 5 level93.lua 2 ObjectiveSetup level93_chapter2.lua
LEVEL93.MS_C3_1 5 level93.lua 1 HUDSetObjective level93_chapter3.lua
LEVEL93.MS_C4_1A 5 level93.lua 3 ObjectiveSetup, HUDSetObjective level93_chapter3.lua
LEVEL93.MS_C4_1C 5 level93.lua 2 HUDSetObjective level93_chapter4.lua
LEVEL93.MS_C4_1D 5 level93.lua 2 HUDSetObjective level93_chapter4.lua
LEVEL93.MS_C5_1 5 level93.lua 2 HUDSetObjective level93_chapter5.lua
LEVEL93.MS_C5_1_FAIL_1 5 level93.lua 1 HUDLaunchMissionFailed level93_chapter5.lua
LEVEL93.MS_C5_1_FAIL_2 5 level93.lua 1 HUDLaunchMissionFailed level93_chapter5.lua
LEVEL93.MS_C5_CHASEBAR 5 level93.lua 0
LEVEL93.MS_C6_1 5 level93.lua 5 HUDSetObjective level93_chapter6.lua
LEVEL93.MS_C6_2 5 level93.lua 4 ObjectiveSetup level93_chapter6.lua
LEVEL93.PHARMACY_BAR 5 level93.lua 24 HUDEnableBar level93_chapter1.lua
LEVEL93.PH_FIGHTS 5 level93.lua 2 HUDGetNewPH level93_chapter3.lua
LEVEL93.PH_STORES 5 level93.lua 2 HUDGetNewPH level93_chapter1.lua
LEVEL93.RAGEWALL 5 level93.lua 1 HUDSetTutorialText level93_chapter4.lua
LEVEL93.VIRG 5 level93.lua 2 HUDEnableBar level93_chapter6.lua
LEVEL93.WAREHOUSE_BAR 5 level93.lua 6 HUDEnableBar level93_chapter2.lua

LEVEL95

27 entries.

Label Ids Strings Languages Defined in Uses Passed to Used in
LEVEL95.ACT 1-11 11 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.ACTC 2-7, 10-12 9 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.ACTTUT 2-7, 10-12 9 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.FEATEXP 1, 15, 20 3 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.INC 1-7 7 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.INT 1-5 5 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.NEW 1-5 5 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.NEWC 1-5 5 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.PLAY 1-7 7 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.WLABEL 1-5 5 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.WORKOUT 1-4 4 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.CS_1 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 1 HUDSetAnnounceMsg level95_workout.lua
LEVEL95.CS_2 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 1 HUDSetAnnounceMsg level95_workout.lua
LEVEL95.CS_3 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 1 HUDSetAnnounceMsg level95_workout.lua
LEVEL95.CS_4 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 1 HUDSetAnnounceMsg level95_workout.lua
LEVEL95.CS_5 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 1 HUDSetAnnounceMsg level95_workout.lua
LEVEL95.CS_6 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 1 HUDSetAnnounceMsg level95_workout.lua
LEVEL95.LOCKPICK 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.MS_C4_1 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 2 level95_chapter3.lua
LEVEL95.MS_C9_1 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.MS_C9_2 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.MS_C9_3 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.RANK 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 9 HUDSetObjective level95_workout.lua
LEVEL95.WORKFAIL 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.WORKGOOD 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.WORKTIRED 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0
LEVEL95.WORKTITLE 5 level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua 0

LEVEL95C

13 entries.

Label Ids Strings Languages Defined in Uses Passed to Used in
LEVEL95C.ACTTUT 1-2, 6 3 5 level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua 0
LEVEL95C.CUFFTUT 1 1 5 level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua 0
LEVEL95C.INVGANG 1-6 6 5 level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua 0
LEVEL95C.BUSTEDLABEL 5 level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua 6 ObjectiveSetup level95_busted.lua, level95_freedom.lua
LEVEL95C.DEALWITHITLABEL 5 level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua 3 ObjectiveSetup level95_dealwithit.lua
LEVEL95C.FINISHGAME 5 level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua 1 HUDSetTutorialText level95_coney.lua
LEVEL95C.FLASHRAGELABEL 5 level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua 3 ObjectiveSetup level95_flashrage.lua
LEVEL95C.GIVEFINGER 5 level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua 4 SetMsgHandlerEx level95_flashhead.lua
LEVEL95C.HOMELESSLABEL 5 level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua 3 ObjectiveSetup level95_homeless.lua
LEVEL95C.JOIN 5 level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua 2 SetMsgHandlerEx level95_coney.lua
LEVEL95C.MINI 5 level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua 0
LEVEL95C.PATROL 5 level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua 0
LEVEL95C.ROBINLABEL 5 level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua 3 ObjectiveSetup level95_robinhood.lua

LEVEL99

82 entries.

