Text labels¶
The keys of the string tables scripts show text by: objectives (HUDSetObjective), tutorial hints
(HUDSetTutorialText), mission-failed reasons (HUDLaunchMissionFailed), button prompts
(SetMsgHandlerEx) and HUD labels. A script names one as <table>.<key>. global.lua builds
GSTRING and LABEL for every level and each level script its own LEVEL<n>, in all five languages,
keeping GetLanguage's; Rumble arenas build RUMBLE; the front end's config_strings_<lang>.lua hold
the numbered tables the engine reads (GUI: strings). Only keys, never the
text.
The level tables' key prefixes, read from what the keys are passed to (inferred): MS_C<k>_<n> a step
of chapter k's objective, MP_<n> the mission's main objective, MB_ a bonus objective, MF_ and
FAIL a mission-failed reason, TT_ a tutorial hint, LBL_ a HUD bar's label, CS_ an announcement.
What is complete
Every key of every string table on the disc is listed, with the scripts that name it. Keys no
script names directly may be built at run time (ObjectiveString) or unused; keys with no languages are
named by a script but defined in no table. A table of lines (LEVEL95.ACT) shows the ids its
constructors give.
716 entries. Data: research/references/text-labels.yaml.
GSTRING¶
40 entries.
| Label | Meaning | Ids | Strings | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|---|---|---|
GSTRING.ANNOUNCE |
Announcements (CfgAnnounceMessage). |
0-4 |
5 | 5 | config_strings_de.lua, config_strings_en.lua, config_strings_es.lua, config_strings_fr.lua, config_strings_it.lua |
0 | ||
GSTRING.COMMAND |
The Warrior command menu's entries (CfgWarriorCommand). |
0-7 |
8 | 5 | config_strings_de.lua, config_strings_en.lua, config_strings_es.lua, config_strings_fr.lua, config_strings_it.lua |
1 | config_preload2.lua |
|
GSTRING.CRIME |
Crime names (CfgCrimeMessage). |
0-14 |
15 | 5 | config_strings_de.lua, config_strings_en.lua, config_strings_es.lua, config_strings_fr.lua, config_strings_it.lua |
0 | ||
GSTRING.HUD |
Interface messages the engine shows by number (CfgHUDMessage). |
0-371, 373-388 |
388 | 5 | config_strings_de.lua, config_strings_en.lua, config_strings_es.lua, config_strings_fr.lua, config_strings_it.lua, global.lua |
0 | ||
GSTRING.LEVELNAME |
Each level's title, by level script name (front end). | 67 names |
67 | 5 | config_strings_de.lua, config_strings_en.lua, config_strings_es.lua, config_strings_fr.lua, config_strings_it.lua |
0 | ||
GSTRING.MISSIONNAME |
Each level's mission title, by level script name (front end). | 67 names |
67 | 5 | config_strings_de.lua, config_strings_en.lua, config_strings_es.lua, config_strings_fr.lua, config_strings_it.lua |
0 | ||
GSTRING.ACTIONBUTTON |
Markup only: the action button's glyph. | 5 | config_strings_de.lua, config_strings_en.lua, config_strings_es.lua, config_strings_fr.lua, config_strings_it.lua, global.lua |
0 | ||||
GSTRING.ACTIONFORMAT |
5 | global.lua |
0 | |||||
GSTRING.AMBUSH |
5 | global.lua |
1 | SetMsgHandlerEx |
level55_punkfight.lua |
|||
GSTRING.BASECRIME1 |
2 | config_strings_de.lua, config_strings_fr.lua |
0 | |||||
GSTRING.BICO |
Markup only: the blue objective icon (<BOBJ>). |
5 | global.lua |
0 | ||||
GSTRING.CHEAT |
5 | global.lua |
1 | HUDSetAnnounceMsg |
global.lua |
|||
GSTRING.DANCE |
5 | global.lua |
4 | SetMsgHandlerEx |
level55_party.lua |
|||
GSTRING.DRINK |
5 | global.lua |
0 | |||||
GSTRING.ELEVATOR |
5 | global.lua |
0 | |||||
GSTRING.GOODTOGO |
5 | global.lua |
7 | HUDSetTutorialText |
global.lua, level5.lua, level20_mainstreet.lua, level86_chapter4.lua, level87.lua, level95_coney.lua |
|||
GSTRING.GTGPOLICE |
5 | global.lua |
6 | HUDSetTutorialText |
global.lua, level5.lua, level14_dirtycop.lua, level14_jsb.lua, level87.lua, level95_coney.lua |
|||
GSTRING.HIREBUM31 |
1 | global.lua |
6 | SetMsgHandlerEx |
level31_sewers.lua |
|||
GSTRING.KISS |
5 | global.lua |
1 | SetMsgHandlerEx |
level55_party.lua |
|||
GSTRING.LOSTTAG |
5 | global.lua |
0 | |||||
GSTRING.NULL |
An empty string. | 5 | global.lua |
4 | SetMsgHandlerEx |
level95.lua, level95_clubhouse.lua |
||
GSTRING.PRESSANDHOLDFORBASE |
5 | global.lua |
2 | SetMsgHandlerEx |
level87.lua, level87_chap5_club.lua |
|||
GSTRING.PRESSANDHOLDFORDETAIL |
5 | global.lua |
2 | SetMsgHandlerEx |
level87.lua |
|||
GSTRING.PRESSANDHOLDFORFILL |
5 | global.lua |
2 | SetMsgHandlerEx |
level87.lua |
|||
GSTRING.PRESSANDHOLDFOROUTLINE |
5 | global.lua |
0 | |||||
GSTRING.PRESSTOCLOSE |
5 | global.lua |
0 | |||||
GSTRING.PRESSTOCUTLOCK |
5 | global.lua |
0 | |||||
GSTRING.PRESSTOGETIN |
5 | global.lua |
0 | |||||
GSTRING.PRESSTOHITTHESWITCH |
5 | global.lua |
9 | SetMsgHandlerEx |
level51_chapter2a.lua, level81_brawl.lua, level81_horror_house.lua |
|||
GSTRING.PRESSTOOPEN |
5 | global.lua |
2 | SetMsgHandlerEx |
level14.lua, level95_coney.lua |
|||
GSTRING.PRESSTOPICKUP |
5 | global.lua |
0 | |||||
GSTRING.PRESSTOPLANTLOOT |
5 | global.lua |
3 | SetMsgHandlerEx |
level14_dirtycop.lua, level14_jsb.lua |
|||
GSTRING.PRESSTOTALK |
5 | global.lua |
14 | SetMsgHandlerEx |
level11.lua, level11_chapter1.lua, level11_chapter4.lua, level11_chapter5.lua, level55_party.lua, level86_chapter1_reg.lua |
|||
GSTRING.PRESSTOUSE |
5 | global.lua |
2 | SetMsgHandlerEx |
level3_balcony.lua |
|||
GSTRING.QUIT |
5 | global.lua |
0 | |||||
GSTRING.RICO |
Markup only: the red objective icon (<ROBJ>). |
5 | global.lua |
0 | ||||
GSTRING.SIT |
5 | global.lua |
0 | |||||
GSTRING.SMOKE |
5 | global.lua |
0 | |||||
GSTRING.YEL_TIMER |
5 | global.lua |
0 | |||||
GSTRING.YICO |
Markup only: the yellow objective icon (<YOBJ>). |
5 | global.lua |
0 |
LABEL¶
9 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LABEL.BONG |
5 | global.lua |
0 | ||
LABEL.BTAG |
5 | global.lua |
1 | HUDGetNewPH |
global.lua |
LABEL.HAT |
5 | global.lua |
3 | ObjectiveSetup |
level11_chapter1.lua |
LABEL.LOOT |
5 | global.lua |
2 | ObjectiveSetup |
level11_chapter3.lua |
LABEL.MEAT |
5 | global.lua |
0 | ||
LABEL.PLUMBING |
5 | global.lua |
0 | ||
LABEL.STEREOS |
5 | global.lua |
5 | ObjectiveSetup |
level14.lua, level14_radiosandstores.lua |
LABEL.TAG |
5 | global.lua |
23 | ObjectiveSetup |
level9_chap1_radio.lua, level9_chap2_tags.lua, level9_chap3_escape.lua, level87.lua, level87_chap2_street1.lua, level87_chap3_shanty.lua, level87_chap4_street2.lua, level95_chapter3.lua |
LABEL.VOODOO |
5 | global.lua |
0 |
TSTRING¶
1 entries.
