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Mission 14: Desperate Dudes (level51)

The first of the five missions (14 to 18) that cover the events of the film. Finishing it unlocks the Riffs and a new area.

This summary is paraphrased from web sources until our own walkthrough of the mission replaces it. Sources:

Status ⬜ Not Started
Level level51 (story mission 14)
Checkpoints 0 of 7 built, 0 approved

Checkpoints

# Status Note
1 ⬜ Not Started -
2 ⬜ Not Started -
3 ⬜ Not Started -
4 ⬜ Not Started -
5 ⬜ Not Started -
6 ⬜ Not Started -
7 ⬜ Not Started -

What it needs

Its scripts can call 256 script bindings. 6 of them are new, which no earlier level of the story calls: 3 are implemented in Coney and 6 are traced. The full list is on the coverage page.

Family New bindings In Coney
Characters 1 1
Cameras 1 0
Effects and lighting 1 1
Sound and music 1 0
Levels and game state 2 1

Research:

Run it in Coney

With your own disc (Playing a level); --checkpoint picks where it starts, 1 to 7:

coney --disc /path/to/disc --play-level level51 --checkpoint 1

All missions and how a mission moves between states.