Label Languages Defined in Uses Passed to Used in
LEVEL99.LBL_1 5 level99.lua 1 HUDGetNewPH level99_lesson1.lua
LEVEL99.MP_0 5 level99.lua 2 HUDSetObjective level99_combat.lua, level99_lesson1.lua
LEVEL99.MP_1 5 level99.lua 2 HUDSetObjective level99_lesson1.lua, level99_lesson2.lua
LEVEL99.MP_2 5 level99.lua 1 HUDSetObjective level99_lesson2.lua
LEVEL99.MS_C2_1 5 level99.lua 2 HUDSetObjective level99_lesson1.lua
LEVEL99.MS_C2_2 5 level99.lua 2 HUDSetObjective level99_lesson2.lua
LEVEL99.MS_C2_3 5 level99.lua 2 HUDSetObjective level99_lesson2.lua
LEVEL99.MS_C2_5 5 level99.lua 4 HUDSetObjective level99_lesson2.lua
LEVEL99.MS_C2_6 5 level99.lua 2 HUDSetObjective level99_lesson2.lua
LEVEL99.MS_C3_1 0 2 level99_combat.lua
LEVEL99.MS_C3_2 0 2 level99_combat.lua
LEVEL99.MS_C3_3 0 2 level99_combat.lua
LEVEL99.MS_C3_4 0 2 level99_combat.lua
LEVEL99.MS_C3_5 0 2 level99_combat.lua
LEVEL99.MS_C3_6 0 2 level99_combat.lua
LEVEL99.MS_C3_7 0 2 level99_combat.lua
LEVEL99.MS_C3_8 0 2 level99_combat.lua
LEVEL99.MS_C3_9 0 2 level99_combat.lua
LEVEL99.MS_C3_10 0 2 level99_combat.lua
LEVEL99.MS_C3_11 0 2 level99_combat.lua
LEVEL99.MS_C3_12 0 2 level99_combat.lua
LEVEL99.TT_1 5 level99.lua 1 HUDSetTutorialText level99_lesson1.lua
LEVEL99.TT_1a 5 level99.lua 1 HUDSetTutorialText level99_lesson1.lua
LEVEL99.TT_3 5 level99.lua 1 HUDSetTutorialText level99_lesson1.lua
LEVEL99.TT_3c 5 level99.lua 1 HUDSetTutorialText level99_lesson2.lua
LEVEL99.TT_3d 5 level99.lua 1 HUDSetTutorialText level99_lesson2.lua
LEVEL99.TT_4a 5 level99.lua 1 HUDSetTutorialText level99_lesson2.lua
LEVEL99.TT_5 5 level99.lua 1 HUDSetTutorialText level99_lesson1.lua
LEVEL99.TT_6 5 level99.lua 1 HUDSetTutorialText level99_lesson1.lua
LEVEL99.TT_7 5 level99.lua 1 HUDSetTutorialText level99_lesson1.lua
LEVEL99.TT_9 5 level99.lua 1 HUDSetTutorialText level99_lesson2.lua
LEVEL99.TT_9a 5 level99.lua 1 HUDSetTutorialText level99_lesson2.lua
LEVEL99.TT_10 5 level99.lua 4 HUDSetObjective level99_lesson2.lua
LEVEL99.TT_13 5 level99.lua 1 HUDSetTutorialText level99_lesson2.lua
LEVEL99.TT_14 5 level99.lua 1 HUDSetTutorialText level99_lesson2.lua
LEVEL99.TT_15 5 level99.lua 1 HUDSetTutorialText level99_lesson2.lua
LEVEL99.TT_16 5 level99.lua 1 HUDSetTutorialText level99_lesson2.lua
LEVEL99.TT_17 5 level99.lua 1 HUDSetTutorialText level99_lesson2.lua
LEVEL99.TT_18 5 level99.lua 1 HUDSetTutorialText level99_lesson2.lua
LEVEL99.TT_18a 5 level99.lua 1 HUDSetTutorialText level99_lesson2.lua
LEVEL99.TT_19a 5 level99.lua 5 UpdateStateCallbacks, SetupStateCallbacks level99_combat.lua
LEVEL99.TT_19b 5 level99.lua 34 UpdateStateCallbacks, SetupStateCallbacks, HUDSetTutorialText level99_combat.lua
LEVEL99.TT_19c 5 level99.lua 2 UpdateStateCallbacks level99_combat.lua
LEVEL99.TT_19d 5 level99.lua 2 UpdateStateCallbacks level99_combat.lua
LEVEL99.TT_19e 5 level99.lua 6 UpdateStateCallbacks, SetupStateCallbacks level99_combat.lua
LEVEL99.TT_19f 5 level99.lua 4 UpdateStateCallbacks level99_combat.lua
LEVEL99.TT_19g 5 level99.lua 1 HUDSetTutorialText level99_lesson1.lua
LEVEL99.TT_20a 5 level99.lua 1 HUDSetTutorialText level99_combat.lua
LEVEL99.TT_20c 5 level99.lua 1 HUDSetTutorialText level99_combat.lua
LEVEL99.TT_22a 5 level99.lua 3 UpdateStateCallbacks, SetupStateCallbacks level99_combat.lua
LEVEL99.TT_22b 5 level99.lua 3 UpdateStateCallbacks level99_combat.lua