| Label | Meaning | Ids | Strings | Languages | Defined in | Uses |
|---|---|---|---|---|---|---|
TSTRING |
Tutorial messages (CfgTutorialMessage). |
0-26 |
27 | 5 | config_strings_de.lua, config_strings_en.lua, config_strings_es.lua, config_strings_fr.lua, config_strings_it.lua |
0 |
RUMBLE¶
18 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
RUMBLE.DRAW |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
33 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
|
RUMBLE.G |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
2 | HUDGetNewPH |
37bfa135 |
RUMBLE.KILLS |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
0 | ||
RUMBLE.LOSE |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
0 | ||
RUMBLE.P1 |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
2 | HUDGetNewPH |
37bfa135 |
RUMBLE.P2 |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
1 | HUDGetNewPH |
37bfa135 |
RUMBLE.PB |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
1 | HUDGetNewPH |
37bfa135 |
RUMBLE.REVIVESPAWN |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
0 | ||
RUMBLE.RULES |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
0 | ||
RUMBLE.TIME |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
0 | ||
RUMBLE.TURFWAR_ATTACK |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
0 | ||
RUMBLE.TURFWAR_DEFEND |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
0 | ||
RUMBLE.TURFWAR_STOREDAMAGE |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
4 | HUDEnableBar |
6ecd70b0 |
RUMBLE.WHEELCHAIR_ONE |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
0 | ||
RUMBLE.WHEELCHAIR_TWO |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
0 | ||
RUMBLE.WINS |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
33 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
|
RUMBLE.WINS_WHEELCHAIR |
5 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
33 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
|
RUMBLE.WIN_STRING |
1 | level101.lua, level102.lua, level103.lua, level104.lua, level105.lua, level107.lua, level108.lua, level109.lua, ... 25 more |
0 |
LEVEL2¶
22 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL2.BTAG |
5 | level2.lua |
0 | ||
LEVEL2.COUNTER |
5 | level2.lua |
1 | HUDSetTutorialText |
level2_clinic.lua |
LEVEL2.LBL_1 |
5 | level2.lua |
4 | HUDEnableBar |
level2_junkyard.lua |
LEVEL2.MB_1 |
5 | level2.lua |
2 | HUDSetObjective |
level2_tenement.lua |
LEVEL2.MB_2 |
5 | level2.lua |
0 | ||
LEVEL2.MB_3 |
5 | level2.lua |
0 | ||
LEVEL2.MB_4 |
5 | level2.lua |
0 | ||
LEVEL2.MP_1 |
5 | level2.lua |
1 | HUDSetObjective |
level2.lua |
LEVEL2.MS_C1_1 |
5 | level2.lua |
2 | HUDSetObjective |
level2_clinic.lua |
LEVEL2.MS_C1_2 |
5 | level2.lua |
2 | HUDSetObjective |
level2_clinic.lua |
LEVEL2.MS_C1_3 |
5 | level2.lua |
3 | HUDSetObjective |
level2_clinic.lua |
LEVEL2.MS_C1_4 |
5 | level2.lua |
2 | HUDSetObjective |
level2_clinic.lua |
LEVEL2.MS_C1_5 |
5 | level2.lua |
4 | HUDSetObjective |
level2_clinic.lua |
LEVEL2.MS_C2_1 |
5 | level2.lua |
2 | ObjectiveSetup |
level2_tenement.lua |
LEVEL2.MS_C2_2 |
5 | level2.lua |
2 | HUDSetObjective |
level2_clubhouse.lua |
LEVEL2.MS_C3_1 |
5 | level2.lua |
2 | HUDSetObjective |
level2_clubhouse.lua |
LEVEL2.MS_C4_1 |
5 | level2.lua |
2 | ObjectiveSetup |
level2_junkyard.lua |
LEVEL2.MS_C4_2 |
5 | level2.lua |
2 | HUDSetObjective |
level2_junkyard.lua |
LEVEL2.RAGETHROW |
5 | level2.lua |
1 | HUDSetTutorialText |
level2_clubhouse.lua |
LEVEL2.SPRINT |
5 | level2.lua |
1 | HUDSetTutorialText |
level2_tenement.lua |
LEVEL2.TT_1 |
5 | level2.lua |
1 | HUDSetTutorialText |
level2_junkyard.lua |
LEVEL2.TT_2 |
5 | level2.lua |
2 | HUDSetTutorialText |
level2_tenement.lua |
LEVEL3¶
33 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL3.BROKETRUCE |
5 | level3.lua, level3_strings_en.lua |
1 | HUDLaunchMissionFailed |
level3_street.lua |
LEVEL3.BTAG |
5 | level3.lua, level3_strings_en.lua |
0 | ||
LEVEL3.ELEC |
5 | level3.lua, level3_strings_en.lua |
4 | HUDEnableBar |
level3_comp.lua |
LEVEL3.ELEVATOR |
5 | level3.lua, level3_strings_en.lua |
1 | W_ShowStopWatch |
level3_balcony.lua |
LEVEL3.GALLERY |
5 | level3.lua, level3_strings_en.lua |
4 | HUDEnableBar |
level3_gallery.lua |
LEVEL3.GALLERYSTRING |
0 | 1 | level3_gallery.lua |
||
LEVEL3.LT_1 |
5 | level3.lua, level3_strings_en.lua |
0 | ||
LEVEL3.MB_1 |
5 | level3.lua, level3_strings_en.lua |
0 | ||
LEVEL3.MB_3 |
5 | level3.lua, level3_strings_en.lua |
0 | ||
LEVEL3.MF_1 |
5 | level3.lua, level3_strings_en.lua |
1 | level3_comp.lua |
|
LEVEL3.MF_2 |
5 | level3.lua, level3_strings_en.lua |
1 | level3_comp.lua |
|
LEVEL3.MF_3 |
5 | level3.lua, level3_strings_en.lua |
1 | level3_comp.lua |
|
LEVEL3.MF_4 |
5 | level3.lua, level3_strings_en.lua |
2 | HUDLaunchMissionFailed |
level3_chase.lua, level3_gallery.lua |
LEVEL3.MIMESARRIVE |
5 | level3.lua, level3_strings_en.lua |
1 | W_ShowStopWatch |
level3_gallery.lua |
LEVEL3.MOON |
5 | level3.lua, level3_strings_en.lua |
4 | HUDEnableBar |
level3_comp.lua |
LEVEL3.MP_1 |
5 | level3.lua, level3_strings_en.lua |
5 | HUDSetObjective |
level3.lua, level3_balcony.lua, level3_chase.lua, level3_gallery.lua |
LEVEL3.MP_2 |
5 | level3.lua, level3_strings_en.lua |
4 | HUDSetObjective |
level3_balcony.lua, level3_chase.lua, level3_gallery.lua |
LEVEL3.MS_C1_1 |
5 | level3.lua, level3_strings_en.lua |
3 | HUDSetObjective, ObjectiveSetup |
level3_comp.lua, level3_street.lua |
LEVEL3.MS_C1_2 |
5 | level3.lua, level3_strings_en.lua |
3 | HUDSetObjective |
level3_comp.lua |
LEVEL3.MS_C1_3 |
5 | level3.lua, level3_strings_en.lua |
3 | HUDSetObjective |
level3_balcony.lua |
LEVEL3.MS_C1_4 |
5 | level3.lua, level3_strings_en.lua |
2 | ObjectiveSetup |
level3_balcony.lua |
LEVEL3.MS_C1_5 |
5 | level3.lua, level3_strings_en.lua |
1 | HUDSetTutorialText |
level3_comp.lua |
LEVEL3.MS_C1_6 |
5 | level3.lua, level3_strings_en.lua |
3 | HUDSetTutorialText, HUDCheckTutorialText |
level3_comp.lua |
LEVEL3.MS_C1_7 |
5 | level3.lua, level3_strings_en.lua |
2 | HUDSetObjective |
level3_balcony.lua |
LEVEL3.MS_C2_2 |
5 | level3.lua, level3_strings_en.lua |
2 | HUDSetObjective |
level3_balcony.lua |
LEVEL3.MS_C3_1 |
5 | level3.lua, level3_strings_en.lua |
3 | ObjectiveSetup |
level3_chase.lua |
LEVEL3.MS_C3_2 |
5 | level3.lua, level3_strings_en.lua |
0 | ||
LEVEL3.MS_C4_3 |
5 | level3.lua, level3_strings_en.lua |
0 | ||
LEVEL3.MS_C5_1 |
5 | level3.lua, level3_strings_en.lua |
2 | HUDSetObjective |
level3_gallery.lua |
LEVEL3.OUTOFTIME |
5 | level3.lua, level3_strings_en.lua |
1 | HUDLaunchMissionFailed |
level3_gallery.lua |
LEVEL3.PANZERS |
5 | level3.lua, level3_strings_en.lua |
4 | HUDEnableBar |
level3_comp.lua |
LEVEL3.PULLEY |
5 | level3.lua, level3_strings_en.lua |
4 | HUDEnableBar |
level3_balcony.lua |
LEVEL3.WARRIORS |
5 | level3.lua, level3_strings_en.lua |
4 | HUDEnableBar |
level3_comp.lua |
LEVEL5¶
16 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL5.BTAG |
5 | level5.lua |
0 | ||
LEVEL5.DIE |
5 | level5.lua |
16 | HUDEnableBar |
level5_chapter3.lua |
LEVEL5.MBBAR_1 |
5 | level5.lua |
8 | HUDEnableBar |
level5_chapter1.lua |
LEVEL5.MB_1 |
5 | level5.lua |
4 | HUDSetObjective, ObjectiveSetup |
level5.lua, level5_chapter1.lua |
LEVEL5.MB_2 |
5 | level5.lua |
1 | HUDSetObjective |
level5.lua |
LEVEL5.MF |
5 | level5.lua |
10 | StartChase |
level5_chapter2.lua |
LEVEL5.MP_1 |
5 | level5.lua |
1 | HUDSetObjective |
level5.lua |
LEVEL5.MS_C1_1 |
5 | level5.lua |
2 | ObjectiveSetup |
level5_chapter1.lua |
LEVEL5.MS_C1_2 |
5 | level5.lua |
2 | HUDSetObjective |
level5_chapter1a.lua |
LEVEL5.MS_C2_1 |
5 | level5.lua |
6 | HUDSetObjective |
level5_chapter2.lua, level5_chapter3.lua |
LEVEL5.MS_C2_2 |
5 | level5.lua |
2 | HUDSetObjective |
level5_chapter3.lua |
LEVEL5.RAGEBUILD |
5 | level5.lua |
1 | HUDSetTutorialText |
level5_chapter1a.lua |
LEVEL5.SAN |
5 | level5.lua |
0 | ||
LEVEL5.SS |
5 | level5.lua |
0 | ||
LEVEL5.VAR |
5 | level5.lua |
16 | HUDEnableBar |
level5_chapter3.lua |
LEVEL5.WALLSMASH |
5 | level5.lua |
1 | HUDSetTutorialText |
level5_chapter1.lua |
LEVEL9¶
16 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL9.BTAG |
5 | level9.lua |
0 | ||
LEVEL9.INFO |
5 | level9.lua |
1 | HUDSetTutorialText |
level9_chap1_radio.lua |
LEVEL9.MB_1 |
5 | level9.lua |
0 | ||
LEVEL9.MP_1 |
5 | level9.lua |
1 | HUDSetObjective |
level9.lua |
LEVEL9.MS_C1_1 |
5 | level9.lua |
4 | HUDSetObjective |
level9_chap1_radio.lua, level9_chap3_escape.lua |
LEVEL9.MS_C1_2 |
5 | level9.lua |
2 | ObjectiveSetup |
level9_chap1_radio.lua |
LEVEL9.MS_C1_3 |
5 | level9.lua |
3 | ObjectiveSetup |
level9_chap1_radio.lua |
LEVEL9.MS_C1_4 |
5 | level9.lua |
3 | ObjectiveSetup |
level9_chap1_radio.lua |
LEVEL9.MS_C1_5 |
5 | level9.lua |
3 | ObjectiveSetup |
level9_chap1_radio.lua |
LEVEL9.MS_C1_6 |
5 | level9.lua |
3 | ObjectiveSetup |
level9_chap1_radio.lua |
LEVEL9.MS_C2_1 |
5 | level9.lua |
3 | ObjectiveSetup, HUDSetObjective |
level9_chap2_tags.lua, level9_chap3_escape.lua |
LEVEL9.MS_C3_1 |
5 | level9.lua |
5 | HUDSetObjective, ObjectiveSetup |
level9_chap2_tags.lua, level9_chap3_escape.lua |
LEVEL9.MS_C3_2 |
5 | level9.lua |
2 | ObjectiveSetup |
level9_chap3_escape.lua |
LEVEL9.MS_C4_1 |
5 | level9.lua |
2 | HUDSetObjective |
level9_chap3_escape.lua |
LEVEL9.REMINDER |
5 | level9.lua |
2 | HUDSetTutorialText |
level9.lua, level9_chap2_tags.lua |
LEVEL9.WAR |
5 | level9.lua |
1 | HUDSetTutorialText |
level9_chap3_escape.lua |
LEVEL11¶
25 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL11.BHAT |
5 | level11.lua |
1 | HUDSetTutorialText |
level11_chapter6.lua |
LEVEL11.BTAG |
5 | level11.lua |
0 | ||
LEVEL11.MF_C1 |
5 | level11.lua |
2 | HUDLaunchMissionFailed |
level11_chapter2.lua, level11_chapter4.lua |
LEVEL11.MOE |
5 | level11.lua |
4 | HUDEnableBar |
level11_chapter6.lua |
LEVEL11.MP_1 |
5 | level11.lua |
1 | HUDSetObjective |
level11.lua |
LEVEL11.MP_2 |
5 | level11.lua |
2 | HUDSetObjective |
level11.lua, level11_chapter2.lua |
LEVEL11.MS_C1_1 |
5 | level11.lua |
3 | ObjectiveSetup |
level11_chapter1.lua |
LEVEL11.MS_C2_1A |
5 | level11.lua |
2 | HUDSetObjective |
level11_chapter1.lua |
LEVEL11.MS_C2_1B |
5 | level11.lua |
2 | HUDSetObjective |
level11_chapter2.lua |
LEVEL11.MS_C2_1C |
5 | level11.lua |
4 | ObjectiveSetup |
level11_chapter2.lua, level11_chapter4.lua |
LEVEL11.MS_C2_1D |
5 | level11.lua |
2 | level11_chapter2.lua |
|
LEVEL11.MS_C2_1E |
5 | level11.lua |
2 | HUDSetObjective |
level11_chapter2.lua |
LEVEL11.MS_C2_2A |
5 | level11.lua |
2 | ObjectiveSetup |
level11_chapter3.lua |
LEVEL11.MS_C2_2B |
5 | level11.lua |
0 | ||
LEVEL11.MS_C2_2C |
5 | level11.lua |
2 | HUDSetObjective |
level11_chapter4.lua |
LEVEL11.MS_C2_2D |
5 | level11.lua |
4 | HUDSetObjective |
level11_chapter3.lua |
LEVEL11.MS_C3_1 |
5 | level11.lua |
2 | ObjectiveSetup |
level11_chapter4.lua |
LEVEL11.MS_C3_1A |
5 | level11.lua |
3 | HUDSetObjective |
level11_chapter5.lua |
LEVEL11.MS_C3_1B |
5 | level11.lua |
3 | HUDSetObjective |
level11_chapter5.lua |
LEVEL11.MS_C3_2 |
5 | level11.lua |
2 | ObjectiveSetup |
level11_chapter5.lua |
LEVEL11.MS_C3_3 |
5 | level11.lua |
2 | HUDSetObjective |
level11_chapter4.lua |
LEVEL11.MS_C4_1 |
5 | level11.lua |
2 | ObjectiveSetup |
level11_chapter5.lua |
LEVEL11.MS_C5_1 |
5 | level11.lua |
2 | HUDSetObjective |
level11_chapter6.lua |
LEVEL11.MS_HINT_1 |
5 | level11.lua |
1 | HUDSetTutorialText |
level11_chapter1.lua |
LEVEL11.MS_HINT_2 |
5 | level11.lua |
1 | HUDSetTutorialText |
level11_chapter1.lua |
LEVEL14¶
19 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL14.BBRN |
5 | level14.lua |
2 | HUDSetObjective |
level14_jsb.lua |
LEVEL14.BCAR |
5 | level14.lua |
2 | ObjectiveSetup |
level14.lua |
LEVEL14.BHAT |
5 | level14.lua |
1 | HUDSetObjective |
level14.lua |
LEVEL14.BTAG |
5 | level14.lua |
0 | ||
LEVEL14.CARDESTROYED |
5 | level14.lua |
1 | HUDLaunchMissionFailed |
level14.lua |
LEVEL14.COPSTAKELOOT |
5 | level14.lua |
1 | level14_radiosandstores.lua |
|
LEVEL14.JSBSAW |
5 | level14.lua |
5 | HUDLaunchMissionFailed, HUDSetTutorialText |
level14_dirtycop.lua, level14_jsb.lua |
LEVEL14.LOOTGONETUT |
5 | level14.lua |
0 | ||
LEVEL14.LOOTLABEL |
5 | level14.lua |
6 | ObjectiveSetup |
level14_jsb.lua, level14_radiosandstores.lua |
LEVEL14.MP_0 |
0 | 1 | HUDShowMissionSummaryText |
level14_radiosandstores.lua |
|
LEVEL14.MP_1 |
5 | level14.lua |
1 | HUDSetObjective |
level14.lua |
LEVEL14.MS_C1_1 |
5 | level14.lua |
6 | HUDSetObjective, ObjectiveSetup |
level14_dirtycop.lua, level14_radiosandstores.lua |
LEVEL14.MS_C1_2 |
5 | level14.lua |
2 | HUDSetObjective |
level14_dirtycop.lua |
LEVEL14.MS_C1_3 |
5 | level14.lua |
6 | HUDSetObjective, ObjectiveSetup |
level14_dirtycop.lua, level14_radiosandstores.lua |
LEVEL14.MS_C1_4 |
5 | level14.lua |
2 | HUDSetObjective, HUDSetTutorialText |
level14_jsb.lua, level14_radiosandstores.lua |
LEVEL14.MS_C2_3 |
5 | level14.lua |
2 | ObjectiveSetup |
level14_jsb.lua |
LEVEL14.MS_C2_5 |
5 | level14.lua |
4 | ObjectiveSetup, HUDSetObjective |
level14_jsb.lua |
LEVEL14.MS_C2_6 |
5 | level14.lua |
2 | ObjectiveSetup |
level14_jsb.lua |
LEVEL14.REARATTACK |
5 | level14.lua |
1 | HUDSetTutorialText |
level14_radiosandstores.lua |
LEVEL20¶
28 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL20.ACTIONFORMAT |
5 | level20.lua |
0 | ||
LEVEL20.BTAG |
5 | level20.lua |
0 | ||
LEVEL20.FAILED_1 |
5 | level20.lua |
1 | HUDLaunchMissionFailed |
level20_marketplace.lua |
LEVEL20.FAILED_2 |
5 | level20.lua |
1 | HUDLaunchMissionFailed |
level20_marketplace.lua |
LEVEL20.FAILED_3 |
5 | level20.lua |
1 | HUDLaunchMissionFailed |
level20_marketplace.lua |
LEVEL20.GHOST |
5 | level20.lua |
4 | HUDEnableBar |
level20_bossfight.lua |
LEVEL20.LBL_1 |
5 | level20.lua |
1 | HUDGetNewPH |
level20_mainstreet.lua |
LEVEL20.LBL_2 |
5 | level20.lua |
0 | ||
LEVEL20.LBL_3 |
5 | level20.lua |
1 | HUDGetNewPH |
level20_marketplace.lua |
LEVEL20.MB_4 |
5 | level20.lua |
0 | ||
LEVEL20.MP_1 |
5 | level20.lua |
1 | HUDSetObjective |
level20.lua |
LEVEL20.MS_C1_0 |
5 | level20.lua |
3 | HUDSetObjective |
level20_mainstreet.lua |
LEVEL20.MS_C1_1 |
5 | level20.lua |
2 | HUDSetObjective |
level20_mainstreet.lua |
LEVEL20.MS_C1_3 |
5 | level20.lua |
0 | ||
LEVEL20.MS_C1_7 |
5 | level20.lua |
4 | HUDSetObjective |
level20_mainstreet.lua, level20_temple.lua |
LEVEL20.MS_C1_8 |
5 | level20.lua |
2 | HUDSetObjective |
level20_mainstreet.lua |
LEVEL20.MS_C1_9 |
5 | level20.lua |
0 | ||
LEVEL20.MS_C2_1 |
5 | level20.lua |
2 | ObjectiveSetup |
level20_temple.lua |
LEVEL20.MS_C2_2 |
5 | level20.lua |
3 | HUDSetObjective |
level20_marketplace.lua |
LEVEL20.MS_C2_3 |
5 | level20.lua |
0 | ||
LEVEL20.MS_C2_4 |
5 | level20.lua |
1 | HUDSetTutorialText |
level20_marketplace.lua |
LEVEL20.MS_C2_5 |
5 | level20.lua |
1 | HUDSetTutorialText |
level20_marketplace.lua |
LEVEL20.MS_C2_6 |
5 | level20.lua |
1 | HUDSetTutorialText |
level20_marketplace.lua |
LEVEL20.MS_C3_1 |
5 | level20.lua |
2 | HUDSetObjective |
level20_backalley.lua |
LEVEL20.MS_C3_1a |
5 | level20.lua |
6 | HUDSetObjective |
level20_bossfight.lua, level20_marketplace.lua |
LEVEL20.MS_C3_2 |
5 | level20.lua |
2 | HUDSetObjective |
level20_bossfight.lua |
LEVEL20.MS_C3_2a |
5 | level20.lua |
2 | ObjectiveSetup |
level20_endtrain.lua |
LEVEL20.MS_C3_3 |
5 | level20.lua |
2 | ObjectiveSetup |
level20_endtrain.lua |
LEVEL31¶
26 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL31.BIRDI |
5 | level31.lua |
2 | HUDEnableBar |
level31_birdie.lua |
LEVEL31.BTAG |
5 | level31.lua |
0 | ||
LEVEL31.FAIL |
5 | level31.lua |
1 | HUDLaunchMissionFailed |
level31_birdie.lua |
LEVEL31.LBL_1 |
5 | level31.lua |
2 | HUDGetNewPH |
level31_streets.lua |
LEVEL31.MB_1 |
5 | level31.lua |
0 | ||
LEVEL31.MP_1 |
5 | level31.lua |
3 | HUDSetObjective |
level31_gclub.lua, level31_platform.lua, level31_streets.lua |
LEVEL31.MP_2 |
5 | level31.lua |
3 | HUDSetObjective |
level31_gclub.lua, level31_reddevil.lua, level31_sewers.lua |
LEVEL31.MP_3 |
5 | level31.lua |
2 | HUDSetObjective |
level31_birdie.lua, level31_reddevil.lua |
LEVEL31.MS_C1_1 |
5 | level31.lua |
2 | HUDSetObjective |
level31_platform.lua |
LEVEL31.MS_C1_2 |
5 | level31.lua |
4 | HUDSetObjective |