LEVEL99.TT_23a 5 level99.lua 1 SetupStateCallbacks level99_combat.lua
LEVEL99.TT_23b 5 level99.lua 1 UpdateStateCallbacks level99_combat.lua
LEVEL99.TT_23d 5 level99.lua 1 UpdateStateCallbacks level99_combat.lua
LEVEL99.TT_23e 5 level99.lua 1 UpdateStateCallbacks level99_combat.lua
LEVEL99.TT_23f 5 level99.lua 1 UpdateStateCallbacks level99_combat.lua
LEVEL99.TT_24a 5 level99.lua 1 SetupStateCallbacks level99_combat.lua
LEVEL99.TT_24b 5 level99.lua 1 UpdateStateCallbacks level99_combat.lua
LEVEL99.TT_24d 5 level99.lua 2 SetupStateCallbacks level99_combat.lua
LEVEL99.TT_24e 5 level99.lua 2 UpdateStateCallbacks level99_combat.lua
LEVEL99.TT_25a 5 level99.lua 1 DisplayMessage level99_combat.lua
LEVEL99.TT_25b 5 level99.lua 2 HUDSetTutorialText, SetupStateCallbacks level99_combat.lua
LEVEL99.TT_25c 5 level99.lua 1 UpdateStateCallbacks level99_combat.lua
LEVEL99.TT_25d 5 level99.lua 2 SetupStateCallbacks level99_combat.lua
LEVEL99.TT_25e 5 level99.lua 3 UpdateStateCallbacks level99_combat.lua
LEVEL99.TT_25h 5 level99.lua 1 HUDSetTutorialText level99.lua
LEVEL99.TT_25i 5 level99.lua 1 level99_combat.lua
LEVEL99.TT_25j 5 level99.lua 1 level99_combat.lua
LEVEL99.TT_25k 5 level99.lua 1 level99_combat.lua
LEVEL99.TT_26a 5 level99.lua 1 HUDSetTutorialText level99_combat.lua
LEVEL99.TT_26b 5 level99.lua 1 HUDSetTutorialText level99_combat.lua
LEVEL99.TT_28a 5 level99.lua 1 HUDSetTutorialText level99_combat.lua
LEVEL99.TT_28b 5 level99.lua 1 HUDSetTutorialText level99_combat.lua
LEVEL99.TT_28d 5 level99.lua 1 HUDSetTutorialText level99_combat.lua
LEVEL99.TT_28e 5 level99.lua 1 HUDSetTutorialText level99_combat.lua
LEVEL99.TT_28f 5 level99.lua 1 HUDSetTutorialText level99_combat.lua
LEVEL99.TT_28h 5 level99.lua 1 HUDSetTutorialText level99_combat.lua
LEVEL99.TT_29 5 level99.lua 1 HUDSetTutorialText level99_combat.lua
LEVEL99.TT_30 5 level99.lua 1 HUDSetTutorialText level99_combat.lua
LEVEL99.TT_40 5 level99.lua 1 HUDSetTutorialText level99_combat.lua
LEVEL99.TT_W 0 2 SetMsgHandlerEx level99_combat.lua
LEVEL99.V 5 level99.lua 0

Sources and evidence

Evidence levels used: confirmed-code, inferred.

  • config_strings_.lua, passed to the engine by config_preload2.lua
  • every script: the string tables' constructors and the labels passed to bindings

Fields

Field Type Hand-written Meaning
id str The label as scripts write it: <table>.<key>.
table str The string table: GSTRING, LABEL, TSTRING (every level), RUMBLE (Rumble arenas), LEVEL<n> (one level's own).
key str The key in that table.
meaning str yes What the text is for, in our words, where the key does not say it.
ids str For a table the engine or the menus read by number or name (GSTRING.HUD): the ids it holds.
size int For such a table: how many strings it holds.
languages int In how many of the five languages a script defines it (0: used but never defined).
defined_in list The scripts that define it.
uses int How many places in the scripts name it.
passed_to list What it is passed to, most often first: a binding (HUDSetObjective) or a script's own helper (ObjectiveSetup).
used_in list The scripts that name it.
source str yes Where the entry comes from: a script and binding, an address, a chunk.
evidence str yes How we know: confirmed-code, confirmed-runtime, inferred or speculative (evidence levels).
notes str yes Our own short notes.