level31_streets.lua |
LEVEL31.MS_C1_3 |
5 | level31.lua |
2 | ObjectiveSetup |
level31_streets.lua |
LEVEL31.MS_C2_1 |
5 | level31.lua |
2 | ObjectiveSetup |
level31_streets.lua |
LEVEL31.MS_C2_2 |
5 | level31.lua |
4 | HUDSetObjective |
level31_gclub.lua |
LEVEL31.MS_C3_1 |
5 | level31.lua |
2 | ObjectiveSetup |
level31_gclub.lua |
LEVEL31.MS_C3_1a |
5 | level31.lua |
2 | HUDSetObjective |
level31_sewers.lua |
LEVEL31.MS_C3_2 |
5 | level31.lua |
2 | HUDSetObjective |
level31_sewers.lua |
LEVEL31.MS_C3_3 |
5 | level31.lua |
3 | HUDSetObjective |
level31_reddevil.lua |
LEVEL31.MS_C3_4 |
5 | level31.lua |
1 | HUDSetObjective |
level31_reddevil.lua |
LEVEL31.MS_C3_5 |
5 | level31.lua |
3 | HUDSetObjective |
level31_reddevil.lua |
LEVEL31.MS_C4_1 |
5 | level31.lua |
0 | ||
LEVEL31.MS_C4_2 |
5 | level31.lua |
2 | HUDSetObjective |
level31_birdie.lua |
LEVEL31.SCATTER |
5 | level31.lua |
4 | HUDSetTutorialText, HUDCheckTutorialText |
level31_birdie.lua |
LEVEL31.TT_1 |
5 | level31.lua |
2 | HUDSetObjective |
level31_sewers.lua |
LEVEL31.TT_2 |
5 | level31.lua |
2 | HUDSetTutorialText, HUDCheckTutorialText |
level31_birdie.lua |
LEVEL31.TT_3 |
5 | level31.lua |
1 | HUDSetTutorialText |
level31_birdie.lua |
LEVEL31.TT_4 |
5 | level31.lua |
1 | HUDSetTutorialText |
level31_birdie.lua |
LEVEL34¶
24 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL34.BBEAT |
5 | level34.lua |
0 | ||
LEVEL34.BBEAT2 |
5 | level34.lua |
0 | ||
LEVEL34.BMUG |
5 | level34.lua |
1 | HUDSetObjective |
level34.lua |
LEVEL34.BPIMP |
5 | level34.lua |
0 | ||
LEVEL34.BRADIO |
5 | level34.lua |
0 | ||
LEVEL34.BTAG |
5 | level34.lua |
0 | ||
LEVEL34.LBL_1 |
5 | level34.lua |
3 | HUDGetNewPH |
level34.lua, level34_gate.lua, level34_riot.lua |
LEVEL34.LBL_2 |
5 | level34.lua |
2 | HUDGetNewPH |
level34_riot.lua |
LEVEL34.LBL_3 |
5 | level34.lua |
3 | HUDGetNewPH |
level34_riot.lua |
LEVEL34.LBL_4 |
5 | level34.lua |
2 | HUDGetNewPH |
level34_riot.lua |
LEVEL34.MP_1 |
5 | level34.lua |
2 | HUDSetObjective |
level34_riot.lua |
LEVEL34.MP_2 |
5 | level34.lua |
1 | HUDSetObjective |
level34_gate.lua |
LEVEL34.MS_C1_1 |
5 | level34.lua |
6 | HUDSetObjective |
level34.lua, level34_riot.lua |
LEVEL34.MS_C1_1a |
5 | level34.lua |
2 | HUDSetObjective |
level34_riot.lua |
LEVEL34.MS_C1_3 |
5 | level34.lua |
6 | HUDSetObjective |
level34.lua, level34_riot.lua |
LEVEL34.MS_C1_5 |
5 | level34.lua |
9 | HUDSetObjective |
level34.lua, level34_riot.lua |
LEVEL34.MS_C1_6 |
5 | level34.lua |
2 | HUDSetObjective |
level34_riot.lua |
LEVEL34.MS_C2_1 |
5 | level34.lua |
2 | ObjectiveSetup |
level34_gate.lua |
LEVEL34.MS_C2_2 |
5 | level34.lua |
2 | HUDSetObjective |
level34_gate.lua, level34_park.lua |
LEVEL34.MS_C3_1 |
5 | level34.lua |
2 | HUDSetObjective |
level34_park.lua |
LEVEL34.SCATTER |
5 | level34.lua |
1 | HUDSetTutorialText |
level34_riot.lua |
LEVEL34.TT_1 |
5 | level34.lua |
1 | HUDSetTutorialText |
level34.lua |
LEVEL34.WEAPONBREAK |
5 | level34.lua |
1 | HUDSetTutorialText |
level34_riot.lua |
LEVEL34.WEAPONTHROW |
5 | level34.lua |
1 | HUDSetTutorialText |
level34_riot.lua |
LEVEL51¶
19 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL51.BTAG |
5 | level51.lua |
0 | ||
LEVEL51.CLUB |
5 | level51.lua |
12 | HUDEnableBar |
level51_chapter3.lua |
LEVEL51.KO |
5 | level51.lua |
2 | HUDLaunchMissionFailed |
level51_chapter8.lua, level51_chapter9.lua |
LEVEL51.MB_1 |
5 | level51.lua |
0 | ||
LEVEL51.MP_1 |
5 | level51.lua |
2 | HUDSetObjective |
level51.lua, level51_chapter1.lua |
LEVEL51.MS_C1_1 |
5 | level51.lua |
2 | ObjectiveSetup |
level51_chapter1.lua |
LEVEL51.MS_C1_2 |
5 | level51.lua |
2 | HUDSetObjective |
level51_chapter2.lua |
LEVEL51.MS_C1_2A |
5 | level51.lua |
2 | ObjectiveSetup |
level51_chapter2.lua |
LEVEL51.MS_C1_3 |
5 | level51.lua |
3 | ObjectiveSetup |
level51_chapter2a.lua |
LEVEL51.MS_C1_3A |
5 | level51.lua |
2 | ObjectiveSetup |
level51_chapter2a.lua |
LEVEL51.MS_C1_4 |
5 | level51.lua |
2 | ObjectiveSetup |
level51_chapter3.lua |
LEVEL51.MS_C1_5 |
5 | level51.lua |
2 | HUDSetObjective |
level51_chapter3.lua |
LEVEL51.MS_C1_6 |
5 | level51.lua |
3 | ObjectiveSetup |
level51_chapter5.lua |
LEVEL51.MS_C1_7 |
5 | level51.lua |
2 | HUDSetObjective |
level51_chapter5.lua |
LEVEL51.MS_C1_8 |
5 | level51.lua |
0 | ||
LEVEL51.MS_C1_9 |
5 | level51.lua |
1 | HUDSetTutorialText |
level51_chapter8.lua |
LEVEL51.MS_C1_10 |
5 | level51.lua |
4 | ObjectiveSetup |
level51_chapter2a.lua, level51_chapter5.lua |
LEVEL51.MS_C1_11 |
5 | level51.lua |
1 | level51_chapter9.lua |
|
LEVEL51.MS_C1_12 |
5 | level51.lua |
2 | HUDSetObjective |
level51_chapter3.lua |
LEVEL52¶
16 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL52.BTAG |
5 | level52.lua |
0 | ||
LEVEL52.MP_1 |
5 | level52.lua |
1 | HUDSetObjective |
level52.lua |
LEVEL52.MS_C1_0 |
5 | level52.lua |
2 | HUDSetObjective |
level52_chapter1.lua |
LEVEL52.MS_C1_1 |
5 | level52.lua |
2 | HUDSetObjective |
level52_chapter1.lua |
LEVEL52.MS_C1_2 |
5 | level52.lua |
0 | ||
LEVEL52.MS_C2_1A |
5 | level52.lua |
6 | HUDSetObjective |
36763710, level52.lua |
LEVEL52.MS_C2_1B |
5 | level52.lua |
6 | HUDSetObjective |
36763710, level52.lua |
LEVEL52.MS_C2_1C |
5 | level52.lua |
6 | HUDSetObjective |
36763710, level52.lua |
LEVEL52.MS_C2_1D |
5 | level52.lua |
6 | HUDSetObjective |
36763710, level52.lua |
LEVEL52.MS_C2_1E |
5 | level52.lua |
6 | HUDSetObjective |
36763710, level52.lua |
LEVEL52.MS_C2_1F |
5 | level52.lua |
6 | HUDSetObjective |
36763710, level52.lua |
LEVEL52.MS_C2_1G |
5 | level52.lua |
5 | ObjectiveSetup, HUDSetObjective |
36763710, level52.lua, level52_chapter3.lua |
LEVEL52.MS_C2_1H |
5 | level52.lua |
0 | ||
LEVEL52.MS_C3_1 |
5 | level52.lua |
0 | ||
LEVEL52.MS_C3_2 |
5 | level52.lua |
0 | ||
LEVEL52.MS_C3_FAILED |
5 | level52.lua |
0 |
LEVEL54¶
17 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL54.CLEON |
5 | level54.lua |
0 | ||
LEVEL54.COBB |
5 | level54.lua |
2 | HUDEnableBar |
level54_boss.lua |
LEVEL54.FAIL_1 |
5 | level54.lua |
0 | ||
LEVEL54.FAIL_2 |
5 | level54.lua |
0 | ||
LEVEL54.FAIL_3 |
5 | level54.lua |
1 | HUDLaunchMissionFailed |
level54_streets.lua |
LEVEL54.LABEL |
5 | level54.lua |
0 | ||
LEVEL54.LP |
5 | level54.lua |
0 | ||
LEVEL54.MP_1 |
5 | level54.lua |
1 | HUDSetObjective |
level54.lua |
LEVEL54.MS_C1_1 |
5 | level54.lua |
5 | HUDSetObjective |
level54.lua, level54_alley.lua, level54_streets.lua |
LEVEL54.MS_C2_0 |
5 | level54.lua |
3 | ObjectiveSetup |
level54_alley.lua |
LEVEL54.MS_C2_1 |
5 | level54.lua |
3 | ObjectiveSetup |
level54_popsicle.lua |
LEVEL54.MS_C2_2 |
5 | level54.lua |
3 | ObjectiveSetup |
level54_popsicle.lua |
LEVEL54.MS_C2_4 |
5 | level54.lua |
3 | ObjectiveSetup |
level54_alley.lua |
LEVEL54.MS_C2_5 |
5 | level54.lua |
3 | ObjectiveSetup |
level54_park.lua |
LEVEL54.MS_C3_1 |
5 | level54.lua |
3 | ObjectiveSetup |
level54_boss.lua |
LEVEL54.MS_C3_2 |
5 | level54.lua |
2 | HUDSetObjective |
level54_boss.lua |
LEVEL54.TIMER |
5 | level54.lua |
0 |
LEVEL55¶
17 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL55.B_1 |
0 | 2 | HUDSetObjective |
level55_subway.lua |
|
LEVEL55.LIZZIEDOOR |
5 | level55.lua |
4 | HUDEnableBar |
level55_lizziesattack.lua |
LEVEL55.MERCYDIED |
5 | level55.lua |
1 | HUDLaunchMissionFailed |
level55_punkfight.lua |
LEVEL55.MERCYHEALTH |
5 | level55.lua |
4 | HUDEnableBar |
level55_punkfight.lua |
LEVEL55.MP_1 |
5 | level55.lua |
1 | HUDSetObjective |
level55_party.lua |
LEVEL55.MP_2 |
5 | level55.lua |
2 | HUDSetObjective |
level55_lizziesattack.lua |
LEVEL55.MP_3 |
5 | level55.lua |
1 | HUDSetObjective |
level55_punkfight.lua |
LEVEL55.MP_4 |
5 | level55.lua |
1 | HUDSetObjective |
level55_subway.lua |
LEVEL55.MS_C1_1 |
5 | level55.lua |
5 | HUDSetObjective |
a1ab63b7, level55_lizziesattack.lua, level55_party.lua |
LEVEL55.MS_C1_2 |
5 | level55.lua |
4 | HUDSetObjective |
a1ab63b7, level55_lizziesattack.lua |
LEVEL55.MS_C1_3 |
5 | level55.lua |
3 | HUDSetObjective |
a1ab63b7, level55_lizziesattack.lua |
LEVEL55.MS_C2_1 |
5 | level55.lua |
4 | HUDSetObjective |
level55_punkfight.lua |
LEVEL55.MS_C2_2 |
5 | level55.lua |
2 | HUDSetObjective |
level55_punkfight.lua |
LEVEL55.MS_C2_3 |
5 | level55.lua |
2 | ObjectiveSetup |
level55_punkfight.lua |
LEVEL55.MS_C3_1 |
5 | level55.lua |
2 | HUDSetObjective |
level55_subway.lua |
LEVEL55.QUIT |
0 | 1 | SetMsgHandlerEx |
level55_party.lua |
|
LEVEL55.TT_1 |
5 | level55.lua |
0 |
LEVEL60¶
3 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL60.MS_1 |
5 | level60.lua, level60_strings.lua |
0 | ||
LEVEL60.MS_2 |
5 | level60.lua, level60_strings.lua |
2 | HUDSetAnnounceMsg |
level60_mothers.lua |
LEVEL60.MS_3 |
5 | level60.lua, level60_strings.lua |
1 | HUDSetAnnounceMsg |
level60_mothers.lua |
LEVEL61¶
4 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL61.MS_1 |
5 | level61.lua, level61_strings.lua |
0 | ||
LEVEL61.MS_2 |
5 | level61.lua, level61_strings.lua |
1 | HUDSetAnnounceMsg |
level61_punks.lua |
LEVEL61.MS_3 |
5 | level61.lua, level61_strings.lua |
5 | HUDSetAnnounceMsg |
level61_hihats.lua, level61_huns.lua |
LEVEL61.MS_4 |
5 | level61.lua, level61_strings.lua |
0 |
LEVEL62¶
3 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL62.MS_1 |
5 | level62.lua, level62_strings.lua |
0 | ||
LEVEL62.MS_2 |
5 | level62.lua, level62_strings.lua |
1 | HUDSetAnnounceMsg |
level62_hurricanes.lua |
LEVEL62.MS_3 |
5 | level62.lua, level62_strings.lua |
0 |
LEVEL63¶
5 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL63.MS_1 |
5 | level63.lua, level63_strings.lua |
0 | ||
LEVEL63.MS_2 |
5 | level63.lua, level63_strings.lua |
1 | HUDSetAnnounceMsg |
level63_moonrunners.lua |
LEVEL63.MS_3 |
5 | level63.lua, level63_strings.lua |
0 | ||
LEVEL63.MS_4 |
5 | level63.lua, level63_strings.lua |
1 | HUDSetAnnounceMsg |
level63_orphans.lua |
LEVEL63.MS_5 |
5 | level63.lua, level63_strings.lua |
1 | HUDSetAnnounceMsg |
level63_orphans.lua |
LEVEL64¶
9 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL64.MS_1 |
5 | level64.lua, level64_strings.lua |
0 | ||
LEVEL64.MS_2 |
5 | level64.lua, level64_strings.lua |
1 | HUDSetAnnounceMsg |
level64_riffs.lua |
LEVEL64.MS_3 |
5 | level64.lua, level64_strings.lua |
3 | HUDSetAnnounceMsg |
level64_cyrus.lua, level64_riffs.lua |
LEVEL64.MS_9 |
5 | level64.lua, level64_strings.lua |
1 | HUDSetAnnounceMsg |
level64_riffs.lua |
LEVEL64.MS_10 |
5 | level64.lua, level64_strings.lua |
1 | level64_riffs.lua |
|
LEVEL64.MS_11 |
5 | level64.lua, level64_strings.lua |
1 | HUDSetAnnounceMsg |
level64_riffs.lua |
LEVEL64.MS_12 |
5 | level64.lua, level64_strings.lua |
1 | HUDSetAnnounceMsg |
level64_riffs.lua |
LEVEL64.MS_14 |
5 | level64.lua, level64_strings.lua |
1 | HUDSetAnnounceMsg |
level64_riffs.lua |
LEVEL64.MS_15 |
5 | level64.lua, level64_strings.lua |
1 | HUDSetAnnounceMsg |
level64_cyrus.lua |
LEVEL80¶
26 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL80.MP_1 |
5 | level80.lua |
1 | HUDSetObjective |
level80.lua |
LEVEL80.MS_C1_1 |
5 | level80.lua |
1 | level80_chapter1.lua |
|
LEVEL80.MS_C2_1 |
5 | level80.lua |
2 | ObjectiveSetup |
level80_chapter2.lua |
LEVEL80.MS_C2_2 |
5 | level80.lua |
2 | HUDSetObjective |
level80_chapter2.lua |
LEVEL80.MS_C3_1 |
5 | level80.lua |
2 | ObjectiveSetup |
level80_chapter3.lua |
LEVEL80.MS_C3_1a |
5 | level80.lua |
2 | HUDSetObjective |
level80_chapter3.lua |
LEVEL80.MS_C3_2 |
5 | level80.lua |
2 | HUDSetObjective |
level80_chapter3.lua |
LEVEL80.MS_C3_3 |
5 | level80.lua |
2 | HUDSetObjective |
level80_chapter3.lua |
LEVEL80.MS_C3_4 |
5 | level80.lua |
2 | HUDSetObjective |
level80_chapter3.lua |
LEVEL80.MS_C4_1 |
5 | level80.lua |
2 | ObjectiveSetup |
level80_chapter4.lua |
LEVEL80.MS_C4_2 |
5 | level80.lua |
2 | HUDSetObjective |
level80_chapter4.lua |
LEVEL80.TANDEM |
5 | level80.lua |
1 | HUDSetTutorialText |
level80_chapter4.lua |
LEVEL80.TT_1 |
4 | level80.lua |
1 | HUDSetTutorialText |
level80_chapter1.lua |
LEVEL80.TT_4 |
5 | level80.lua |
1 | HUDSetTutorialText |
level80_chapter1.lua |
LEVEL80.TT_5 |
5 | level80.lua |
1 | HUDSetTutorialText |
level80_chapter3.lua |
LEVEL80.TT_7 |
5 | level80.lua |
1 | HUDSetTutorialText |
level80_chapter3.lua |
LEVEL80.TT_8 |
5 | level80.lua |
1 | HUDSetTutorialText |
level80_chapter4.lua |
LEVEL80.TT_9 |
5 | level80.lua |
1 | HUDSetTutorialText |
level80_chapter4.lua |
LEVEL80.TT_11 |
5 | level80.lua |
1 | HUDSetTutorialText |
level80_chapter2.lua |
LEVEL80.TT_16 |
5 | level80.lua |
0 | ||
LEVEL80.TT_20 |
5 | level80.lua |
0 | ||
LEVEL80.TT_25 |
5 | level80.lua |
1 | HUDSetTutorialText |
level80_chapter3.lua |
LEVEL80.TT_26 |
5 | level80.lua |
2 | HUDSetTutorialText |
level80_chapter3.lua |
LEVEL80.TT_27 |
5 | level80.lua |
1 | HUDSetTutorialText |
level80_chapter3.lua |
LEVEL80.TT_28 |
5 | level80.lua |
1 | HUDSetTutorialText |
level80_chapter3.lua |
LEVEL80.TT_29 |
5 | level80.lua |
1 | HUDSetTutorialText |
level80_chapter3.lua |
LEVEL81¶
9 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL81.CHAT |
5 | level81.lua, level81_strings_en.lua |
4 | HUDEnableBar |
level81_chatterbox.lua |
LEVEL81.HINT |
5 | level81.lua, level81_strings_en.lua |
0 | ||
LEVEL81.MP_1 |
5 | level81.lua, level81_strings_en.lua |
2 | HUDSetObjective |
level81.lua, level81_main.lua |
LEVEL81.MS_C1_1 |
5 | level81.lua, level81_strings_en.lua |
2 | HUDSetObjective |
level81_brawl.lua |
LEVEL81.MS_C3_1 |
5 | level81.lua, level81_strings_en.lua |
4 | HUDSetObjective |
level81_chase.lua, level81_cracker.lua, level81_horror_house.lua |
LEVEL81.MS_C3_1a |
5 | level81.lua, level81_strings_en.lua |
2 | HUDSetObjective |
level81_horror_house.lua |
LEVEL81.MS_C3_3 |
5 | level81.lua, level81_strings_en.lua |
2 | HUDSetObjective |
level81_chatterbox.lua |
LEVEL81.MS_C3_4 |
5 | level81.lua, level81_strings_en.lua |
2 | HUDSetObjective |
level81_chase.lua |
LEVEL81.MS_C3_5 |
5 | level81.lua, level81_strings_en.lua |
2 | HUDSetObjective |
level81_cracker.lua |
LEVEL82¶
27 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL82.ASSAULT |
5 | level82.lua |
0 | ||
LEVEL82.BARLABEL |
5 | level82.lua |
1 | HUDGetNewPH |
level82_chapter2.lua |
LEVEL82.BUMRIOT |
5 | level82.lua |
1 | C2.StartCrime |
level82_chapter2.lua |
LEVEL82.CAR |
5 | level82.lua |
0 | ||
LEVEL82.CRIME1 |
5 | level82.lua |
7 | HUDSetObjective |
level82_chapter2.lua |
LEVEL82.CRIME2 |
5 | level82.lua |
4 | HUDSetObjective |
level82_chapter2.lua |
LEVEL82.CRIME3 |
5 | level82.lua |
3 | HUDSetObjective |
level82_chapter2.lua |
LEVEL82.CRIMEWAVEPLUS |
5 | level82.lua |
0 | ||
LEVEL82.MB_1 |
5 | level82.lua |
2 | HUDSetObjective |
level82_chapter2.lua |
LEVEL82.MP_1 |
5 | level82.lua |
2 | HUDSetObjective |
level82.lua, level82_chapter4.lua |
LEVEL82.MP_2 |
5 | level82.lua |
1 | HUDSetObjective |
level82_chapter4.lua |
LEVEL82.MS_C1_1 |
5 | level82.lua |
6 | HUDSetObjective, ObjectiveSetup |
level82_chapter1.lua, level82_chapter2.lua, level82_chapter4.lua, level82_chapter5.lua |
LEVEL82.MS_C1_2 |
5 | level82.lua |
4 | HUDSetObjective |
level82_chapter2.lua, level82_chapter4.lua, level82_chapter5.lua |
LEVEL82.MS_C1_4 |
5 | level82.lua |
6 | HUDSetObjective, ObjectiveSetup |
level82_chapter2.lua, level82_chapter4.lua, level82_chapter5.lua |
LEVEL82.MS_C2_1a |
5 | level82.lua |
3 | ObjectiveSetup |
level82_chapter4.lua |
LEVEL82.MS_C2_1b |
5 | level82.lua |
2 | HUDSetObjective |
level82_chapter4.lua |
LEVEL82.MS_C2_1c |
5 | level82.lua |
3 | ObjectiveSetup |
level82_chapter4.lua |
LEVEL82.MS_C2_2 |
5 | level82.lua |
1 | HUDSetObjective |
level82_chapter5.lua |
LEVEL82.MT_1 |
5 | level82.lua |
2 | level82_chapter2.lua |
|
LEVEL82.MT_2 |
5 | level82.lua |
2 | level82_chapter2.lua |
|
LEVEL82.MT_3 |
5 | level82.lua |
2 | level82_chapter2.lua |
|
LEVEL82.MT_4 |
5 | level82.lua |
2 | level82_chapter2.lua |
|
LEVEL82.MUGGING |
5 | level82.lua |
0 | ||
LEVEL82.SPIDER |
5 | level82.lua |
10 | HUDEnableBar |
level82_chapter5.lua |
LEVEL82.STAKEOUT |
5 | level82.lua |
0 | ||
LEVEL82.TINY |
5 | level82.lua |
10 | HUDEnableBar |
level82_chapter5.lua |
LEVEL82.VANDALISM |
5 | level82.lua |
1 | C2.StartCrime |
level82_chapter2.lua |
LEVEL83¶
26 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL83.CHASE_TIMER_NAME |
5 | level83.lua |
0 | ||
LEVEL83.FIGHTPEN_TIMER_NAME |
5 | level83.lua |
0 | ||
LEVEL83.MB_1 |
5 | level83.lua |
0 | ||
LEVEL83.MB_2 |
5 | level83.lua |
0 | ||
LEVEL83.MB_4 |
5 | level83.lua |
0 | ||
LEVEL83.MB_5 |
5 | level83.lua |
0 | ||
LEVEL83.MF_1 |
5 | level83.lua |
1 | HUDLaunchMissionFailed |
level83_c4_shanty.lua |
LEVEL83.MF_2 |
5 | level83.lua |
1 | HUDLaunchMissionFailed |
level83.lua |
LEVEL83.MP_1 |
5 | level83.lua |
2 | HUDSetObjective |
level83.lua, level83_c2_alleys.lua |
LEVEL83.MP_2 |
5 | level83.lua |
6 | HUDSetObjective |
level83.lua, level83_c2_alleys.lua |
LEVEL83.MS_C1_1 |
5 | level83.lua |
3 | HUDSetObjective |
level83_c1_fightpen.lua, level83_c3_diner.lua |
LEVEL83.MS_C2_1 |
5 | level83.lua |
4 | ObjectiveSetup, HUDSetObjective |
level83_c2_alleys.lua, level83_c3_diner.lua |
LEVEL83.MS_C2_3 |
5 | level83.lua |
3 | HUDSetObjective |
level83_c3_diner.lua |
LEVEL83.MS_C3_1 |
5 | level83.lua |
2 | level83_c3_diner.lua |
|
LEVEL83.MS_C3_3 |
5 | level83.lua |
3 | HUDSetObjective |
level83_c4_shanty.lua |
LEVEL83.MS_C3_4 |
5 | level83.lua |
2 | HUDSetObjective |
level83_c4_shanty.lua |
LEVEL83.MS_C3_5 |
5 | level83.lua |
2 | ObjectiveSetup |
level83.lua |
LEVEL83.MS_C4_1 |
5 | level83.lua |
3 | ObjectiveSetup |
level83_c5_apartment.lua |
LEVEL83.MS_C4_2 |
5 | level83.lua |
3 | HUDSetObjective |
level83_c5_apartment.lua |
LEVEL83.MS_C4_3 |
5 | level83.lua |
0 | ||
LEVEL83.MS_C4_4 |
5 | level83.lua |
2 | HUDSetObjective |
level83_c5_apartment.lua |
LEVEL83.MS_C4_5 |
5 | level83.lua |
3 | ObjectiveSetup |
level83_c5_apartment.lua |
LEVEL83.MS_C4_6 |
5 | level83.lua |
2 | HUDSetObjective |
level83_c5_apartment.lua |
LEVEL83.MS_C5_1 |
5 | level83.lua |
0 | ||
LEVEL83.MS_C5_2 |
5 | level83.lua |
3 | ObjectiveSetup |
level83_c6_chase.lua |
LEVEL83.PRESSTOPAY1FORICECREAM |
5 | level83.lua |
1 | SetMsgHandlerEx |
level83_c2_alleys.lua |
LEVEL84¶
6 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL84.KO |
5 | level84.lua |
1 | HUDLaunchMissionFailed |
level84_chase.lua |
LEVEL84.LUTHER |
5 | level84.lua |
4 | HUDEnableBar |
level84_final.lua |
LEVEL84.MP_1 |
5 | level84.lua |
1 | level84.lua |
|
LEVEL84.MS_C2_1 |
5 | level84.lua |
2 | HUDSetObjective |
level84_chase.lua |
LEVEL84.MS_C3_1 |
5 | level84.lua |
4 | HUDSetObjective |
level84_final.lua |
LEVEL84.THROW |
5 | level84.lua |
1 | HUDSetTutorialText |
level84_final.lua |
LEVEL86¶
30 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL86.BUYHOTDOG |
5 | level86.lua, level86_strings_en.lua |
1 | SetMsgHandlerEx |
level86_chapter1_reg.lua |
LEVEL86.CLEONTRASH |
5 | level86.lua, level86_strings_en.lua |
1 | HUDSetTutorialText |
level86_chapter1_reg.lua |
LEVEL86.FORMAT_OWNER_STRING |
5 | level86.lua, level86_strings_en.lua |
0 | ||
LEVEL86.FORMAT_SPACE |
5 | level86.lua, level86_strings_en.lua |
0 | ||
LEVEL86.FOUR_OF_FOUR |
5 | level86.lua, level86_strings_en.lua |
0 | ||
LEVEL86.LITTLE_BUDDHA |
5 | level86.lua, level86_strings_en.lua |
10 | HUDEnableBar |
level86.lua |
LEVEL86.LOCK |
5 | level86.lua, level86_strings_en.lua |
4 | HUDEnableBar |
level86_chapter4.lua |
LEVEL86.MEAT_MARKET |
5 | level86.lua, level86_strings_en.lua |
10 | HUDEnableBar |
level86.lua |
LEVEL86.MF_BUDDHA |
5 | level86.lua, level86_strings_en.lua |
1 | HUDLaunchMissionFailed |
level86.lua |
LEVEL86.MF_C1_1 |
5 | level86.lua, level86_strings_en.lua |
0 | ||
LEVEL86.MF_C1_CHUCK |
5 | level86.lua, level86_strings_en.lua |
1 | HUDLaunchMissionFailed |
level86.lua |
LEVEL86.MF_C1_MILDRED |
5 | level86.lua, level86_strings_en.lua |
1 | HUDLaunchMissionFailed |
level86.lua |
LEVEL86.MF_C1_PETE |
5 | level86.lua, level86_strings_en.lua |
1 | HUDLaunchMissionFailed |
level86.lua |
LEVEL86.MF_C1_PLAYERTRASH |
5 | level86.lua, level86_strings_en.lua |
1 | HUDLaunchMissionFailed |
level86_chapter1_reg.lua |
LEVEL86.MF_C1_STEPHANO |
5 | level86.lua, level86_strings_en.lua |
1 | HUDLaunchMissionFailed |
level86.lua |
LEVEL86.MF_MEATMARKET |
5 | level86.lua, level86_strings_en.lua |
1 | HUDLaunchMissionFailed |
level86.lua |
LEVEL86.MF_PLUMB |
5 | level86.lua, level86_strings_en.lua |
1 | HUDLaunchMissionFailed |
level86.lua |
LEVEL86.MF_VOODOO |
5 | level86.lua, level86_strings_en.lua |
1 | HUDLaunchMissionFailed |
level86.lua |
LEVEL86.MP_1 |
5 | level86.lua, level86_strings_en.lua |
1 | HUDSetObjective |
level86.lua |
LEVEL86.MS_C1_1A |
5 | level86.lua, level86_strings_en.lua |
4 | HUDSetObjective |
level86_chapter1_reg.lua, level86_chapter2_reg.lua, level86_chapter3_reg.lua |
LEVEL86.MS_C1_1B |
5 | level86.lua, level86_strings_en.lua |
4 | HUDSetObjective |
level86_chapter1_reg.lua, level86_chapter2_reg.lua, level86_chapter3_reg.lua |
LEVEL86.MS_C2_1 |
5 | level86.lua, level86_strings_en.lua |
4 | HUDSetObjective |
level86_chapter2_reg.lua, level86_chapter3_reg.lua, level86_chapter4.lua |
LEVEL86.MS_C2_2 |
5 | level86.lua, level86_strings_en.lua |
2 | HUDSetObjective |
level86_chapter3_reg.lua |
LEVEL86.MS_C3_1 |
5 | level86.lua, level86_strings_en.lua |
2 | HUDSetObjective |
level86_chapter4.lua |
LEVEL86.MS_PH_HUD |
5 | level86.lua, level86_strings_en.lua |
0 | ||
LEVEL86.ONE_OF_FOUR |
5 | level86.lua, level86_strings_en.lua |
0 | ||
LEVEL86.PLUMBING_STORE |
5 | level86.lua, level86_strings_en.lua |
10 | HUDEnableBar |
level86.lua |
LEVEL86.THREE_OF_FOUR |
5 | level86.lua, level86_strings_en.lua |
0 | ||
LEVEL86.TWO_OF_FOUR |
5 | level86.lua, level86_strings_en.lua |
0 | ||
LEVEL86.VOODOO_MOTORS |
5 | level86.lua, level86_strings_en.lua |
10 | HUDEnableBar |
level86.lua |
LEVEL87¶
43 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL87.CASH |
5 | level87.lua |
1 | HUDSetTutorialText |
level87.lua |
LEVEL87.MB_1 |
5 | level87.lua |
0 | ||
LEVEL87.MB_2_1 |
5 | level87.lua |
0 | ||
LEVEL87.MB_2_2 |
5 | level87.lua |
0 | ||
LEVEL87.MF_C5_1 |
5 | level87.lua |
1 | HUDLaunchMissionFailed |
level87_chap5_club.lua |
LEVEL87.MF_C5_2 |
5 | level87.lua |
0 | ||
LEVEL87.MP_1 |
5 | level87.lua |
1 | HUDSetObjective |
level87.lua |
LEVEL87.MS_C1_1 |
5 | level87.lua |
2 | HUDSetObjective |
level87_chap1_tutorial.lua |
LEVEL87.MS_C1_2 |
5 | level87.lua |
5 | HUDSetObjective, ObjectiveSetup |
level87_chap1_tutorial.lua, level87_chap2_street1.lua |
LEVEL87.MS_C2_1 |
5 | level87.lua |
2 | ObjectiveSetup |
level87_chap2_street1.lua |
LEVEL87.MS_C2_2 |
5 | level87.lua |
5 | ObjectiveSetup |
level87.lua, level87_chap2_street1.lua |
LEVEL87.MS_C2_3 |
5 | level87.lua |
2 | ObjectiveSetup |
level87_chap2_street1.lua |
LEVEL87.MS_C3_1 |
5 | level87.lua |
2 | ObjectiveSetup |
level87_chap3_shanty.lua |
LEVEL87.MS_C3_2 |
5 | level87.lua |
2 | ObjectiveSetup |
level87_chap3_shanty.lua |
LEVEL87.MS_C3_3 |
5 | level87.lua |
3 | ObjectiveSetup |
level87.lua, level87_chap3_shanty.lua |
LEVEL87.MS_C4_1 |
5 | level87.lua |
4 | level87_chap4_street2.lua |
|
LEVEL87.MS_C4_2 |
5 | level87.lua |
2 | level87_chap4_street2.lua |
|
LEVEL87.MS_C4_3 |
5 | level87.lua |
3 | ObjectiveSetup |
level87.lua, level87_chap4_street2.lua |
LEVEL87.MS_C5_1 |
5 | level87.lua |
0 | ||
LEVEL87.MS_C5_2 |
5 | level87.lua |
2 | HUDSetObjective |
level87_chap5_club.lua |
LEVEL87.MS_C5_3 |
5 | level87.lua |
2 | HUDSetObjective |
level87.lua, level87_chap5_club.lua |
LEVEL87.MS_C5_3a |
5 | level87.lua |
2 | HUDSetObjective |
level87_chap5_club.lua |
LEVEL87.MS_C5_3b |
5 | level87.lua |
0 | ||
LEVEL87.MS_C5_3c |
5 | level87.lua |
2 | ObjectiveSetup |
level87.lua |
LEVEL87.MS_C5_4 |
5 | level87.lua |
1 | HUDSetTutorialText |
level87_chap5_club.lua |
LEVEL87.MS_C5_5 |
5 | level87.lua |
1 | HUDSetTutorialText |
level87_chap5_club.lua |
LEVEL87.MS_C5_6 |
5 | level87.lua |
1 | HUDSetTutorialText |
level87_chap5_club.lua |
LEVEL87.MS_C5_7 |
5 | level87.lua |
1 | HUDSetTutorialText |
level87_chap5_club.lua |
LEVEL87.MS_C5_8 |
5 | level87.lua |
2 | HUDSetTutorialText |
level87_chap5_club.lua |
LEVEL87.MS_C5_9 |
5 | level87.lua |
1 | HUDSetTutorialText |
level87_chap5_club.lua |
LEVEL87.MS_C5_10 |
5 | level87.lua |
1 | HUDSetTutorialText |
level87_chap5_club.lua |
LEVEL87.MS_C5_11 |
5 | level87.lua |
1 | HUDSetTutorialText |
level87_chap5_club.lua |
LEVEL87.MS_C5_12 |
5 | level87.lua |
1 | HUDSetTutorialText |
level87_chap5_club.lua |
LEVEL87.MS_C5_13 |
5 | level87.lua |
1 | HUDSetTutorialText |
level87_chap5_club.lua |
LEVEL87.MS_C5_14 |
5 | level87.lua |
0 | ||
LEVEL87.RM_1 |
5 | level87.lua |
3 | level87_chap1_tutorial.lua, level87_chap2_street1.lua, level87_chap3_shanty.lua |
|
LEVEL87.RM_2 |
5 | level87.lua |
0 | ||
LEVEL87.RUNATTACK |
5 | level87.lua |
1 | HUDSetTutorialText |
level87_chap4_street2.lua |
LEVEL87.SPRAYATTACK |
5 | level87.lua |
1 | HUDSetTutorialText |
level87.lua |
LEVEL87.TT_1 |
5 | level87.lua |
1 | level87_chap1_tutorial.lua |
|
LEVEL87.TT_2 |
5 | level87.lua |
0 | ||
LEVEL87.TT_3 |
5 | level87.lua |
1 | HUDSetTutorialText |
level87.lua |
LEVEL87.TT_41 |
5 | level87.lua |
2 | HUDSetTutorialText |
level87_chap2_street1.lua |
LEVEL92¶
25 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL92.BTAG |
5 | level92.lua |
0 | ||
LEVEL92.HEAD_BAR |
5 | level92.lua |
34 | HUDEnableBar |
level92_chapter2.lua |
LEVEL92.HIT_LAST_STORE |
5 | level92.lua |
1 | HUDSetTutorialText |
level92_chapter2.lua |
LEVEL92.HIT_STORES |
5 | level92.lua |
1 | HUDSetTutorialText |
level92_chapter2.lua |
LEVEL92.HUD_TEXT_STORES |
5 | level92.lua |
2 | HUDGetNewPH |
level92_chapter2.lua |
LEVEL92.KING_FAILED_MSG |
5 | level92.lua |
1 | HUDLaunchMissionFailed |
level92_chapter1.lua |
LEVEL92.KING_RULES_1 |
5 | level92.lua |
1 | level92_chapter1.lua |
|
LEVEL92.KING_RULES_2 |
5 | level92.lua |
1 | level92_chapter1.lua |
|
LEVEL92.KING_RULES_3 |
5 | level92.lua |
1 | level92_chapter1.lua |
|
LEVEL92.MEAT_BAR |
5 | level92.lua |
0 | ||
LEVEL92.MP_2a |
5 | level92.lua |
1 | HUDSetObjective |
level92_chapter1.lua |
LEVEL92.MP_2b |
5 | level92.lua |
2 | HUDSetObjective |
level92_chapter1.lua |
LEVEL92.MP_3 |
5 | level92.lua |
2 | HUDSetObjective |
level92_chapter2.lua, level92_chapter3.lua |
LEVEL92.MS_C2_1 |
5 | level92.lua |
1 | HUDSetObjective |
level92_chapter2.lua |
LEVEL92.MS_C2_1A |
5 | level92.lua |
2 | HUDSetObjective |
level92_chapter2.lua |
LEVEL92.MS_C2_1B |
5 | level92.lua |
2 | HUDSetObjective |
level92_chapter2.lua |
LEVEL92.MS_C2_1C_1 |
5 | level92.lua |
2 | HUDSetObjective |
level92_chapter2.lua |
LEVEL92.MS_C2_1C_2 |
5 | level92.lua |
2 | HUDSetObjective |
level92_chapter2.lua |
LEVEL92.MS_C2_1D |
5 | level92.lua |
2 | HUDSetObjective |
level92_chapter2.lua |
LEVEL92.MS_C2_2 |
5 | level92.lua |
0 | ||
LEVEL92.MS_C2_E |
5 | level92.lua |
1 | level92_chapter2.lua |
|
LEVEL92.MS_C3_1 |
5 | level92.lua |
2 | HUDSetObjective |
level92_chapter3.lua |
LEVEL92.MS_C3_2 |
5 | level92.lua |
2 | ObjectiveSetup |
level92_chapter3.lua |
LEVEL92.PLUMB_BAR |
5 | level92.lua |
34 | HUDEnableBar |
level92_chapter2.lua |
LEVEL92.VOODOO_BAR |
5 | level92.lua |
34 | HUDEnableBar |
level92_chapter2.lua |
LEVEL93¶
32 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL93.BTAG |
5 | level93.lua |
0 | ||
LEVEL93.DAMAGE_BAR |
5 | level93.lua |
0 | ||
LEVEL93.KEEP_MOVING |
5 | level93.lua |
1 | HUDSetTutorialText |
level93_chapter1.lua |
LEVEL93.LIQUOR_BAR |
5 | level93.lua |
24 | HUDEnableBar |
level93_chapter1.lua |
LEVEL93.MP_1 |
5 | level93.lua |
1 | HUDSetObjective |
level93.lua |
LEVEL93.MS_C1_1 |
5 | level93.lua |
1 | HUDSetObjective |
level93_chapter1.lua |
LEVEL93.MS_C1_1A |
5 | level93.lua |
2 | HUDSetObjective |
level93_chapter1.lua |
LEVEL93.MS_C1_1B |
5 | level93.lua |
2 | HUDSetObjective |
level93_chapter1.lua |
LEVEL93.MS_C1_1C |
5 | level93.lua |
2 | HUDSetObjective |
level93_chapter1.lua |
LEVEL93.MS_C2_1 |
5 | level93.lua |
2 | HUDSetObjective |
level93_chapter2.lua |
LEVEL93.MS_C2_1B |
5 | level93.lua |
2 | ObjectiveSetup |
level93_chapter1.lua |
LEVEL93.MS_C2_2B_1 |
5 | level93.lua |
3 | HUDSetObjective |
level93_chapter2.lua |
LEVEL93.MS_C2_2C |
5 | level93.lua |
2 | HUDSetObjective |
level93_chapter2.lua |
LEVEL93.MS_C2_2D |
5 | level93.lua |
2 | HUDSetObjective |
level93_chapter2.lua |
LEVEL93.MS_C2_2E |
5 | level93.lua |
3 | HUDSetObjective |
level93_chapter2.lua |
LEVEL93.MS_C2_3 |
5 | level93.lua |
2 | ObjectiveSetup |
level93_chapter2.lua |
LEVEL93.MS_C3_1 |
5 | level93.lua |
1 | HUDSetObjective |
level93_chapter3.lua |
LEVEL93.MS_C4_1A |
5 | level93.lua |
3 | ObjectiveSetup, HUDSetObjective |
level93_chapter3.lua |
LEVEL93.MS_C4_1C |
5 | level93.lua |
2 | HUDSetObjective |
level93_chapter4.lua |
LEVEL93.MS_C4_1D |
5 | level93.lua |
2 | HUDSetObjective |
level93_chapter4.lua |
LEVEL93.MS_C5_1 |
5 | level93.lua |
2 | HUDSetObjective |
level93_chapter5.lua |
LEVEL93.MS_C5_1_FAIL_1 |
5 | level93.lua |
1 | HUDLaunchMissionFailed |
level93_chapter5.lua |
LEVEL93.MS_C5_1_FAIL_2 |
5 | level93.lua |
1 | HUDLaunchMissionFailed |
level93_chapter5.lua |
LEVEL93.MS_C5_CHASEBAR |
5 | level93.lua |
0 | ||
LEVEL93.MS_C6_1 |
5 | level93.lua |
5 | HUDSetObjective |
level93_chapter6.lua |
LEVEL93.MS_C6_2 |
5 | level93.lua |
4 | ObjectiveSetup |
level93_chapter6.lua |
LEVEL93.PHARMACY_BAR |
5 | level93.lua |
24 | HUDEnableBar |
level93_chapter1.lua |
LEVEL93.PH_FIGHTS |
5 | level93.lua |
2 | HUDGetNewPH |
level93_chapter3.lua |
LEVEL93.PH_STORES |
5 | level93.lua |
2 | HUDGetNewPH |
level93_chapter1.lua |
LEVEL93.RAGEWALL |
5 | level93.lua |
1 | HUDSetTutorialText |
level93_chapter4.lua |
LEVEL93.VIRG |
5 | level93.lua |
2 | HUDEnableBar |
level93_chapter6.lua |
LEVEL93.WAREHOUSE_BAR |
5 | level93.lua |
6 | HUDEnableBar |
level93_chapter2.lua |
LEVEL95¶
27 entries.
| Label | Ids | Strings | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|---|---|
LEVEL95.ACT |
1-11 |
11 | 5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||
LEVEL95.ACTC |
2-7, 10-12 |
9 | 5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||
LEVEL95.ACTTUT |
2-7, 10-12 |
9 | 5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||
LEVEL95.FEATEXP |
1, 15, 20 |
3 | 5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||
LEVEL95.INC |
1-7 |
7 | 5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||
LEVEL95.INT |
1-5 |
5 | 5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||
LEVEL95.NEW |
1-5 |
5 | 5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||
LEVEL95.NEWC |
1-5 |
5 | 5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||
LEVEL95.PLAY |
1-7 |
7 | 5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||
LEVEL95.WLABEL |
1-5 |
5 | 5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||
LEVEL95.WORKOUT |
1-4 |
4 | 5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||
LEVEL95.CS_1 |
5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
1 | HUDSetAnnounceMsg |
level95_workout.lua |
||
LEVEL95.CS_2 |
5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
1 | HUDSetAnnounceMsg |
level95_workout.lua |
||
LEVEL95.CS_3 |
5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
1 | HUDSetAnnounceMsg |
level95_workout.lua |
||
LEVEL95.CS_4 |
5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
1 | HUDSetAnnounceMsg |
level95_workout.lua |
||
LEVEL95.CS_5 |
5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
1 | HUDSetAnnounceMsg |
level95_workout.lua |
||
LEVEL95.CS_6 |
5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
1 | HUDSetAnnounceMsg |
level95_workout.lua |
||
LEVEL95.LOCKPICK |
5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||||
LEVEL95.MS_C4_1 |
5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
2 | level95_chapter3.lua |
|||
LEVEL95.MS_C9_1 |
5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||||
LEVEL95.MS_C9_2 |
5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||||
LEVEL95.MS_C9_3 |
5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||||
LEVEL95.RANK |
5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
9 | HUDSetObjective |
level95_workout.lua |
||
LEVEL95.WORKFAIL |
5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||||
LEVEL95.WORKGOOD |
5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||||
LEVEL95.WORKTIRED |
5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 | ||||
LEVEL95.WORKTITLE |
5 | level95.lua, level95_strings_de.lua, level95_strings_en.lua, level95_strings_es.lua, level95_strings_fr.lua, level95_strings_it.lua |
0 |
LEVEL95C¶
13 entries.
| Label | Ids | Strings | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|---|---|
LEVEL95C.ACTTUT |
1-2, 6 |
3 | 5 | level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua |
0 | ||
LEVEL95C.CUFFTUT |
1 |
1 | 5 | level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua |
0 | ||
LEVEL95C.INVGANG |
1-6 |
6 | 5 | level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua |
0 | ||
LEVEL95C.BUSTEDLABEL |
5 | level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua |
6 | ObjectiveSetup |
level95_busted.lua, level95_freedom.lua |
||
LEVEL95C.DEALWITHITLABEL |
5 | level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua |
3 | ObjectiveSetup |
level95_dealwithit.lua |
||
LEVEL95C.FINISHGAME |
5 | level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua |
1 | HUDSetTutorialText |
level95_coney.lua |
||
LEVEL95C.FLASHRAGELABEL |
5 | level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua |
3 | ObjectiveSetup |
level95_flashrage.lua |
||
LEVEL95C.GIVEFINGER |
5 | level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua |
4 | SetMsgHandlerEx |
level95_flashhead.lua |
||
LEVEL95C.HOMELESSLABEL |
5 | level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua |
3 | ObjectiveSetup |
level95_homeless.lua |
||
LEVEL95C.JOIN |
5 | level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua |
2 | SetMsgHandlerEx |
level95_coney.lua |
||
LEVEL95C.MINI |
5 | level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua |
0 | ||||
LEVEL95C.PATROL |
5 | level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua |
0 | ||||
LEVEL95C.ROBINLABEL |
5 | level95_coney_strings_de.lua, level95_coney_strings_en.lua, level95_coney_strings_es.lua, level95_coney_strings_fr.lua, level95_coney_strings_it.lua |
3 | ObjectiveSetup |
level95_robinhood.lua |
LEVEL99¶
82 entries.
| Label | Languages | Defined in | Uses | Passed to | Used in |
|---|---|---|---|---|---|
LEVEL99.LBL_1 |
5 | level99.lua |
1 | HUDGetNewPH |
level99_lesson1.lua |
LEVEL99.MP_0 |
5 | level99.lua |
2 | HUDSetObjective |
level99_combat.lua, level99_lesson1.lua |
LEVEL99.MP_1 |
5 | level99.lua |
2 | HUDSetObjective |
level99_lesson1.lua, level99_lesson2.lua |
LEVEL99.MP_2 |
5 | level99.lua |
1 | HUDSetObjective |
level99_lesson2.lua |
LEVEL99.MS_C2_1 |
5 | level99.lua |
2 | HUDSetObjective |
level99_lesson1.lua |
LEVEL99.MS_C2_2 |
5 | level99.lua |
2 | HUDSetObjective |
level99_lesson2.lua |
LEVEL99.MS_C2_3 |
5 | level99.lua |
2 | HUDSetObjective |
level99_lesson2.lua |
LEVEL99.MS_C2_5 |
5 | level99.lua |
4 | HUDSetObjective |
level99_lesson2.lua |
LEVEL99.MS_C2_6 |
5 | level99.lua |
2 | HUDSetObjective |
level99_lesson2.lua |
LEVEL99.MS_C3_1 |
0 | 2 | level99_combat.lua |
||
LEVEL99.MS_C3_2 |
0 | 2 | level99_combat.lua |
||
LEVEL99.MS_C3_3 |
0 | 2 | level99_combat.lua |
||
LEVEL99.MS_C3_4 |
0 | 2 | level99_combat.lua |
||
LEVEL99.MS_C3_5 |
0 | 2 | level99_combat.lua |
||
LEVEL99.MS_C3_6 |
0 | 2 | level99_combat.lua |
||
LEVEL99.MS_C3_7 |
0 | 2 | level99_combat.lua |
||
LEVEL99.MS_C3_8 |
0 | 2 | level99_combat.lua |
||
LEVEL99.MS_C3_9 |
0 | 2 | level99_combat.lua |
||
LEVEL99.MS_C3_10 |
0 | 2 | level99_combat.lua |
||
LEVEL99.MS_C3_11 |
0 | 2 | level99_combat.lua |
||
LEVEL99.MS_C3_12 |
0 | 2 | level99_combat.lua |
||
LEVEL99.TT_1 |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson1.lua |
LEVEL99.TT_1a |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson1.lua |
LEVEL99.TT_3 |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson1.lua |
LEVEL99.TT_3c |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson2.lua |
LEVEL99.TT_3d |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson2.lua |
LEVEL99.TT_4a |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson2.lua |
LEVEL99.TT_5 |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson1.lua |
LEVEL99.TT_6 |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson1.lua |
LEVEL99.TT_7 |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson1.lua |
LEVEL99.TT_9 |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson2.lua |
LEVEL99.TT_9a |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson2.lua |
LEVEL99.TT_10 |
5 | level99.lua |
4 | HUDSetObjective |
level99_lesson2.lua |
LEVEL99.TT_13 |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson2.lua |
LEVEL99.TT_14 |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson2.lua |
LEVEL99.TT_15 |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson2.lua |
LEVEL99.TT_16 |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson2.lua |
LEVEL99.TT_17 |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson2.lua |
LEVEL99.TT_18 |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson2.lua |
LEVEL99.TT_18a |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson2.lua |
LEVEL99.TT_19a |
5 | level99.lua |
5 | UpdateStateCallbacks, SetupStateCallbacks |
level99_combat.lua |
LEVEL99.TT_19b |
5 | level99.lua |
34 | UpdateStateCallbacks, SetupStateCallbacks, HUDSetTutorialText |
level99_combat.lua |
LEVEL99.TT_19c |
5 | level99.lua |
2 | UpdateStateCallbacks |
level99_combat.lua |
LEVEL99.TT_19d |
5 | level99.lua |
2 | UpdateStateCallbacks |
level99_combat.lua |
LEVEL99.TT_19e |
5 | level99.lua |
6 | UpdateStateCallbacks, SetupStateCallbacks |
level99_combat.lua |
LEVEL99.TT_19f |
5 | level99.lua |
4 | UpdateStateCallbacks |
level99_combat.lua |
LEVEL99.TT_19g |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_lesson1.lua |
LEVEL99.TT_20a |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_combat.lua |
LEVEL99.TT_20c |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_combat.lua |
LEVEL99.TT_22a |
5 | level99.lua |
3 | UpdateStateCallbacks, SetupStateCallbacks |
level99_combat.lua |
LEVEL99.TT_22b |
5 | level99.lua |
3 | UpdateStateCallbacks |
level99_combat.lua |
LEVEL99.TT_23a |
5 | level99.lua |
1 | SetupStateCallbacks |
level99_combat.lua |
LEVEL99.TT_23b |
5 | level99.lua |
1 | UpdateStateCallbacks |
level99_combat.lua |
LEVEL99.TT_23d |
5 | level99.lua |
1 | UpdateStateCallbacks |
level99_combat.lua |
LEVEL99.TT_23e |
5 | level99.lua |
1 | UpdateStateCallbacks |
level99_combat.lua |
LEVEL99.TT_23f |
5 | level99.lua |
1 | UpdateStateCallbacks |
level99_combat.lua |
LEVEL99.TT_24a |
5 | level99.lua |
1 | SetupStateCallbacks |
level99_combat.lua |
LEVEL99.TT_24b |
5 | level99.lua |
1 | UpdateStateCallbacks |
level99_combat.lua |
LEVEL99.TT_24d |
5 | level99.lua |
2 | SetupStateCallbacks |
level99_combat.lua |
LEVEL99.TT_24e |
5 | level99.lua |
2 | UpdateStateCallbacks |
level99_combat.lua |
LEVEL99.TT_25a |
5 | level99.lua |
1 | DisplayMessage |
level99_combat.lua |
LEVEL99.TT_25b |
5 | level99.lua |
2 | HUDSetTutorialText, SetupStateCallbacks |
level99_combat.lua |
LEVEL99.TT_25c |
5 | level99.lua |
1 | UpdateStateCallbacks |
level99_combat.lua |
LEVEL99.TT_25d |
5 | level99.lua |
2 | SetupStateCallbacks |
level99_combat.lua |
LEVEL99.TT_25e |
5 | level99.lua |
3 | UpdateStateCallbacks |
level99_combat.lua |
LEVEL99.TT_25h |
5 | level99.lua |
1 | HUDSetTutorialText |
level99.lua |
LEVEL99.TT_25i |
5 | level99.lua |
1 | level99_combat.lua |
|
LEVEL99.TT_25j |
5 | level99.lua |
1 | level99_combat.lua |
|
LEVEL99.TT_25k |
5 | level99.lua |
1 | level99_combat.lua |
|
LEVEL99.TT_26a |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_combat.lua |
LEVEL99.TT_26b |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_combat.lua |
LEVEL99.TT_28a |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_combat.lua |
LEVEL99.TT_28b |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_combat.lua |
LEVEL99.TT_28d |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_combat.lua |
LEVEL99.TT_28e |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_combat.lua |
LEVEL99.TT_28f |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_combat.lua |
LEVEL99.TT_28h |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_combat.lua |
LEVEL99.TT_29 |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_combat.lua |
LEVEL99.TT_30 |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_combat.lua |
LEVEL99.TT_40 |
5 | level99.lua |
1 | HUDSetTutorialText |
level99_combat.lua |
LEVEL99.TT_W |
0 | 2 | SetMsgHandlerEx |
level99_combat.lua |
|
LEVEL99.V |
5 | level99.lua |
0 |
Sources and evidence¶
Evidence levels used: confirmed-code, inferred.
- config_strings_
.lua, passed to the engine by config_preload2.lua - every script: the string tables' constructors and the labels passed to bindings
Fields¶
| Field | Type | Hand-written | Meaning |
|---|---|---|---|
id |
str | The label as scripts write it: <table>.<key>. |
|
table |
str | The string table: GSTRING, LABEL, TSTRING (every level), RUMBLE (Rumble arenas), LEVEL<n> (one level's own). |
|
key |
str | The key in that table. | |
meaning |
str | yes | What the text is for, in our words, where the key does not say it. |
ids |
str | For a table the engine or the menus read by number or name (GSTRING.HUD): the ids it holds. |
|
size |
int | For such a table: how many strings it holds. | |
languages |
int | In how many of the five languages a script defines it (0: used but never defined). | |
defined_in |
list | The scripts that define it. | |
uses |
int | How many places in the scripts name it. | |
passed_to |
list | What it is passed to, most often first: a binding (HUDSetObjective) or a script's own helper (ObjectiveSetup). |
|
used_in |
list | The scripts that name it. | |
source |
str | yes | Where the entry comes from: a script and binding, an address, a chunk. |
evidence |
str | yes | How we know: confirmed-code, confirmed-runtime, inferred or speculative (evidence levels). |
notes |
str | yes | Our own short notes. |